Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 20:14:53 Player: beans Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2556) 2556 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 6988 Bonus ------- High Alert Combat Kills 18 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 100/100 System Corruption 2% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Improved Recalibrator Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Kinecellerator System Shield Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Superbattery Improved Targeting Computer System Shield Assault Cannon Longsword +1 [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Matter Pod Processor Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . . . 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 48 | 3 6 3 1 1 . 24 9 1 Power 8 | 1 1 . . . . 6 . . Engine 8 | 1 1 . . . . 6 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | . 3 2 . . . 5 2 . Treads 2 | . . . . . . . 2 . Leg 7 | . 2 . . . . 5 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . 1 2 . . . . . . Utility 11 | . 2 . 1 . . 3 5 . Device 5 | . 1 . . . . 1 3 . Storage 1 | . . . 1 . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 2 | . . . . . . 1 1 . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 1 . 1 . 10 2 1 Energy Gun 5 | 2 . . . . . 2 . 1 Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 4 | . . 1 . . . 3 . . Ballistic Cannon 4 | . . . . . . 2 2 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . Parts Lost 35 | . 3 7 . . . 11 3 11 Power 7 | . 2 . . . . 3 . 2 Propulsion 7 | . 1 2 . . . 2 . 2 Utility 9 | . . 2 . . . 2 3 2 Weapon 12 | . . 3 . . . 4 . 5 Highest Loss Streak 11 | . 2 6 . . . 4 2 11 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 2 | . . . . . 1 3 5 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . 1 1 3 2 Weapon 1 | . . . . . . 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | 1 . . . . . 1 1 2 Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . 1 2 Weapon 1 | 1 . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 57 | . 69 40 18 30 33 51 79 79 Engine 9 | . 9 . . . . 9 15 13 Treads 1 | . . . . . . . . 14 Leg 5 | . 4 14 . . . 5 14 . Flight 3 | . 9 3 11 11 11 . . . Device 8 | . 9 5 . . . 7 16 6 Storage 1 | . . . 7 11 11 . . . Processor 2 | . 7 7 . . . . . 7 Hackware 4 | . . . . . . 3 9 14 Energy Gun 8 | . 28 8 . . . 10 . 2 Energy Cannon 2 | . . . . . . 6 . . Ballistic Gun 2 | . . 1 . . . 5 2 . Ballistic Cannon 5 | . . . . . . . 19 18 Peak Build Rating 40 | 3 8 8 4 13 13 30 40 38 Average Rating 19 | 2 6 4 3 10 13 19 36 34 On Entrance 12 | . 3 8 1 4 13 13 30 37 Naked Turns 8 | . . 8 . . . . . . Heaviest Build 37 | 7 10 5 1 4 4 31 37 33 Greatest Support 56 | 3 20 20 4 4 4 34 56 56 Greatest Overweight (x) 6 | 2 2 . . . . 6 1 . Average Overweight (x) . | 1 1 . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 1 1 1 1 5 5 5 Average Carried 2 | . . . . . 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 1 5 4 3 Class Distribution -------------------- 48% | Mutant 33% | Gunner 14% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1754 | 230 55 9 28 . . 379 626 427 Remotely 588 | . . . . . . . 588 . Salvage Created 3334 | 49 501 91 . . . 1895 428 370 Parts 166 | 3 31 5 . . . 96 19 12 Haulers Intercepted 7 | . 2 . . . . 5 . . Recyclers Shooed 2 | . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 61 | . 10 3 . . . 27 8 13 Melee 4 | . . . . . . 4 . . Guns 31 | . 9 3 . . . 17 . 2 Cannons 25 | . . . . . . 6 8 11 Classes Destroyed 13 | 1 5 1 . . . 4 2 . Worker 6 | . . . . . . 4 2 . Builder 3 | . 1 . . . . . 2 . Tunneler 3 | 2 1 . . . . . . . Hauler 7 | . 2 . . . . 5 . . Recycler 6 | . . . . . . 5 1 . Operator 1 | . . . . . . . 1 . Watcher 3 | . 1 . . . . 2 . . Swarmer 17 | . 3 2 . . . 7 . 5 Grunt 28 | . 7 . . . . 11 3 7 Duelist 1 | . . . . . . 1 . . Sentry 13 | . . 1 . . . 7 4 1 Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 7 2 . . . 7 5 7 Combat Bots Only 7 | . 3 2 . . . 6 3 7 Max Kills in Single Turn 2 | 1 1 1 . . . 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 610 | . 58 89 1 . 3 147 125 187 Missed 197 | . 13 37 . . 1 41 43 62 Hits 413 | . 45 52 1 . 2 106 82 125 Melee 1 | . . 1 . . . . . . Projectile 412 | . 45 51 1 . 2 106 82 125 Critical Strikes 13 | . . 2 . . . 6 . 5 Actively Blocked 1 | . . . . . . 1 . . Damage Taken 4752 | . 475 501 6 . 14 1418 800 1538 Core 1509 | . 177 250 . . 14 361 170 537 Absorbed by Shields 54 | . . . . . . . . 54 Redirected to Shielding 101 | . . . . . . 101 . . Core Remaining (%) 49 | 100 29 . . . 34 34 . . Volleys Fired 240 | 4 45 18 . . . 96 39 38 Largest 3 | 2 2 2 . . . 3 3 3 Hottest 182 | 100 100 100 . . . 182 114 142 Shots Fired 546 | 8 90 19 . . . 217 117 95 Gun 301 | 8 90 19 . . . 168 5 11 Cannon 245 | . . . . . . 49 112 84 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 265 | . . 9 . . . 51 117 88 Thermal 281 | 8 90 10 . . . 166 . 7 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 6 8 4 . . . 11 8 12 Robot Miss Streak 8 | . 2 3 . . . 8 5 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 322 | 6 59 10 . 1 . 124 62 60 Core Hits 140 | 3 24 4 . . . 59 24 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 7 . . . . 3 5 2 Burn 10 | . 7 . . . . 3 . . Blast 7 | . . . . . . . 5 2 Melee Attacks 11 | . . . . 2 . 9 . . Impact . | . . . . . . . . . Slashing 11 | . . . . 2 . 9 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7167 | 99 742 107 . 72 . 2870 1727 1550 Guns 2971 | 99 742 107 . . . 1858 45 120 Cannons 3801 | . . . . . . 692 1682 1427 Explosions . | . . . . . . . . . Melee 392 | . . . . 72 . 320 . . Ramming 3 | . . . . . . . . 3 Kinetic 3821 | . . 32 . . . 578 1727 1484 Thermal 2951 | 99 742 75 . . . 1972 . 63 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 392 | . . . . 72 . 320 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 4 4 4 4 6 . 2 Average Corruption 4 | . . 4 4 4 4 5 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . 2 4 . 16 . . Message Errors 3 | . . . . 1 . 2 . . Matter Fused 5 | . . . 1 1 . 3 . . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 4 | . . . 1 1 . 2 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . 1 . 3 . . Data Loss (major) 2 | . . . . . . 2 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 118 | . . . . . . 31 83 4 Projectiles 87 | . . . . . . . 83 4 Explosions . | . . . . . . . . . Melee 31 | . . . . . . 31 . . Knockbacks 16 | . . . . . . . 9 7 Impact . | . . . . . . . . . Kinetic 16 | . . . . . . . 9 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . 1 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 477 | 78 477 3 . . . 304 303 192 Average Temperature 81 | 37 126 3 . . . 77 70 59 Received Heat Transfer 1639 | . 240 57 . . . 702 288 352 Effects 2 | . 1 . . . . 1 . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 16 | 2 5 . . . . 9 . . Heat Transferred 7104 | 296 2701 222 . . . 3737 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Maximum Alert Level 2 | . . . . . . 1 1 2 Low Security (%) 79 | 100 100 100 100 . 100 78 83 32 Level 1 19 | . . . . . . 21 16 63 Level 2 . | . . . . . . . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 432 | 5 127 58 35 . 45 335 246 432 Initial 172 | . . 48 5 . . 17 149 172 Average 123 | 1 31 32 7 . 2 138 143 272 Influence Increases 1962 | 10 271 85 45 . 45 857 349 300 Destroy 0b10 Robot/C 1220 | . 200 60 . . . 540 160 260 Destroy 0b10 Robot/NC 150 | 10 25 . . . . 80 30 5 Destroy Leader 310 | . 46 10 . . . 164 60 30 Successful Hack 30 | . . . . . . 4 26 . Disable Machine 120 | . . . . . . 60 60 . Destroy Structure 27 | . . . . . . 9 13 5 Lose Combat Pursuer 105 | . . 15 45 . 45 . . . Influence Decreases 1600 | 10 157 184 35 25 . 573 432 184 Entered New Map 383 | . . 66 10 25 . 28 180 74 Time Decay 887 | 10 127 48 25 . . 455 222 . Lost Part 330 | . 30 70 . . . 90 30 110 Squads Dispatched 11 | . 3 . . . . 4 4 . Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . . . . 1 1 . Assault . | . . . . . . . . . Garrison 5 | . . . . . . 2 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 11 | . 2 3 . . . 5 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 18 16 2 1 3 37 18 19 Peak Tracking Total 14 | . 5 14 3 2 4 6 4 8 Tactical Retreats 3 | . . 1 1 . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . . . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 8 | . . . . . . 4 4 . Max in Single Turn 2 | . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 6 | . . . . 1 . 2 2 1 Terminals 3 | . . . . . . 2 . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 12 | . . . . 1 . 5 4 2 Successful 7 | . . . . 1 . 3 2 1 Failed 5 | . . . . . . 2 2 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 1 . 3 . . Terminals 7 | . . . . . . 5 . 2 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 5 | . . . . 1 . 3 . 1 Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 53 | . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . 12 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 2904 | 61 395 130 123 233 21 1153 477 311 Spaces Moved 1784 | 40 163 131 301 366 51 447 160 125 Core 262 | 40 16 14 . . . 181 . 11 Treads 120 | . . . . . . . 6 114 Legs 471 | . 37 43 . . . 237 154 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 931 | . 110 74 301 366 51 29 . . Fastest Speed 40 | 50 40 40 40 40 40 40 130 50 Average Speed 105 | 107 143 67 40 40 40 171 172 150 Slowest Speed 350 | 150 200 120 40 40 40 350 240 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . 6 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 48 23 68 68 14 55 6 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 14 | . . . . . . 2 12 . Melee . | . . . . . . . . . Projectile 6 | . . . . . . 2 4 . AOE 8 | . . . . . . . 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 2311 | 51 234 155 296 449 50 632 272 172 Wait 169 | . 15 . . 79 . 18 57 . Move 1766 | 39 162 130 289 365 50 446 160 125 Hop 5 | . . . 5 . . . . . Pick Up 42 | 4 6 3 1 2 . 23 2 1 Fast Attach 13 | . . . . . . 7 6 . Attach 36 | 3 6 3 1 1 . 19 1 2 Detach 2 | . . . . . . 2 . . Swap 6 | . . . . . . 3 2 1 Drop 16 | 1 . 1 . . . 9 5 . Fire 240 | 4 45 18 . . . 96 39 38 Melee 11 | . . . . 2 . 9 . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Discovered new exit (range 4) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 575 | -9/Materials | Core integrity fell below 50% 580 | -9/Materials | Lost 6 parts (2n2u2w) 581 | -9/Materials | Discovered new exit (range 16) 587 | -9/Materials | Entered Mines 595 | -9/Mines | Discovered new exit (range 13) 659 | -9/Mines | Discovered new exit (range 11) 705 | -9/Mines | Learned location of 1 exit from Lower Caves 708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 708 | -9/Mines | Discovered new exit (range 5) 710 | -9/Mines | Entered Exiles 721 | -9/Exiles | Met 8R-AWN 727 | -9/Exiles | Met EX-HEX 741 | -9/Exiles | Met EX-BIN 745 | -9/Exiles | Aligned with FarCom system 746 | -9/Exiles | Given EX-Vault access code 755 | -9/Exiles | Opened EX-Vault 758 | -9/Exiles | Found Longsword +1 771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 776 | -9/Exiles | Exiles lab attacked by MAIN.C 800 | -9/Exiles | Found Superbattery 928 | -9/Exiles | Discovered new exit (range 14) 941 | -9/Exiles | Attacked by the Exiles 943 | -9/Exiles | Stole two prototypes: Longsword +1, Superbattery 943 | -9/Exiles | Entered Mines 949 | -8/Mines | Discovered new exit (range 6) 962 | -8/Mines | Discovered new exit (range 6) 964 | -8/Mines | Entered Materials 964 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1032 | -8/Materials | Lost 3 parts (1n1u1w) 1331 | -8/Materials | Garrison activated, responded to threat 1489 | -8/Materials | Garrison activated, responded to threat 1656 | -8/Materials | Build established: Gunner 1756 | -8/Materials | Core integrity fell below 50% 1895 | -8/Materials | Lost 4 parts (1p1n2w) 2057 | -8/Materials | Discovered new exit (range 9) 2117 | -8/Materials | Entered Factory 2117 | -7/Factory | Evolved 2 slots: Utility x2 2249 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 2593 | -7/Factory | Identified exit to Garrison 2594 | -7/Factory | Entered Garrison 2674 | -7/Garrison | Triggered checkpoint 2747 | -7/Garrison | Build established: Hacker-Gunner 2845 | -7/Garrison | Triggered checkpoint 2896 | -7/Garrison | Core integrity fell below 50% 2900 | -7/Garrison | Core integrity fell below 20% 2905 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Assault Cannon destroyed. Imp. Heat Sink destroyed. Particle Gun destroyed. S-27 Virus destroyed. Med. Treads destroyed. Slug penetrates S-27 Virus. Gauss Rifle destroyed. Med. Treads destroyed. Acquired 24 matter. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). System Shield destroyed. Critical hit (Burn: +37). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 71. Field strength at 61. Field strength at 37. Field strength at 19. Map ----- +----------------------------------------------------+ | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????++??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+??+?????????????????+???+??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##+###""""## ?????????????????????? | | ????????????+??# ? ???????????????????? | | ??????????????? +??????????????????? | | ??????????????? ? +??????????????????? | | ???????????????# ## #? #??????????????????? | | ?????????????### ##*% %## #??????????????????? | | ?????????????# "??????????????????? | | ?????????????# ^ "??????????????????? | | ?????????????# "??????????????????? | | ?????????????? ? "?+????????????????? | | ???????????????# ## #? #??????????????????? | | ?????########### ## ## %########+#?????????? | | ?????# * sss % Y%=% % +????????? | | ?????# =s! s ^^ %%= ??+????????? | | ?????# ######## = ^@ #??????????????????? | | ?????# #??????##+### %% ######??????????????????? | | ?????# #???????????# ! #???????????????????????? | | ?????# #???????????######???????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# +????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# ##???????????????????????????????????????? | | ?????# T#???????????????????????????????????????? | | ###### ##???????????????????????????????????????? | | ^^ ####?????????????????????????????????????? | | ^^ " #?????????????????????????????????????? | | ##### #### #????????????????????????????????+????? | | #???# #??# #????????????????????????????+????????? | | #???# #??# #??????####???????????????????????????? | | ##??# #??#!#?????""""#???????????????????????????? | | #### ####"###### ##???????????????????????????? | | " " = #???????????????????????????? | | ######### ########???????????????????????????? | | #???????# #??????????????????????????????????? | | ##???????#####????????????????????????+?????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexInterceptBeam Manual? 0 Play Time 00:33:23 Cumulative 145.3 hours Start 2025.09.18 @ 21:42:08 End 2025.09.19 @ 20:14:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 748d75af-6a7b-41bf-b437-1a5846ddff81