Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 20:56:28 Player: k1ll3rb0t Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2286) 2286 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 8268 Bonus ------- High Alert Combat Kills 82 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 52/100 System Corruption 14% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Transmission Jammer > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (5) ---- High-capacity Matter Pod (38) Component Analysis Suite Chronowheel Chainsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Gravmag System Diametric Drive > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Transmission Jammer Cloaking Device > --- WEAPON ----------- Gatling Laser Hypervelocity Gauss Rifle Chainsword > --- INVENTORY -------- Fission Core High-capacity Matter Pod Chronowheel Shock Rifle [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Chainsword Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . 1 1 . . . . Utility 2 | . . . . . . 1 1 . . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 141 | 6 5 20 11 1 4 34 6 7 28 1 18 Power 16 | 1 . 1 1 . . 4 1 1 5 . 2 Engine 12 | 1 . 1 1 . . 4 1 . 4 . . Core 4 | . . . . . . . . 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 3 6 3 1 1 5 . . 13 1 4 Treads 10 | . 3 1 . . 1 2 . . 3 . . Leg 9 | 2 . . . . . . . . 4 . 3 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 19 | . . 5 3 1 . 3 . . 6 1 . Utility 20 | 1 . 2 1 . . 1 3 2 5 . 5 Device 13 | . . 1 . . . . 3 1 4 . 4 Storage 3 | 1 . 1 . . . . . 1 . . . Processor 3 | . . . 1 . . 1 . . 1 . . Hackware 1 | . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 66 | 2 2 11 6 . 3 24 2 4 5 . 7 Energy Gun 6 | 1 . . . . . . . . 3 . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 11 | 1 2 1 . . . . 1 2 1 . 3 Ballistic Cannon 26 | . . 9 2 . 1 12 1 1 . . . Launcher 9 | . . 1 1 . 1 5 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 13 | . . . 3 . 1 7 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 46 | . 2 5 1 . . 3 . 13 13 . 9 Power 6 | . . 1 . . . . . 2 2 . 1 Propulsion 23 | . . 3 1 . . 3 . 5 7 . 4 Utility 7 | . . 1 . . . . . 2 2 . 2 Weapon 10 | . 2 . . . . . . 4 2 . 2 Highest Loss Streak 7 | . 1 4 1 . . 1 . 7 6 . 7 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 76 | . 75 76 65 88 89 90 89 64 61 21 52 Engine 6 | . 14 6 2 11 11 9 7 2 5 . . Treads 8 | . 17 9 11 11 11 9 15 7 2 . . Leg 3 | . 10 . . . . . . . 8 . 13 Flight 20 | . . 29 23 33 33 34 23 13 6 . 4 Device 6 | . . 7 . . . . 14 4 10 6 11 Storage 7 | . 14 11 11 11 11 9 7 9 1 . . Processor 8 | . . . 5 11 11 14 7 7 11 13 8 Ballistic Gun 2 | . 14 2 . . . . 5 8 3 . 2 Ballistic Cannon 3 | . . 9 4 . 1 7 5 5 . . . Slashing Weapon 4 | . . . 7 11 9 4 1 . 4 1 2 Peak Build Rating 59 | 6 6 15 14 14 15 24 30 29 48 20 59 Average Rating 21 | 4 5 10 10 13 14 19 28 21 30 12 36 On Entrance 13 | . 6 5 10 13 14 14 20 29 13 16 20 Naked Turns . | . . . . . . . . . . . . Heaviest Build 27 | 14 14 19 16 11 17 22 22 22 25 4 27 Greatest Support 60 | 20 40 40 20 12 20 23 52 52 60 7 51 Greatest Overweight (x) 6 | 1 . 1 1 . 1 1 . 5 6 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 6 5 5 Average Carried 6 | 1 4 4 6 7 7 6 7 7 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 6 8 8 8 7 8 6 5 5 4 Class Distribution -------------------- 63% | Scavenger-Mutant 26% | Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Matter Collected 2881 | 205 180 389 218 44 72 1017 43 189 235 . 289 Remotely . | . . . . . . . . . . . . Salvage Created 2327 | . 180 456 24 . 33 656 38 377 391 . 172 Parts 148 | . 24 27 8 . 6 42 2 15 17 . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 62 | . 8 14 4 . 4 15 1 5 8 . 3 Melee 6 | . . . . . . 2 . . 4 . . Guns 20 | . 8 . . . . . . 5 4 . 3 Cannons 24 | . . 12 2 . 2 7 1 . . . . AOE 12 | . . 2 2 . 2 6 . . . . . Classes Destroyed 11 | . 3 3 . . . 2 1 1 . . 1 Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . Watcher 3 | . . 1 . . . 2 . . . . . Swarmer 24 | . 6 3 4 . 4 4 . . 3 . . Grunt 22 | . 2 6 . . . 6 . 3 4 . 1 Duelist 1 | . . 1 . . . . . . . . . Sentry 11 | . . 4 . . . 5 . . 1 . 1 Specialist 2 | . . . . . . . . 2 . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 7 6 4 . 4 6 1 3 3 . 1 Combat Bots Only 6 | . 6 6 4 . 4 5 1 3 3 . 1 Max Kills in Single Turn 4 | . 2 3 2 . 2 4 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 2 2 . 2 3 . . . . . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Hostile Shots Fired 600 | . 75 52 14 . 4 67 4 68 164 1 151 Missed 216 | . 17 24 8 . 1 23 3 24 62 1 53 Damage Taken 5802 | . 524 334 53 . 23 634 . 1183 1498 . 1553 Core 1382 | . 74 45 10 . . 150 . 251 461 . 391 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . 45 Core Remaining (%) 78 | 100 70 . . . 86 72 . 64 . . . Volleys Fired 152 | 1 34 19 5 . 5 27 3 16 24 . 18 Largest 3 | 2 2 2 2 . 1 2 2 2 2 . 3 Hottest 176 | 60 60 88 92 . 48 92 72 72 138 . 176 Shots Fired 236 | 2 40 30 9 . 5 44 6 29 39 . 32 Gun 132 | 2 40 . . . . . 3 20 39 . 28 Cannon 90 | . . 29 8 . 2 36 3 8 . . 4 Launcher 14 | . . 1 1 . 3 8 . 1 . . . Special . | . . . . . . . . . . . . Kinetic 170 | 1 36 29 8 . 2 36 6 28 11 . 13 Thermal 43 | . . . . . . . . . 28 . 15 Explosive 7 | . . 1 1 . 3 2 . . . . . Electromagnetic 16 | 1 4 . . . . 6 . 1 . . 4 Robot Hit Streak 14 | . 4 13 14 . 3 5 4 13 14 . 8 Robot Miss Streak 7 | . 5 1 5 . . 2 1 1 7 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 173 | . 19 21 2 . 2 35 5 22 38 . 29 Core Hits 109 | . 11 17 4 . 3 29 3 10 15 . 17 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 Critical Strikes 13 | . . 2 . . . 3 . 1 3 . 4 Burn 1 | . . . . . . . . . 1 . . Destroy 5 | . . . . . . . . 1 . . 4 Blast 3 | . . 2 . . . 1 . . . . . Sever 4 | . . . . . . 2 . . 2 . . Melee Attacks 40 | . . . . . . 11 . . 25 . 4 Impact . | . . . . . . . . . . . . Slashing 40 | . . . . . . 11 . . 25 . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4846 | 13 231 568 216 . 154 1474 75 534 983 . 598 Guns 1412 | 13 231 . . . . . 39 401 337 . 391 Cannons 1551 | . . 495 78 . 54 708 36 101 . . 79 Explosions 734 | . . 73 138 . 100 391 . 32 . . . Melee 1145 | . . . . . . 375 . . 642 . 128 Ramming 4 | . . . . . . . . . 4 . . Kinetic 2370 | 13 207 495 78 . 54 708 75 502 148 . 90 Thermal 490 | . . . . . . . . . 189 . 301 Explosive 428 | . . 73 138 . 100 117 . . . . . Electromagnetic 409 | . 24 . . . . 274 . 32 . . 79 Impact . | . . . . . . . . . . . . Slashing 1145 | . . . . . . 375 . . 642 . 128 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 4 . . . 10 14 Average Corruption 8 | . . . . . . 3 . . . 10 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . . . . . 10 . . . 1 29 Message Errors 4 | . . . . . . 1 . . . . 3 Matter Fused 11 | . . . . . . 4 . . . . 7 Heat Flow Errors 4 | . . . . . . 1 . . . . 3 Energy Discharges 5 | . . . . . . 1 . . . . 4 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 5 | . . . . . . 2 . . . 1 2 Alerts 5 | . . . . . . 1 . . . . 4 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 80 | . . 23 10 . 9 23 . . 15 . . Projectiles 41 | . . 23 . . 9 9 . . . . . Explosions 10 | . . . 10 . . . . . . . . Melee 29 | . . . . . . 14 . . 15 . . Knockbacks 7 | . . 3 . . . 4 . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . 3 . . . 4 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 2 | . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 243 | . 24 66 24 . 4 228 . 20 84 . 243 Average Temperature 47 | . 11 20 13 . 2 70 . 11 31 . 63 Received Heat Transfer 1320 | . 96 129 . . . 297 . 144 390 . 264 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 Heat Transferred 1119 | . . . . . . . . . 444 . 675 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Peak Influence 661 | . 205 661 378 . 147 451 242 90 396 149 180 Initial 257 | . . 86 257 . . 57 205 . 36 149 90 Average 153 | . 121 343 299 . 93 219 116 33 109 140 83 Maximum Alert Level 2 | . 1 2 1 . . 2 1 . 1 . . Low Security (%) 66 | 100 70 30 . . 100 59 55 100 76 100 100 Level 1 29 | . 29 31 100 . . 29 44 . 23 . . Level 2 4 | . . 37 . . . 10 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 1 . . 3 1 1 6 . 3 Investigation 5 | . . 2 1 . . . . . 1 . 1 Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 9 | . 1 1 . . . 3 . 1 2 . 1 Assault 1 | . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Distress Signals 8 | . 1 1 . . . 2 . . . . 4 Communications Jammed 16 | . . . . . . . . . . . 16 Distress Signals 12 | . . . . . . . . . . . 12 Times Spotted 130 | . 11 22 4 . 4 26 1 7 25 6 24 Peak Tracking Total 12 | . 7 8 4 . 4 9 1 4 9 6 12 Tactical Retreats 14 | . . 3 . . . 3 . 1 4 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Traps Triggered 9 | . 1 1 . . . 2 . 2 2 . 1 Indirectly 2 | . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Disabled 8 | . . 1 1 . 3 1 . 1 1 . . Max in Single Turn 2 | . . 1 1 . 2 1 . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Accessed 17 | . 1 2 2 3 . 4 2 . 2 . 1 Terminals 10 | . 1 1 1 . . 4 1 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 3 7 3 4 . 8 4 . 5 . 4 Successful 24 | . 1 6 3 4 . 5 2 . . . 3 Failed 14 | . 2 1 . . . 3 2 . 5 . 1 Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 23 | . 3 4 2 . . 8 1 . 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 3 . . . 4 Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 1 3 3 4 . 5 1 . . . . Record 5 | . . . 1 3 . 1 . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . 3 Scan Component 2 | . . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . . 1 Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . Recycle Component 2 | . . 2 . . . . . . . . . Process 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 2 1 . . 2 2 . 2 . 1 Full Trace Events 4 | . . 2 . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . 44 Parts Recycled 2 | . . 2 . . . . . . . . . Recycled Matter 53 | . . 53 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 . Total Damage 165 | . . . . . . . . . . 165 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Turns Passed 4909 | 73 218 310 347 454 397 777 909 115 628 54 627 Spaces Moved 4419 | 50 94 309 436 836 475 709 329 35 363 105 678 Core 445 | 9 . . . . . . . 3 59 97 277 Treads 634 | . 45 39 12 . 97 102 247 32 60 . . Legs 349 | 41 49 . . . . . . . 51 . 208 Wheels . | . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . 19 Flight 2972 | . . 270 424 836 378 607 82 . 193 8 174 Fastest Speed 30 | 50 120 37 54 54 54 31 74 160 33 30 30 Average Speed 78 | 112 139 70 66 54 79 77 138 167 97 48 69 Slowest Speed 545 | 120 160 160 160 54 160 240 160 300 545 100 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . 1 . 2 8 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 17 33 79 95 78 42 6 49 9 91 26 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug 8 | . . . . . . 8 . . . . . Terrain Destroyed 43 | . . 3 8 . 12 20 . . . . . Melee . | . . . . . . . . . . . . Projectile 7 | . . 1 3 . . 3 . . . . . AOE 36 | . . 2 5 . 12 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Total 5556 | 65 144 376 483 838 490 861 777 64 557 107 794 Wait 672 | . . 7 18 . . 67 430 . 96 . 54 Move 4383 | 49 93 308 433 835 470 692 328 34 359 104 678 Hop 13 | . . . 1 . 2 8 . . 2 . . Pick Up 80 | 9 9 10 7 1 4 8 5 4 11 . 12 Fast Attach 26 | . 1 . 2 . . 2 2 . 13 1 5 Attach 77 | 6 2 18 5 . 1 12 2 6 13 . 12 Detach 28 | . . 9 3 . 1 8 . . 3 1 3 Swap 38 | . 2 2 4 1 3 20 2 1 2 . 1 Drop 43 | . 3 3 5 1 4 6 5 1 7 1 7 Fire 152 | 1 34 19 5 . 5 27 3 16 24 . 18 Melee 40 | . . . . . . 11 . . 25 . 4 Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 2 exits: [*Fac x2]) -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x2 557 | -9/Materials | Discovered new exit (range 15) 569 | -9/Materials | Lost 4 parts (3n1u) 602 | -9/Materials | Entered Mines 636 | -9/Mines | Build established: Mutant 737 | -9/Mines | Met a Derelict shopkeep closing up shop 822 | -9/Mines | Discovered new exit (range 7) 824 | -9/Mines | Identified exit to Exiles 946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -9/Mines | Entered Exiles 958 | -9/Exiles | Discovered new exit (range 17) 966 | -9/Exiles | Met 8R-AWN 975 | -9/Exiles | Met EX-HEX 1004 | -9/Exiles | Met EX-DEC 1042 | -9/Exiles | Discovered new exit (range 11) 1074 | -9/Exiles | Met EX-BIN 1082 | -9/Exiles | Aligned with FarCom system 1082 | -9/Exiles | Given EX-Vault access code 1095 | -9/Exiles | Opened EX-Vault 1117 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1179 | -9/Exiles | Build established: Scavenger-Mutant 1181 | -9/Exiles | Visited The Gauntlet 1272 | -9/Exiles | Found Chronowheel 1403 | -9/Exiles | Left Exiles lab with Chronowheel 1403 | -9/Exiles | Entered Mines 1418 | -8/Mines | Discovered new exit (range 5) 1607 | -8/Mines | Discovered new exit (range 11) 1800 | -8/Mines | Entered Materials 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2563 | -8/Materials | Discovered new exit (range 4) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -7/Factory | Discovered new exit (range 6) 3486 | -7/Factory | Identified exit to DSF 3486 | -7/Factory | Entered DSF 3502 | -7/DSF | Discovered new exit (range 20) 3517 | -7/DSF | Additional patrols routed to DSF 3566 | -7/DSF | Lost 6 parts (1p2n2u1w) 3601 | -7/DSF | Entered Factory 3601 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3631 | -6/Factory | Lost 7 parts (1p3n3w) 3893 | -6/Factory | Garrison activated, responded to threat 3921 | -6/Factory | Lost 4 parts (1p2n1w) 4142 | -6/Factory | Discovered new exit (range 14) 4189 | -6/Factory | Discovered new exit (range 18) 4229 | -6/Factory | Core integrity fell below 50% 4229 | -6/Factory | Sucked down chute 4229 | -6/Factory | Entered Waste 4230 | -6/Waste | Met a frightened Derelict 4233 | -6/Waste | Spotted C-40 Crusher 4233 | -6/Waste | Spotted C-40 Crusher 4244 | -6/Waste | EMP discharged 4244 | -6/Waste | System corruption reached 10% 4255 | -6/Waste | Lost 6 parts (1p4n1w) 4255 | -6/Waste | Spotted C-40 Crusher 4256 | -6/Waste | Spotted C-40 Crusher 4257 | -6/Waste | Spotted C-40 Crusher 4257 | -6/Waste | Spotted C-40 Crusher 4273 | -6/Waste | Discovered new exit (range 20) 4283 | -6/Waste | Entered Factory 4331 | -6/Factory | Repaired Chainsword 4808 | -6/Factory | Spotted B-75 Beast 4831 | -6/Factory | Core integrity fell below 20% 4870 | -6/Factory | Lost 7 parts (1p3n1u2w) 4910 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04839_ Slug penetrates G-50 Soldier. 04839_ Weight Redist. System destroyed. 04847_ System corrupted: Heat flow error (+108). 04863_ Acquired Flak Gun. 04869_ System corrupted: Arm. Leg fused. 04870_ Acquired Component Analysis Suite. 04871_ ALERT: Security rotation in progress. 04877_ Slug penetrates Door. 04877_ Slug penetrates Wall. 04877_ Drone signal jammed. 04878_ W-25 Informer distress signal jammed. 04878_ Drone signal jammed. 04879_ W-25 Informer distress signal jammed. 04879_ Drone signal jammed. 04885_ System corrupted: Matter fused (-9). 04904_ System corrupted: Matter fused (-6). 04905_ Penetrated by Slug. 04908_ Slug penetrates Construction Platform. 04908_ Penetrated by Slug. 04908_ Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # """ """" #???????????????????????????????????? | | # """ """" #???????????????????????????????????? | | # """ """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" ###############?????????????????????? | | # ##! #?????????????????????? | | # ## #?????????????????????? | | # ## #?????????????????????? | | ###+#######h### #?????????????????????? | | + """" """"hh#?????????????????????? | | % # """" """" #?????????????????????? | | ! + """" """" #?????????????????????? | | # """" """"@ #?????????????????????? | | # """" """" #???????????????? ? | | ######### # """" """" #??????????????? | | # # """" """"g #??????????????? [ | | # # g g #???????????????# # | | + ##############???????????????# # | | # #????????????????????????????# # | | """ """ # #??????????######????????????# # | | """ """?# #?????????? #????????????# | | """ """?# #??????#""" #????????????# | | "" "??# ########""" [ #????????????# | | "" "??# #""" #????????????#^ | | ? ???# # #????????????# | | ? ???# #""" #????????????+ | | ? ????# BB #""" #????????????# | | ?##?????# BB #""" ??????????????# | | ????????######## # ??????????????? # ^ | | ???????????????# ###+#############+##### | | ???????????????# ^ | | ???????????????# % | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????###+#####+######+######+######/#### | | ???????????????????????????????????? ????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 340 Matter Stores 357 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Risk Taker Total Silence Challenges ------------ None Game ------ Seed AdvancedFlakChronowheel Manual? 0 Play Time 02:43:30 Cumulative 10.3 hours Start 2024.12.31 @ 13:54:38 End 2024.12.31 @ 20:56:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de318ace-1932-495e-824a-199561d46b91