Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 14:08:47 Player: Iry-bot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3741) 3741 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 7235 Bonus ------- High Alert Combat Kills 391 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 24/300 Energy 199/200 System Corruption 5% Temperature Cool (9) Movement Rolling (140) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Subdweller Monowheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (20) --- Subdweller Power Source Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Meta Core Improved Heat Sink Subdweller Optics Improved Signal Interpreter Matter Filter Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Rocket Array Remote Datajack Chainsword Scrap Shield Fragment (47) Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Carbon-fiber Leg Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Flak Gun Rocket Array > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Meta Core Improved Heat Sink Subdweller Optics Improved Signal Interpreter Matter Filter Subdweller Laser Subdweller Laser Gatling Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Remote Datajack Chainsword Scrap Shield Fragment Scrap Shield Fragment [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 89 | 6 11 1 14 20 37 Power 14 | 1 1 . 1 2 9 Engine 8 | 1 1 . 1 2 3 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 19 | 2 1 . 3 6 7 Treads 10 | 2 1 . 1 4 2 Leg 4 | . . . . . 4 Wheel 5 | . . . 2 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 5 . 3 6 13 Device 16 | . 2 . 3 4 7 Storage 4 | 1 2 . . . 1 Processor 4 | . 1 . . 2 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 28 | 2 4 1 7 6 8 Energy Gun 9 | 2 2 . 3 . 2 Energy Cannon 4 | . . . 3 . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 3 | . . . . 3 . Launcher 6 | . 1 1 1 1 2 Special Weapon . | . . . . . . Impact Weapon 3 | . 1 . . 1 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 27 | . 1 . 5 . 21 Power 5 | . . . 1 . 4 Propulsion 10 | . 1 . 3 . 6 Utility 10 | . . . 1 . 9 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . 1 . 2 . 4 To Critical Strikes . | . . . . . . Average Backups 14 | 1 9 15 12 12 16 Power 1 | . 1 2 1 1 2 Propulsion 1 | . 3 3 1 1 1 Utility 2 | . 1 4 2 1 3 Weapon 7 | . 3 6 6 7 8 Tool/Special . | . . . . . . Unused Backups 24 | . . . 6 3 15 Power 5 | . . . 1 . 4 Propulsion 2 | . . . 2 . . Utility 8 | . . . 2 2 4 Weapon 7 | . . . 1 1 5 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 92 | . 96 100 98 93 88 Engine 11 | . 14 14 14 14 8 Core 3 | . . . . . 5 Treads 17 | . 27 28 19 19 13 Leg 2 | . . . . . 4 Wheel 4 | . . . 7 6 5 Device 15 | . 9 14 13 17 17 Storage 9 | . 14 14 14 9 7 Processor 5 | . 1 . . 8 7 Protection 1 | . . . . . 1 Energy Gun 6 | . 23 16 6 . 3 Energy Cannon 1 | . . . 12 . . Ballistic Cannon 5 | . . . . 15 6 Launcher 2 | . . 11 8 . . Slashing Weapon 1 | . . . . . 2 Peak Build Rating 45 | 6 9 9 14 34 45 Average Rating 27 | 4 7 8 10 29 38 On Entrance 11 | . 6 8 9 14 34 Naked Turns . | . . . . . . Heaviest Build 80 | 12 30 32 33 47 80 Greatest Support 66 | 40 40 40 40 66 66 Greatest Overweight (x) 24 | . 1 . 1 2 24 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 17 | 6 14 15 15 15 19 Most Carried 20 | 4 15 15 15 15 20 Average Carried 15 | 2 9 15 14 14 18 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 20 | 4 15 15 14 15 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2848 | 260 155 87 247 612 1487 Remotely 120 | . . . . . 120 Salvage Created 3542 | . 491 186 293 457 2115 Parts 172 | . 26 10 23 27 86 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 5 | . 3 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 80 | . 9 6 8 14 43 Melee 8 | . . . . . 8 Guns 20 | . 9 . 2 . 9 Cannons 23 | . . . 2 10 11 AOE 27 | . . 6 4 4 13 Classes Destroyed 18 | . 5 . 2 3 8 Worker 7 | . 1 . . 2 4 Builder 5 | . . . . . 5 Tunneler 2 | . . . . 1 1 Hauler 4 | . 2 . . 2 . Recycler 8 | . . . . 1 7 Mechanic 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 5 | . 2 . . 1 2 Swarmer 15 | . 3 . . 4 8 Grunt 37 | . 6 6 . 7 18 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 8 | . . . . 3 5 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Artisan 1 | . . . 1 . . Subdweller 8 | . . . 8 . . Best Kill Streak 20 | . 4 4 3 7 20 Combat Bots Only 12 | . 3 4 3 4 12 Max Kills in Single Turn 7 | . 1 2 1 3 7 Gunslinging . | . . . . . . Exploded 4 | . . 2 1 3 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 585 | . 54 3 29 37 462 Missed 185 | . 16 . 8 13 148 Hits 400 | . 38 3 21 24 314 Melee 4 | . . . . . 4 Projectile 396 | . 38 3 21 24 310 AOE 1 | . . . 1 . . Critical Strikes 11 | . . . 2 1 8 Part Disruptions 1 | . . . . . 1 Damage Taken 5407 | . 396 72 811 358 3770 Core 970 | . 74 36 96 54 710 Absorbed by Shields 573 | . . . . . 573 Regen/Repaired (Parts) 52 | . . . . . 52 Core Remaining (%) 69 | 100 . . 17 90 . Volleys Fired 225 | . 47 7 29 43 99 Largest 2 | . 2 1 2 2 2 Hottest 160 | . 100 33 110 74 160 Shots Fired 401 | . 93 7 45 82 174 Gun 168 | . 93 . 21 . 54 Cannon 201 | . . . 11 78 112 Launcher 32 | . . 7 13 4 8 Special . | . . . . . . Kinetic 194 | . . . . 78 116 Thermal 175 | . 93 . 32 . 50 Explosive 32 | . . 7 13 4 8 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 12 3 16 18 19 Robot Miss Streak 16 | . 4 1 3 11 16 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 348 | . 55 4 32 71 186 Core Hits 321 | . 25 12 16 74 194 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 13 | . 4 . 1 . 8 Burn 5 | . 4 . 1 . . Smash 4 | . . . . . 4 Sever 4 | . . . . . 4 Melee Attacks 111 | . 12 . . 27 72 Impact 44 | . 12 . . 16 16 Slashing 67 | . . . . 11 56 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10022 | . 741 542 895 1933 5911 Guns 1814 | . 741 . 214 . 859 Cannons 2816 | . . . 138 1233 1445 Explosions 3702 | . . 542 543 700 1917 Melee 1654 | . . . . . 1654 Ramming 36 | . . . . . 36 Kinetic 2640 | . . . . 1233 1407 Thermal 2049 | . 741 . 352 . 956 Explosive 3643 | . . 542 543 700 1858 Electromagnetic . | . . . . . . Impact 567 | . . . . . 567 Slashing 1087 | . . . . . 1087 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . . 50 Message Errors 13 | . . . . . 13 Matter Fused 11 | . . . . . 11 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 3 | . . . . . 3 Misfires 4 | . . . . . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 423 | . . . 5 72 346 Projectiles . | . . . . . . Explosions 130 | . . . 5 72 53 Melee 293 | . . . . . 293 Knockbacks 79 | . . . . 39 40 Impact 2 | . . . . . 2 Kinetic 74 | . . . . 37 37 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 569 | . . 37 213 25 294 Shots 24 | . . 1 9 1 13 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 378 | . 378 . 235 2 224 Average Temperature 74 | . 107 . 114 2 34 Received Heat Transfer 1503 | . 168 21 359 162 793 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 4 . 4 . 4 Heat Transferred 5286 | . 2479 . 999 . 1808 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 62 | 100 100 100 . 100 38 Level 1 11 | . . . . . 18 Level 2 25 | . . . . . 41 Level 3 1 | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 918 | . 86 141 . 163 918 Initial 73 | . . 31 . . 73 Average 191 | . 26 74 . 27 292 Influence Increases 2762 | . 390 190 . 513 1669 Destroy 0b10 Robot/C 1440 | . 180 120 . 280 860 Destroy 0b10 Robot/NC 170 | . 25 . . 35 110 Destroy Leader 338 | . 48 20 . 66 204 Allied During Kill 5 | . . 5 . . . Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 149 | . 72 . . 4 73 Select Force Hacks 60 | . 30 . . 30 . Disable Machine 180 | . 15 . . 30 135 Destroy Structure 260 | . 10 45 . 53 152 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . . . . 15 120 Influence Decreases 1855 | . 310 149 121 350 925 Entered New Map 203 | . . 49 64 . 90 Time Decay 1282 | . 290 100 57 350 485 Lost Part 210 | . 10 . . . 200 Lost Ally 10 | . 10 . . . . Purge Threat 150 | . . . . . 150 Squads Dispatched 27 | . 5 1 . 3 18 Investigation 11 | . 3 . . 3 5 Extermination 6 | . . . . . 6 Reinforcement 8 | . 2 . . . 6 Assault 2 | . . 1 . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . 1 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 16 7 8 22 64 Peak Tracking Total 6 | . 4 4 2 4 6 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 8 | . 2 . 2 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 12 | . 1 . . 2 9 Max in Single Turn 2 | . 1 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 25 | . 6 . . 6 13 Terminals 17 | . 5 . . 5 7 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 76 | . 28 . . 18 30 Successful 42 | . 21 . . 7 14 Failed 34 | . 7 . . 11 16 Catastrophic 8 | . . . . 2 6 Database Lockouts . | . . . . . . Manual 44 | . 20 . . 12 12 Terminals 58 | . 26 . . 15 17 Fabricators 4 | . . . . . 4 Repair Stations 3 | . . . . . 3 Recycling Units 5 | . 2 . . 3 . Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . . 3 Terminal Hacks 17 | . 11 . . 2 4 Record 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 . . 1 1 Recycling Unit Index 1 | . 1 . . . . Alert Level 3 | . 1 . . 1 1 Unreport Threat 1 | . . . . . 1 Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 9 . . 3 4 Terminals 13 | . 8 . . 2 3 Track 2 | . 1 . . . 1 Assimilate 3 | . 3 . . . . Botnet 7 | . 3 . . 2 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units 2 | . 1 . . 1 . Tunnel 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 5 . . 6 11 Full Trace Events 4 | . . . . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 2 | . 1 1 . . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 31 | . 10 31 31 . . Highest-Rated Ally 31 | . 10 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 4 4 . . Total Damage 85 | . . 41 44 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 3778 | . 136 . . 1016 2626 Optics 34 | . . . . 34 . Sensors 3608 | . . . . 982 2626 T.N.C. 136 | . 136 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 7140 | 63 1058 216 938 1064 3801 Spaces Moved 2987 | 33 415 123 569 483 1364 Core 6 | 5 . . . . 1 Treads 2146 | 28 415 123 303 406 871 Legs 197 | . . . . . 197 Wheels 638 | . . . 266 77 295 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 105 120 Average Speed 182 | 143 160 160 140 160 218 Slowest Speed 1250 | 160 240 160 240 240 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 21 | . . . . 18 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 81 25 41 37 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 10 | . . 2 8 . . Spaces Dug 60 | . 8 . . 40 12 Terrain Destroyed 425 | . 8 57 62 73 225 Melee 45 | . 8 . . 25 12 Projectile 1 | . . . . . 1 AOE 379 | . . 57 62 48 212 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4049 | 46 694 139 664 641 1865 Wait 455 | 4 182 5 19 27 218 Move 2982 | 32 414 122 568 482 1364 Hop . | . . . . . . Pick Up 60 | 4 15 2 11 10 18 Fast Attach 63 | 6 3 . 9 19 26 Attach 23 | . 6 . 4 3 10 Detach 7 | . 3 . 1 1 2 Swap 47 | . 7 1 5 5 29 Drop 70 | . 5 2 17 24 22 Fire 225 | . 47 7 29 43 99 Melee 111 | . 12 . . 27 72 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis 2 | . . . . . 2 Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Identified exit to Mines 983 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Entered Mines 1129 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1210 | -10/Mines | Met a Derelict testing a Signal Generator 1330 | -10/Mines | Discovered new exit (range 6) 1338 | -10/Mines | Entered Subcaves 1338 | -10/Subcaves | Accompanied by 1 ally 1339 | -10/Subcaves | Approached by a straggling Scientist 1536 | -10/Subcaves | A Subdweller sparked back to life 1554 | -10/Subcaves | Core integrity fell below 50% 1601 | -10/Subcaves | Found Prototype Power Core 1927 | -10/Subcaves | Ambushed by Subdweller buried in earth 1932 | -10/Subcaves | Core integrity fell below 20% 2009 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2034 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2159 | -10/Subcaves | Discovered new exit (range 11) 2276 | -10/Subcaves | Entered Materials 2276 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3322 | -8/Materials | Discovered new exit (range 4) 3329 | -8/Materials | Identified exit to Factory 3340 | -8/Materials | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4928 | -7/Factory | Lost 4 parts (2p1u1w) 5116 | -7/Factory | Build established: Scavenger-Mutant 5217 | -7/Factory | Found Prototype Launcher 5217 | -7/Factory | Identified Rocket Array 5227 | -7/Factory | Found Rocket Array 5606 | -7/Factory | Core integrity fell below 50% 5703 | -7/Factory | Build established: Mutant 5779 | -7/Factory | Found Powered Armor 5907 | -7/Factory | Discovered new exit (range 5) 5912 | -7/Factory | Identified exit to Lower Caves 6297 | -7/Factory | Lost 3 parts (1p1u1w) 6342 | -7/Factory | Core integrity fell below 20% 6572 | -7/Factory | Build established: Scavenger-Mutant 6940 | -7/Factory | First assault squad dispatched 7141 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07127_ U-05 Engineer builds a Wall. 07127_ U-05 Engineer lays Concrete. 07130_ G-47 Trooper destroyed. 07131_ U-05 Engineer lays Concrete. 07132_ R-06 Scavenger collects Com. Wheel. 07133_ The unstable cave ceiling collapses. 07133_ U-05 Engineer lays Concrete. 07134_ The unstable cave ceiling collapses. 07134_ U-05 Engineer lays Concrete. 07135_ System corrupted: Energy discharge (-53). 07135_ The unstable cave ceiling collapses. 07135_ U-05 Engineer lays Concrete. 07135_ R-06 Scavenger collects Tractor Beam. 07136_ U-05 Engineer lays Concrete. 07136_ Imp. Sensor Array destroyed. 07138_ U-05 Engineer builds a Wall. 07138_ Acquired 8 matter. 07138_ R-06 Scavenger collects Sml. Storage Unit. 07140_ U-05 Engineer lays Concrete. 07141_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # """ F"?????????????????????????????????????? | | # """ """?????????????????????????????????????? | | # """ ""??????????????????????????????????????? | | # ???????????????????????????????????????? | | #########/##?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ????H??? ???????????????????????????? | | ???????? ???????????????????????????? | | ???????? ######?????????????????????? | | ###########?????????? # #?????????????????????? | | ????????????????????? # #?????????????????????? | | ????????????????????? # #?????? ?????????????? | | ????????????????????? # #????? ????????????? | | ????????????????????# # #????# g= ???????????? | | #################???# # #??? ???????????? | | """ """ """ """ #??## # #??# ???????????? | | """ """ """ """ +??? + ### # #????????????? | | """ """ """ """ #???# # # g # ??????????? | | #?### # gg ?????????? | | #?##% % # * ## ?????????? | | #?##!r i %[ #?????????? | | #### #?????????? | | + u [= % % #?????????? | | #################### % # ????????? | | ??????????????????## ! @ # ????????? | | ????????????????? # % #?????????? | | ???????????????? ### # #########????????????? | | ??????????????# ???# ####????????????????????? | | ??????????????# ???# [ #???????????????????????? | | ??????????????# ????#!%=#???????????????????????? | | ??????????????/ ?????# = #???????????????????????? | | ????????????? # ????? ???????????????????????? | | ??????????????#????? * ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????## ???????????????????????? | | ???????????????????# ????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 400 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Sub. Monowheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpAlertAnalyzer Manual? 0 Play Time 01:13:16 Cumulative 55.2 hours Start 2025.05.11 @ 12:45:15 End 2025.05.11 @ 14:08:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4084dc3a-c78c-4334-a272-22652cfa4607