Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 12:05:02 Player: Lazz Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (217) 1085 Value Destroyed (12551) 12551 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5201) 5201 TOTAL SCORE: 27257 Bonus ------- High Alert Combat Kills 1021 Follower Combat Kills 1080 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 87/300 Energy 70/100 System Corruption 41% Temperature Cool (9) Movement Core (850) Ox16 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Targeting Computer Makeshift Transmission Jammer > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (20) --- Improved Cryofiber Web Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Hacking Suite Improved System Shield Gamma Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Makeshift Transmission Jammer Advanced Phase Shifter Improved Focal Shield Advanced Hardlight Generator System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Advanced Heavy Siege Treads Biometal Leg Centrium Leg Advanced Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Layered Heavy Armor Plating Advanced Hacking Suite Improved System Shield Gamma Rifle Compact HERF Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Plasma Cutter [Rating: 186] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Slots Evolved 18 | . . 2 . . . 4 . 2 . . 2 . . 2 . 2 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 5 | . . . . . . 2 . 1 . . 1 . . . . . . 1 . Utility 10 | . . 2 . . . 2 . . . . . . . 2 . 1 2 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Attached 191 | 7 3 13 . 21 . 1 12 5 20 7 7 3 . 4 31 8 3 30 16 Power 29 | 1 . 1 . 3 . . 1 2 5 1 . . . . 6 2 . 6 1 Engine 13 | 1 . 1 . 3 . . 1 1 5 1 . . . . . . . . . Core 5 | . . . . . . . . 1 . . . . . . 4 . . . . Reactor 11 | . . . . . . . . . . . . . . . 2 2 . 6 1 Propulsion 52 | 2 . 3 . 7 . . 4 . 5 1 3 1 . . 15 . 1 7 3 Treads 25 | 2 . 3 . 7 . . . . 3 1 3 1 . . 2 . . 1 2 Leg 27 | . . . . . . . 4 . 2 . . . . . 13 . 1 6 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 2 5 . 8 . . 6 1 9 2 3 2 . 2 5 3 2 14 7 Device 42 | 1 . 3 . 5 . . 2 . 8 . 2 . . 1 3 3 2 8 4 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . . . . 1 . . . . . 1 . . . 3 1 Hackware 8 | . . . . . . . 3 . 1 1 1 . . . 1 . . . 1 Protection 13 | . . 1 . 3 . . 1 . . 1 . 2 . . 1 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 4 . 3 . 1 1 2 1 3 1 . . 2 5 3 . 3 5 Energy Gun 6 | . . 2 . . . . . . . . . . . . 2 . . 1 1 Energy Cannon 17 | . . 2 . 2 . . . 2 . 2 1 . . 2 3 1 . 1 1 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . 1 . . 1 . . . . . . 1 . 1 2 Launcher 2 | . 1 . . . . . . . . . . . . . . 1 . . . Special Weapon 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 1 2 . . . . . 1 . 1 . Parts Lost 63 | . . . . 6 . . 2 . 2 . . . . . 13 1 . 8 31 Power 10 | . . . . 2 . . . . . . . . . . 1 . . 2 5 Propulsion 16 | . . . . 1 . . . . . . . . . . 5 1 . 1 8 Utility 20 | . . . . 3 . . 2 . 1 . . . . . 1 . . 2 11 Weapon 17 | . . . . . . . . . 1 . . . . . 6 . . 3 7 Highest Loss Streak 30 | . . . . 2 . . 1 . 1 . . . . . 4 1 . 5 30 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | 1 3 10 15 18 20 18 18 19 18 17 18 18 19 18 16 18 19 18 16 Power 1 | . . . 1 . 2 2 1 . 1 1 1 1 1 1 1 1 2 2 2 Propulsion 1 | . . 1 4 2 2 . . . 2 2 1 1 1 1 . 1 . 1 2 Utility 9 | . 1 3 4 9 10 10 9 10 10 10 11 11 12 11 10 8 10 9 7 Weapon 3 | . 1 4 5 4 3 3 3 5 1 1 2 3 3 3 1 4 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 1 . 5 . . 1 . 5 3 . 1 . . 1 2 . 5 4 Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . 1 . . . Utility 17 | . . . . 3 . . 1 . 3 2 . 1 . . . 1 . 3 3 Weapon 8 | . . 1 . 1 . . . . 2 . . . . . 1 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 96 100 83 86 92 86 86 84 88 88 87 89 94 90 94 85 Engine 7 | . 14 11 11 10 11 7 7 10 13 13 11 11 11 10 3 . . . . Core 1 | . . . . . . . . 2 . . . . . . 5 8 4 1 . Reactor 2 | . . . . . . . . . . . . . . . 1 4 8 10 11 Treads 12 | . 28 22 22 22 22 29 2 . 11 15 19 23 23 21 7 1 1 4 3 Leg 9 | . . . . . . . 20 25 8 3 . . . . 15 21 19 19 14 Device 20 | . 14 27 22 20 22 15 25 21 20 18 15 15 17 21 15 23 30 24 25 Storage 6 | . 14 11 11 11 11 7 7 6 6 6 5 5 5 5 5 4 4 4 4 Processor 5 | . . 2 . . . . . 4 6 6 5 5 5 8 10 9 8 11 11 Hackware 1 | . . . . . . . 3 . . 7 6 5 5 5 2 . . . 3 Protection 5 | . . 2 11 10 11 7 1 6 4 . . 1 . . 7 3 . 6 . Energy Gun 1 | . . 18 . . . . . . . . . . . . 2 . . . 4 Energy Cannon 11 | . . 2 22 20 22 9 6 12 9 7 16 17 17 15 10 8 8 6 3 Ballistic Cannon 1 | . . . . . . 5 6 . 2 2 . . . . . 3 4 4 2 Peak Build Rating 186 | 7 7 15 15 22 22 24 51 63 86 84 99 100 92 101 133 149 150 181 186 Average Rating 87 | 6 7 12 15 16 21 23 45 62 80 79 96 93 92 99 105 141 143 171 168 On Entrance 67 | . 7 7 15 15 22 21 24 51 63 83 79 99 92 92 101 127 139 150 168 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 3 3 . . . . 11 12 7 7 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 14 51 58 58 62 60 63 78 89 89 80 87 94 87 94 118 152 148 173 135 Greatest Support 225 | 40 40 40 40 40 40 80 80 90 150 178 225 204 204 204 204 170 110 148 148 Greatest Overweight (x) 4 | . 1 1 1 1 1 . 1 . . . . . . . 4 2 1 2 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 7 17 15 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 1 3 10 15 18 20 18 18 19 19 19 19 19 20 19 17 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 15 15 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 8 Class Distribution -------------------- 42% | Scavenger-Mutant 40% | Scavenger-Tank 4% | Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Commander-Mutant | -6/Factory Commander-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Matter Collected 5124 | 362 70 330 . 546 26 . 397 . 433 142 111 126 . . 455 396 89 1265 376 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11839 | 189 139 389 . 1176 . . 333 . 2021 109 498 754 84 . 1646 1113 89 2679 620 Parts 519 | 15 12 32 . 86 . . 12 . 61 4 30 20 2 . 45 48 2 124 26 Haulers Intercepted 5 | . . 2 . . . . 1 . . 1 . . . . . 1 . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 20 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Combat Hostiles Destroyed 187 | . 5 9 . 37 . . 7 . 26 . 7 11 1 . 23 16 1 36 8 Guns 21 | . 5 9 . . . . . . . . . . . . 2 . . 1 4 Cannons 140 | . . . . 27 . . 6 . 24 . 7 10 . . 18 13 1 30 4 AOE 10 | . . . . 10 . . . . . . . . . . . . . . . Classes Destroyed 19 | 3 1 6 . 2 . . . . 1 . 3 1 . . . . . 1 1 Worker 3 | 2 . 1 . . . . . . . . . . . . . . . . . Builder 4 | . . 1 . . . . . . . . 1 . . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 5 | . . 2 . . . . 1 . . 1 . . . . . 1 . . . Recycler 5 | 1 1 . . . . . . . . . 1 . . . . 1 . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 8 | . . 1 . . . . . . . 1 . . . . . . . 4 2 Swarmer 48 | . 5 . . 15 . . 3 . 7 . 1 2 . . 4 5 . 3 3 Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . Grunt 57 | . . 5 . 7 . . 4 . 13 . 2 3 . . 11 2 . 10 . Brawler 4 | . . . . 1 . . . . . . . 2 . . 1 . . . . Duelist 6 | . . 1 . 1 . . . . 1 . . 1 . . 2 . . . . Sentry 23 | . . 3 . 10 . . . . 3 . . 2 1 . . 1 1 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . Hunter 10 | . . . . . . . . . . . 1 . . . 4 . . 5 . Programmer 29 | . . . . 3 . . . . 1 . 1 . . . . 8 . 13 3 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 2 4 6 . 10 . . 4 . 4 1 2 3 1 . 6 7 1 8 3 Combat Bots Only 10 | . 3 2 . 10 . . 4 . 4 . 2 3 1 . 6 7 1 8 3 Max Kills in Single Turn 3 | 1 1 1 . 3 . . 1 . 2 1 1 1 1 . 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Hostile Shots Fired 1472 | . 24 49 . 159 . . 45 . 163 . 30 102 . . 300 115 4 330 151 Missed 393 | . 9 19 . 46 . . 13 . 50 . 16 23 . . 85 16 1 94 21 Deflected 26 | . . . . . . . . . . . . . . . . 25 . . 1 Hits 1079 | . 15 30 . 113 . . 32 . 113 . 14 79 . . 215 99 3 236 130 Melee 11 | . . 3 . 1 . . . . . . . 5 . . 2 . . . . Projectile 1068 | . 15 27 . 112 . . 32 . 113 . 14 74 . . 213 99 3 236 130 AOE 45 | . . . . . . . . . . . 1 . . . . . . 2 42 Critical Strikes 61 | . . 2 . 2 . . 2 . 2 . 1 2 . . 18 5 . 11 16 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 23079 | . 122 467 . 1366 . . 695 . 1654 34 333 1633 . . 3282 1442 60 4816 7175 Core 2681 | . 24 27 . 250 . . 20 . 150 . 51 141 . . 314 79 . 246 1379 Absorbed by Shields 1081 | . . . . 41 . . . . 100 . . . . . 301 . 9 374 256 Reduced by Siege Mode 933 | . . . . . . . . . 57 . . 107 . . 131 . . 21 617 Redirected to Shielding 388 | . . . . . . . . . . . . 27 . . 250 23 . 88 . Ignored by Resistances 1623 | . . . . . . . . . 220 . . . . . 564 248 14 379 198 Core Remaining (%) 82 | 100 90 . . . 30 . 97 . . 82 . . 80 . 72 93 100 . . Volleys Fired 623 | 23 16 27 . 95 4 . 35 1 109 6 16 34 1 4 67 37 2 91 55 Largest 3 | 2 2 2 . 2 2 . 2 2 2 2 3 3 3 1 3 3 3 3 3 Hottest 315 | 40 40 130 . 136 136 . 108 160 160 120 90 90 90 98 286 315 298 298 250 Shots Fired 1391 | 46 31 54 . 163 7 . 57 2 217 8 48 102 3 4 178 86 6 245 134 Gun 235 | 46 30 54 . . . . . . . . . . . . 20 4 . 20 61 Cannon 1123 | . . . . 148 7 . 44 2 217 5 48 102 3 4 157 82 6 225 73 Launcher 16 | . 1 . . 15 . . . . . . . . . . . . . . . Special 17 | . . . . . . . 13 . . 3 . . . . 1 . . . . Kinetic 264 | 46 30 . . . . . 22 . 24 2 . . . . . 23 2 78 37 Thermal 1093 | . . 54 . 148 7 . 22 2 193 3 48 102 3 4 177 63 4 167 96 Explosive 16 | . 1 . . 15 . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 36 | 4 5 9 . 14 5 . 14 . 35 2 17 20 11 . 22 12 2 20 36 Robot Miss Streak 7 | 4 7 5 . 3 2 . 7 2 3 1 4 2 . . 4 4 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 879 | 22 11 49 . 80 4 . 36 . 162 4 31 76 3 . 137 35 3 134 92 Core Hits 440 | 8 10 72 . 65 . . 8 . 72 3 14 20 2 . 53 17 2 58 36 Critical Kills 14 | . . . . . . . 1 . 2 . . . . . 3 3 . 5 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . . . . . 4 . 5 1 . . . . 4 5 1 8 3 Burn 1 | . . . . . . . . . . . . . . . 1 . . . . Meltdown 14 | . . . . . . . 1 . 2 . . . . . 3 3 . 5 . Blast 16 | . . . . . . . 3 . 3 1 . . . . . 2 1 3 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28237 | 238 148 763 . 2506 83 . 664 . 4242 85 955 2150 79 . 4244 2012 133 6346 3589 Guns 3425 | 238 148 763 . . . . . . . . . . . . 401 82 . 242 1551 Cannons 23904 | . . . . 1598 83 . 664 . 4242 85 955 2150 79 . 3843 1930 133 6104 2038 Explosions 908 | . . . . 908 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 4385 | 238 148 . . . . . 401 . 466 31 . . . . . 450 44 1583 1024 Thermal 22926 | . . 763 . 1598 83 . 263 . 3776 54 955 2150 79 . 4244 1562 89 4763 2547 Explosive 908 | . . . . 908 . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . 4 4 . . . 1 1 1 1 1 . . 7 . 16 41 Average Corruption 5 | . . . . 3 4 . . . 1 1 1 1 1 . . 3 . 10 18 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 220 | . . . . 41 5 . . . 13 4 2 8 . . . 25 . 80 42 Message Errors 51 | . . . . 10 . . . . 3 1 . 2 . . . 8 . 19 8 Matter Fused 49 | . . . . 10 . . . . 3 1 2 . . . . 5 . 16 12 Heat Flow Errors 14 | . . . . 5 1 . . . 3 . . . . . . 1 . 2 2 Energy Discharges 31 | . . . . 8 2 . . . . . . 2 . . . 2 . 11 6 Parts Rejected 5 | . . . . 1 . . . . . . . . . . . . . 3 1 Parts Fused 2 | . . . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . 1 1 . . . 1 . . 3 . . . 6 . 11 2 Data Loss (major) 13 | . . . . 1 . . . . 2 2 . 1 . . . . . 5 2 Misfires 11 | . . . . 4 . . . . . . . . . . . 2 . 5 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 16 | . . . . . 1 . . . 1 . . . . . . . . 7 7 Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 434 | . . . . 53 1 . . . 26 . 11 48 . . 12 118 . 123 42 Projectiles 414 | . . . . 33 1 . . . 26 . 11 48 . . 12 118 . 123 42 Explosions 20 | . . . . 20 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . . 2 . 5 . . . . . . 2 . 8 13 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 2 . 4 . . . . . . 2 . 8 13 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 62 | . . . . 62 . . . . . . . . . . . . . . . Shots 3 | . . . . 3 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . . 216 . 335 134 . . 9 200 . . 191 . 18 239 535 . 90 196 Average Temperature 90 | . . 80 . 91 49 . . 6 36 . . 95 . 18 104 164 . 45 75 Received Heat Transfer 3062 | . . 171 . 301 . . 162 . 400 . 9 240 . . 898 30 9 303 539 Effects 5 | . . . . 1 . . . . . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . . Siege Activations 22 | . . . . . . . . . 6 . . 3 . . 4 1 . 7 1 Total Turns 1157 | . . . . . . . . . 193 . . 92 . . 113 231 . 488 40 Longest Duration 231 | . . . . . . . . . 82 . . 57 . . 48 231 . 195 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . 2 . . 2 Total Turns 241 | . . . . . . . . . . . . . . . . 202 . . 39 Longest Duration 190 | . . . . . . . . . . . . . . . . 190 . . 30 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . . 1 . 5 . . 1 1 . 4 3 . 5 . Combat Hostiles 16 | . . . . . . . 1 . 2 . . 1 1 . 3 3 . 5 . Parts Melted 98 | . . . . 5 . . 2 . 20 . . 11 1 . 26 11 . 18 4 Heat Transferred 28044 | . . 950 . 2677 148 . 481 . 6837 74 1258 2886 111 . 5749 1260 74 3996 1543 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Maximum Alert Level 5 | . . . . 5 3 1 2 1 4 3 4 . . . 2 1 . 2 1 Low Security (%) 27 | 100 100 100 100 12 . . . 82 12 . . . . 100 17 . 100 62 10 Level 1 26 | . . . . 5 . 100 78 17 21 . 15 . . . 38 99 . 13 90 Level 2 18 | . . . . 18 . . 21 . 21 40 19 . . . 43 . . 24 . Level 3 15 | . . . . 20 100 . . . 23 59 63 . . . . . . . . Level 4 7 | . . . . 20 . . . . 21 . 1 . . . . . . . . Level 5 4 | . . . . 21 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . Peak Influence 2178 | 5 120 137 42 2178 979 362 403 211 1512 793 1110 . . 189 542 370 159 540 344 Initial 979 | . . 27 42 23 979 362 221 211 70 793 335 . . 189 116 304 159 15 344 Average 522 | . 58 57 38 1003 921 337 298 159 696 709 753 . . 178 368 291 25 197 265 Influence Increases 8657 | 30 171 276 4 2215 25 5 282 . 1462 286 1021 250 21 8 576 485 50 1187 303 Destroy 0b10 Robot/C 4380 | . 100 180 . 800 20 . 200 . 660 80 420 220 20 . 460 320 20 720 160 Destroy 0b10 Robot/NC 235 | 30 5 25 . 5 . . 5 . 30 35 35 . . . . 10 . 35 20 Destroy Leader 622 | . 20 56 . 30 . . 30 . 40 40 102 10 . . 40 52 10 168 24 Allied During Kill 602 | . . . . 45 5 . 17 . 94 95 336 5 1 . 4 . . . . Successful Hack 110 | . 11 . 4 14 . 5 . . . . 12 . . . . 14 14 . 36 Disable Machine 255 | . 15 . . 15 . . 15 . 15 30 90 . . . . 15 . 60 . Anti-Garrison Action 1750 | . . . . 1200 . . . . 550 . . . . . . . . . . Destroy Structure 493 | . 5 . . 76 . . . . 13 6 26 . . 8 12 74 6 204 63 Lose Combat Pursuer 210 | . 15 15 . 30 . . 15 . 60 . . 15 . . 60 . . . . Influence Decreases 8657 | 30 106 238 71 73 1339 552 196 302 51 1113 690 883 104 141 201 742 309 675 841 Entered New Map 4383 | . . 38 61 13 1199 502 96 192 31 719 350 377 74 111 51 238 126 11 194 Time Decay 3189 | 30 106 200 10 . 140 50 . 110 . 374 180 486 30 30 . 494 33 574 342 Lost Part 605 | . . . . 60 . . 20 . 20 . . . . . 130 10 . 80 285 Lost Ally 330 | . . . . . . . 80 . . 20 160 20 . . 20 . . 10 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 25 | . . 1 . . . . 1 . . 3 5 . . . . 3 . 10 2 Investigation 2 | . . . . . . . . . . 1 1 . . . . . . . . Extermination 11 | . . . . . . . . . . 1 . . . . . 3 . 5 2 Reinforcement 11 | . . 1 . . . . 1 . . 1 3 . . . . . . 5 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Distress Signals 4 | . 1 2 . . . . . . . . . . . . . . . 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . 3 . Times Spotted 261 | . 7 18 . 39 1 . 13 2 37 5 19 11 1 . 29 16 1 45 17 Peak Tracking Total 7 | . 4 4 . 5 . . 4 1 5 1 5 7 1 . 6 7 1 7 4 Tactical Retreats 12 | . 1 1 . 1 . . 1 . 3 . . 1 . . 4 . . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Traps Triggered 11 | . . . 1 7 . . . . . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Machines Disabled 29 | . 1 . . 7 . . 1 . 7 2 6 . . . . 1 . 4 . Max in Single Turn 1 | . 1 . . 1 . . 1 . 1 1 . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Relay 9 | . . . . 4 . . . . 5 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 1 . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Machines Accessed 29 | . 2 . 1 5 1 1 . 1 2 3 3 1 . 1 1 2 2 . 3 Terminals 23 | . 2 . . 5 1 1 . . 2 2 2 . . . 1 2 2 . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . 1 . . 1 . . 1 . . . . . Total Hacks 54 | . 3 . 1 9 4 1 . 2 3 8 6 1 . 2 1 3 4 . 6 Successful 20 | . 2 . 1 1 . 1 . 2 1 1 3 1 . 2 . 1 2 . 2 Failed 34 | . 1 . . 8 4 . . . 2 7 3 . . . 1 2 2 . 4 Catastrophic 9 | . . . . 4 . . . . . 1 . . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 13 | . 2 . . . 4 . . . . . . . . . . 2 2 . 3 Terminals 43 | . 3 . . 9 4 1 . . 3 5 4 . . . 1 3 4 . 6 Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . . . 2 . . 2 . . 2 . . . . . Terminal Hacks 9 | . 1 . . 1 . 1 . . 1 . 1 1 . . . . 2 . 1 Open Door 2 | . . . . . . . . . 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . . . 2 . . 2 . . 2 . . . . . Unlock Access 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Coupler Status 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 Terminals 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . 1 Used 2 | . . . . . . . . . . . 1 . . . . . . . 1 Hacking Detections 24 | . 1 . . 5 1 1 . . 1 3 3 . . 1 1 2 2 . 3 Full Trace Events 2 | . . . . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Used RIF Installer 4 | . . . . 2 . . . . 1 . . . . . 1 . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . 4 . . 1 . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . 4 . . 1 . . . . 1 . . . . Robot Hacks Applied 8 | . . . . . . . 6 . . 1 . . . . 1 . . . . broadcast_data 1 | . . . . . . . 1 . . . . . . . . . . . . disable_weapons 2 | . . . . . . . 2 . . . . . . . . . . . . go_dormant 1 | . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . 1 . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 38 | . . . . 17 . . . . 21 . . . . . . . . . . Machine Destruction 38 | . . . . 17 . . . . 21 . . . . . . . . . . Attached 5 | . . . . . . . 3 . . 1 . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 4 . . . . 7 . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Total Allies 18 | . 1 . . 4 . . 2 . 7 1 . 2 . . 1 . . . . Largest Group 7 | . 1 . . 4 3 3 3 . 7 7 7 2 1 1 1 . . . . Highest-Rated Group 359 | . 10 . . 102 71 71 71 . 358 359 355 78 29 29 29 . . . . Highest-Rated Ally 99 | . 10 . . 31 31 31 31 . 99 90 90 49 29 29 29 . . . . Total Orders 15 | . . . . . . . . . . 4 1 . . . . . . 8 2 STAY 2 | . . . . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . 1 . . . . . . 8 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 177 | . . . . 10 1 . 20 . 22 34 71 12 2 . 5 . . . . Total Damage 4139 | . . . . 230 20 . 309 . 584 794 1779 306 39 . 78 . . . . Kills 42 | . . . . 3 1 . 3 . 7 9 19 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Active Infowar (turns) 13322 | 161 289 533 29 803 264 114 327 224 2156 866 366 1278 62 68 1006 1303 103 2605 765 Optics 10720 | . . . . . . . . 197 2156 866 366 1278 62 68 1006 1303 103 2605 710 Sensors 205 | . . 205 . . . . . . . . . . . . . . . . . Terrain 1056 | . . 191 . 19 . . 207 26 . . . . . . . . 62 551 . Structural 4775 | . . 531 29 7 . . 209 224 162 525 240 1043 62 68 4 813 103 716 39 Seismic 7911 | 161 289 410 29 784 264 114 169 . . 767 102 983 62 68 59 966 76 1991 617 Jamming 4367 | . . . . . . . . . . . . . . 68 5 821 103 2605 765 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 3 . . . . . . . Drone Launches 14 | . . . . . . . . . . . 2 . . . . . . 10 2 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 7 . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Turns Passed 15930 | 270 289 533 29 3233 298 114 327 224 2156 866 366 1278 62 68 1006 1303 103 2605 800 Spaces Moved 5951 | 125 116 156 11 1155 111 68 138 159 916 393 164 666 34 33 376 317 44 719 250 Core 11 | 11 . . . . . . . . . . . . . . . . . . . Treads 3958 | 114 116 156 11 1155 111 68 5 . 791 393 164 666 34 33 132 . . 7 2 Legs 1982 | . . . . . . . 133 159 125 . . . . . 244 317 44 712 248 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 160 130 130 130 160 160 165 165 165 120 124 190 118 115 Average Speed 178 | 150 193 240 240 240 240 160 138 130 155 160 162 165 165 165 171 145 190 163 139 Slowest Speed 400 | 160 240 240 240 240 240 160 240 130 160 160 165 165 165 165 400 280 190 320 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 28 23 7 87 23 2 85 6 99 17 6 84 8 3 39 11 2 31 18 Regions Visited 19 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . 1 . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 . . . . 1 . 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . 4 . . . . . . . Spaces Dug 30 | . . . . . . . . . . . . 3 . 4 . 10 . 8 5 Terrain Destroyed 168 | . 5 . . 12 . . 1 . . 1 2 11 . 4 1 38 3 70 20 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 152 | . . . . 1 . . 1 . . 1 2 11 . 4 1 38 3 70 20 AOE 16 | . 5 . . 11 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Gar Fac Fac Upp Upp Fac Gar Res Res Acc Com Total 9960 | 162 152 262 13 1441 135 73 222 174 1436 627 229 765 38 41 587 1089 59 1865 590 Wait 2604 | 6 13 42 . 79 20 . 12 3 274 195 29 43 4 . 58 688 6 891 241 Move 5935 | 124 115 155 11 1154 110 67 137 159 915 392 163 665 33 33 375 316 43 718 250 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 2 4 12 . 14 . 2 7 2 9 7 7 4 . . 12 13 1 20 5 Fast Attach 79 | 7 . 6 . 11 . . 5 1 9 5 3 1 . 1 11 . 1 11 7 Attach 78 | . . 4 . 5 . 2 5 2 2 1 3 1 . 1 8 6 2 20 16 Detach 17 | . . 3 . 2 . . . 1 . 1 . . . . . . . 8 2 Swap 153 | . 3 5 . 21 1 1 8 3 10 8 1 10 . 2 26 18 2 28 6 Drop 162 | . 1 8 . 21 . 1 11 2 27 12 7 3 . . 20 11 2 30 6 Fire 623 | 23 16 27 . 95 4 . 35 1 109 6 16 34 1 4 67 37 2 91 55 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . 2 9 . . . . . . . . . . 10 . . . . Rewire 111 | . . . . 22 . . 2 . 81 . . 4 . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . 8 . . . . . . . . . . . . . 48 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 271 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 3) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Discovered new exit (range 6) 1022 | -9/Materials | Discovered new exit (range 15) 1093 | -9/Materials | Entered Storage 1122 | -9/Storage | Identified exit to Garrison 1122 | -9/Storage | Entered Garrison 1215 | -9/Garrison | Build established: Scavenger-Mutant 1232 | -9/Garrison | Triggered checkpoint 1300 | -9/Garrison | Garrison Relay disabled 1494 | -9/Garrison | Triggered checkpoint 1511 | -9/Garrison | Triggered checkpoint 1565 | -9/Garrison | Destroyed 10 combat bots 1642 | -9/Garrison | Triggered checkpoint 1713 | -9/Garrison | Garrison Relay disabled 1891 | -9/Garrison | Discovered new exit (range 14) 2410 | -9/Garrison | Triggered checkpoint 2442 | -9/Garrison | Discovered new exit (range 13) 2443 | -9/Garrison | Core integrity fell below 50% 2622 | -9/Garrison | Triggered checkpoint 2672 | -9/Garrison | Garrison Relay disabled 2911 | -9/Garrison | Discovered new exit (range 10) 3064 | -9/Garrison | Triggered checkpoint 3099 | -9/Garrison | Garrison Relay disabled 3320 | -9/Garrison | Triggered checkpoint 3708 | -9/Garrison | Discovered new exit (range 59) 3708 | -9/Garrison | Discovered new exit (range 68) 3708 | -9/Garrison | Discovered new exit (range 48) 3928 | -9/Garrison | Installed Relay Interface Framework 4216 | -9/Garrison | Expanded RIF knowledge: Structural Interface 4355 | -9/Garrison | Entered Recycling 4355 | -9/Recycling | Accompanied by 3 allies 4486 | -9/Recycling | Build established: Bothacker-Mutant 4634 | -9/Recycling | Discovered new exit (range 3) 4653 | -9/Recycling | Entered Factory 4653 | -7/Factory | Accompanied by 3 allies 4653 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4767 | -7/Factory | Identified exit to DSF 4767 | -7/Factory | Entered DSF 4767 | -7/DSF | Accompanied by 3 allies 4835 | -7/DSF | Additional patrols routed to DSF 5000 | -7/DSF | Discovered new exit (range 14) 5045 | -7/DSF | Sterilization system engaged 5065 | -7/DSF | Ambient heat levels rising (+10) 5080 | -7/DSF | Ambient heat levels rising (+10) 5094 | -7/DSF | Entered Factory 5094 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5194 | -6/Factory | Build established: Scavenger-Mutant 5318 | -6/Factory | Identified exit to Garrison 5318 | -6/Factory | Entered Garrison 5348 | -6/Garrison | Expanded RIF knowledge: Command Fork 5370 | -6/Garrison | Triggered checkpoint 5458 | -6/Garrison | Garrison Relay disabled 5722 | -6/Garrison | Triggered checkpoint 6104 | -6/Garrison | Triggered checkpoint 6135 | -6/Garrison | Garrison Relay disabled 6199 | -6/Garrison | Discovered new exit (range 13) 6286 | -6/Garrison | Triggered checkpoint 6431 | -6/Garrison | Discovered new exit (range 13) 6456 | -6/Garrison | Spotted Executioner 6485 | -6/Garrison | Destroyed Executioner 6511 | -6/Garrison | Rewired Striker 6664 | -6/Garrison | Triggered checkpoint 6706 | -6/Garrison | Garrison Relay disabled 6768 | -6/Garrison | Triggered checkpoint 6851 | -6/Garrison | Discovered new exit (range 5) 6864 | -6/Garrison | Triggered checkpoint 6892 | -6/Garrison | Discovered new exit (range 3) 7013 | -6/Garrison | Triggered checkpoint 7036 | -6/Garrison | Garrison Relay disabled 7051 | -6/Garrison | Garrison Relay disabled 7474 | -6/Garrison | Entered Factory 7474 | -6/Factory | Accompanied by 7 allies 8285 | -6/Factory | Build established: Commander-Mutant 8303 | -6/Factory | Discovered new exit (range 17) 8340 | -6/Factory | Entered another Factory area 8340 | -5/Factory | Accompanied by 7 allies 8340 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8523 | -5/Factory | Garrison activated, responded to threat 8581 | -5/Factory | Identified exit to Upper Caves 8581 | -5/Factory | Identified exit to Extension 8691 | -5/Factory | Lost 7 allies 8706 | -5/Factory | Entered Upper Caves 8708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8761 | -5/Upper Caves | Learned 4 Factory zone layouts 8920 | -5/Upper Caves | Build established: Scavenger-Tank 9133 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9205 | -5/Upper Caves | Learned Factory emergency access door positions 9263 | -5/Upper Caves | Learned 4 Factory zone layouts 9648 | -5/Upper Caves | Spotted B-75 Beast 9688 | -5/Upper Caves | Destroyed B-75 Beast 9786 | -5/Upper Caves | Discovered new exit (range 17) 9984 | -5/Upper Caves | Entered another Upper Caves area 9984 | -5/Upper Caves | Accompanied by 1 ally 10016 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10034 | -5/Upper Caves | Discovered new exit (range 7) 10046 | -5/Upper Caves | Entered Factory 10046 | -4/Factory | Accompanied by 1 ally 10046 | -4/Factory | Evolved 2 slots: Utility x2 10047 | -4/Factory | Identified exit to Research 10114 | -4/Factory | Identified exit to Garrison 10114 | -4/Factory | Entered Garrison 10114 | -4/Garrison | Accompanied by 1 ally 10158 | -4/Garrison | Triggered checkpoint 10391 | -4/Garrison | Lost 3 parts (2n1u) 10415 | -4/Garrison | Spotted B-86 Titan 10428 | -4/Garrison | Triggered checkpoint 10453 | -4/Garrison | Expanded RIF knowledge: Autooverride 10513 | -4/Garrison | Destroyed B-86 Titan 10612 | -4/Garrison | Lost 4 parts (1p1n2w) 10623 | -4/Garrison | Found Hvy. Reflective Plating 10885 | -4/Garrison | Spotted B-86 Titan 10908 | -4/Garrison | Destroyed B-86 Titan 11106 | -4/Garrison | Discovered exit to Research (range 9) 11120 | -4/Garrison | Entered Research 11120 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11658 | -3/Research | Destroyed 7 combat bots 12282 | -3/Research | Found Adv. Powered Armor 12331 | -3/Research | Found Imp. Powered Armor 12336 | -3/Research | Discovered new exit (range 10) 12423 | -3/Research | Entered another Research area 12423 | -2/Research | Evolved 2 slots: Utility x2 12494 | -2/Research | Discovered new exit (range 6) 12526 | -2/Research | Entered Access 12526 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13700 | -1/Access | System corruption reached 10% 14517 | -1/Access | Lost 5 parts (1n2u2w) 14520 | -1/Access | Destroyed 8 combat bots 15121 | -1/Access | Discovered new exit (range 8) 15131 | -1/Access | Entered Command 15444 | -1/Command | Spotted B-99 Colossus 15739 | -1/Command | Spotted M Guard 15741 | -1/Command | Spotted M Guard 15808 | -1/Command | Spotted Combat Programmer 15808 | -1/Command | Spotted Combat Programmer 15827 | -1/Command | System corruption reached 30% 15841 | -1/Command | Destroyed Combat Programmer 15873 | -1/Command | Destroyed Combat Programmer 15888 | -1/Command | Core integrity fell below 50% 15911 | -1/Command | Core integrity fell below 20% 15913 | -1/Command | Found Hvy. Reactive Plating 15931 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 15901_ The unstable cave ceiling collapses. 15906_ System corrupted: Matter fused (-7). 15906_ The unstable cave ceiling collapses. 15910_ M-36 Artificer repairs M Guard. 15912_ The unstable cave ceiling collapses. 15913_ Acquired Hvy. Reactive Plating. 15915_ The unstable cave ceiling collapses. 15918_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 3Y. 15920_ The unstable cave ceiling collapses. 15920_ Acquired Imp. Medium Treads. 15920_ Hvy. Reactive Plating destroyed. 15922_ The unstable cave ceiling collapses. 15924_ System corrupted: Matter fused (-5). 15924_ The unstable cave ceiling collapses. 15925_ Imp. Medium Treads destroyed. 15926_ The unstable cave ceiling collapses. 15926_ Acquired Hvy. Machine Gun. 15927_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ### | | ???????????????????????????????# + | | ???????????????????????????????# ] "## | | ???????????????????????????????# ### | | ???????????????????????????????##########+##?# | | ????????????????????????????????????????# #??# | | ????????????????????????????????????#####+#### | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????###?????????# ## | | ???????????#?????###???##;##?#####??# ## | | ???????????# ???# ??# ### #??# ## | | ??????++#### W ### W ### W ;## W #####+####### | | ?????? % + ^ | | ?????? % ^ | | ?????? ^ | | ?????? Y ^ | | ?????? ^ | | ??????????## ### W # ######+## | | ?????????????????# @ # #???????# | | ?????????????????#### # ## # #???????# | | ????????????????????# # # ## ## #???????# | | ????????????????????## # ## #???????# | | ?????????????????????## ## # #???????# | | ??????????????????????######### #???????# | | ????????????????????????????## # #???????# | | ?????????????????????????????# #######???????# | | ?????????????????????????????###?????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 59 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1600 Resistance: KI 40 Utility Shielding 90 Weapon Shielding 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Stuff Tank Life Challenges ------------ None Game ------ Seed InterceptMissileMonowheel Manual? 0 Play Time 02:41:52 Cumulative 252.1 hours Start 2026.08.06 @ 20:36:17 End 2026.08.07 @ 12:05:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 78 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e2a855b-4d9a-41cf-92e1-84b104868320