Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 23:06:12 Player: Sysandra Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (126) 126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 966 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 81/100 System Corruption 0% Temperature Cool (12) Movement Rolling (100) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Weapon Shielding Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Salvage Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Weapon Shielding Component Analysis Suite > --- WEAPON ----------- Proton Missile Launcher Rocket Launcher > --- INVENTORY -------- Advanced ECM Suite Hardened Medium Armor Plating Hardlight Generator Scrap Shield Fragment [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Weapon Shielding Device Component Analysis Suite Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 5 2 . 1 5 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 . 1 1 Device 1 | . . . . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 7 3 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 4 | . . . 2 2 Highest Loss Streak 7 | . . . 7 3 To Critical Strikes . | . . . . . Average Backups 2 | 1 . . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 8 | 3 . . . 5 Power 1 | 1 . . . . Propulsion 1 | 1 . . . . Utility 5 | . . . . 5 Weapon 1 | 1 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 82 100 80 60 Engine 10 | . 14 14 12 7 Treads 13 | . 28 28 27 . Wheel 7 | . . . . 13 Device 6 | . . . . 13 Protection 14 | . 10 28 15 14 Energy Gun 12 | . 28 28 24 . Launcher 6 | . . . . 11 Peak Build Rating 24 | 5 7 7 9 24 Average Rating 12 | 3 5 7 7 17 On Entrance 4 | . 5 7 7 1 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 9 11 11 27 23 Greatest Support 40 | 40 40 40 40 28 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 1 . 4 5 Average Carried 2 | 1 . . 1 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . . 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 315 | 99 . . 86 130 Remotely . | . . . . . Salvage Created 211 | . 78 . 111 22 Parts 23 | . 9 . 12 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented 1 | . . . 1 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 5 | . 1 . 4 . Guns 5 | . 1 . 4 . Classes Destroyed 6 | . 3 . 2 1 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 1 | . 1 . . . Subdweller 1 | . . . 1 . Best Kill Streak 4 | . 3 . 4 1 Combat Bots Only 4 | . 1 . 4 . Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 166 | . 5 . 71 90 Missed 66 | . 1 . 19 46 Hits 100 | . 4 . 52 44 Projectile 100 | . 4 . 52 44 Damage Taken 1200 | . 45 . 849 306 Core 254 | . . . 144 110 Absorbed by Shields . | . . . . . Redirected to Shielding 84 | . 12 . 53 19 Core Remaining (%) 100 | 100 . . . . Volleys Fired 32 | . 5 . 19 8 Largest 2 | . 2 . 2 2 Hottest 80 | . 80 . 80 72 Shots Fired 54 | . 10 . 32 12 Gun 42 | . 10 . 32 . Cannon . | . . . . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 8 | . . . . 8 Electromagnetic 46 | . 10 . 32 4 Robot Hit Streak 12 | . 2 . 12 3 Robot Miss Streak 3 | . 2 . 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 37 | . 5 . 25 7 Core Hits 18 | . 4 . 6 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 490 | . 85 . 130 275 Guns 215 | . 85 . 130 . Cannons . | . . . . . Explosions 275 | . . . . 275 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 153 | . . . . 153 Electromagnetic 337 | . 85 . 130 122 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 96 . . 90 Average Temperature 60 | . 58 . . 62 Received Heat Transfer 210 | . 24 . 96 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 27 | . 22 8 . 27 Initial 19 | . . 8 . 19 Average 1 | . . 2 . 2 Influence Increases 251 | . 36 . 150 65 Destroy 0b10 Robot/C 80 | . 20 . 60 . Destroy 0b10 Robot/NC 15 | . 10 . . 5 Destroy Leader 2 | . 2 . . . Successful Hack 18 | . 4 . . 14 Destroy Structure 31 | . . . . 31 Lose Combat Pursuer 105 | . . . 90 15 Influence Decreases 251 | . 14 22 110 105 Entered New Map 35 | . . 14 . 21 Time Decay 120 | . 14 8 40 58 Lost Part 96 | . . . 70 26 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 2 . 14 2 Peak Tracking Total 8 | . 2 . 8 1 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 1 . . 3 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 . . 7 Successful 5 | . 1 . . 4 Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Record 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Report Inventory 1 | . . . . 1 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1010 | 57 210 66 165 512 Spaces Moved 689 | 39 120 39 71 420 Core 52 | 19 . . 5 28 Treads 245 | 20 120 39 66 . Legs . | . . . . . Wheels 392 | . . . . 392 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 117 | 112 160 160 152 96 Slowest Speed 160 | 160 160 160 160 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 29 8 9 83 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . . 53 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . . . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 835 | 54 128 43 96 514 Wait 75 | . . 5 . 70 Move 685 | 38 119 38 70 420 Hop . | . . . . . Pick Up 22 | 8 2 . 2 10 Fast Attach . | . . . . . Attach 15 | 5 2 . 3 5 Detach 2 | . . . 2 . Swap . | . . . . . Drop 4 | 3 . . . 1 Fire 32 | . 5 . 19 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Entered Mines 292 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 313 | -10/Mines | Discovered new exit (range 12) 334 | -10/Mines | Entered Subcaves 352 | -10/Subcaves | Discovered new exit (range 10) 460 | -10/Subcaves | Ambushed by swarm of Subdwellers 484 | -10/Subcaves | Discovered new exit (range 12) 498 | -10/Subcaves | Core integrity fell below 50% 499 | -10/Subcaves | Entered Recycling 500 | -7/Recycling | Met a Zionite searching for Scraptown 528 | -7/Recycling | Lost 7 parts (1p2n2u2w) 623 | -7/Recycling | Discovered new exit (range 5) 775 | -7/Recycling | Core integrity fell below 20% 810 | -7/Recycling | Lost 3 parts (1p2w) 1011 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- prototypes to [DSF] locations throughout [Complex 0b10]. As these prototypes are valuable for their higher rating and fact that they have been tested and confirmed non-faulty, they are often distributed through the [Garrison] network for added security. 00722_ Acquired 35 matter. 00757_ Dropped Scrap Shield Fragment. 00758_ Acquired Imp. Salvage Targeting Computer. 00758_ Y-54 Guardian springs to life. 00759_ Destroyed Tractor Beam. 00767_ U-05 Engineer lays Concrete. 00769_ U-05 Engineer destroyed. 00771_ Proton Missile Launcher destroyed. 00776_ U-05 Engineer lays Concrete. 00779_ Rocket Launcher destroyed. 00779_ Imp. Deuterium Engine destroyed. 00780_ U-05 Engineer lays Concrete. 00781_ The unstable cave ceiling collapses. 00781_ U-05 Engineer lays Concrete. 00786_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 01010_ Y-54 Guardian springs to life. 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