Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.28 @ 15:49:12 // Halloween2020/ForbiddenLore Player: viper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (907) 907 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2692 Bonus ------- None Cogmind --------- Core Integrity 266/550 Matter 89/500 Energy 159/440 System Corruption 0% Temperature Cool (562) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Ion Engine Deuterium Engine Aluminum Leg Cryofiber Web Assault Rifle Heavy Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Visual Processing Unit Signal Interpreter Weapon Shielding > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Deuterium Engine Cryofiber Web Advanced Terrain Scanner Assault Rifle Heavy Assault Rifle Gauss Rifle Improved Light Cannon [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Advanced Terrain Scanner Storage High-capacity Matter Pod Processor Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 35 | 7 4 5 19 Power 9 | 1 2 2 4 Engine 8 | 1 1 2 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 2 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 14 | 2 . 1 11 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 1 6 Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 99 | . 98 99 99 Engine 16 | . 17 18 15 Core 1 | . 6 1 . Leg 18 | . 25 20 16 Storage 18 | . 23 20 16 Processor 11 | . . 10 16 Protection 7 | . 1 9 7 Ballistic Gun 17 | . 25 20 13 Ballistic Cannon 5 | . . . 10 Naked Turns . | . . . . Heaviest Build 50 | 17 33 44 50 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 5 | 5 1 2 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 3 4 5 10 Average Carried 5 | 1 3 4 7 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 3 3 5 7 Class Distribution -------------------- 51% | Hacker-Mutant 45% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1232 | 237 134 453 408 Remotely . | . . . . Salvage Created 1049 | . 79 521 449 Parts 61 | . 2 26 33 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 2 10 15 Guns 18 | . 2 10 6 Cannons 9 | . . . 9 Classes Destroyed 9 | . 1 6 2 Worker 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 11 | . . 6 5 Grunt 11 | . 2 2 7 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 8 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1275 | . 9 347 919 Core 325 | . . 41 284 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 89 . Volleys Fired 102 | . 6 43 53 Largest 3 | . 2 2 3 Hottest 106 | . 40 43 106 Shots Fired 250 | . 12 86 152 Gun 170 | . 12 86 72 Cannon 80 | . . . 80 Launcher . | . . . . Special . | . . . . Kinetic 250 | . 12 86 152 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 10 21 16 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 187 | . 10 75 102 Core Hits 57 | . 4 25 28 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2665 | . 110 1019 1536 Guns 1748 | . 110 1008 630 Cannons 906 | . . . 906 Explosions . | . . . . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 2654 | . 110 1008 1536 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 603 | . 24 22 603 Average Temperature 176 | . 11 7 214 Received Heat Transfer 636 | . 9 105 522 Effects 31 | . . . 31 Shutdowns 6 | . . . 6 Energy Bleed 5 | . . . 5 Interference 7 | . . . 7 Matter Decay 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 6 | . . . 6 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 264 | . 50 223 264 Initial 34 | . . 14 34 Average 88 | . 33 100 105 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 90 90 Level 1 7 | . . 9 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 2 15 21 Peak Tracking Total 4 | . 1 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 3 | . . . 3 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1598 | 112 186 534 766 Spaces Moved 742 | 59 112 191 380 Core 22 | 22 . . . Treads . | . . . . Legs 720 | 37 112 191 380 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 154 | 138 145 172 150 Slowest Speed 300 | 300 150 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 20 22 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 980 | 85 125 309 461 Wait 83 | 17 . 65 1 Move 739 | 58 111 190 380 Hop . | . . . . Pick Up 12 | 3 1 3 5 Fast Attach 19 | 7 1 2 9 Attach 9 | . 2 2 5 Detach 1 | . 1 . . Swap 7 | . 1 1 5 Drop 7 | . 2 2 3 Fire 102 | . 6 43 53 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Power x1 287 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Discovered exit to Materials (range 5) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Hacker-Mutant 806 | -9/Materials | Identified exit to Materials 806 | -9/Materials | Discovered exit to Materials (range 16) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1124 | -8/Materials | Build established: Hacker-Tank 1599 | -8/Materials | Core integrity fell below 50% 1599 | -8/Materials | Self-destructed Last Messages --------------- 01590_ Overheating: Matter decay (-21). 01590_ K-01 Serf collects debris. 01592_ Overheating: System interference. 01592_ Adv. Terrain Scanner temporarily disabled. 01592_ Signal Interpreter temporarily disabled. 01593_ Power failure, Imp. Ion Engine shutdown. 01593_ K-01 Serf collects debris. 01593_ Aluminum Leg destroyed. 01594_ Overheating: Core damaged (-66). 01594_ G-47 Trooper knocked back. 01595_ Overheating: Energy bleed (-58). 01595_ K-01 Serf collects debris. 01596_ Overheating: Carbon-fiber Leg damaged (-36). 01596_ Overheating: Signal Interpreter damaged (-8). 01596_ Adv. Terrain Scanner destroyed. 01597_ K-01 Serf collects debris. 01598_ Overheating: System interference. 01598_ Imp. Light Cannon temporarily disabled. 01598_ K-01 Serf collects debris. 01599_ Overheating: Energy bleed (-53). 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