Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 03:30:45 Player: jfk Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (3746) 3746 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-1082) -1082 TOTAL SCORE: 8914 Bonus ------- High Alert Combat Kills 728 Follower Combat Kills 441 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -3051 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 132/170 System Corruption 24% Temperature Warning (318) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Medium Reflective Plating > --- WEAPON (2) ------- Firepult > --- INVENTORY (5) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Melee Analysis Suite Medium Reflective Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Firepult [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . 1 . . . . . Utility 6 | . . . . . . . 1 2 . 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 133 | 6 8 9 15 4 . . 9 4 3 19 35 21 Power 18 | 1 . . 1 . . . 1 . 1 1 10 3 Engine 10 | 1 . . 1 . . . 1 . 1 . 5 1 Core 7 | . . . . . . . . . . 1 5 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 46 | 2 3 7 6 . . . 3 . . 8 8 9 Treads . | . . . . . . . . . . . . . Leg 11 | 2 . . . . . . . . . . . 9 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 35 | . 3 7 6 . . . 3 . . 8 8 . Utility 42 | 1 1 . . 2 . . 3 4 2 10 12 7 Device 7 | . . . . . . . . 1 1 4 1 . Storage 3 | 1 . . . 2 . . . . . . . . Processor 18 | . 1 . . . . . . . . 5 6 6 Hackware 5 | . . . . . . . . 2 . . 3 . Protection 9 | . . . . . . . 3 1 1 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 4 2 8 2 . . 2 . . . 5 2 Energy Gun 12 | 2 2 2 5 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 2 | . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 2 . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon 4 | . . . . . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . . . . . 1 1 . Corrupted Parts 4 | . . . . 1 . . . . . . . 3 System Corruption 11 | . . . . 1 . . . . . . . 10 Parts Lost 50 | . . 6 1 . . . . . . 13 22 8 Power 4 | . . . . . . . . . . 1 1 2 Propulsion 23 | . . 4 1 . . . . . . 7 9 2 Utility 19 | . . . . . . . . . . 5 11 3 Weapon 4 | . . 2 . . . . . . . . 1 1 Highest Loss Streak 7 | . . 3 1 . . . . . . 6 7 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 74 68 91 100 100 100 99 95 100 75 65 72 Engine 3 | . 3 . 9 11 11 11 9 7 7 1 . 2 Core 1 | . . . . . . . . . . 2 2 1 Leg 2 | . 7 . . . . . . . . . . 16 Flight 23 | . 21 27 40 44 44 44 45 38 38 24 13 . Device 3 | . . . . . . . . 1 6 8 6 . Storage 4 | . 14 14 11 11 11 11 . . . . . . Processor 18 | . 10 14 11 11 11 11 9 2 . 14 24 41 Hackware 1 | . . . . . . . . 9 12 2 3 . Protection 4 | . . . . . . . 17 20 19 8 2 2 Energy Gun 3 | . 6 10 10 9 11 11 1 . . . . . Ballistic Gun 1 | . . . 6 11 11 11 1 . . . . . Launcher 1 | . 11 1 1 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 14 15 15 10 1 . Piercing Weapon 2 | . . . . . . . . . . . 7 2 Peak Build Rating 97 | 6 7 6 26 33 29 29 42 50 50 55 88 97 Average Rating 40 | 5 5 5 19 25 27 29 39 46 49 44 57 70 On Entrance 24 | . 6 5 5 25 26 29 29 42 49 48 36 23 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 42 | 14 15 8 18 18 18 18 23 27 27 26 31 42 Greatest Support 85 | 20 20 8 20 20 20 20 27 27 27 27 31 85 Greatest Overweight (x) 3 | . 1 . 1 . . . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 8 8 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 7 5 5 5 5 5 Average Carried 5 | 3 7 7 7 7 7 8 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 7 8 6 8 8 8 8 5 5 5 5 5 1 Class Distribution -------------------- 40% | Sprinter 30% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Matter Collected 1943 | 260 126 194 310 221 . . 99 40 20 155 326 192 Remotely . | . . . . . . . . . . . . . Salvage Created 5622 | 125 202 127 1000 120 . . 511 126 107 683 1239 1382 Parts 287 | 8 23 9 62 4 . . 26 10 9 31 64 41 Haulers Intercepted 14 | . 1 . 6 . . . 1 1 . 2 3 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 86 | . 9 14 11 . . . 9 1 2 7 17 16 Melee 40 | . . . . . . . 8 1 2 7 17 5 Guns 15 | . . 5 9 . . . 1 . . . . . Cannons 4 | . . . . . . . . . . . . 4 AOE 24 | . 9 9 2 . . . . . . . . 4 Classes Destroyed 16 | 2 5 1 3 . . . . . 1 . 3 1 Worker 7 | . 1 . 1 . . . . . . 1 2 2 Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 14 | . 1 . 6 . . . 1 1 . 2 3 . Recycler 6 | 1 . . 1 . . . . . . 1 . 3 Operator 1 | . . . . . . . . . . . 1 . Watcher 10 | . 2 . 2 . . . 2 . . 2 2 . Swarmer 25 | . 6 4 . . . . 2 . . 5 8 . Grunt 26 | . 3 1 8 . . . 4 . . 1 1 8 Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 11 | . . . 2 . . . 2 1 . 1 3 2 Specialist 2 | . . . . . . . . . 2 . . . Hunter 6 | . . . . . . . . . . . 2 4 Programmer 4 | . . . . . . . . . . . 3 1 Behemoth 1 | . . . . . . . . . . . . 1 Assembled 9 | . . 9 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 8 9 11 . . . 4 1 1 6 6 5 Combat Bots Only 9 | . 3 9 3 . . . 4 1 1 6 6 5 Max Kills in Single Turn 4 | 1 2 4 1 1 . . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 4 1 . . . . . . . . 1 Melee 1 | . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . 1 YI-UF0 (-9/Mines) A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Hostile Shots Fired 527 | . 15 39 34 . . . 91 9 11 112 165 51 Missed 209 | . 7 18 15 . . . 38 5 5 46 63 12 Damage Taken 5549 | 36 76 274 261 . . . 735 76 176 915 2065 935 Core 1774 | . 26 68 62 . . . 305 70 92 189 740 222 Absorbed by Shields 69 | . . . . . . . . . . . . 69 Redirected to Shielding 291 | . . . . . . . 103 3 21 151 13 . Ignored by Resistances 56 | . . . . . . . . . . . . 56 Regen/Repaired (Parts) 41 | . . . 41 . . . . . . . . . Core Remaining (%) 73 | 100 . 62 . . . 84 44 . 76 77 . . Volleys Fired 154 | 3 16 28 67 18 . . 3 . . . . 19 Largest 2 | 2 1 1 2 2 . . 2 . . . . 1 Hottest 250 | 80 40 40 105 63 . . 63 . . . . 250 Shots Fired 214 | 6 16 28 105 36 . . 6 . . . . 17 Gun 174 | 6 5 22 99 36 . . 6 . . . . . Cannon 17 | . . . . . . . . . . . . 17 Launcher 23 | . 11 6 6 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 56 | . . . 35 18 . . 3 . . . . . Thermal 20 | . . . 3 . . . . . . . . 17 Explosive 23 | . 11 6 6 . . . . . . . . . Electromagnetic 115 | 6 5 22 61 18 . . 3 . . . . . Robot Hit Streak 13 | 3 4 4 11 13 . . 1 . . . . 9 Robot Miss Streak 6 | 2 1 4 6 3 . . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 237 | 4 6 9 61 25 . . 32 3 4 29 47 17 Core Hits 175 | 3 15 25 38 7 . . 14 3 2 13 25 30 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . . . . . . . 5 . . 1 7 5 Meltdown 2 | . . . . . . . . . . . . 2 Sever 8 | . . . . . . . 5 . . 1 2 . Impale 8 | . . . . . . . . . . . 5 3 Melee Attacks 260 | . . . . . . . 48 3 5 63 131 10 Impact 1 | . . . . . . . . . . . 1 . Slashing 137 | . . . . . . . 48 3 5 63 18 . Piercing 122 | . . . . . . . . . . . 112 10 Sneak Attacks 21 | . . . . . . . 4 1 3 5 8 . Combat Hostiles 6 | . . . . . . . . . 3 1 2 . Follow-up Attacks 18 | . . . . . . . 5 1 1 3 8 . Damage Inflicted 11131 | 158 634 576 1098 339 . . 1391 200 309 1456 2378 2592 Guns 1475 | 55 39 106 910 339 . . 26 . . . . . Cannons 990 | . . . . . . . . . . . . 990 Explosions 2553 | 103 595 470 188 . . . . . . . . 1197 Melee 6110 | . . . . . . . 1365 200 309 1456 2378 402 Ramming 3 | . . . . . . . . . . . . 3 Kinetic 626 | . . . 386 226 . . 14 . . . . . Thermal 2412 | 103 48 . 74 . . . . . . . . 2187 Explosive 1166 | . 547 470 149 . . . . . . . . . Electromagnetic 814 | 55 39 106 489 113 . . 12 . . . . . Impact . | . . . . . . . . . . . . . Slashing 3689 | . . . . . . . 1365 200 309 1456 359 . Piercing 2421 | . . . . . . . . . . . 2019 402 Highest Corruption 24 | . . . . 1 1 1 . . . 19 14 24 Average Corruption 9 | . . . . 1 1 1 . . . 14 3 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . 8 12 25 Message Errors 7 | . . . . . . . . . . 3 1 3 Matter Fused 7 | . . . . . . . . . . . 2 5 Heat Flow Errors 10 | . . . . . . . . . . 3 2 5 Energy Discharges 9 | . . . . . . . . . . 1 4 4 Data Loss (minor) 3 | . . . . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 725 | . 26 . . . . . 53 . . 126 306 214 Projectiles 191 | . . . . . . . . . . . . 191 Explosions 49 | . 26 . . . . . . . . . . 23 Melee 485 | . . . . . . . 53 . . 126 306 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 160 | 36 . . . . . . . . . . . 124 Shots 4 | 1 . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 346 | 48 3 17 171 149 . . 88 109 . 185 190 346 Average Temperature 47 | 25 3 9 38 71 . . 23 40 . 61 91 101 Received Heat Transfer 809 | . 9 53 84 . . . 234 6 . 120 192 111 Effects 1 | . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . 2 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Melted 8 | . . . . . . . . . . . . 8 Heat Transferred 2815 | 100 100 . 95 . . . . . . . . 2520 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | 2 1 . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Peak Influence 1095 | 15 513 379 756 300 . . 795 431 401 768 700 1095 Initial 361 | . 9 199 147 255 . . . 361 301 210 274 189 Average 436 | 4 238 340 471 294 . . 396 403 337 504 489 565 Maximum Alert Level 3 | . 2 1 3 1 . . 3 2 2 3 3 3 Low Security (%) 10 | 100 47 . 11 . . 100 25 . . . . 11 Level 1 35 | . 23 99 17 100 . . 29 23 94 25 23 27 Level 2 46 | . 29 . 55 . . . 35 76 5 67 74 24 Level 3 8 | . . . 15 . . . 9 . . 7 1 36 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . 2 . 2 . 2 3 Investigation 3 | . 1 . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 7 | . . . 1 . . . 2 . 2 . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . 1 3 . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Distress Signals 14 | . 2 . 2 . . . 4 . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 243 | . 13 24 22 2 . . 40 2 7 41 56 36 Peak Tracking Total 15 | . 3 15 7 3 . . 10 1 6 8 8 5 Tactical Retreats 45 | . 1 3 3 1 . . 7 . 1 14 14 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Traps Triggered 6 | . 1 . . . . . . 1 1 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Machines Disabled 17 | . 8 . 4 . . . . . . . . 5 Max in Single Turn 2 | . 2 . 1 . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Machines Accessed 37 | . 2 . 3 . 1 . 5 1 . 3 14 8 Terminals 30 | . 2 . 2 . . . 4 1 . 2 11 8 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 3 . Total Hacks 87 | . 7 . 6 . 1 . 12 2 . 9 35 15 Successful 34 | . 2 . 3 . 1 . 6 1 . 3 12 6 Failed 53 | . 5 . 3 . . . 6 1 . 6 23 9 Catastrophic 11 | . 2 . 1 . . . . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . . . 2 . 1 . 10 . . 5 17 . Terminals 73 | . 7 . 4 . . . 10 2 . 6 29 15 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . . 3 6 . Terminal Hacks 19 | . 2 . 1 . 1 . . 1 . 1 7 6 Prototype ID Bank 3 | . . . 1 . . . . . . . 1 1 Open Door 5 | . . . . . . . . . . . 2 3 Open DSF 3 | . . . . . . . . 1 . 1 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . . . . . . . 6 . . 2 4 . Terminals 12 | . . . . . . . 6 . . 2 4 . Botnet 8 | . . . . . . . 4 . . 1 3 . Disrupt 3 | . . . . . . . 2 . . 1 . . Operators 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 3 . . . 5 1 . 2 10 7 Full Trace Events 3 | . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Total Allies 11 | . . . . . . . . . . . . 11 Largest Group 7 | . . . . . . . . . . . . 7 Highest-Rated Group 331 | . . . . . . . . . . . . 331 Highest-Rated Ally 159 | . . . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 104 | . . . . . . . . . . . . 104 Total Damage 2415 | . . . . . . . . . . . . 2415 Kills 16 | . . . . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Turns Passed 4252 | 88 276 350 458 205 90 9 357 72 77 522 1225 523 Spaces Moved 7671 | 54 418 671 748 521 319 32 710 230 135 1185 2301 347 Core 166 | 1 . . . . . . . . . . 31 134 Treads . | . . . . . . . . . . . . . Legs 312 | 53 46 . . . . . . . . . . 213 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7193 | . 372 671 748 521 319 32 710 230 135 1185 2270 . Fastest Speed 24 | 50 37 37 27 27 27 27 25 25 25 24 27 50 Average Speed 35 | 118 46 37 30 27 27 27 25 25 25 28 35 92 Slowest Speed 275 | 120 120 37 107 27 27 27 25 25 25 34 275 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 40 | . 2 . 4 . . . 12 . . 8 14 . Cave-ins Triggered 3 | . . . . . . . . . . . 3 . Exploration Rate (%) 55 | 4 76 83 64 91 60 11 69 8 81 40 68 62 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 142 | . . . 6 . . . 3 . . 21 57 55 Terrain Destroyed 456 | 3 56 37 60 . . . 3 . . 21 57 219 Melee 81 | . . . . . . . 3 . . 21 57 . Projectile 6 | . . . . . . . . . . . . 6 AOE 369 | 3 56 37 60 . . . . . . . . 213 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Ext Total 8560 | 69 488 745 871 547 324 31 796 239 171 1284 2528 467 Wait 204 | . 23 32 22 . . . 38 . 8 15 66 . Move 7581 | 53 413 670 739 520 318 31 686 229 134 1169 2272 347 Hop 36 | . 2 . 4 . . . 11 . . 7 12 . Pick Up 60 | 7 10 3 13 4 2 . 1 1 1 6 9 3 Fast Attach 76 | 6 2 . 6 . . . 7 4 3 10 27 11 Attach 32 | . 2 6 6 . . . 1 . . 5 5 7 Detach 7 | . 3 1 1 . . . . . . 1 1 . Swap 25 | . 4 3 3 4 . . 1 . . 4 3 3 Drop 74 | . 13 2 10 1 4 . 7 3 3 9 20 2 Fire 154 | 3 16 28 67 18 . . 3 . . . . 19 Melee 226 | . . . . . . . 41 2 4 58 111 10 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 18 . 2 4 Rewire 60 | . . . . . . . . . . . . 60 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: [*Fac x3] / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 344 | -10/Materials | Discovered new exit (range 5) 357 | -10/Materials | Discovered new exit (range 13) 365 | -10/Materials | Entered Mines 377 | -10/Mines | Met a Derelict bent on vengeance 383 | -10/Mines | Assembled infested the area 388 | -10/Mines | Assisted by a Guerilla fighting off Assembled 415 | -10/Mines | Destroyed 9 combat bots 440 | -10/Mines | Discovered new exit (range 13) 706 | -10/Mines | Lost 3 parts (2n1w) 715 | -10/Mines | Entered Materials 715 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Discovered new exit (range 11) 961 | -9/Materials | Discovered new exit (range 16) 1041 | -9/Materials | Discovered new exit (range 9) 1057 | -9/Materials | Repaired EM Pulse Gun 1173 | -9/Materials | Entered Mines 1177 | -9/Mines | Learned Materials non-interactive machine intel 1191 | -9/Mines | Build established: Sprinter 1202 | -9/Mines | Learned location of Storage (-9) 1212 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1274 | -9/Mines | Murdered YI-UF0 1280 | -9/Mines | Found Corrupted Prototype Storage 1280 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1317 | -9/Mines | Discovered new exit (range 6) 1337 | -9/Mines | Discovered new exit (range 10) 1377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -9/Mines | Discovered new exit (range 5) 1378 | -9/Mines | Entered Exiles 1386 | -9/Exiles | Met 8R-AWN 1390 | -9/Exiles | Met EX-HEX 1397 | -9/Exiles | Met EX-BIN 1400 | -9/Exiles | Aligned with FarCom system 1401 | -9/Exiles | Given EX-Vault access code 1407 | -9/Exiles | Opened EX-Vault 1410 | -9/Exiles | Found YOLO Cannon 1413 | -9/Exiles | Found Firepult 1419 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1456 | -9/Exiles | Met EX-DEC 1466 | -9/Exiles | Discovered new exit (range 12) 1468 | -9/Exiles | Stole two prototypes: Firepult, YOLO Cannon 1468 | -9/Exiles | Entered Mines 1475 | -8/Mines | Discovered new exit (range 4) 1477 | -8/Mines | Entered Materials 1477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -8/Materials | Loaded intel: 29 non-interactive machine locations 1539 | -8/Materials | Discovered new exit (range 7) 1654 | -8/Materials | Discovered new exit (range 3) 1809 | -8/Materials | Core integrity fell below 50% 1834 | -8/Materials | Entered Factory 1834 | -7/Factory | Evolved 2 slots: Utility x2 1836 | -7/Factory | FarCom data flow suspended 1893 | -7/Factory | Identified exit to DSF 1906 | -7/Factory | Entered DSF 1935 | -7/DSF | Additional patrols routed to DSF 1975 | -7/DSF | Discovered new exit (range 15) 1983 | -7/DSF | Entered Factory 1983 | -6/Factory | Evolved 2 slots: Utility x2 2183 | -6/Factory | Lost 6 parts (1p3n2u) 2314 | -6/Factory | Discovered new exit (range 7) 2328 | -6/Factory | Lost 4 parts (3n1u) 2333 | -6/Factory | Search patrols dispatched 2338 | -6/Factory | System corruption reached 10% 2368 | -6/Factory | Lost 3 parts (1n2u) 2433 | -6/Factory | Discovered new exit (range 14) 2505 | -6/Factory | Entered another Factory area 2505 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2508 | -5/Factory | Discovered new exit (range 8) 2529 | -5/Factory | Identified exit to DSF 2623 | -5/Factory | Build established: Mutant 2795 | -5/Factory | Discovered new exit (range 5) 2805 | -5/Factory | Search patrols dispatched 2889 | -5/Factory | Discovered new exit (range 15) 2996 | -5/Factory | Discovered new exit (range 10) 3105 | -5/Factory | Search patrols dispatched 3105 | -5/Factory | Discovered new exit (range 6) 3163 | -5/Factory | Identified exit to Upper Caves 3163 | -5/Factory | Identified exit to Extension 3221 | -5/Factory | Lost 5 parts (2n3u) 3238 | -5/Factory | Discovered new exit (range 18) 3346 | -5/Factory | Core integrity fell below 50% 3379 | -5/Factory | Lost 3 parts (1p1n1w) 3657 | -5/Factory | Crushed by falling debris 3674 | -5/Factory | Crushed by falling debris 3675 | -5/Factory | System corruption reached 10% 3691 | -5/Factory | Crushed by falling debris 3705 | -5/Factory | Search patrols dispatched 3730 | -5/Factory | Entered Extension 3751 | -5/Extension | Rescued a captive Derelict 3752 | -5/Extension | Rescued a captive Derelict 3754 | -5/Extension | Lost 7 parts (2n5u) 3912 | -5/Extension | Rescued A7 3995 | -5/Extension | Spotted B-75 Beast 3996 | -5/Extension | Spotted B-75 Beast 4003 | -5/Extension | Core integrity fell below 20% 4004 | -5/Extension | Allies destroyed B-75 Beast 4011 | -5/Extension | Destroyed B-75 Beast 4062 | -5/Extension | Lost 8 allies 4137 | -5/Extension | Build established: Scavenger-Mutant 4221 | -5/Extension | Rescued a captive Derelict 4223 | -5/Extension | Rescued a captive Derelict 4229 | -5/Extension | Destroyed A7 4245 | -5/Extension | YOLO Cannon suddenly exploded 4253 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04237_ Penetrated by Slug. 04237_ Destroyed Lgt. Angular Momentum Engine. 04237_ G-50 Soldier suffers critical hit (Meltdown). 04237_ Adv. Heat Sink melted. 04242_ System corrupted: Matter fused (-10). 04242_ Penetrated by Slug. 04245_ YOLO Cannon suddenly explodes. 04245_ Carbon-fiber Leg destroyed. 04245_ Mic. Fission Core destroyed. 04245_ Adv. Salvage Targeting Computer destroyed. 04245_ Imp. Melee Analysis Suite destroyed. 04245_ Core damaged (-39). 04245_ LG-TKQ(g) destroyed. 04247_ Door Terminal disabled. 04247_ Penetrated by Slug. 04250_ Y-64 Sentinel critical meltdown. 04250_ Neutrino Core melted. 04250_ G-50 Soldier destroyed. 04251_ Slug penetrates Wall. 04252_ Power failure, Lgt. Antimatter Reactor shutdown. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ####################?????????????????????????????? | | # #??????????????##########?????? | | # #######??????? = ?????? | | # ??????? /bb ???????? | | # #????????###= bg ?????????? | | # #???????# % / ???? ????? | | #????### !% = ?? ????? | | #?#### [ ##;; ;;####????? | | #?#;;; %= ??? | | ### = ?? | | ########## @% Y % ?? | | #????????#+##+##### % = ;;; ;#????????? | | #???????# #??#; ; * ## ##????????? | | #??####?# #?# ; ##??????#?????????? | | #+## #?# #?## ## #####?????????????????? | | % #?# #??# #?##?????????????????????? | | ! #?# #??####????????????????????????? | | ! = ## #??????????????????????????????? | | !] #########??????????????????????????????? | | #"" #??????????????????????????????????????? | | #""" ##??????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 26 Target Analysis 9 Salvage Targeting 15 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderReactionShield Manual? 0 Play Time 01:41:32 Cumulative 389.4 hours Start 2024.08.06 @ 01:50:13 End 2024.08.06 @ 03:30:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 22 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 42 Gallery% 75 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c70a76d-1a58-49f6-808f-3da8e9eef553