Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 17:42:15 Player: Hechtic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1040) 1040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2465 Bonus ------- None Cogmind --------- Core Integrity 140/400 Matter 204/300 Energy 265/265 System Corruption 2% Temperature Cool (127) Movement Rolling (100) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Slug Cannon > --- INVENTORY (16) --- Ion Engine Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Large Storage Unit Advanced Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Melee Analysis Suite Launcher Guidance Computer Propulsion Shielding Light Armor Plating Improved EM Shotgun Light Assault Rifle Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Storage Unit Large Storage Unit Advanced Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Launcher Guidance Computer Propulsion Shielding Light Armor Plating Light Armor Plating Improved EM Shotgun Light Assault Rifle Assault Cannon Mace [Rating: 24] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 50 | 6 11 14 19 Power 7 | 1 1 3 2 Engine 6 | 1 1 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 4 2 10 Treads 5 | . . . 5 Leg 8 | 2 4 2 . Wheel 2 | . . . 2 Hover . | . . . . Flight 3 | . . . 3 Utility 4 | 1 2 . 1 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 4 9 6 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 10 | 1 3 5 1 Ballistic Cannon 6 | . . 1 5 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 6 6 Power 2 | . . 1 1 Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 7 | . 1 5 1 Highest Loss Streak 4 | . 1 4 4 Average Slot Usage (%) 93 | . 86 99 91 Engine 11 | . 14 13 7 Core 1 | . . . 3 Treads 3 | . . . 9 Leg 18 | . 27 28 3 Flight 4 | . . . 13 Storage 23 | . 16 28 22 Processor 4 | . . . 11 Energy Gun 3 | . 11 3 . Ballistic Gun 10 | . 16 15 1 Ballistic Cannon 10 | . . 8 18 Naked Turns . | . . . . Heaviest Build 51 | 12 42 45 51 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 7 | 1 2 2 7 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 7 16 16 Most Carried 16 | 4 10 16 16 Average Carried 13 | 2 5 14 15 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 4 10 16 16 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1437 | 263 155 234 785 Remotely . | . . . . Salvage Created 1305 | 85 254 285 681 Parts 102 | 1 24 25 52 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 41 | . 9 10 22 Guns 17 | . 9 8 . Cannons 24 | . . 2 22 Classes Destroyed 10 | 1 2 3 4 Worker 6 | . . 1 5 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 3 | 1 . . 2 Carrier 1 | . . . 1 Swarmer 24 | . 6 4 14 Grunt 10 | . 3 2 5 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Demolisher 2 | . . 2 . Best Kill Streak 5 | 1 3 3 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2471 | . 456 828 1187 Core 432 | . 63 109 260 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 31 . Volleys Fired 139 | 3 31 34 71 Largest 2 | 2 2 2 2 Hottest 92 | 60 60 79 92 Shots Fired 260 | 6 61 57 136 Gun 116 | 6 61 47 2 Cannon 144 | . . 10 134 Launcher . | . . . . Special . | . . . . Kinetic 224 | 3 42 43 136 Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic 30 | 3 19 8 . Robot Hit Streak 10 | 2 5 8 10 Robot Miss Streak 11 | 1 3 4 11 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 123 | 4 34 28 57 Core Hits 70 | 2 14 18 36 Critical Hits 7 | . . 2 5 Critical Kills 4 | . . 1 3 Critical Parts Destroyed 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2711 | 51 395 415 1850 Guns 694 | 51 395 231 17 Cannons 2017 | . . 184 1833 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2446 | 10 264 322 1850 Thermal 29 | . . 29 . Explosive . | . . . . Electromagnetic 236 | 41 131 64 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles 32 | . . . 32 Explosions . | . . . . Melee . | . . . . Knockbacks 20 | . . 2 18 Impact . | . . . . Kinetic 18 | . . 2 16 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 427 | 40 60 135 427 Average Temperature 70 | 19 24 36 94 Received Heat Transfer 390 | . 144 105 141 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 305 | 5 238 125 305 Average Influence 83 | . 106 25 148 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 85 100 75 Level 1 11 | . 14 . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 17 13 33 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3106 | 73 537 1358 1138 Spaces Moved 1476 | 43 322 688 423 Core 1 | 1 . . . Treads 182 | . . . 182 Legs 1129 | 42 322 688 77 Wheels 3 | . . . 3 Hover . | . . . . Flight 161 | . . . 161 Fastest Speed 50 | 50 120 150 100 Average Speed 170 | 119 128 174 201 Slowest Speed 620 | 150 180 180 620 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 45 | 4 55 100 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 5 24 Melee . | . . . . Projectile 29 | . . 5 24 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1808 | 56 389 791 572 Wait 82 | 1 14 35 32 Move 1473 | 42 321 687 423 Hop . | . . . . Pick Up 32 | 4 6 9 13 Fast Attach 19 | 6 3 2 8 Attach 8 | . 1 4 3 Detach . | . . . . Swap 23 | . 7 8 8 Drop 23 | . 6 3 14 Fire 139 | 3 31 34 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 9 | . . 9 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 6) 370 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Discovered new exit (range 9) 611 | -10/Materials | Entered Mines 853 | -10/Mines | Assembled infested the area 893 | -10/Mines | Met 8R-AWN 923 | -10/Mines | Core integrity fell below 50% 967 | -10/Mines | Lost 4 parts (1p3w) 1009 | -10/Mines | Learned 4 Materials zone layouts 1098 | -10/Mines | Discovered new exit (range 5) 1160 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1296 | -10/Mines | Build established: Scavenger-Mutant 1481 | -10/Mines | Discovered new exit (range 9) 1799 | -10/Mines | Discovered new exit (range 12) 1969 | -10/Mines | Entered Materials 1969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2486 | -9/Materials | Crushed by falling debris 2527 | -9/Materials | Lost 4 parts (1p2n1w) 2776 | -9/Materials | Build established: Mutant 2801 | -9/Materials | Core integrity fell below 50% 2859 | -9/Materials | Discovered new exit (range 12) 2907 | -9/Materials | Identified exit to Mines 3107 | -9/Materials | Self-destructed Last Messages --------------- 03051_ K-01 Serf collects debris. 03051_ Extracted 39 matter. 03055_ Dropped Lgt. Armor Plating. 03056_ Acquired Wheel. 03071_ System corrupted: Heat flow error (+131). 03079_ Dropped Wheel. 03079_ Acquired Wheel. 03084_ Dropped Assault Cannon. 03084_ Acquired Wheel. 03085_ R-06 Scavenger collects Sml. Matter Pod. 03089_ R-06 Scavenger collects Lgt. Ion Engine. 03090_ Machine disabled. 03092_ R-06 Scavenger sends out distress signal. 03098_ G-34 Mercenary destroyed. 03100_ C-30 ARC bursts open, deploying its payload. 03100_ L-31 Rogue unfolds itself. 03100_ G-34 Mercenary unfolds itself. 03101_ Atomic Centrifuge disabled. 03104_ K-01 Serf collects debris. 03105_ R-06 Scavenger collects Aluminum Leg. 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