Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 01:34:16 Player: Maragas Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1366) 1366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3272 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (16) --- Improved Ion Engine Heat Sink Compact Battery (300) Improved Terrain Scanner Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Shielding > --- WEAPON ----------- Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Compact Battery Improved Terrain Scanner Weapon Cycler Medium Armor Plating Spread Laser Particle Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Katana [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 71 | 6 11 14 40 Power 8 | 1 2 3 2 Engine 7 | 1 2 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 3 1 1 14 Treads 2 | 1 . . 1 Leg 11 | 2 1 1 7 Wheel . | . . . . Hover . | . . . . Flight 6 | . . . 6 Utility 14 | 1 4 5 4 Device 5 | . 4 1 . Storage 5 | 1 . 4 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 30 | 1 4 5 20 Energy Gun 5 | 1 2 . 2 Energy Cannon 6 | . . . 6 Ballistic Gun 10 | . 2 3 5 Ballistic Cannon . | . . . . Launcher 8 | . . 2 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 95 | . 97 97 89 Engine 16 | . 14 20 13 Leg 21 | . 28 22 15 Flight 1 | . . . 5 Device 10 | . 18 12 . Storage 16 | . 8 19 18 Processor 2 | . . . 8 Protection 2 | . . . 7 Energy Gun 3 | . 12 . . Energy Cannon 1 | . . . 5 Ballistic Gun 15 | . 14 20 8 Naked Turns . | . . . . Heaviest Build 58 | 11 16 57 58 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 14 | 1 1 2 14 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 12 | 5 5 13 16 Most Carried 15 | 2 6 14 15 Average Carried 7 | . 3 8 11 Final Capacity 16 | 6 4 16 16 Final Carried 12 | . 4 12 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1376 | 244 217 390 525 Remotely . | . . . . Salvage Created 1496 | . 217 305 974 Parts 68 | . 15 16 37 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 6 6 17 Melee 3 | . . . 3 Guns 15 | . 6 6 3 Cannons 3 | . . . 3 AOE 8 | . . . 8 Classes Destroyed 10 | . 4 2 4 Worker 1 | . . . 1 Builder 4 | . . . 4 Recycler 4 | . . . 4 Operator 2 | . 1 1 . Watcher 3 | . 2 1 . Swarmer 3 | . 3 . . Grunt 18 | . 3 3 12 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 8 | . 2 2 8 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2593 | . 312 124 2157 Core 688 | . 85 40 563 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 66 90 . Volleys Fired 131 | 1 50 22 58 Largest 2 | 1 2 2 2 Hottest 136 | 50 130 65 136 Shots Fired 234 | 1 100 42 91 Gun 176 | 1 100 38 37 Cannon 35 | . . . 35 Launcher 23 | . . 4 19 Special . | . . . . Kinetic 150 | . 78 37 35 Thermal 61 | 1 22 1 37 Explosive 23 | . . 4 19 Electromagnetic . | . . . . Robot Hit Streak 15 | 1 5 15 11 Robot Miss Streak 8 | . 8 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 133 | 1 43 27 62 Core Hits 88 | 1 17 12 58 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3346 | 13 448 430 2455 Guns 1259 | 13 448 386 412 Cannons 516 | . . . 516 Explosions 1351 | . . 44 1307 Melee 220 | . . . 220 Ramming . | . . . . Kinetic 1143 | . 392 372 379 Thermal 659 | 13 56 14 576 Explosive 1324 | . . 44 1280 Electromagnetic . | . . . . Impact . | . . . . Slashing 220 | . . . 220 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles 22 | . . . 22 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 264 | . . . 264 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | 10 414 23 366 Average Temperature 113 | 7 122 9 128 Received Heat Transfer 849 | . 120 54 675 Effects 8 | . 3 . 5 Shutdowns 1 | . . . 1 Energy Bleed 2 | . 2 . . Matter Decay 1 | . . . 1 Short Circuit 3 | . 1 . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1137 | 37 65 15 1020 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 418 | . 256 221 418 Average Influence 75 | . 94 53 103 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 87 | 100 88 97 72 Level 1 11 | . 11 2 25 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 12 10 29 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 7 | . 2 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . . 5 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 3 1 5 Max in Single Turn 3 | . 1 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 9 9 . Successful 14 | . 8 6 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 9 6 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Record 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2907 | 135 634 1217 921 Spaces Moved 1502 | 120 376 666 340 Core 64 | 53 . . 11 Treads 11 | . . . 11 Legs 1372 | 67 376 666 263 Wheels . | . . . . Hover . | . . . . Flight 55 | . . . 55 Fastest Speed 50 | 50 120 120 150 Average Speed 157 | 101 120 167 198 Slowest Speed 940 | 120 150 180 940 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 31 45 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 158 | . . 38 120 Melee . | . . . . Projectile 1 | . . . 1 AOE 157 | . . 38 119 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1792 | 133 457 725 477 Wait 2 | . 1 1 . Move 1499 | 119 375 665 340 Hop . | . . . . Pick Up 51 | 6 13 17 15 Fast Attach . | . . . . Attach 22 | 6 3 4 9 Detach . | . . . . Swap 49 | . 8 10 31 Drop 29 | 1 7 6 15 Fire 131 | 1 50 22 58 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 9) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1128 | -9/Materials | Repaired Imp. Terrain Scanner 1781 | -9/Materials | Discovered new exit (range 15) 1987 | -9/Materials | Entered another Materials area 1987 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -8/Materials | Build established: Scavenger-Mutant 2843 | -8/Materials | Lost 6 parts (2p1n1u2w) 2850 | -8/Materials | Core integrity fell below 50% 2872 | -8/Materials | Garrison activated, responded to threat 2890 | -8/Materials | Core integrity fell below 20% 2908 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Penetrated by Slug. Particle Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#########??????????????????????????? | | ??????????????# " " "?????????????????????????? | | ??????????????# """"" ?????????????????????? | | ??????????????# " """" ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ! ??????????????????????? | | ??????????????# ! =???????????????????????? | | ########+#######+######+########?????????????????? | | u * # #?????????????????? | | * #####?????????????? | | * %[h +% ""????????? | | % %%!*![ ###??????????????? | | |%= %% w u ==%%= # #????????????????? | | ###+######## ## == ####??????????????????? | | # # k @ #?????????????????????? | | | ] # ## g ??????????????????? | | # *%[ # ## === ### #???????????????? | | # *[! # ### === #????##???????????????? | | # = # # === #?????????????????????? | | %* " # #?????????????????????? | | "### #?????????????????????? | | "#? #?????????????????????? | | #### #""" """"##### #?????????????????????? | | # ########???## #?????????????????????? | | ]# #???????????# #?????????????????????? | | # #???????????# #?????????????????????? | | # ##???????????#Y #?????????????????????? | | #????????????# #####??????????????????????? | | #?????????????#???????????????????????????? | | # #?????????????????????????????????????????? | | # ######????????????????????????????????????? | | ##### ### #????????????????????????????????????? | | %*=*] #????????????????????????????????????? | | ######### #????????????????????????????????????? | | #???????##+######????????????????????????????????? | | #????????# *#????????????????????????????????? | | #????????# [ #????????????????????????????????? | | #####????# [! #????????????????????????????????? | | **#????# ! #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Oops Part-time Mechanic Risk Taker Shopping List Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed LobotomyDimensionalMatter Manual? 0 Play Time 00:38:35 Cumulative 1.2 hours Start 2020.04.16 @ 00:57:52 End 2020.04.16 @ 01:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc7e1c9b-94d9-40fc-b435-b2b091b9f3a9