Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.26 @ 19:11:25 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (2563) 2563 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (32) 32 TOTAL SCORE: 6815 Bonus ------- Met Data Miner 300 Friendly Fire -268 Cogmind --------- Core Integrity 576/700 Matter 166/300 Energy 140/140 System Corruption 0% Temperature Cool (2) Movement Hovering (112) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Airjet Airjet Gravmag System > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Missile Launcher Katana > --- INVENTORY (15) --- Micro Nuclear Core Airjet Gravmag System Cooled Airjet Large Matter Pod (0) Improved Sensor Array Improved Utility Shielding Improved Shield Generator Hacking Suite Hacking Suite System Shield System Backup Module Enhanced Autogun Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Battle Rifle Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Airjet Gravmag System Gravmag System Cooled Airjet Structural Scanner Improved Sensor Array Hacking Suite Hacking Suite System Shield System Backup Module Enhanced Autogun Katana Great Axe [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 137 | 1 11 51 29 27 8 4 3 3 Power 10 | . 2 2 3 2 1 . . . Engine 6 | . 2 2 1 . 1 . . . Core 4 | . . . 2 2 . . . . Reactor . | . . . . . . . . . Propulsion 42 | . 5 15 11 8 1 . 1 1 Treads 19 | . 3 10 6 . . . . . Leg . | . . . . . . . . . Wheel 11 | . 2 5 4 . . . . . Hover 11 | . . . . 8 1 . 1 1 Flight 1 | . . . 1 . . . . . Utility 52 | . 1 18 7 16 3 3 2 2 Device 26 | . . 7 3 8 3 2 1 2 Storage 8 | . . 6 . 1 . 1 . . Processor 3 | . 1 . . 2 . . . . Hackware . | . . . . . . . . . Protection 15 | . . 5 4 5 . . 1 . Artifact . | . . . . . . . . . Weapon 33 | 1 3 16 8 1 3 1 . . Energy Gun 6 | 1 1 3 1 . . . . . Energy Cannon 5 | . . 4 1 . . . . . Ballistic Gun 15 | . 2 7 4 . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . 2 2 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 2 . 1 . . . Parts Lost 10 | . 3 3 . 1 . . . 3 Power 2 | . 2 . . . . . . . Propulsion 3 | . . . . . . . . 3 Utility 1 | . . . . 1 . . . . Weapon 4 | . 1 3 . . . . . . Highest Loss Streak 3 | . 3 1 . 1 . . . 3 Average Slot Usage (%) 97 | . 93 99 99 91 97 97 100 100 Engine 8 | . 13 11 6 . . 7 7 7 Core 1 | . . . 2 7 6 . . . Treads 13 | . 11 21 17 . . . . . Wheel 9 | . 13 11 18 . . . . . Hover 8 | . . . . 29 34 35 35 35 Device 8 | . . 7 10 15 13 11 14 13 Storage 9 | . 14 11 9 7 7 7 7 7 Processor 7 | . 8 5 . 14 14 14 14 14 Protection 8 | . . 9 16 6 7 7 7 7 Energy Gun 3 | . 19 . 3 . . . . . Energy Cannon 5 | . . 9 9 . . . . . Ballistic Gun 6 | . 9 10 4 . 5 4 . . Slashing Weapon 2 | . . 1 . 6 6 2 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 14 15 101 110 107 41 41 42 42 Greatest Support 42 | 20 20 26 32 33 41 41 42 42 Greatest Overweight (x) 4 | . 1 4 4 3 . . . . Average Overweight (x) 1 | . . 2 3 . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 15 15 15 15 Average Capacity 14 | 8 8 11 25 15 15 15 15 15 Most Carried 25 | 8 8 17 25 25 15 15 15 15 Average Carried 13 | 6 7 11 23 15 14 15 15 14 Final Capacity 25 | 8 8 25 25 15 15 15 15 15 Final Carried 25 | 8 8 17 25 15 15 15 15 14 Class Distribution -------------------- 65% | Scavenger-Mutant 14% | Scavenger-Scout 12% | Scout 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2160 | 210 165 896 401 250 65 153 . 20 Remotely . | . . . . . . . . . Salvage Created 4108 | 179 624 1760 934 351 81 79 . 100 Parts 223 | 12 37 99 47 16 . 7 . 5 Haulers Intercepted 7 | . 1 4 1 1 . . . . Recyclers Shooed 8 | . 3 . 4 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 11 28 9 3 . 9 . . Melee 3 | . . . . 3 . . . . Guns 31 | . 11 15 5 . . . . . Cannons 16 | . . 13 3 . . . . . AOE 9 | . . . . . . 9 . . Classes Destroyed 13 | 2 5 5 . 1 . . . . Worker 4 | . . 2 2 . . . . . Builder 3 | . 1 1 . 1 . . . . Tunneler 6 | 4 . 1 1 . . . . . Hauler 7 | . 1 4 1 1 . . . . Recycler 11 | 1 1 2 6 1 . . . . Mechanic 2 | . . 1 . 1 . . . . Operator 4 | . . 3 1 . . . . . Watcher 6 | . 3 2 1 . . . . . Swarmer 15 | . 3 3 . . . 9 . . Grunt 30 | . 8 18 4 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 11 | . . 6 5 . . . . . Programmer 3 | . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 Packrat 1 | . . . . . 1 . . . Best Kill Streak 4 | 3 4 3 3 1 . 4 . . Combat Bots Only 4 | . 3 3 2 1 . 4 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 3667 | . 801 1418 634 391 . 178 . 245 Core 609 | . 230 224 31 94 . 5 . 25 Absorbed by Shields 26 | . . . . . . 26 . . Core Remaining (%) 61 | 100 8 44 94 . . . . . Volleys Fired 284 | 7 65 131 67 . . 9 . 5 Largest 2 | 2 2 2 2 . . 1 . 1 Hottest 138 | 90 105 136 138 . . 36 . 36 Shots Fired 542 | 14 127 260 127 . . 9 . 5 Gun 370 | 14 127 169 60 . . . . . Cannon 158 | . . 91 67 . . . . . Launcher 14 | . . . . . . 9 . 5 Special . | . . . . . . . . . Kinetic 204 | . 32 144 28 . . . . . Thermal 271 | 7 49 116 99 . . . . . Explosive 14 | . . . . . . 9 . 5 Electromagnetic 53 | 7 46 . . . . . . . Robot Hit Streak 14 | 10 11 14 11 . . . . 1 Robot Miss Streak 7 | 1 5 5 7 . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 377 | 10 87 187 72 18 1 . . 2 Core Hits 153 | 5 29 65 31 7 . 13 . 3 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed 4 | . 1 2 1 . . . . . Critical Strikes 10 | . 3 4 3 . . . . . Burn 3 | . 1 . 2 . . . . . Destroy 6 | . 1 4 1 . . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 78 | . . 15 2 47 3 7 . 4 Impact . | . . . . . . . . . Slashing 78 | . . 15 2 47 3 7 . 4 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . 6 . 5 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8500 | 128 1115 3607 1539 920 112 700 . 379 Guns 3463 | 128 1115 1440 780 . . . . . Cannons 2121 | . . 1362 759 . . . . . Explosions 969 | . . . . . . 700 . 269 Melee 1947 | . . 805 . 920 112 . . 110 Ramming . | . . . . . . . . . Kinetic 1785 | . 232 1202 351 . . . . . Thermal 3309 | 50 471 1600 1188 . . . . . Explosive 969 | . . . . . . 700 . 269 Electromagnetic 490 | 78 412 . . . . . . . Impact . | . . . . . . . . . Slashing 1947 | . . 805 . 920 112 . . 110 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 666 | . . 312 . 158 107 57 . 32 Projectiles 24 | . . 24 . . . . . . Explosions 89 | . . . . . . 57 . 32 Melee 553 | . . 288 . 158 107 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . 74 . 66 Shots 4 | . . . . . . 3 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | 120 381 337 270 5 . 11 . 7 Average Temperature 87 | 49 115 84 63 5 . 6 . 4 Received Heat Transfer 1437 | . 414 615 315 36 . 45 . 12 Effects 4 | . 1 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 10 | . 2 4 4 . . . . . Heat Transferred 6692 | 148 1332 2955 2257 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 396 | 25 310 396 232 231 . . . . Initial 105 | . 16 87 65 105 . . . . Average 152 | 10 159 170 134 129 . . . . Maximum Alert Level 1 | . 1 1 1 1 . . . . Low Security (%) 71 | 100 73 61 76 86 . . . . Level 1 28 | . 26 38 23 13 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 3 1 5 . . . . Investigation 2 | . 1 . . 1 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 5 | . . 3 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 1 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 22 57 24 21 . 6 . 3 Peak Tracking Total 5 | . 4 5 4 4 . 4 . 2 Tactical Retreats 16 | . 3 3 3 5 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 4 | . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . 1 1 3 . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 34 | . 5 11 1 13 . . 4 . Terminals 23 | . 3 8 1 11 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . 2 1 . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 108 | . 11 40 2 32 . . 23 . Successful 72 | . 4 28 2 15 . . 23 . Failed 35 | . 7 11 . 17 . . . . Catastrophic 7 | . 2 1 . 4 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 50 | . 6 28 1 15 . . . . Terminals 65 | . 9 31 2 23 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units 6 | . 2 4 . . . . . . Scanalyzers 9 | . . 2 . 7 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 43 | . 2 13 1 4 . . 23 . Record 11 | . . . . . . . 11 . Part Schematic 6 | . 1 . . . . . 5 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 6 | . . 3 . . . . 3 . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 3 | . . 3 . . . . . . Locate Traps 8 | . . 4 1 3 . . . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 8 | . . 2 . 6 . . . . Insert Component 3 | . . 1 . 2 . . . . Analyze 5 | . . 1 . 4 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 2 10 1 3 . . . . Terminals 13 | . 1 8 1 3 . . . . Track 6 | . . 6 . . . . . . Botnet 7 | . 1 2 1 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Mechanics 1 | . . 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . Mask 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 8 1 11 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . 1 1 . 2 . . 5 . Parts Built 1 | . . . . 1 . . . . Matter 146 | . . . . 146 . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 95 | . . . . . . . . 95 Highest-Rated Ally 95 | . . . . . . . . 95 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 138 | . . . . . . . . 138 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6052 | 63 705 2534 1079 917 143 385 38 188 Spaces Moved 4870 | 27 448 1537 506 1305 241 496 77 233 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 51 | 27 24 . . . . . . . Wheels 2479 | . 424 1537 506 12 . . . . Hover 2340 | . . . . 1293 241 496 77 233 Flight . | . . . . . . . . . Fastest Speed 44 | 120 80 95 135 48 44 44 44 44 Average Speed 84 | 120 98 116 146 49 44 44 44 44 Slowest Speed 150 | 120 120 140 150 145 48 44 44 44 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 77 90 35 38 50 61 68 44 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . 3 2 . . Spaces Dug 133 | . . 3 3 20 1 71 . 35 Terrain Destroyed 201 | . . 6 17 20 1 102 . 55 Melee 36 | . . 3 2 20 1 7 . 3 Projectile 18 | . . 3 15 . . . . . AOE 147 | . . . . . . 95 . 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 6192 | 43 589 2031 717 1519 270 639 79 305 Wait 652 | 7 49 223 74 104 13 122 . 60 Move 4862 | 26 447 1536 505 1304 240 495 76 233 Hop . | . . . . . . . . . Pick Up 68 | 2 7 27 19 10 2 1 . . Fast Attach 24 | . 4 8 7 2 2 1 . . Attach 33 | . 4 10 6 8 4 . . 1 Detach 10 | . . 6 . 2 2 . . . Swap 81 | 1 3 33 16 17 3 3 3 2 Drop 100 | . 10 42 21 25 1 1 . . Fire 284 | 7 65 131 67 . . 9 . 5 Melee 78 | . . 15 2 47 3 7 . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 17) 618 | -10/Materials | Core integrity fell below 50% 635 | -10/Materials | Core integrity fell below 20% 656 | -10/Materials | Lost 3 parts (2p1w) 757 | -10/Materials | Discovered new exit (range 6) 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Repaired Lgt. Treads 833 | -9/Materials | Build established: Scavenger-Mutant 1341 | -9/Materials | Discovered new exit (range 7) 1351 | -9/Materials | Discovered new exit (range 13) 1571 | -9/Materials | Central database locked down 1827 | -9/Materials | Discovered new exit (range 15) 2137 | -9/Materials | Discovered new exit (range 8) 2273 | -9/Materials | Core integrity fell below 50% 2698 | -9/Materials | Discovered new exit (range 13) 3303 | -9/Materials | Entered another Materials area 3303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -8/Materials | Discovered new exit (range 15) 4382 | -8/Materials | Entered Factory 4382 | -7/Factory | Evolved 2 slots: Utility x2 4552 | -7/Factory | Fabricated Hacking Suite (x1) 4912 | -7/Factory | Discovered new exit (range 8) 5042 | -7/Factory | Identified exit to Factory 5123 | -7/Factory | Build established: Scout 5244 | -7/Factory | Discovered exit to Factory (range 13) 5272 | -7/Factory | Identified exit to Lower Caves 5299 | -7/Factory | Entered Lower Caves 5316 | -7/Lower Caves | Found Alien Artifact 5316 | -7/Lower Caves | Identified Core Expander 5316 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 5379 | -7/Lower Caves | Encountered a Warlord checkpoint 5416 | -7/Lower Caves | Discovered new exit (range 16) 5422 | -7/Lower Caves | Identified exit to Lower Caves 5442 | -7/Lower Caves | Entered another Lower Caves area 5543 | -7/Lower Caves | Discovered exit to Factory (range 12) 5545 | -7/Lower Caves | Learned Factory interactive machine intel 5557 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5821 | -7/Lower Caves | Discovered new exit (range 14) 5827 | -7/Lower Caves | Identified exit to Data Miner 5827 | -7/Lower Caves | Entered Data Miner 5827 | -7/Data Miner | Discovered new exit (range 6) 5829 | -7/Data Miner | Identified exit to Proximity Caves 5836 | -7/Data Miner | Met Data Miner 5843 | -7/Data Miner | Learned location of Section 7 (-2) 5843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5851 | -7/Data Miner | Received God Mode back door access code from Data Miner 5865 | -7/Data Miner | Entered Proximity Caves 6006 | -6/Proximity Caves | Build established: Scavenger-Scout 6028 | -6/Proximity Caves | Escorted by Enhanced Grunt 6052 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6053 | -6/Proximity Caves | Self-destructed Last Messages --------------- 05866_ 9G-I8D(k) breaks down the debris. 05866_ Acquired 2 matter. 05866_ Sneak attack on 9G-I8D(k). 05866_ 9G-I8D(k) destroyed. 05869_ Acquired 18 matter. 06028_ Enhanced Grunt: "Protecting LRC-V3." 06035_ Slug penetrates Enhanced Grunt. 06041_ Slug penetrates Wall. 06044_ Destroyed Phase Shifter. 06044_ Enhanced Grunt destroyed. 06045_ Penetrated by Slug. 06045_ Gravmag System destroyed. 06046_ Penetrated by Slug. 06048_ The unstable cave ceiling collapses. 06049_ Penetrated by Slug. 06051_ Airjet destroyed. 06051_ Destroyed Airjet. 06051_ Airjet destroyed. 06051_ Destroyed Airjet. 06052_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? Y ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ##??????????????????????? | | ????????????????????? ##??????????????????????? | | ?????????????????????? ##??????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????## ###?????????????????????? | | ?????????????????????## ### ????????????????????? | | ?????????????## ????### ## ???????????????????? | | ?????????????## ###### ## ???????????????????? | | ?????????????## ##### ###??????????????????? | | ?????????????## ###??????????????????? | | ?????????????## @ ##??????????????????? | | ?????????????######## ###??????????????????? | | ????????????????#### #### ????????????????? | | ??????????????????### ### # # ????????????????? | | ?????????????????#### ### # # ????????????????? | | ?????????????????### # ????????????????? | | ?????????????????## h ## ??????????????? | | ?????????????????## # ???????????? | | #????????????????## ???????????? | | ###?????????####### ???????????? | | ##?????????####### ! ??????????????? | | ?????????## #### !%! # # # ?????????????? | | ????????## #"# ! #### ##### ?????????????? | | #??????### ## ##########?????????????? | | ##??????### ## ##?###?????????????????? | | ###??????## ### ##?????????????????????? | | ####?????## ##### ###?????????????????????? | | #####????### ##### ####?????????????????????? | | #### ###???### ##### ###??????????????????????? | | #### ######## #### ###???????????????????????? | | ## ###### ### ###???????????????????????? | | #### ### ### ####??????????????????????? | | ### ## ### ###??????????????????????? | | ### ### ### ##??????????????????????? | | ### ## #####??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RocketMyomerConverter Manual? 0 Play Time 02:02:28 Cumulative 1134.2 hours Start 2021.07.22 @ 20:27:30 End 2021.07.26 @ 19:11:25 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81f6425b-29bc-4056-8a04-f23bbe7f9a21