Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 22:01:43 Player: BatSpy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2792) 2792 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (-662) -662 TOTAL SCORE: 8685 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Friendly Fire -975 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Warm (107) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armor Integrity Analyzer Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Reinforced Fission Core Matter Compressor (250) Improved Focal Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel Nuclear Pulse Array > --- UTILITY ---------- Improved Trap Scanner Triangulator Armor Integrity Analyzer Improved Weapon Cycler Microactuators Improved Actuator Array Improved Medium Armor Plating System Shield > --- WEAPON ----------- Power Maul Heavy Pick Heavy Pick > --- INVENTORY -------- Angular Momentum Engine Matter Compressor Improved Focal Shield Advanced System Shield [Rating: 83] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Reinforced Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility 0b10 Alert Chip Device Microactuators Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Rocket Array Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 6 | . . . . . . 2 . . . 2 . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 139 | 6 4 7 4 4 1 39 4 . 10 2 2 22 22 12 Power 19 | 1 1 . 1 . . 5 1 . 2 . . 2 2 4 Engine 11 | 1 1 . 1 . . 5 1 . . . . 1 1 . Core 8 | . . . . . . . . . 2 . . 1 1 4 Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 2 2 . . . 16 2 . 3 . 2 5 1 2 Treads 8 | 2 . . . . . 3 . . . . . 2 . 1 Leg 2 | . . . . . . 1 . . 1 . . . . . Wheel 5 | . . . . . . 3 . . 1 . . 1 . . Hover 8 | . . 1 . . . 3 1 . . . 1 1 . 1 Flight 14 | . 2 1 . . . 6 1 . 1 . 1 1 1 . Utility 51 | 1 1 3 2 2 . 4 . . 5 2 . 12 14 5 Device 32 | . 1 1 2 1 . 2 . . 2 1 . 9 11 2 Storage 2 | 1 . . . . . . . . . . . . . 1 Processor 8 | . . 2 . 1 . 1 . . . . . 3 1 . Hackware 5 | . . . . . . 1 . . 1 1 . . 1 1 Protection 4 | . . . . . . . . . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 . 2 1 2 1 14 1 . . . . 3 5 1 Energy Gun 9 | 2 . 2 1 2 . 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 3 | . . . . . . 1 . . . . . . 2 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . Launcher 11 | . . . . . 1 8 1 . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 2 . 5 1 . . . 1 1 2 . Parts Lost 52 | . . 2 . . 4 6 . . 2 1 4 12 5 16 Power 8 | . . . . . 1 1 . . 1 . . 2 . 3 Propulsion 19 | . . 2 . . 2 2 . . 1 . 3 4 2 3 Utility 16 | . . . . . . . . . . . . 6 3 7 Weapon 9 | . . . . . 1 3 . . . 1 1 . . 3 Highest Loss Streak 9 | . . 2 . . 4 3 . . 2 1 4 7 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 89 90 64 65 64 81 91 92 90 98 81 65 78 58 Engine 5 | . 14 11 11 11 9 8 7 7 2 . . 3 3 . Core 2 | . . . . . . . . . 8 13 10 3 3 2 Treads 4 | . 26 . . . . 5 3 . . . . 5 1 3 Wheel 4 | . . . . . . 3 15 15 15 13 10 . 3 . Hover 2 | . . 6 . . . 5 2 7 2 . . 2 . 2 Flight 7 | . 1 33 22 22 16 10 7 7 7 13 11 3 5 1 Device 13 | . 5 4 11 3 . 6 7 7 2 13 13 23 30 15 Storage 1 | . 13 . . . . . . . . . . . . 4 Processor 11 | . . 15 11 18 22 18 15 15 15 13 13 12 5 5 Hackware 4 | . . . . . . 7 7 7 6 13 11 . 2 6 Energy Gun 3 | . 27 17 9 10 11 . . . . . . . . . Launcher 6 | . . . . . 5 6 23 23 23 18 9 . . . Impact Weapon 2 | . . . . . . . . . . . . 8 5 . Piercing Weapon 2 | . . . . . . . . . . . . . 10 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 14 15 12 7 7 10 33 39 39 46 34 27 31 63 59 Greatest Support 60 | 40 40 12 8 8 8 30 20 20 26 26 26 60 28 30 Greatest Overweight (x) 9 | . . 3 . . 1 9 1 1 2 1 1 3 4 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . 1 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | . 2 3 3 5 4 4 3 4 4 4 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 4 5 3 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Mutant 27% | Gladiator 17% | Skirmisher 9% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Matter Collected 3201 | 218 54 166 142 . . 540 154 599 253 . . 463 398 214 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3942 | . 224 208 . . 15 550 . 1215 161 . . 389 867 313 Parts 138 | . 10 12 . . 10 49 . 5 10 . . 14 18 10 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 Prevented 6 | . . . . . . . . . . . . . . 6 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 48 | . 6 1 . . . 11 . 6 6 . . 4 10 4 Melee 10 | . . . . . . 1 . . . . . 2 6 1 Guns 6 | . 5 1 . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . AOE 21 | . . . . . . 9 . 6 6 . . . . . Classes Destroyed 15 | . 3 3 . . 2 3 . 1 1 . . 1 . 1 Worker 5 | . . . . . . 1 . . 2 . . . 2 . Builder 7 | . . . . . 2 4 . . . . . . 1 . Tunneler 4 | . . . . . 1 3 . . . . . . . . Recycler 5 | . . 1 . . . 1 . . . . . 1 2 . Operator 3 | . . 1 . . . 1 . . 1 . . . . . Drone 4 | . . . . . . 4 . . . . . . . . Watcher 11 | . 2 2 . . . 4 . . 1 . . 1 1 . Swarmer 6 | . 3 . . . . 3 . . . . . . . . Grunt 17 | . 3 . . . . 3 . . 3 . . . 6 2 Brawler 3 | . . . . . . . . . 1 . . . 1 1 Sentry 8 | . . 1 . . . 4 . . 1 . . 1 1 . Hunter 4 | . . . . . . 1 . . 1 . . 2 . . Programmer 3 | . . . . . . . . . . . . 1 2 . Behemoth 1 | . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . 6 . . . . . . Best Kill Streak 7 | . 4 3 . . 3 7 . 2 5 . . 2 6 3 Combat Bots Only 4 | . 4 1 . . . 3 . 2 4 . . 1 4 3 Max Kills in Single Turn 7 | . 1 1 . . 1 7 . 1 4 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 1 4 . . . . . Melee 1 | . . . . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Hostile Shots Fired 514 | . 33 20 . . 29 80 . . 30 18 3 111 54 136 Missed 166 | . 8 6 . . 8 33 . . 14 7 . 43 14 33 Damage Taken 6606 | . 245 204 . . 359 779 . 8 679 87 146 1247 853 1999 Core 1917 | . 27 72 . . 138 82 . . 136 . 106 354 210 792 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 89 . . . 47 85 . . 80 . . 45 . . Volleys Fired 84 | . 27 8 . . 7 13 . 12 11 . . . . 6 Largest 3 | . 2 2 . . 2 2 . 3 3 . . . . 1 Hottest 126 | . 100 112 . . 89 90 . 126 126 . . . . 46 Shots Fired 148 | . 53 12 . . 14 22 . 25 16 . . . . 6 Gun 76 | . 53 12 . . 7 4 . . . . . . . . Cannon 2 | . . . . . . 2 . . . . . . . . Launcher 70 | . . . . . 7 16 . 25 16 . . . . 6 Special . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . . Thermal 72 | . 53 12 . . 7 . . . . . . . . . Explosive 64 | . . . . . 7 16 . 25 16 . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 14 | . 9 10 . . 3 14 . 12 5 . . . . 2 Robot Miss Streak 3 | . 2 3 . . 2 2 . 3 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 156 | . 33 7 . . 8 19 . 14 4 . . 15 41 15 Core Hits 146 | . 11 6 . . 6 49 . 22 27 . . 3 12 10 Critical Kills 4 | . . . . . . . . . . . . 2 2 . Critical Parts Destroyed 7 | . . . . . . . . . . . . 2 5 . Critical Strikes 23 | . 7 . . . . . . . . . . 5 10 1 Burn 7 | . 7 . . . . . . . . . . . . . Smash 13 | . . . . . . . . . . . . 5 8 . Impale 3 | . . . . . . . . . . . . . 2 1 Melee Attacks 122 | . . . . . . 7 . . . . . 30 71 14 Impact 72 | . . . . . . . . . . . . 30 42 . Slashing 7 | . . . . . . 7 . . . . . . . . Piercing 43 | . . . . . . . . . . . . . 29 14 Sneak Attacks 9 | . . . . . . . . . . . . 2 7 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Follow-up Attacks 13 | . . . . . . . . . . . . 2 11 . Damage Inflicted 11256 | . 417 163 . . 403 2050 . 3718 1067 . . 720 1960 758 Guns 696 | . 417 163 . . 66 50 . . . . . . . . Cannons 49 | . . . . . . 49 . . . . . . . . Explosions 7287 | . . . . . 337 1786 . 3718 1067 . . . . 379 Melee 3220 | . . . . . . 165 . . . . . 720 1960 375 Ramming 4 | . . . . . . . . . . . . . . 4 Kinetic 99 | . . . . . . 99 . . . . . . . . Thermal 741 | . 417 163 . . 66 . . . 95 . . . . . Explosive 6706 | . . . . . 337 1701 . 3718 950 . . . . . Electromagnetic 486 | . . . . . . 85 . . 22 . . . . 379 Impact 2154 | . . . . . . . . . . . . 720 1434 . Slashing 165 | . . . . . . 165 . . . . . . . . Piercing 901 | . . . . . . . . . . . . . 526 375 Highest Corruption 28 | . . . . . . 1 . 26 28 . . 19 5 14 Average Corruption 11 | . . . . . . 1 . 15 25 . . 16 4 5 Corruption Purged 5 | . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 103 | . . . . . . 3 . 8 49 . . 4 26 13 Message Errors 21 | . . . . . . . . 1 11 . . 1 5 3 Matter Fused 32 | . . . . . . . . 4 15 . . 1 8 4 Heat Flow Errors 18 | . . . . . . 1 . 2 10 . . . 2 3 Energy Discharges 8 | . . . . . . 1 . 1 4 . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 1 . . 2 . . . 6 3 Data Loss (major) 3 | . . . . . . . . . 2 . . . 1 . Misfires 3 | . . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1119 | . . . . . 12 109 . 31 75 . . 178 714 . Projectiles . | . . . . . . . . . . . . . . . Explosions 227 | . . . . . 12 109 . 31 75 . . . . . Melee 892 | . . . . . . . . . . . . 178 714 . Knockbacks 8 | . . . . . . . . . . . . 2 6 . Impact 8 | . . . . . . . . . . . . 2 6 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 535 | . . . . . 29 162 . 9 211 . . . . 124 Shots 24 | . . . . . 1 9 . 1 7 . . . . 6 Rammed 5 | . . . . . . 1 . . . . . . . 4 Targets Rammed 5 | . . . . . . 1 . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 302 | . 234 133 . . 167 94 . 187 271 . . . 302 210 Average Temperature 83 | . 70 45 . . 94 27 . 87 114 . . . 127 54 Received Heat Transfer 1053 | . 75 114 . . 81 198 . . 27 30 . 36 261 231 Effects 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 13 | . . . . . . . . . . . . 4 7 2 Impact Corruptions 24 | . . . . . . . . . . . . 6 18 . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . . Heat Transferred 2344 | . 1776 370 . . 148 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Peak Influence 439 | . 111 180 62 . 54 389 148 141 439 112 59 145 213 . Initial 138 | . . 46 62 . . 6 138 51 7 100 35 13 2 . Average 104 | . 55 114 62 . 16 72 144 101 289 102 36 59 79 . Maximum Alert Level 2 | . . . . . . 1 . . 2 . . . 1 . Low Security (%) 82 | 100 100 100 100 . 100 81 100 100 11 100 100 100 98 . Level 1 15 | . . . . . . 18 . . 76 . . . 1 . Level 2 1 | . . . . . . . . . 12 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . . . 2 . . 2 . . 5 2 . Investigation 5 | . . 1 . . . 1 . . 1 . . 1 1 . Extermination 2 | . . . . . . . . . . . . 1 1 . Reinforcement 5 | . . . . . . 1 . . 1 . . 3 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Distress Signals 9 | . 1 . . . . 2 . . 3 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 107 | . 11 7 . . 5 20 . 6 10 1 5 19 15 8 Peak Tracking Total 5 | . 4 4 . . 4 4 . 2 4 1 5 4 4 4 Tactical Retreats 10 | . . . . . . 1 . . 3 . . 5 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Traps Triggered 6 | . . 1 . . . 1 1 . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Machines Disabled 20 | . . . . . 1 5 . . 14 . . . . . Max in Single Turn 11 | . . . . . 1 4 . . 11 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Machines Accessed 41 | . 2 5 1 3 . 11 1 . 10 . . 3 5 . Terminals 24 | . 1 4 . . . 8 1 . 7 . . 1 2 . Fabricators 4 | . . . . . . . . . 1 . . 2 1 . Repair Stations 5 | . 1 1 . . . 1 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 124 | . 6 12 1 18 . 42 4 . 27 . . 5 9 . Successful 76 | . 4 3 1 18 . 32 1 . 9 . . 3 5 . Failed 48 | . 2 9 . . . 10 3 . 18 . . 2 4 . Catastrophic 7 | . . 1 . . . 3 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 3 7 . 1 . 18 4 . 4 . . 1 3 . Terminals 66 | . 3 9 . . . 29 4 . 15 . . 1 5 . Fabricators 11 | . . . . . . . . . 5 . . 4 2 . Repair Stations 10 | . 3 3 . . . 2 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 11 . . 4 . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 45 | . 2 2 1 18 . 15 . . 3 . . 1 3 . Record 22 | . . . . 17 . 2 . . 1 . . . 2 . Prototype ID Bank 5 | . . 1 . . . 4 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . 2 2 . Load Schematic 3 | . . . . . . . . . 1 . . 1 1 . Build 3 | . . . . . . . . . 1 . . 1 1 . Repair Station Hacks 5 | . 2 1 . . . 2 . . . . . . . . Scan Component 3 | . 1 1 . . . 1 . . . . . . . . Refit 2 | . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 11 . . 2 . . . . . Insert Component 6 | . . . . . . 5 . . 1 . . . . . Analyze 7 | . . . . . . 6 . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . . 4 1 . 1 . . . . . Terminals 6 | . . . . . . 4 1 . 1 . . . . . Track 1 | . . . . . . 1 . . . . . . . . Botnet 4 | . . . . . . 2 1 . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 5 . . . 10 1 . 8 . . 3 5 . Full Trace Events 6 | . . 1 . . . 2 . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 4 . . 1 . . . . . Parts Built 3 | . . . . . . . . . 1 . . 1 1 . Authchips . | . . . . . . . . . . . . . . . Time 293 | . . . . . . . . . 53 . . 134 106 . Total Part Build Rating 16 | . . . . . . . . . 6 . . 4 6 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . . 1 . . . . . Part Schematics Acquired 5 | . . . . . . 4 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches 22 | . . . . . . 20 . . . . . . 2 . Drone Recoveries 15 | . . . . . . 14 . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Turns Passed 7309 | 72 541 163 101 217 57 1626 167 408 895 136 159 754 1452 561 Spaces Moved 5686 | 44 332 300 204 560 77 995 168 365 815 124 161 630 649 262 Core 172 | 9 . 2 . . 9 69 . . . . 14 2 . 67 Treads 655 | 35 262 . . . . 109 . . . . . 207 . 42 Legs 316 | . . . . . . 316 . . . . . . . . Wheels 2378 | . . . . . . 232 168 365 815 124 105 80 489 . Hover 420 | . . 22 . . . 269 . . . . . 21 . 108 Flight 1745 | . 70 276 204 560 68 . . . . . 42 320 160 45 Fastest Speed 34 | 50 37 34 37 37 37 50 95 95 95 102 35 40 100 40 Average Speed 105 | 137 134 41 37 37 45 138 95 95 97 102 79 89 166 176 Slowest Speed 500 | 160 160 200 37 37 117 500 95 95 110 102 102 250 360 360 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . 1 . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 4 54 36 47 90 15 60 4 99 26 4 79 18 18 43 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . Scrap Searched 4 | . . . 1 . 1 . . . . . . . . 2 Spaces Dug 107 | . . . . . . . . 71 21 . . 4 11 . Terrain Destroyed 792 | . . . . . 52 248 . 281 196 . . 4 11 . Melee 15 | . . . . . . . . . . . . 4 11 . Projectile . | . . . . . . . . . . . . . . . AOE 777 | . . . . . 52 248 . 281 196 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Total 6669 | 56 376 328 228 569 85 1200 176 381 895 135 192 786 938 324 Wait 485 | . 1 . 15 . . 100 . 3 51 5 25 70 194 21 Move 5670 | 43 331 299 201 559 76 994 168 364 814 124 160 627 648 262 Hop 2 | . . . 1 . . . . . . . . 1 . . Pick Up 92 | 7 7 8 4 1 . 20 2 2 3 3 3 15 16 1 Fast Attach 44 | . . . . 4 . 18 . . 7 . . 3 5 7 Attach 70 | 6 3 6 3 . 1 10 3 . 1 2 2 15 14 4 Detach 4 | . . . . . . . . . . . . 1 . 3 Swap 26 | . 1 1 1 . . 12 1 . 2 . . 4 3 1 Drop 74 | . 6 6 3 5 1 25 2 . 6 1 2 7 9 1 Fire 84 | . 27 8 . . 7 13 . 12 11 . . . . 6 Melee 95 | . . . . . . 7 . . . . . 25 49 14 Ram 5 | . . . . . . 1 . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 3) 596 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x2 719 | -9/Materials | Discovered new exit (range 10) 777 | -9/Materials | Identified exit to Mines 777 | -9/Materials | Entered Mines 782 | -9/Mines | Learned Materials interactive machine intel 801 | -9/Mines | Learned location of Storage (-7) 827 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 856 | -9/Mines | Found the Drone Emporium 862 | -9/Mines | Found Prototype Device 865 | -9/Mines | Identified Sensor Drone Bay 876 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 876 | -9/Mines | Discovered new exit (range 5) 877 | -9/Mines | Identified exit to Exiles 878 | -9/Mines | Entered Exiles 883 | -9/Exiles | Discovered new exit (range 15) 890 | -9/Exiles | Met 8R-AWN 896 | -9/Exiles | Met EX-HEX 908 | -9/Exiles | Met EX-BIN 912 | -9/Exiles | Aligned with FarCom system 913 | -9/Exiles | Given EX-Vault access code 932 | -9/Exiles | Opened EX-Vault 934 | -9/Exiles | Found Prototype Device 934 | -9/Exiles | Identified Skeleton Box 937 | -9/Exiles | Found Prototype Energy Gun 937 | -9/Exiles | Identified AWS/Thermal 942 | -9/Exiles | Found 0b10 Alert Chip 956 | -9/Exiles | Warned to stay clear of 0b10 Research branches 967 | -9/Exiles | Met EX-DEC 994 | -9/Exiles | Visited The Gauntlet 1047 | -9/Exiles | Discovered new exit (range 14) 1051 | -9/Exiles | Identified exit to Mines 1095 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1095 | -9/Exiles | Entered Mines 1124 | -8/Mines | Discovered new exit (range 9) 1152 | -8/Mines | Core integrity fell below 50% 1152 | -8/Mines | Identified exit to Materials 1152 | -8/Mines | Entered Materials 1152 | -8/Materials | Evolved 2 slots: Utility x2 1153 | -8/Materials | Loaded intel: 19 interactive machine locations 1182 | -8/Materials | Lost 4 parts (1p2n1w) 2104 | -8/Materials | Discovered new exit (range 8) 2215 | -8/Materials | Identified exit to Factory 2312 | -8/Materials | Found Prototype Launcher 2313 | -8/Materials | Identified Rocket Array 2332 | -8/Materials | Found Rocket Array 2371 | -8/Materials | Build established: Scavenger-Mutant 2371 | -8/Materials | Murdered 4 allies 2491 | -8/Materials | Lost 3 parts (1n2w) 2584 | -8/Materials | Found Rocket Array 2587 | -8/Materials | Found Rocket Array 2778 | -8/Materials | Entered Factory 2778 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2945 | -7/Factory | Sucked down chute 2945 | -7/Factory | Entered Waste 2960 | -7/Waste | EMP discharged 2978 | -7/Waste | Spotted C-40 Crusher 2978 | -7/Waste | Spotted C-40 Crusher 3016 | -7/Waste | Spotted C-40 Crusher 3024 | -7/Waste | Spotted C-40 Crusher 3039 | -7/Waste | Destroyed C-40 Crusher 3060 | -7/Waste | EMP discharged 3060 | -7/Waste | System corruption reached 10% 3066 | -7/Waste | Spotted C-40 Crusher 3071 | -7/Waste | Destroyed C-40 Crusher 3076 | -7/Waste | Destroyed C-40 Crusher 3081 | -7/Waste | Spotted C-40 Crusher 3087 | -7/Waste | Discovered new exit (range 14) 3088 | -7/Waste | Build established: Skirmisher 3114 | -7/Waste | Destroyed C-40 Crusher 3121 | -7/Waste | Destroyed C-40 Crusher 3160 | -7/Waste | EMP discharged 3226 | -7/Waste | Destroyed C-40 Crusher 3260 | -7/Waste | EMP discharged 3352 | -7/Waste | Identified exit to Factory 3353 | -7/Waste | Entered Factory 3630 | -7/Factory | Crushed by falling debris 3753 | -7/Factory | Fabricated Adv. System Shield (x1) 4201 | -7/Factory | Discovered new exit (range 4) 4247 | -7/Factory | Identified exit to Factory 4248 | -7/Factory | Entered another Factory area 4248 | -6/Factory | Evolved 2 slots: Utility x2 4384 | -6/Factory | Sucked down chute 4384 | -6/Factory | Entered Waste 4394 | -6/Waste | Spotted C-40 Crusher 4447 | -6/Waste | Spotted C-40 Crusher 4458 | -6/Waste | Spotted C-40 Crusher 4469 | -6/Waste | Spotted C-40 Crusher 4485 | -6/Waste | Spotted C-40 Crusher 4506 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4509 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4511 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4517 | -6/Waste | Spotted C-40 Crusher 4524 | -6/Waste | Discovered new exit (range 10) 4542 | -6/Waste | Lost 4 parts (3n1w) 4543 | -6/Waste | Identified exit to Factory 4543 | -6/Waste | Entered Factory 4694 | -6/Factory | Fabricated Rocket Array? 5159 | -6/Factory | Build established: Gladiator 5233 | -6/Factory | Discovered new exit (range 5) 5236 | -6/Factory | Identified exit to Factory 5282 | -6/Factory | System corruption reached 10% 5286 | -6/Factory | Core integrity fell below 50% 5297 | -6/Factory | Entered another Factory area 5297 | -5/Factory | Evolved 2 slots: Utility x2 5316 | -5/Factory | Lost 7 parts (2p5u) 6160 | -5/Factory | Fabricated Adv. System Shield? 6415 | -5/Factory | Discovered new exit (range 15) 6526 | -5/Factory | Found Launcher Loader 6749 | -5/Factory | Entered Upper Caves 6749 | -5/Upper Caves | Accompanied by 2 allies 6749 | -5/Upper Caves | Spotted B-75 Beast 6875 | -5/Upper Caves | Destroyed B-75 Beast 6895 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 7241 | -5/Upper Caves | Core integrity fell below 50% 7269 | -5/Upper Caves | System corruption reached 10% 7275 | -5/Upper Caves | Core integrity fell below 20% 7308 | -5/Upper Caves | Lost 9 parts (1p2n4u2w) 7310 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07206_ System corrupted: Matter fused (-7). 07206_ Corrupted Rnf. Fission Core self-destruct mechanism malfunctions. 07234_ Hvy. Shock Bomb Launcher destroyed. 07242_ System corrupted: Component data lost. 07252_ Imp. Medium Treads destroyed. 07255_ Lyr. Medium Armor Plating destroyed. 07258_ Imp. Cooling System destroyed. 07259_ Imp. Weapon Cycler destroyed. 07264_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07265_ Mic. Fission Core destroyed. 07268_ Mak. Hover Unit destroyed. 07269_ QU:T:24 X:SFHWSB4TGM 07271_ Hvy. Pick destroyed. 07272_ Slammed into P-70 Sage. 07273_ Destabilizing: Core damaged (-10). 07275_ Slammed into P-70 Sage. 07277_ Imp. Recalibrator destroyed. 07309_ System corrupted: Heat flow error (+147). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????##### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????##?? | | ???????????????????????????????????????????#### ## | | ???????????????????????????????????????????# [ | | ???????????????????????????????????????# ??# ??#%= | | ???????????????????????????????????????# ## #### | | ???????????????????????????????????????? ### | | ??????????????????????????????????????????? ## | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# | | ????????????????????????????????# ###??????## | | ??????????????????????????????? ????## | | ??????????????????????????????? ???# | | ?????????????????????????????????# ### " | | ?????????????????????????????????# """ | | ???????????????????????##????????# """ | | ???????????????????????? ##?????# ## ## """ | | ???????????????????????? #????# ???# ## | | ???????????????????????? #????? ?????# | | ??????????????????####?? ##??## ??????# ## | | ?????????????????## #??# #?? ???????###### | | ????????????????## #?## #? ?????????????## | | ????????????????# ### @ ## ###????????????# | | ????????????????# ###??????????# " | | ????????????????## ##?????????# " | | ?????????????????## ## p ##????????# % | | ??????????????????## ## ##??????##% | | ???????????????????# ##?????#%% " | | ???????????????????# ## ???### | | ???????????????????#### ????# | | ?????????????????????## ????## | | ?????????????????????# ### ?????### | | ?????????????????????# ##??## #????????# | | ?????????????????????# ##???? ## ??????# | | ?????????????????????## ###??# ??????# | | ??????????????????????## #### #???????# | | ???????????????????????# #????????# | | ???????????????????????##### ##????#### | | ???????????????????????????# ## #????# | | ??????????????????????????## #?# #????# | | ?????????????????????????## #?# #????# # | | ?????????????????????????# ### ##???# # | | ?????????????????????????# ## ##### # | | ?????????????????????????## # | | ??????????????????????????# ######## | | ????????????????????? #??????? | | ???????????????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 360 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 20 Melee Speed Boost 40 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 28 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Prc. Grenade Launcher | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Rocket Array | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory Rocket Array | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below GoHome() It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BurstZhirovBrace Manual? 0 Play Time 01:32:27 Cumulative 37.1 hours Start 2024.06.10 @ 19:53:19 End 2024.06.12 @ 22:01:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f18697-196a-4f95-8ac2-1848195e2e92