Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 16:48:00 Player: Dytto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 2970 Bonus ------- Follower Combat Kills 91 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 100/100 System Corruption 32% Temperature Cool (27) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Experimental Sensor Array Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg Airjet > --- UTILITY ---------- Medium Battery Advanced Targeting Computer Recoil Stabilizer Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Flail > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Experimental Sensor Array Medium Armor Plating Heavy Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Medium Battery Device Seismic Detector Storage Medium Battery Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 38 | 4 4 5 11 12 2 Power 8 | 1 . 2 2 2 1 Engine 6 | 1 . 1 2 1 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 2 2 6 . Treads . | . . . . . . Leg 11 | 2 . 2 2 5 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 8 | . 2 . 3 3 . Device 3 | . 1 . 1 1 . Storage 1 | . 1 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 10 | 1 2 1 4 1 1 Energy Gun 4 | 1 1 . 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 4 . 4 12 Power 4 | . . 1 . 1 2 Propulsion 7 | . . 2 . 2 3 Utility 5 | . . . . 1 4 Weapon 4 | . . 1 . . 3 Highest Loss Streak 11 | . . 2 . 4 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 81 | . 89 70 97 89 71 Engine 7 | . 14 1 14 9 11 Core 8 | . . 12 7 5 3 Leg 24 | . 28 25 21 25 15 Device 5 | . 9 2 7 5 6 Storage 11 | . 9 14 11 9 5 Processor 1 | . . . 2 9 5 Protection 3 | . . . 9 7 6 Energy Gun 3 | . 13 2 1 . 1 Energy Cannon 1 | . . . 4 . . Ballistic Gun 5 | . . 11 . . . Ballistic Cannon 3 | . . . 10 9 5 Launcher 1 | . 13 . . . . Impact Weapon 2 | . . . 4 8 9 Naked Turns 3 | . . . . . 3 Heaviest Build 28 | 7 13 10 23 28 28 Greatest Support 39 | 20 20 20 26 39 35 Greatest Overweight (x) 8 | . . 2 1 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 2 5 5 5 5 Average Carried 4 | . 1 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 5 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 565 | 221 39 51 . 200 54 Remotely . | . . . . . . Salvage Created 543 | . 17 60 92 241 133 Parts 31 | . 7 2 3 14 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 20 | . 6 1 2 8 3 Melee 1 | . . . . . 1 Guns 1 | . . 1 . . . Cannons 12 | . . . 2 8 2 AOE 6 | . 6 . . . . Classes Destroyed 4 | . 1 1 1 . 1 Swarmer 9 | . 6 . . 3 . Grunt 6 | . . 1 1 4 . Brawler 2 | . . . . . 2 Sentry 3 | . . . 1 1 1 Best Kill Streak 6 | . 6 1 2 4 1 Combat Bots Only 6 | . 6 1 2 4 1 Max Kills in Single Turn 3 | . 3 1 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 2484 | . 229 317 116 658 1164 Core 719 | . 44 94 26 101 454 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 44 93 . . Volleys Fired 67 | . 3 24 3 28 9 Largest 2 | . 2 1 2 1 1 Hottest 99 | . 80 50 99 39 69 Shots Fired 71 | . 4 24 6 28 9 Gun 26 | . 1 24 . . 1 Cannon 42 | . . . 6 28 8 Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 39 | . . . 3 28 8 Thermal 29 | . 1 24 3 . 1 Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 2 6 3 3 2 Robot Miss Streak 6 | . 2 6 2 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 2 13 3 14 15 Core Hits 26 | . 5 3 3 12 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 . 1 . Burn 3 | . . 3 . . . Blast 1 | . . . . 1 . Melee Attacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1551 | . 489 189 58 333 482 Guns 194 | . 12 164 . . 18 Cannons 520 | . . . 58 333 129 Explosions 477 | . 477 . . . . Melee 317 | . . . . . 317 Ramming 43 | . . 25 . . 18 Kinetic 485 | . . . 23 333 129 Thermal 229 | . 12 164 35 . 18 Explosive 477 | . 477 . . . . Electromagnetic . | . . . . . . Impact 317 | . . . . . 317 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 32 | . . . . . 32 Average Corruption 17 | . . . . . 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 20 | . 20 . . . . Projectiles . | . . . . . . Explosions 20 | . 20 . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 158 | . 148 2 . . 8 Shots 4 | . 4 . . . . Rammed 8 | . . 5 . . 3 Targets Rammed 14 | . . 11 . . 3 Kicked 6 | . . 6 . . . Crushed . | . . . . . . Highest Temperature 141 | . 18 82 99 23 141 Average Temperature 26 | . 10 30 45 5 34 Received Heat Transfer 726 | . 21 168 24 279 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 851 | . 37 703 74 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 242 | . 219 113 123 242 202 Initial 157 | . . 85 . 26 157 Average 47 | . 34 26 32 139 166 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 94 | 100 96 100 100 59 94 Level 1 5 | . 3 . . 40 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 9 3 7 13 7 Peak Tracking Total 7 | . 7 2 4 4 7 Tactical Retreats 4 | . 1 1 . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 5 | . 1 . 2 2 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 1 . 4 5 . Successful 7 | . . . 2 5 . Failed 3 | . 1 . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 2 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 2 4 . Insert Component 3 | . . . 1 2 . Analyze 3 | . . . 1 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 1 2 . Part Schematics Acquired 3 | . . . 1 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 8 . Highest-Rated Ally 16 | . . 16 16 8 . Total Orders 6 | . . 3 3 . . ROAM 2 | . . . 2 . . FOLLOW 1 | . . 1 . . . AID 3 | . . 2 1 . . Ally Attacks 46 | . . 1 44 1 . Total Damage 430 | . . 17 402 11 . Kills 5 | . . 1 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 3132 | 67 352 1466 752 390 105 Spaces Moved 1675 | 53 221 680 461 230 30 Core 30 | 4 . 25 . 1 . Treads . | . . . . . . Legs 1645 | 49 221 655 461 229 30 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 110 90 Average Speed 121 | 114 120 121 120 119 178 Slowest Speed 450 | 120 120 150 190 450 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 40 84 39 15 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . 36 . 1 3 . Melee . | . . . . . . Projectile 4 | . . . 1 3 . AOE 36 | . 36 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 2676 | 57 303 1294 653 315 54 Wait 847 | . 74 569 169 35 . Move 1670 | 52 220 679 460 229 30 Hop . | . . . . . . Pick Up 10 | 1 1 3 2 3 . Fast Attach 29 | 4 3 3 7 11 1 Attach 8 | . 1 1 4 1 1 Detach 6 | . 1 1 3 1 . Swap 1 | . . 1 . . . Drop 15 | . . 2 5 7 1 Fire 67 | . 3 24 3 28 9 Melee 9 | . . . . . 9 Ram 8 | . . 5 . . 3 Kick 6 | . . 6 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 6) 230 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 420 | -10/Materials | Entered Mines 490 | -10/Mines | Core integrity fell below 50% 584 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 646 | -10/Mines | Found a hidden stash of uninstalled traps 1327 | -10/Mines | Discovered new exit (range 11) 1570 | -10/Mines | Discovered new exit (range 6) 1802 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1805 | -10/Mines | Found Prototype Device 1886 | -10/Mines | Entered Materials 1886 | -9/Materials | Accompanied by 3 allies 1886 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2387 | -9/Materials | Discovered new exit (range 10) 2638 | -9/Materials | Entered another Materials area 2638 | -8/Materials | Accompanied by 1 ally 2638 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -8/Materials | Lost 4 parts (1p2n1u) 3010 | -8/Materials | Identified exit to Garrison 3028 | -8/Materials | Entered Garrison 3105 | -8/Garrison | System corruption reached 10% 3113 | -8/Garrison | Core integrity fell below 50% 3131 | -8/Garrison | Core integrity fell below 20% 3131 | -8/Garrison | System corruption reached 30% 3133 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03104_ System corrupted by crushing effect (+5). 03104_ Lgt. Ion Engine destroyed. 03104_ System corrupted by crushing effect (+5). 03105_ Aluminum Leg destroyed. 03105_ System corrupted by crushing effect (+4). 03114_ Knocked back. 03123_ System corrupted: Component data lost. 03127_ Critical hit (Smash). 03127_ VSS Leg destroyed. 03127_ Imp. Ion Engine destroyed. 03127_ Hvy. Laser destroyed. 03127_ System corrupted by crushing effect (+4). 03127_ System corrupted by crushing effect (+1). 03127_ B-36 Bruiser destroyed. 03130_ Great Maul destroyed. 03130_ System corrupted by crushing effect (+2). 03130_ Slammed into B-36 Bruiser. 03132_ Slammed into G-47 Trooper. 03132_ Destabilizing: System corrupted (+2). 03133_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????#####???????? | | ????????????????????????????# #???????? | | ?????############++++######## #???????? | | ???? ^%/%! #???????? | | ???? ^ *g gb % * #???????? | | ???? @b #???????? | | ???????????## ################ ##???????? | | ?????????????????????????????###????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonIntegrityTorch Manual? 0 Play Time 00:20:07 Cumulative 23.8 hours Start 2023.04.29 @ 16:27:34 End 2023.04.29 @ 16:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 51 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df48769a-67e5-4eb8-b670-38326cc90bdc