Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 16:29:46 Player: Nebula avali Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1487) 1487 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7172 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 89/300 Energy 99/100 System Corruption 12% Temperature Cool (23) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Impulse Thruster > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Targeting Computer Core Analyzer Reaction Control System System Shield Component Analysis Suite > --- WEAPON ----------- Beam Cannon Enhanced Gauss Cannon Spear > --- INVENTORY -------- Neutrino Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Makeshift Hacking Suite Spear Spear Spear [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Component Analysis Suite Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -10 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Slots Evolved 14 | . . . . 10 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . . 2 . . 1 Utility 10 | . . . . 7 2 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 60 | . 11 7 7 22 . . 13 Power 7 | . 2 1 1 1 . . 2 Engine 4 | . 2 1 1 . . . . Core 1 | . . . . 1 . . . Reactor 2 | . . . . . . . 2 Propulsion 27 | . 5 2 5 7 . . 8 Treads 6 | . 4 . 2 . . . . Leg . | . . . . . . . . Wheel 3 | . . 2 . 1 . . . Hover . | . . . . . . . . Flight 18 | . 1 . 3 6 . . 8 Utility 13 | . 2 . . 11 . . . Device 6 | . . . . 6 . . . Storage 2 | . 1 . . 1 . . . Processor 3 | . 1 . . 2 . . . Hackware 2 | . . . . 2 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | . 2 4 1 3 . . 3 Energy Gun . | . . . . . . . . Energy Cannon 5 | . 1 3 1 . . . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 Parts Lost 34 | . 1 5 2 15 . 2 9 Power 5 | . . 1 1 2 . . 1 Propulsion 13 | . . 3 . 3 . 1 6 Utility 9 | . . . . 7 . 1 1 Weapon 7 | . 1 1 1 3 . . 1 Highest Loss Streak 6 | . 1 1 2 6 . 2 5 To Critical Strikes 2 | . . . . 2 . . . Average Slot Usage (%) 85 | . 99 93 92 53 . 23 18 Engine 11 | . 14 13 13 2 . . . Treads 17 | . 27 18 15 6 . . . Wheel 2 | . . 3 2 2 . . . Flight 2 | . . . 8 4 . 11 8 Device 1 | . . . . 8 . 6 1 Storage 11 | . 14 14 14 4 . . . Processor 12 | . 13 14 14 4 . 5 1 Energy Gun 2 | . 10 . . . . . . Energy Cannon 12 | . 7 21 8 3 . . . Ballistic Cannon 4 | . . 2 14 5 . . . Launcher 4 | . 10 4 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 14 23 28 26 38 5 5 15 Greatest Support 40 | 20 40 40 40 40 15 15 19 Greatest Overweight (x) 9 | . . 9 2 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 5 5 5 Average Capacity 9 | . 8 10 10 9 5 5 5 Most Carried 10 | . 10 10 10 10 5 5 5 Average Carried 8 | . 8 9 8 8 5 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 Final Carried 10 | 6 10 10 9 5 5 5 3 Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Matter Collected 966 | 200 170 166 217 91 . . 122 Remotely . | . . . . . . . . Salvage Created 1636 | . 406 476 433 208 . . 113 Parts 95 | . 24 33 14 16 . . 8 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 4 | . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Combat Hostiles Destroyed 33 | . 9 13 1 6 . . 4 Melee 2 | . . . . . . . 2 Guns 6 | . 6 . . . . . . Cannons 16 | . . 11 1 4 . . . AOE 7 | . 3 2 . 2 . . . Classes Destroyed 12 | . 5 2 2 2 . . 1 Worker 1 | . . . . 1 . . . Builder 1 | . 1 . . . . . . Hauler 2 | . 2 . . . . . . Recycler 7 | . . . 7 . . . . Turret 2 | . . 2 . . . . . Watcher 3 | . 2 . . 1 . . . Swarmer 11 | . 3 4 . 2 . . 2 Cutter 2 | . . . . . . . 2 Grunt 6 | . 6 . . . . . . Sentry 2 | . . . 1 1 . . . Programmer 3 | . . . . 3 . . . Subdweller 9 | . . 9 . . . . . Best Kill Streak 5 | . 4 4 5 3 . . 2 Combat Bots Only 4 | . 2 4 1 2 . . 2 Max Kills in Single Turn 2 | . 2 2 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Hostile Shots Fired 460 | . 50 85 27 160 . 4 134 Missed 169 | . 11 34 12 55 . 2 55 Damage Taken 5318 | . 493 744 114 1971 . 154 1842 Core 2302 | . 121 105 15 646 . 108 1307 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 57 | 100 . . 3 35 . 90 . Volleys Fired 129 | . 49 34 24 22 . . . Largest 3 | . 2 2 2 3 . . . Hottest 156 | . 90 140 99 156 . . . Shots Fired 221 | . 74 67 27 53 . . . Gun 51 | . 51 . . . . . . Cannon 160 | . 15 65 27 53 . . . Launcher 10 | . 8 2 . . . . . Special . | . . . . . . . . Kinetic 67 | . . 12 24 31 . . . Thermal 125 | . 47 53 3 22 . . . Explosive 10 | . 8 2 . . . . . Electromagnetic 19 | . 19 . . . . . . Robot Hit Streak 14 | . 11 10 9 14 . . . Robot Miss Streak 7 | . 4 3 1 7 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 148 | . 45 45 22 28 . . 8 Core Hits 68 | . 22 23 10 11 . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 3 . . 1 . . . Burn 3 | . 3 . . . . . . Blast 1 | . . . . 1 . . . Melee Attacks 17 | . . . . 2 . . 15 Impact 15 | . . . . . . . 15 Slashing . | . . . . . . . . Piercing 2 | . . . . 2 . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3963 | . 1019 1035 505 972 . . 432 Guns 390 | . 390 . . . . . . Cannons 2259 | . 156 858 505 740 . . . Explosions 868 | . 464 177 . 227 . . . Melee 432 | . . . . . . . 432 Ramming 14 | . 9 . . 5 . . . Kinetic 1112 | . . 125 488 499 . . . Thermal 1614 | . 396 733 17 468 . . . Explosive 641 | . 464 177 . . . . . Electromagnetic 150 | . 150 . . . . . . Impact 432 | . . . . . . . 432 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 1 1 1 6 . . 9 Average Corruption 1 | . 1 1 1 5 . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . 5 22 6 8 . . 3 Message Errors 7 | . 1 5 . . . . 1 Matter Fused 9 | . . 4 4 1 . . . Heat Flow Errors 6 | . 1 2 . 2 . . 1 Energy Discharges 5 | . 1 2 1 1 . . . Parts Rejected 2 | . . 1 . 1 . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 6 | . 1 4 . 1 . . . Data Loss (major) 4 | . . 3 . 1 . . . Misfires 1 | . . 1 . . . . . Alerts 2 | . . . . 1 . . 1 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 210 | . . . 5 94 . . 111 Projectiles 5 | . . . 5 . . . . Explosions 94 | . . . . 94 . . . Melee 111 | . . . . . . . 111 Knockbacks 12 | . 1 1 5 1 . . 4 Impact 5 | . 1 . . . . . 4 Kinetic 7 | . . 1 5 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 264 | . 40 . . 224 . . . Shots 5 | . 1 . . 4 . . . Rammed 5 | . 4 . . 1 . . . Targets Rammed 5 | . 4 . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 325 | . 325 145 84 279 . . 228 Average Temperature 69 | . 84 34 22 95 . . 119 Received Heat Transfer 591 | . 234 201 36 45 . . 75 Effects 1 | . 1 . . . . . . Shutdowns 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 1 | . 1 . . . . . . Impact Corruptions 5 | . . . . . . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 2 4 . . . . . Heat Transferred 3282 | . 1258 1406 37 581 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Peak Influence 400 | . 160 . 76 329 161 112 400 Initial 161 | . . . 76 . 161 112 60 Average 62 | . 39 . 34 111 161 99 172 Maximum Alert Level 2 | . . . . 1 . . 2 Low Security (%) 89 | . 100 . 100 63 100 100 70 Level 1 10 | . . . . 36 . . 27 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . 2 . . 2 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Distress Signals 3 | . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 19 16 1 18 . 1 28 Peak Tracking Total 17 | . 4 6 1 7 . 1 17 Tactical Retreats 15 | . 1 2 . 6 . 1 5 Traps | -11 -10 -10 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Traps Triggered 6 | . 2 3 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Machines Disabled 14 | . . 2 . 12 . . . Max in Single Turn 5 | . . 1 . 5 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Machines Accessed 16 | . 5 1 6 1 1 . 2 Terminals 13 | . 5 . 5 . 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 25 | . 7 1 12 1 1 . 3 Successful 11 | . 4 1 4 1 1 . . Failed 14 | . 3 . 8 . . . 3 Catastrophic 4 | . . . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual 21 | . 6 . 12 . . . 3 Terminals 22 | . 7 . 11 . 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 3 | . . 1 1 . 1 . . Record 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 4 . 3 . . . . Terminals 6 | . 4 . 2 . . . . Botnet 6 | . 4 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 5 1 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Turns Passed 7047 | . 1722 2657 1329 1064 6 38 231 Spaces Moved 4726 | 1 759 1473 853 1178 17 90 355 Core 9 | . . 8 . . . . 1 Treads 2484 | . 728 1169 424 163 . . . Legs 32 | 1 31 . . . . . . Wheels 892 | . . 296 177 419 . . . Hover . | . . . . . . . . Flight 1309 | . . . 252 596 17 90 354 Fastest Speed 27 | 120 120 110 107 34 34 34 27 Average Speed 127 | 120 158 171 138 77 34 36 46 Slowest Speed 500 | 120 160 500 240 160 34 37 107 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 42 | . . . . 9 . 1 32 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 2 97 86 94 27 1 82 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 7 | . . 7 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 141 | . 45 9 . 87 . . . Melee . | . . . . . . . . Projectile 6 | . . 1 . 5 . . . AOE 135 | . 45 8 . 82 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Res Total 5450 | . 1207 1530 971 1267 16 95 364 Wait 494 | . 361 5 82 38 . . 8 Move 4645 | . 758 1472 852 1161 16 87 299 Hop 32 | . . . . 7 . 1 24 Pick Up 28 | . 10 4 2 6 . 4 2 Fast Attach 31 | . 3 5 2 12 . . 9 Attach 22 | . 3 1 4 10 . . 4 Detach 8 | . 3 . 2 2 . . 1 Swap 7 | . 5 1 1 . . . . Drop 29 | . 11 5 2 6 . 3 2 Fire 129 | . 49 34 24 22 . . . Melee 17 | . . . . 2 . . 15 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 4 | . 4 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 3) 274 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 741 | -10/Materials | Discovered new exit (range 10) 1702 | -10/Materials | Discovered new exit (range 4) 1723 | -10/Materials | Entered Subcaves 2028 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2104 | -10/Subcaves | Visited Clippyterm 2218 | -10/Subcaves | Discovered new exit (range 7) 2219 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2470 | -10/Subcaves | Discovered new exit (range 9) 2608 | -10/Subcaves | Core integrity fell below 50% 2979 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3005 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3200 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3799 | -10/Subcaves | Learned Materials trap positions 3815 | -10/Subcaves | Learned location of Zion (-7) 3815 | -10/Subcaves | Met a Zionite searching for "candidates" 4351 | -10/Subcaves | Core integrity fell below 20% 4356 | -10/Subcaves | Discovered new exit (range 15) 4380 | -10/Subcaves | Entered Recycling 4873 | -7/Recycling | Discovered new exit (range 15) 5305 | -7/Recycling | Build established: Scavenger-Mutant 5709 | -7/Recycling | Entered Factory 5709 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 6345 | -5/Factory | Lost 4 parts (1p2n1w) 6592 | -5/Factory | Build established: Mutant 6604 | -5/Factory | Lost 6 parts (1n3u2w) 6626 | -5/Factory | Core integrity fell below 50% 6699 | -5/Factory | Identified exit to Garrison 6753 | -5/Factory | Discovered new exit (range 15) 6773 | -5/Factory | Entered another Factory area 6773 | -4/Factory | Evolved 2 slots: Utility x2 6779 | -4/Factory | Identified exit to DSF 6779 | -4/Factory | Entered DSF 6792 | -4/DSF | Discovered new exit (range 14) 6801 | -4/DSF | Additional patrols routed to DSF 6817 | -4/DSF | Entered Research 6817 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6957 | -3/Research | Core integrity fell below 50% 6982 | -3/Research | Lost 5 parts (4n1u) 7006 | -3/Research | Spotted B-86 Titan 7033 | -3/Research | Core integrity fell below 20% 7048 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06999_ S-43 Plague knocked back. 07005_ S-43 Plague IFF system glitched. 07006_ Destroyed Xenon Bombardment Thruster. 07006_ S-43 Plague system corrupted by crushing effect. 07007_ S-43 Plague system terminally corrupted. 07008_ System corrupted: IFF burst signal emitted. 07011_ Penetrated by Slug. 07011_ Slug penetrates Wall. 07015_ Penetrated by Slug. 07015_ Slug penetrates Wall. 07016_ Imp. Flight Unit destroyed. 07019_ Slug penetrates Wall. 07034_ U-05 Engineer destroyed. 07034_ Penetrated by Slug. 07034_ Slug penetrates Wall. 07034_ U-05 Engineer builds a Wall. 07038_ Hvy. Flail destroyed. 07042_ System corrupted: Heat flow error (+270). 07044_ Acquired 31 matter. 07045_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# ### # #??????????? | | ?????????????????????###+###?# # #??????????? | | ?????????????????????# #?# # #??????????? | | ?????????????????????# #?# # #??????????? | | ?????????????????????# #?# # #??????????? | | ?????????????????????# #?# #######??????????? | | ?????????????????????# #?# #????????????????? | | ?????????????????????# ### #????????????????? | | ?????????????????????# + #??############??? | | ?????????????????????# ### #?# ???? | | ?????????????????????# #?## #?# ???? | | ?????????????????????# #??# #?# ][ ????? | | ?????????????????????# #??# #?# ]! 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