Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.14 @ 16:10:50 Player: Moridin Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (6069) 6069 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2874) 2874 TOTAL SCORE: 16328 Bonus ------- High Alert Combat Kills 1284 Follower Combat Kills 1042 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -552 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 57/100 System Corruption 29% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Signal Interpreter Quantum Capacitor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Shotgun Coil Gun Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Matter Compressor Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Railgun Plasma Lance > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Heat Sink Improved Terrain Scanner Improved Terrain Scanner Improved Targeting Computer Quantum Capacitor Advanced Transmission Jammer Improved Reaction Control System Relay Coupler [Demolisher] Relay Coupler [Heavy] Improved Recalibrator Quantum Rifle Quantum Rifle [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Impulse Thruster Array Utility Enhanced Optical Array Device Weight Redist. System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Slots Evolved 14 | . . 2 . . . 6 . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . . . 1 Utility 8 | . . 1 . . . 3 . . . 1 . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 172 | 7 2 11 . 5 3 6 30 2 7 13 21 8 32 3 22 Power 23 | 1 . 2 . . . 1 2 . 2 2 5 1 3 2 2 Engine 7 | 1 . 2 . . . . 1 . 1 . 2 . . . . Core 11 | . . . . . . 1 . . 1 1 3 1 2 1 1 Reactor 5 | . . . . . . . 1 . . 1 . . 1 1 1 Propulsion 59 | 2 . 1 . 3 1 . 15 . 3 3 9 5 13 . 4 Treads 6 | . . . . 3 1 . 2 . . . . . . . . Leg 52 | 2 . 1 . . . . 12 . 3 3 9 5 13 . 4 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . Utility 37 | 2 2 2 . 1 . 5 3 2 . 5 1 2 5 1 6 Device 16 | 1 1 1 . . . 1 2 1 . 2 . 1 2 . 4 Storage 7 | 1 1 . . 1 . 2 . . . 2 . . . . . Processor 5 | . . 1 . . . 2 . . . 1 . . 1 . . Hackware 3 | . . . . . . . . 1 . . . 1 . . 1 Protection 6 | . . . . . . . 1 . . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 2 . 6 . 1 2 . 10 . 2 3 6 . 11 . 10 Energy Gun 15 | 1 . . . . . . 2 . 1 . 2 . 6 . 3 Energy Cannon 5 | . . 3 . . 1 . . . . . . . 1 . . Ballistic Gun 19 | 1 . 3 . . 1 . 5 . 1 1 2 . 3 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . Launcher 4 | . . . . . . . . . . . . . . . 4 Special Weapon 8 | . . . . 1 . . 2 . . 1 2 . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 . . 6 . . 2 . 1 . . . Corrupted Parts 10 | . . . . . . . 2 . . . 4 . . . 4 System Corruption 45 | . . . . . . . 5 . . . 17 . . . 23 Parts Lost 70 | . . . . . . . 6 . 3 2 4 . 34 . 21 Power 9 | . . . . . . . 1 . . . 2 . 4 . 2 Propulsion 25 | . . . . . . . 3 . 3 1 . . 13 . 5 Utility 17 | . . . . . . . 1 . . . 1 . 8 . 7 Weapon 19 | . . . . . . . 1 . . 1 1 . 9 . 7 Highest Loss Streak 32 | . . . . . . . 2 . 2 2 2 . 32 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 100 88 100 100 100 73 94 100 96 96 99 95 68 80 62 Engine 4 | . 14 11 11 11 11 1 3 . . . 3 . . . . Core 2 | . . . . . . 4 2 . 1 5 4 6 5 5 3 Reactor 1 | . . . . . . . . 6 4 3 1 . . 2 3 Treads 6 | . . . . 21 33 20 7 . . . . . . . . Leg 21 | . 28 23 33 11 . . 21 33 29 29 28 25 21 26 16 Device 10 | . 14 11 11 11 11 11 12 10 13 14 11 15 5 5 5 Storage 9 | . 14 11 11 11 11 7 6 6 6 5 11 10 10 10 8 Processor 11 | . . 11 11 11 11 13 19 8 6 5 11 10 10 10 8 Hackware 1 | . . . . . . . . 6 6 5 1 5 2 . . Protection 1 | . . . . . . . . 6 6 4 3 5 2 5 2 Energy Gun 1 | . 14 1 . . . . . . . . 2 5 2 . 1 Ballistic Gun 10 | . 14 13 22 14 17 6 11 13 13 10 4 5 5 15 6 Special Weapon 2 | . . . . 7 . . 4 . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . 6 6 5 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 109 | 15 20 24 21 36 36 46 56 54 54 82 94 90 90 100 109 Greatest Support 146 | 20 20 36 36 66 74 74 105 105 105 105 115 146 146 105 125 Greatest Overweight (x) 28 | 2 . 1 . . . . 13 . . . 1 1 2 . 28 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 6 9 10 10 13 15 15 15 15 15 17 20 20 20 20 19 Most Carried 20 | 5 10 10 10 15 15 14 15 15 15 20 20 20 20 15 20 Average Carried 14 | 2 7 9 10 12 14 13 13 15 14 16 19 18 13 13 16 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 4 10 10 10 15 15 13 15 15 15 19 20 20 13 15 2 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Assassin 19% | Scavenger-Mutant 12% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Extension Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Matter Collected 3984 | 182 83 255 . 36 134 . 922 . 255 469 720 . 532 . 396 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6391 | 17 31 609 . . 122 . 1322 . 512 467 1377 . 1017 . 917 Parts 287 | 1 5 29 . . 10 . 49 . 25 33 55 . 36 . 44 Haulers Intercepted 2 | . . 1 . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . . . . . . . . Prevented 4 | . . . . . 4 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Combat Hostiles Destroyed 112 | . . 10 . . 6 . 31 . 9 6 25 . 16 . 9 Melee 7 | . . . . . . . . . 1 1 3 . 2 . . Guns 66 | . . 6 . . 5 . 16 . 8 5 11 . 12 . 3 Cannons 15 | . . 4 . . 1 . 7 . . . 2 . 1 . . AOE 20 | . . . . . . . 8 . . . 9 . . . 3 Classes Destroyed 18 | 1 1 5 . . 1 . 4 . 1 2 3 . . . . Worker 1 | . . . . . . . . . . 1 . . . . . Builder 4 | . . . . . . . . . . 2 . . . . 2 Tunneler 2 | 1 . . . . . . . . . . 1 . . . . Hauler 2 | . . 1 . . . . . . . 1 . . . . . Recycler 5 | . . 2 . . . . . . . . 2 . . . 1 Drone 2 | . . . . . 2 . . . . . . . . . . Watcher 6 | . 2 2 . . . . . . . 1 . . . . 1 Swarmer 29 | . . 3 . . 4 . 10 . 1 3 5 . 3 . . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 41 | . . 5 . . . . 10 . 6 1 7 . 8 . 4 Brawler 4 | . . . . . . . 3 . . . . . . . 1 Sentry 11 | . . 2 . . . . 2 . 1 1 3 . 2 . . Hunter 8 | . . . . . . . 2 . . 1 1 . 2 . 2 Programmer 3 | . . . . . . . . . 1 . . . . . 2 Behemoth 3 | . . . . . . . . . . . 2 . 1 . . Striker 2 | . . . . . . . 2 . . . . . . . . Executioner 2 | . . . . . . . 2 . . . . . . . . Thug 5 | . . . . . . . . . . . 5 . . . . Butcher 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 8 | 1 1 5 . . 4 . 5 . 8 4 6 . 6 . 5 Combat Bots Only 8 | . . 4 . . 4 . 5 . 8 3 4 . 6 . 2 Max Kills in Single Turn 3 | 1 1 2 . . 1 . 2 . 1 3 2 . 2 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 2 . . . 2 Melee 1 | . . . . . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Damage Taken 13382 | . . 266 . . 328 . 1514 . 592 712 980 . 4773 . 4217 Core 3028 | . . 51 . . 9 . 373 . 57 46 87 . 1103 . 1302 Absorbed by Shields 200 | . . . . . . . . . . . 200 . . . . Core Remaining (%) 70 | 100 100 . . . 85 . . . 49 . 86 . . 4 . Volleys Fired 340 | 1 5 27 . . 24 . 66 . 20 20 89 . 52 . 36 Largest 3 | 2 2 2 . . 2 . 3 . 2 2 2 . 2 . 3 Hottest 199 | 70 70 136 . . 98 . 164 . 76 76 116 . 199 . 150 Shots Fired 669 | 2 10 52 . . 35 . 167 . 40 40 146 . 84 . 93 Gun 577 | 2 10 34 . . 30 . 142 . 40 39 127 . 80 . 73 Cannon 31 | . . 18 . . 5 . 5 . . . . . 3 . . Launcher 20 | . . . . . . . . . . . . . . . 20 Special 41 | . . . . . . . 20 . . 1 19 . 1 . . Kinetic 442 | 1 5 34 . . 30 . 122 . 40 39 74 . 35 . 62 Thermal 147 | 1 5 18 . . . . 20 . . . 53 . 48 . 2 Explosive 40 | . . . . . . . 20 . . 1 19 . . . . Electromagnetic 39 | . . . . . 5 . 5 . . . . . . . 29 Robot Hit Streak 41 | 1 3 15 . . 11 . 25 . 27 7 24 . 41 . 17 Robot Miss Streak 5 | . 3 1 . . 2 . 5 . 3 2 2 . 2 . 3 Penetration Max 2 | . . . . . . . 1 . 1 2 1 . 1 . 2 Secondary Targets 7 | . . 1 . . . . 1 . 2 . 1 . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . 1 . 1 . 1 Shots Hit Robots 498 | 1 5 40 . . 18 . 115 . 34 27 110 . 79 . 69 Core Hits 266 | 1 2 18 . . 7 . 69 . 16 14 60 . 40 . 39 Critical Kills 4 | . . . . . . . 2 . 1 . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 1 . . . . . 1 Critical Strikes 19 | 1 . . . . . . 5 . 2 . 8 . 2 . 1 Burn 6 | 1 . . . . . . . . . . 3 . 2 . . Destroy 7 | . . . . . . . 3 . 2 . 1 . . . 1 Sever 6 | . . . . . . . 2 . . . 4 . . . . Melee Attacks 15 | . . . . . . . . . 5 1 5 . 4 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . 5 1 5 . 4 . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18276 | 12 66 693 . . 343 . 4958 . 1068 897 6055 . 1842 . 2342 Guns 9990 | 12 66 427 . . 263 . 2370 . 857 802 2518 . 1441 . 1234 Cannons 624 | . . 266 . . 80 . 172 . . . . . 106 . . Explosions 5606 | . . . . . . . 1968 . . . 2538 . . . 1100 Melee 796 | . . . . . . . . . 211 50 330 . 205 . . Ramming 98 | . . . . . . . . . . . . . 90 . 8 Kinetic 7451 | . 28 427 . . 263 . 1958 . 857 802 1383 . 612 . 1121 Thermal 2925 | 12 38 266 . . . . 412 . . . 1135 . 935 . 127 Explosive 4506 | . . . . . . . 1968 . . . 2538 . . . . Electromagnetic 1338 | . . . . . 80 . 172 . . . . . . . 1086 Impact . | . . . . . . . . . . . . . . . . Slashing 1162 | . . . . . . . 448 . . 45 669 . . . . Piercing 796 | . . . . . . . . . 211 50 330 . 205 . . Highest Corruption 29 | . . . . . . . 5 5 5 . 17 . 2 2 29 Average Corruption 5 | . . . . . . . 4 5 5 . 2 . 2 2 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . 18 1 4 . 13 . 4 2 17 Message Errors 16 | . . . . . . . 7 . 1 . 3 . . 1 4 Matter Fused 12 | . . . . . . . 6 . . . 1 . 1 1 3 Heat Flow Errors 3 | . . . . . . . 2 . . . 1 . . . . Energy Discharges 6 | . . . . . . . . . . . 3 . 1 . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . 2 . . . . . 1 Data Loss (minor) 6 | . . . . . . . 2 . . . 1 . 2 . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . 1 Misfires 3 | . . . . . . . . . . . 3 . . . . Alerts 3 | . . . . . . . . 1 1 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . 7 . . . 51 . 17 . 26 Projectiles . | . . . . . . . . . . . . . . . . Explosions 76 | . . . . . . . 7 . . . 43 . . . 26 Melee 25 | . . . . . . . . . . . 8 . 17 . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . . . . . . . . . . . 218 Shots 22 | . . . . . . . . . . . . . . . 22 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . . . . . . . . . . . . . 10 . 3 Kicked 12 | . . . . . . . . . . . . . 10 . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 590 | 9 18 310 . . 108 . 590 . . 54 384 . 366 . 226 Average Temperature 117 | 6 7 107 . . 47 . 216 . . 19 122 . 113 . 80 Received Heat Transfer 2807 | . . 102 . . . . 384 . 339 36 227 . 954 . 765 Effects 24 | . . . . . . . 19 . . . 4 . 1 . . Shutdowns 4 | . . . . . . . 3 . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Interference 11 | . . . . . . . 9 . . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . 1 . . Damage (minor) 4 | . . . . . . . 3 . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Fried 1 | . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 9 | . . 3 . . . . . . . . 1 . 5 . . Heat Transferred 5372 | 111 111 481 . . . . 555 . . . 1943 . 2021 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Peak Influence 1373 | 5 50 269 35 . . 602 1373 624 604 443 1230 482 377 170 390 Initial 624 | . 2 18 35 . . 602 383 624 384 274 150 480 297 170 77 Average 467 | 2 25 142 35 . . 602 887 624 516 339 611 481 283 170 221 Maximum Alert Level 4 | . . 1 . . . 2 4 2 2 2 4 2 1 . 1 Low Security (%) 24 | 100 100 57 100 . . . . . . . 18 . 8 100 45 Level 1 33 | . . 42 . . . . 4 . 21 74 25 . 91 . 54 Level 2 19 | . . . . . . 100 24 100 78 25 19 100 . . . Level 3 13 | . . . . . . . 44 . . . 18 . . . . Level 4 9 | . . . . . . . 26 . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . . . . . 3 6 1 . . 5 Investigation 7 | . . . . . . . . . . 2 4 . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . . . . . . . 1 1 1 . . 3 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Distress Signals 4 | . . 1 . . . . . . . . 2 . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . 2 Times Spotted 167 | . 2 13 . . 10 . 31 . 11 9 54 . 17 . 20 Peak Tracking Total 11 | . 2 5 . . 5 . 6 . 6 4 6 . 11 . 7 Tactical Retreats 14 | . . . . . 1 . 2 . 1 . 4 . 2 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Traps Triggered 9 | . . . . . . . 6 . 1 . 1 . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . 1 . 2 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Machines Disabled 10 | . . . . . . . 3 . . 2 3 . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . 1 1 . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Machines Accessed 26 | . 1 1 . . . 1 2 1 . 5 11 2 1 . 1 Terminals 19 | . 1 . . . . . 2 . . 2 11 1 1 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . 1 . . . Total Hacks 55 | . 5 1 . . . 2 2 2 . 13 22 4 2 . 2 Successful 33 | . 4 1 . . . 1 2 2 . 8 11 3 . . 1 Failed 22 | . 1 . . . . 1 . . . 5 11 1 2 . 1 Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 39 | . 5 . . . . . 2 . . 4 22 2 2 . 2 Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . . . . . 3 . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . Garrison Access 6 | . . . . . . 2 . 2 . . . 2 . . . Terminal Hacks 21 | . 4 . . . . . 2 . . 2 11 1 . . 1 Record 4 | . 1 . . . . . . . . . 2 1 . . . Open Door 8 | . . . . . . . . . . 1 7 . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . . . . . . . 3 . . . . . Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . 1 . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 2 . . . 2 . . . Unlock Access 3 | . . . . . . 1 . 1 . . . 1 . . . Coupler Status 2 | . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 1 2 . . 4 5 2 1 . 1 Full Trace Events 6 | . . . . . . . . . . 2 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Total Allies 14 | . . . . . . . . . . 3 11 . . . . Largest Group 4 | . . . . . . . . . . 3 4 1 1 . . Highest-Rated Group 235 | . . . . . . . . . . 60 235 31 31 . . Highest-Rated Ally 159 | . . . . . . . . . . 20 159 31 31 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . . . . 8 150 . 3 . . Total Damage 3651 | . . . . . . . . . . 183 3446 . 22 . . Kills 33 | . . . . . . . . . . 2 31 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Turns Passed 7456 | 83 234 423 228 915 525 44 1270 32 208 683 1346 159 675 133 498 Spaces Moved 4393 | 46 173 176 181 631 286 22 660 24 107 384 906 114 363 106 214 Core 49 | 7 . . . . . . 1 . . . . . . . 41 Treads 831 | . . . . 364 286 22 159 . . . . . . . . Legs 3512 | 39 173 176 181 267 . . 499 24 107 384 906 114 363 106 173 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 112 112 106 112 112 120 106 120 50 Average Speed 130 | 121 120 168 120 143 160 160 141 112 111 112 112 120 122 120 155 Slowest Speed 1450 | 150 120 190 120 160 160 160 700 112 112 112 190 190 260 120 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 30 | 4 39 19 48 73 49 1 77 1 24 12 93 4 31 3 7 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 . 1 . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . 1 . Scrap Searched 4 | . . . . 1 3 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . . Terrain Destroyed 435 | . . . . . . . 166 . 2 40 199 . 2 . 26 Melee . | . . . . . . . . . . . . . . . . Projectile 68 | . . . . . . . 12 . 2 21 30 . 2 . 1 AOE 366 | . . . . . . . 153 . . 19 169 . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Gar Fac Gar Fac Ext Fac Gar Fac Res Total 5451 | 68 189 252 192 641 319 31 864 29 147 595 1094 137 486 111 296 Wait 325 | 9 . 21 12 . 2 . 43 . . 159 50 . 21 . 8 Move 4379 | 45 172 175 180 630 285 22 657 24 106 383 905 114 362 105 214 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 6 8 6 . 5 2 1 25 1 4 10 12 6 5 1 6 Fast Attach 79 | 5 . 7 . 1 1 . 11 1 4 6 7 5 18 3 10 Attach 56 | 2 . 1 . . . 5 15 . . 3 4 3 12 . 11 Detach 6 | . . . . . . 2 1 . . . . . . 1 2 Swap 37 | . 2 3 . 4 2 1 4 1 3 4 10 . 2 . 1 Drop 83 | . 2 12 . 1 3 . 22 2 5 9 12 9 . 1 5 Fire 340 | 1 5 27 . . 24 . 66 . 20 20 89 . 52 . 36 Melee 15 | . . . . . . . . . 5 1 5 . 4 . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 12 | . . . . . . . . . . . . . 10 . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 20 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Identified exit to Mines 741 | -9/Materials | Entered Mines 783 | -9/Mines | Learned location of Storage (-8) 862 | -9/Mines | Assembled infested the area 963 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 968 | -9/Mines | Identified exit to Zion 969 | -9/Mines | Entered Zion 1038 | -7/Zion | Discovered new exit (range 12) 1051 | -7/Zion | Identified exit to Proximity Caves 1290 | -7/Zion | Found Prototype Special Weapon 1290 | -7/Zion | Identified RU-N14's Throwing Claymores 1299 | -7/Zion | Found RU-N14's Throwing Claymores 1302 | -7/Zion | Found RU-N14's Throwing Claymores 1305 | -7/Zion | Found RU-N14's Throwing Claymores 1449 | -7/Zion | Learned Factory terminal intel 1460 | -7/Zion | Learned location of Quarantine (-3) 1531 | -7/Zion | Learned location of Warlord (-5) 1884 | -7/Zion | Entered Proximity Caves 1889 | -6/Proximity Caves | Spotter reported a threat 1891 | -6/Proximity Caves | Spotter reported a threat 2125 | -6/Proximity Caves | Learned location of 1 exit from Factory 2140 | -6/Proximity Caves | Spotter reported a threat 2171 | -6/Proximity Caves | Learned 8 Factory zone layouts 2205 | -6/Proximity Caves | Spotter reported a threat 2395 | -6/Proximity Caves | Discovered new exit (range 9) 2408 | -6/Proximity Caves | Identified exit to Factory 2409 | -6/Proximity Caves | Entered Factory 2409 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2410 | -6/Factory | Identified exit to Factory 2412 | -6/Factory | Loaded intel: 26 terminal locations 2453 | -6/Factory | Identified exit to Garrison 2453 | -6/Factory | Entered Garrison 2510 | -6/Garrison | Triggered checkpoint 2619 | -6/Garrison | Triggered checkpoint 2806 | -6/Garrison | Build established: Scavenger-Skirmisher 2880 | -6/Garrison | Discovered new exit (range 13) 2908 | -6/Garrison | Identified exit to Factory 2909 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2945 | -6/Garrison | Garrison Relay disabled 2956 | -6/Garrison | Triggered checkpoint 3053 | -6/Garrison | Learned Factory security intel 3140 | -6/Garrison | Triggered checkpoint 3254 | -6/Garrison | Discovered exit to Factory (range 8) 3278 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3300 | -6/Garrison | Triggered checkpoint 3386 | -6/Garrison | Triggered checkpoint 3486 | -6/Garrison | Triggered checkpoint 3520 | -6/Garrison | Discovered exit to Factory (range 11) 3530 | -6/Garrison | Installed Relay Interface Framework 3554 | -6/Garrison | Spotted Striker 3554 | -6/Garrison | Spotted Striker 3572 | -6/Garrison | Destroyed Striker 3582 | -6/Garrison | Destroyed Striker 3626 | -6/Garrison | Destroyed Executioner 3643 | -6/Garrison | Destroyed Executioner 3723 | -6/Garrison | Entered Factory 3755 | -6/Factory | Identified exit to Garrison 3755 | -6/Factory | Entered Garrison 3790 | -6/Garrison | Triggered checkpoint 3849 | -6/Garrison | Core integrity fell below 50% 3889 | -6/Garrison | Destroyed 8 combat bots 3935 | -6/Garrison | Discovered exit to Factory (range 10) 3950 | -6/Garrison | Triggered checkpoint 3962 | -6/Garrison | Build established: Scavenger-Mutant 3963 | -6/Garrison | Entered Factory 3963 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4111 | -5/Factory | Fabricated B-48 Gladiator (x3) 4641 | -5/Factory | Discovered new exit (range 6) 4645 | -5/Factory | Identified exit to Extension 4646 | -5/Factory | Entered Extension 4741 | -5/Extension | Spotted B-75 Beast 4850 | -5/Extension | Build established: Scavenger-Assassin 4855 | -5/Extension | Rescued a captive Derelict 4921 | -5/Extension | Rescued a captive Derelict 4992 | -5/Extension | Rescued A7 5054 | -5/Extension | Rescued a captive Derelict 5055 | -5/Extension | Rescued a captive Derelict 5231 | -5/Extension | Spotted B-75 Beast 5250 | -5/Extension | Destroyed B-75 Beast 5263 | -5/Extension | Destroyed B-75 Beast 5321 | -5/Extension | Disrupted transfer network 5412 | -5/Extension | Rescued a captive Derelict 5413 | -5/Extension | Rescued a captive Derelict 5438 | -5/Extension | Rescued a captive Derelict 5523 | -5/Extension | Rescued a captive Derelict 5613 | -5/Extension | Energy Cycler disabled 5613 | -5/Extension | Rescued a captive Derelict 5613 | -5/Extension | Rescued a captive Derelict 5618 | -5/Extension | Rescued a captive Derelict 5629 | -5/Extension | Rescued a captive Derelict 5662 | -5/Extension | Discovered new exit (range 10) 5663 | -5/Extension | Discovered new exit (range 6) 5739 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5846 | -5/Extension | First assault squad dispatched 5927 | -5/Extension | Discovered new exit (range 15) 5972 | -5/Extension | Identified exit to Factory 5975 | -5/Extension | System corruption reached 10% 5992 | -5/Extension | Entered Factory 5992 | -4/Factory | Accompanied by 1 ally 5992 | -4/Factory | Evolved 2 slots: Utility x2 6088 | -4/Factory | Found Quantum Capacitor 6151 | -4/Factory | Identified exit to Garrison 6151 | -4/Factory | Entered Garrison 6151 | -4/Garrison | Accompanied by 1 ally 6185 | -4/Garrison | Spotted B-86 Titan 6194 | -4/Garrison | Triggered checkpoint 6253 | -4/Garrison | Triggered checkpoint 6278 | -4/Garrison | Triggered checkpoint 6329 | -4/Garrison | Destroyed B-86 Titan 6378 | -4/Garrison | Triggered checkpoint 6410 | -4/Garrison | Core integrity fell below 50% 6414 | -4/Garrison | Crushed by falling debris 6565 | -4/Garrison | Core integrity fell below 20% 6595 | -4/Garrison | Lost 32 parts (4p13n6u9w) 6815 | -4/Garrison | Discovered new exit (range 10) 6826 | -4/Garrison | Entered Factory 6856 | -4/Factory | Discovered new exit (range 16) 6959 | -4/Factory | Entered Research 6959 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7017 | -3/Research | Spotted B-86 Titan 7035 | -3/Research | Build established: Scavenger-Tank 7124 | -3/Research | System corruption reached 10% 7186 | -3/Research | Spotted B-86 Titan 7189 | -3/Research | Found Gamma Bomb Array 7191 | -3/Research | Found Gamma Bomb Array 7193 | -3/Research | Found Gamma Bomb Array 7317 | -3/Research | Lost 8 parts (3n1u4w) 7421 | -3/Research | Core integrity fell below 50% 7433 | -3/Research | Core integrity fell below 20% 7457 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07428_ Hcp. Storage Unit destroyed. 07428_ U-05 Engineer builds a Wall. 07430_ K-01 Serf collects debris. 07432_ K-01 Serf destroyed. 07433_ Knocked back. 07447_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07447_ U-05 Engineer builds a Door. 07448_ W-44 Eye distress signal alerts nearby ally. 07449_ O-16 Technician uses terminal to summon reinforcements. 07449_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 07449_ O-16 Technician locks terminal. 07449_ Penetrated by Slug. 07449_ Slug penetrates Wall. 07450_ Acquired Corrupted Flexi-carbon Leg. 07450_ Integrated Corrupted Flexi-carbon Leg (+3). 07451_ Penetrated by Slug. 07455_ Acquired 5 matter. 07457_ R-10 Processor collects Gamma Bomb Array. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ???????????????????????#####???#+??###?????? #? | | ???????????????????????# #### ########### #? | | ???????????????????????+h +? | | ???????????????????????# ! #? | | ???????????????????????# !% #? | | ???????????????????????# =! #? | | ???????????????????????# ""####### ### #? | | ????????????????#+###### #??????## #???????? | | ????????????????# ######### = #???????? | | ????????????????+ # #|%* #???????? | | ????????????????# # #%% #???????? | | ????????????????+ k ""# # *= #???????? | | ????????????????# oT"# #*%% #???????? | | ????????????????# ""# #=%% #???????? | | ????????????????# k""" # # = ##??????? | | ????????????????# """ # #! % #??????? | | ????????????????# """ % # #|%! #??????? | | ????????????????# A w @ # #!!! ##??????? | | ????????????????# x % #]!% #???????? | | ????????????????# #% x R! #???????? | | ????????????????# ] ##+#######+#+#####???? | | ????#+########### ] % ## ## #???? | | ??# A ] ## ## #???? | | ??# % ## ## " " ##### | | ??# u ## + """ ""# | | ??? k % ##### """ ""# | | ???####### ###+####???# ""# | | ?????????# " ?????# S# | | ?????????# " ???# """ ""# | | ?????? !!! " #?# """ ""# | | ????? !!! # #?# """ # | | ????? !! # #?# # | | ????? ?# #?# # | | ?????#####+##### ##?# ]]] #?############## % | | ???????????????# ???# ]]] + % ==! = | | ???????????????###???# ]] #?????######### | | ?????????????????????##########????????????# % | | ???????????????????????????????????????????####### | | ????????????????????????????????# ############ | | ????????????????????????????????# | | ????????????????????????????????# ###### ##### | | ???????????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 39 Energy Capacity 535 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Microactuators | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call I Spy I'm Back, Baby! Infiltrator My Command Is Your Wish Oh No You Don't! Party Time Please Form A Line Prison Break Remodeling Respectable Loadout Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed HardenedMicrowarpCleaver Manual? 0 Play Time 01:56:05 Cumulative 17.1 hours Start 2023.04.14 @ 14:13:24 End 2023.04.14 @ 16:10:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 23 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2d1b04d-cd30-48c2-a91c-950e17307b8b