Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 13:05:49 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1149) 1149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2449 Bonus ------- None Cogmind --------- Core Integrity 167/400 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 6 6 9 11 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads 9 | 2 2 2 3 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 3 3 3 Energy Gun 6 | 1 3 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 17 | . 2 5 10 Power 3 | . . 1 2 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 7 | . 2 3 2 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 95 82 Engine 12 | . 14 13 7 Treads 26 | . 27 27 18 Device 2 | . . . 15 Storage 13 | . 14 14 11 Protection 12 | . 13 13 6 Energy Gun 20 | . 24 21 2 Ballistic Gun 5 | . 3 3 17 Naked Turns . | . . . . Heaviest Build 19 | 11 13 17 19 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 6 Average Carried 6 | 2 7 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 6 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 650 | 267 86 109 188 Remotely . | . . . . Salvage Created 1620 | 86 682 452 400 Parts 83 | 8 31 19 25 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 13 6 8 Guns 25 | . 13 5 7 AOE 1 | . . 1 . Classes Destroyed 10 | 2 5 2 1 Worker 1 | . 1 . . Builder 2 | . . 1 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 4 | 1 1 2 . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Grunt 22 | . 13 4 5 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 4 | 3 4 4 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2400 | . 581 689 1130 Core 410 | . 75 102 233 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 17 19 14 Regen/Repaired (Parts) 215 | . 215 . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 162 | 7 64 39 52 Largest 2 | 2 2 2 2 Hottest 105 | 70 105 105 65 Shots Fired 284 | 14 124 59 87 Gun 284 | 14 124 59 87 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 125 | 7 34 13 71 Thermal 148 | 7 90 35 16 Explosive . | . . . . Electromagnetic 11 | . . 11 . Robot Hit Streak 17 | 3 10 9 17 Robot Miss Streak 4 | 2 4 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 203 | 6 87 43 67 Core Hits 70 | 4 34 14 18 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 6 | 1 2 1 2 Burn 4 | 1 1 1 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2741 | 84 1073 667 917 Guns 2656 | 84 1025 630 917 Cannons . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Ramming 55 | . 48 7 . Kinetic 1050 | 33 177 114 726 Thermal 1538 | 51 848 448 191 Explosive . | . . . . Electromagnetic 98 | . . 98 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . 49 . Shots 1 | . . 1 . Rammed 14 | . 12 2 . Targets Rammed 15 | . 13 2 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 434 | 100 434 366 10 Average Temperature 121 | 52 118 154 4 Received Heat Transfer 1077 | . 351 372 354 Effects 7 | . 4 3 . Shutdowns 1 | . 1 . . Energy Bleed 2 | . . 2 . Interference 1 | . 1 . . Damage (minor) 3 | . 2 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . 3 3 3 Heat Transferred 4020 | 222 2155 1088 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 235 | 15 235 116 168 Initial 11 | . 9 11 11 Average 63 | 6 81 25 60 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 100 100 Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 29 8 14 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 9 | . 9 . . Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 13 | . 13 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2724 | 117 1657 570 380 Spaces Moved 1301 | 68 842 255 136 Core 23 | 23 . . . Treads 1276 | 45 842 255 134 Legs 2 | . . . 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 157 | 122 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 6 77 76 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1683 | 89 1028 357 209 Wait 142 | . 90 47 5 Move 1298 | 67 841 254 136 Hop . | . . . . Pick Up 27 | 9 11 3 4 Fast Attach 10 | . 1 2 7 Attach 19 | 6 3 6 4 Detach 1 | . . 1 . Swap 3 | . 2 1 . Drop 6 | . 3 2 1 Fire 162 | 7 64 39 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 15 | . 13 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 614 | -10/Materials | Central database locked down 667 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Repaired Lgt. Treads 1196 | -10/Materials | Repaired Lgt. Treads 1775 | -10/Materials | Entered Mines 1807 | -10/Mines | Discovered new exit (range 11) 2166 | -10/Mines | Core integrity fell below 50% 2229 | -10/Mines | Discovered new exit (range 14) 2232 | -10/Mines | Learned Materials emergency access door positions 2345 | -10/Mines | Entered Materials 2345 | -9/Materials | Evolved 2 slots: Utility x2 2601 | -9/Materials | Lost 6 parts (1p2n1u2w) 2645 | -9/Materials | Core integrity fell below 50% 2687 | -9/Materials | Lost 4 parts (1p1n2u) 2725 | -9/Materials | Self-destructed Last Messages --------------- 02610_ Acquired Assault Rifle. 02611_ Atomic Centrifuge disabled. 02622_ Lgt. Treads severed. 02623_ Acquired Lgt. Treads. 02624_ Structural Scanner destroyed. 02630_ L-31 Rogue suffers critical hit (Destroy). 02630_ Destroyed Imp. Aluminum Leg. 02634_ K-01 Serf cleans the Electrolysis Chamber. 02637_ Imp. Heat Sink destroyed. 02639_ Destroyed Imp. Ion Engine. 02645_ L-31 Rogue destroyed. 02648_ Imp. Ion Engine destroyed. 02656_ Aluminum Leg destroyed. 02663_ G-34 Mercenary destroyed. 02667_ Acquired 59 matter. 02672_ Acquired Heat Sink. 02673_ Acquired 42 matter. 02678_ Acquired Katana. 02703_ Critical hit (Burn: +37). 02722_ Y-45 Defender destroyed. 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