Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 19:13:07 Player: Steeredaxe Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (783) 783 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 1942 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/400 Matter 37/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (0) Terrain Scanner Terrain Scan Processor Seismic Detector Trap Extractor (0/4) Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Medium Armor Plating > --- WEAPON ----------- EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Matter Pod Terrain Scanner Terrain Scan Processor Seismic Detector Trap Extractor Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 5 4 16 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 1 1 7 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 90 85 Engine 11 | . 14 10 Treads 23 | . 28 19 Device 8 | . 6 10 Storage 12 | . 14 11 Processor 5 | . . 11 Protection 2 | . . 3 Ballistic Gun 11 | . 14 10 Launcher 10 | . 12 8 Peak Build Rating 15 | 5 8 15 Average Rating 8 | 4 6 10 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 39 | 10 29 39 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 7 | 1 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 10 15 Average Carried 9 | 3 6 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 587 | 213 54 320 Remotely . | . . . Salvage Created 557 | . 157 400 Parts 60 | . 21 39 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 9 19 Melee 3 | . . 3 Guns 6 | . 2 4 AOE 19 | . 7 12 Classes Destroyed 10 | . 4 6 Worker 1 | . . 1 Builder 2 | . 1 1 Tunneler 1 | . 1 . Hauler 1 | . . 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 3 | . . 3 Swarmer 15 | . 6 9 Grunt 9 | . 3 6 Sentry 4 | . . 4 Best Kill Streak 8 | . 8 7 Combat Bots Only 7 | . 7 5 Max Kills in Single Turn 4 | . 3 4 Gunslinging . | . . . Exploded 3 | . 3 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 265 | . 34 231 Missed 90 | . 11 79 Damage Taken 1847 | . 228 1619 Core 428 | . 20 408 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 55 | . 13 42 Largest 2 | . 2 2 Hottest 60 | . 50 60 Shots Fired 102 | . 25 77 Gun 59 | . 13 46 Cannon . | . . . Launcher 43 | . 12 31 Special . | . . . Kinetic 59 | . 13 46 Thermal . | . . . Explosive 43 | . 12 31 Electromagnetic . | . . . Robot Hit Streak 9 | . 2 9 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | . 6 42 Core Hits 66 | . 18 48 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2499 | . 660 1839 Guns 307 | . 80 227 Cannons . | . . . Explosions 2127 | . 580 1547 Melee . | . . . Ramming 65 | . . 65 Kinetic 307 | . 80 227 Thermal . | . . . Explosive 2127 | . 580 1547 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . 6 54 Projectiles . | . . . Explosions 60 | . 6 54 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . 33 88 Shots 12 | . 3 9 Rammed 23 | . . 23 Targets Rammed 25 | . . 25 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 27 | . 2 27 Average Temperature 8 | . 2 8 Received Heat Transfer 297 | . 30 267 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 562 | . 247 562 Initial 70 | . . 70 Average 207 | . 140 295 Maximum Alert Level 2 | . 1 2 Low Security (%) 56 | 100 73 34 Level 1 30 | . 26 38 Level 2 13 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 16 35 Peak Tracking Total 7 | . 6 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 3 3 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 4 | . 2 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1710 | 128 729 853 Spaces Moved 883 | 79 418 386 Core 18 | 13 . 5 Treads 865 | 66 418 381 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 145 160 168 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 40 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 169 | . 59 110 Melee . | . . . Projectile . | . . . AOE 169 | . 59 110 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1034 | 92 453 489 Wait 7 | . 7 . Move 881 | 78 417 386 Hop . | . . . Pick Up 34 | 9 10 15 Fast Attach . | . . . Attach 15 | 5 2 8 Detach . | . . . Swap 10 | . 2 8 Drop 7 | . 2 5 Fire 55 | . 13 42 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush 19 | . . 19 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Destroyed 7 combat bots 840 | -10/Materials | Discovered new exit (range 4) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Utility x2 869 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Identified exit to Storage 1355 | -9/Materials | Discovered new exit (range 10) 1380 | -9/Materials | Identified exit to Mines 1647 | -9/Materials | Core integrity fell below 50% 1689 | -9/Materials | Core integrity fell below 20% 1711 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Slammed into S-10 Pest. U-05 Engineer lays Concrete. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into S-10 Pest. K-01 Serf collects debris. Slammed into S-10 Pest. K-01 Serf collects debris. Slammed into S-10 Pest. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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