Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 23:13:05 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (29) 145 Value Destroyed (910) 910 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (9093) 9093 TOTAL SCORE: 18828 Bonus ------- Pacifist 200 Met Zhirov 300 Win 3000 Win Speed 5593 Cogmind --------- Core Integrity 1573/1600 Matter 281/300 Energy 146/150 System Corruption 2% Temperature Cool (8) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Improved Cesium-ion Thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Experimental Cooling System Triangulator Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Cryofiber Web Improved Transmission Jammer Phasing Sabre Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Cooling System Structural Scanner Triangulator Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Transmission Jammer Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Advanced Cryofiber Web Improved Transmission Jammer [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Wheel Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Weapon Phasing Sabre Energy Gun Small Laser Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . 2 . 1 1 . . . . . . . 1 . 1 . Utility 11 | . . . 2 . 2 . 1 . . 2 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 58 | 6 1 . 2 8 5 6 3 . 2 6 . . . 1 6 4 4 4 Power 7 | 1 . . . . . 3 . . . 1 . . . . 1 . . 1 Engine 4 | 1 . . . . . 3 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . 1 . . . . 1 . . . Propulsion 20 | 2 . . . 4 1 2 1 . . 1 . . . 1 4 1 1 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 4 1 2 1 . . 1 . . . 1 4 1 1 2 Utility 24 | 1 1 . 2 3 3 1 2 . 1 3 . . . . 1 3 2 1 Device 11 | . 1 . 2 2 . 1 1 . 1 . . . . . . 2 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 3 . 1 . . 2 . . . . . . 1 1 Hackware 3 | . . . . . . . . . . 1 . . . . 1 1 . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 7 | 2 . . . 1 1 . . . 1 1 . . . . . . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 . . . 1 . . 1 . 1 3 1 . Parts Lost 20 | . . . 1 . . . . 1 . . . . . 10 . 3 3 2 Power 4 | . . . . . . . . 1 . . . . . 2 . . . 1 Propulsion 10 | . . . 1 . . . . . . . . . . 5 . 2 1 1 Utility 5 | . . . . . . . . . . . . . . 3 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 5 | . . . 1 . . . . 1 . . . . . 5 . 3 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 4 6 5 4 4 3 5 5 4 5 5 5 3 3 4 4 4 Power . | . 1 1 . . . . . . . . 1 1 1 1 1 1 2 1 Propulsion 1 | . . . 3 2 3 2 1 1 1 1 2 2 2 . . . . . Utility 1 | . . . . . . . 1 3 3 1 1 1 1 1 1 2 2 2 Weapon 1 | . 2 3 3 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 4 2 1 2 1 . 1 . . . . . . . . 3 Power 2 | . . . 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . . . . . . . 2 Weapon 7 | . . . 3 2 . 1 . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 84 90 90 95 92 82 84 91 89 89 89 72 59 77 71 56 Engine 6 | . 14 14 11 9 7 11 11 5 5 5 5 5 5 . . . . . Reactor 1 | . . . . . . . . . . 4 5 5 5 3 1 4 4 2 Wheel 3 | . 28 28 20 . . . . . . . . . . . . . . . Flight 22 | . . . . 33 30 33 33 29 29 24 21 21 21 18 19 25 18 15 Device 22 | . 11 14 20 27 23 23 26 29 29 25 26 26 26 19 14 18 18 12 Storage 1 | . 14 14 11 6 . . . . . . . . . . . . . . Processor 10 | . . . . 2 19 15 13 11 11 15 15 15 15 13 9 9 9 9 Hackware 3 | . . . . . . . . . . 4 5 5 5 5 4 11 13 12 Energy Gun 3 | . 28 28 22 7 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 5 7 4 . . . . 5 5 5 5 4 2 . . Slashing Weapon 4 | . . . . . 2 6 5 5 7 9 5 5 5 5 4 4 6 4 Peak Build Rating 116 | 6 7 7 10 20 35 49 63 63 68 97 97 97 97 97 100 111 116 112 Average Rating 60 | 4 6 7 8 16 28 43 56 58 61 89 97 97 96 73 77 103 103 95 On Entrance 55 | . 6 7 7 9 20 35 49 63 58 68 97 97 97 97 55 100 101 93 Avg Prop Armor Cover (%) 3 | . . . . 4 5 7 . . . . . . . . 2 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 13 14 14 16 16 15 29 28 28 26 38 37 37 37 37 24 25 27 21 Greatest Support 45 | 20 20 20 20 16 16 27 35 35 35 43 43 43 43 43 42 43 28 45 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 4 4 8 8 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 1 3 4 6 4 4 4 3 5 4 4 5 5 5 3 3 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 4 4 8 4 5 5 5 5 5 5 5 5 5 3 4 5 5 4 Class Distribution -------------------- 41% | Infiltrator-Ninja 14% | Mutant 13% | Hacker-Ninja 6% | Infiltrator-Sprinter 6% | Scout 5% | Scientist-Ninja 4% | Sprinter 4% | Hacker-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Scientist-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Infiltrator-Sprinter | -3/Proximity Caves Infiltrator-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 795 | 194 . . 96 60 . 130 40 . . . 90 . . 35 . . . 150 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1524 | . . . 291 10 . 199 244 68 . 108 . . . 184 . 124 . 296 Parts 61 | . . . 12 1 . 10 8 . . . . . . 9 . 9 . 12 Haulers Intercepted 8 | . . . 2 . . 1 2 . . 1 . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 6 . . . . Prevented 3 | . . . . . . . . . . . 1 . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 11 | . . . 4 . . . . . . . . . . 5 . 2 . . Melee 7 | . . . . . . . . . . . . . . 5 . 2 . . Guns 4 | . . . 4 . . . . . . . . . . . . . . . Classes Destroyed 9 | . . . 3 1 . 2 . . . . . . . 3 . . . . Worker 3 | . . . . . . 2 . . . . . . . . . . . 1 Hauler 8 | . . . 2 . . 1 2 . . 1 . . . . . . . 2 Operator 4 | . . . . 1 . 1 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . 1 1 . . . . . . . . . . 1 Swarmer 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 3 | . . . 3 . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 2 . 2 . . Best Kill Streak 4 | . . . 3 1 . 3 1 . . 1 . . . 2 . 2 . 4 Combat Bots Only 3 | . . . 3 . . . . . . . . . . 2 . 2 . . Max Kills in Single Turn 1 | . . . 1 1 . 1 1 . . 1 . . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 175 | . . . 10 11 6 . 2 6 . 1 . 2 . 47 25 31 18 16 Missed 74 | . . . 3 3 5 . 1 3 . . . 1 . 13 13 17 7 8 Hits 101 | . . . 7 8 1 . 1 3 . 1 . 1 . 34 12 14 11 8 Projectile 101 | . . . 7 8 1 . 1 3 . 1 . 1 . 34 12 14 11 8 Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . 1 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 2273 | . . . 94 94 5 . 23 81 . 43 . 29 . 826 290 318 269 201 Core 576 | . . . 27 38 5 . . . . . . . . 218 145 23 93 27 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . 100 93 93 99 100 . . 100 . . . . 81 . 87 93 98 Volleys Fired 31 | . . . 28 3 . . . . . . . . . . . . . . Largest 2 | . . . 2 2 . . . . . . . . . . . . . . Hottest 90 | . . . 90 90 . . . . . . . . . . . . . . Shots Fired 61 | . . . 56 5 . . . . . . . . . . . . . . Gun 61 | . . . 56 5 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 61 | . . . 56 5 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . . . 13 2 . . . . . . . . . . . . . . Robot Miss Streak 4 | . . . 3 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 96 | . . . 41 2 3 8 12 1 . 5 . . . 13 . 4 . 7 Core Hits 35 | . . . 14 2 . 1 5 . . 1 . . . 5 . 2 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . 2 . . . . Critical Strikes 13 | . . . 3 1 1 1 2 . . 2 . . . 3 . . . . Burn 4 | . . . 3 1 . . . . . . . . . . . . . . Smash 3 | . . . . . . 1 . . . . . . . 2 . . . . Sever 6 | . . . . . 1 . 2 . . 2 . . . 1 . . . . Melee Attacks 135 | . . . . 2 5 13 30 1 . 15 . 2 . 28 2 12 4 21 Impact 25 | . . . . 2 3 6 . . . . . . . 4 1 9 . . Slashing 110 | . . . . . 2 7 30 1 . 15 . 2 . 24 1 3 4 21 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 2 4 2 . . 1 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 1 2 . . . . . . . 4 . . . . Damage Inflicted 3464 | . . . 481 25 202 522 659 66 . 273 . . . 608 . 232 . 396 Guns 506 | . . . 481 25 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 2958 | . . . . . 202 522 659 66 . 273 . . . 608 . 232 . 396 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 506 | . . . 481 25 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 508 | . . . . . 48 127 . . . . . . . 154 . 179 . . Slashing 2450 | . . . . . 154 395 659 66 . 273 . . . 454 . 53 . 396 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . 4 . 3 4 2 Average Corruption 2 | . . . . . . . . . . . . . . 2 . 2 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . 2 . 1 . 1 Message Errors 1 | . . . . . . . . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . . . . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 534 | . . . . . . 255 32 42 . 10 . . . 149 . 43 . 3 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 534 | . . . . . . 255 32 42 . 10 . . . 149 . 43 . 3 Knockbacks 2 | . . . . . . 1 . . . . . . . 1 . . . . Impact 2 | . . . . . . 1 . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . . . 183 5 . 62 346 25 . 8 . 7 . 3 207 104 . . Average Temperature 55 | . . . 72 5 . 23 79 12 . 3 . 4 . 3 79 69 . . Received Heat Transfer 231 | . . . 45 9 . . . 18 . . . 9 . 54 39 12 36 9 Effects 2 | . . . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . 3 . . . . . . . 4 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 1 . . . . . . . . . . . . . . Heat Transferred 1647 | . . . 1511 136 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 1 . Low Security (%) 94 | 100 100 100 100 100 100 100 100 . . 100 . . . . 100 49 33 100 Level 1 5 | . . . . . . . . . . . . . . . . 50 66 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 385 | . 6 . 85 48 26 52 26 . . 47 . . . . 190 385 228 130 Initial 210 | . . . . 16 21 2 8 . . . . . . . 166 101 210 104 Average 55 | . . . 36 25 7 19 4 . . 17 . . . . 162 208 205 109 Influence Increases 1559 | . 6 . 159 82 31 93 119 35 . 111 . . . 135 214 374 24 176 Destroy 0b10 Robot/C 200 | . . . 80 . . . . . . . . . . 80 . 40 . . Destroy 0b10 Robot/NC 100 | . . . 10 5 . 25 25 5 . 5 . . . 5 . . . 20 Destroy Leader 62 | . . . 24 . . 4 6 . . 2 . . . 20 . . . 6 Successful Hack 93 | . 6 . . . . . 24 . . 24 . . . . . . . 39 Disable Machine 120 | . . . . . 15 . 15 . . . . . . . . 75 15 . Destroy Structure 114 | . . . . 2 1 4 34 . . 20 . . . . 4 4 9 36 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . Partial Spotted 210 | . . . 15 30 . . . . . 60 . . . . 30 30 . 45 Lose Combat Pursuer 510 | . . . 30 45 15 60 15 30 . . . . . 30 30 225 . 30 Influence Decreases 1429 | . 6 . 120 73 74 80 130 42 . 66 45 . . 110 59 179 225 220 Entered New Map 408 | . . . . 23 27 3 10 4 . . 18 . . . 9 79 165 70 Time Decay 878 | . 6 . 110 50 47 77 120 35 . 66 27 . . 60 50 70 30 130 Lost Part 143 | . . . 10 . . . . 3 . . . . . 50 . 30 30 20 Squads Dispatched 22 | . . . 1 4 4 2 3 . . 1 . . . . . 2 . 5 Investigation 5 | . . . . 2 1 . . . . . . . . . . . . 2 Extermination 5 | . . . . . . 1 1 . . . . . . . . 1 . 2 Reinforcement 11 | . . . 1 2 2 1 2 . . 1 . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 5 | . . . 2 2 . . . . . 1 . . . . . . . . Communications Jammed 8 | . . . . . . . . . . . . . . 1 7 . . . Distress Signals 7 | . . . . . . . . . . . . . . . 7 . . . Times Spotted 92 | . . . 7 15 3 6 7 2 . 4 . 1 . 9 9 15 5 9 Peak Tracking Total 15 | . . . 3 9 4 4 2 2 . 3 . 1 . 3 7 15 6 4 Tactical Retreats 17 | . . . 2 2 1 1 1 1 . . . . . 2 1 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 2 | . . . . . . 1 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 8 | . . . . . 1 . 1 . . . . . . . . 5 1 . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 36 | . 2 . . 3 5 2 6 1 1 4 1 1 5 . . . . 5 Terminals 23 | . 2 . . 3 4 2 4 . . 3 . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 86 | . 5 . . 7 15 2 12 1 1 10 1 1 18 . . . . 13 Successful 37 | . 1 . . . 5 . 2 1 1 5 1 1 18 . . . . 2 Failed 49 | . 4 . . 7 10 2 10 . . 5 . . . . . . . 11 Catastrophic 17 | . . . . 3 4 2 4 . . 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 42 | . 3 . . 5 5 2 8 . . 7 . . . . . . . 12 Terminals 51 | . 5 . . 7 8 2 8 . . 8 . . . . . . . 13 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 7 . 4 . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . . . . . 1 1 1 3 1 1 18 . . . . 2 Record 6 | . . . . . . . . . . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . 1 1 . 1 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 . 1 . . 2 . . . . . . . . Retrieve Study 8 | . . . . . 5 . 1 . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . 1 2 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 26 | . 2 . . 3 4 2 6 . . 4 . . . . . . . 5 Full Trace Events 6 | . . . . 3 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 5 . 1 . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 2769 | . 82 12 276 108 149 180 437 267 68 192 70 96 39 187 109 140 78 279 Optics 1190 | . . . . . . . . . . 192 70 96 39 187 109 140 78 279 Sensors 2050 | . . . 93 108 149 180 437 267 68 192 70 96 39 4 . . 68 279 Structural 2489 | . 82 12 276 108 149 180 437 267 68 192 70 96 39 187 109 140 77 . Traps 1651 | . . . . 29 149 180 437 267 68 180 70 96 39 136 . . . . Machine Analysis 518 | . . . . . . . . . . 171 70 96 39 142 . . . . Triangulation 1765 | . . . . . . . 240 267 68 192 70 96 39 187 109 140 78 279 Jamming 1766 | . . . . . . 110 437 267 68 192 70 96 38 187 109 140 52 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 2831 | 48 96 12 276 108 149 180 437 267 68 192 70 96 39 187 109 140 78 279 Spaces Moved 5597 | 50 116 15 185 243 441 492 738 355 97 386 232 298 123 341 303 367 145 670 Core 9 | 9 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 357 | 41 116 15 185 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5231 | . . . . 243 441 492 738 355 97 386 232 298 123 341 303 367 145 670 Fastest Speed 21 | 50 80 80 80 26 29 24 21 25 25 25 29 29 29 25 26 25 27 27 Average Speed 30 | 74 80 80 82 26 29 25 21 25 25 26 29 29 29 29 29 26 41 28 Slowest Speed 106 | 80 80 80 95 29 29 99 25 25 25 29 29 29 29 106 34 27 101 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 3 1 5 2 . . 1 . . . . 3 2 . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 29 7 23 30 16 18 28 51 17 12 44 51 59 64 20 63 6 25 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 . . 2 1 . . . . . . Spaces Dug 55 | . . . . 2 1 4 17 . . 10 . 2 . . 2 2 3 12 Terrain Destroyed 55 | . . . . 2 1 4 17 . . 10 . 2 . . 2 2 3 12 Melee 55 | . . . . 2 1 4 17 . . 10 . 2 . . 2 2 3 12 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Total 6396 | 57 118 14 255 275 451 524 962 530 140 451 234 303 124 390 311 384 155 718 Wait 551 | . . . 29 12 . 14 183 175 39 39 3 4 . 23 3 . . 27 Move 5537 | 49 115 14 184 236 438 481 733 354 96 383 231 297 122 340 296 362 144 662 Hop 20 | . . . . 3 1 5 2 . . 1 . . . . 3 2 . 3 Pick Up 29 | 2 2 . 8 3 2 2 5 . 1 2 . . . . 1 1 . . Fast Attach 38 | 6 1 . 2 1 3 1 1 . 1 2 . . 1 1 6 6 3 3 Attach 17 | . . . . 4 . 2 3 . . 4 . . . 2 . . 1 1 Detach 9 | . . . . 1 . 2 1 . . 3 . . . . . . 2 . Swap 11 | . . . . 3 2 3 . . 1 1 . . 1 . . . . . Drop 26 | . . . 4 7 1 4 4 . 2 1 . . . . . 1 1 1 Fire 31 | . . . 28 3 . . . . . . . . . . . . . . Melee 127 | . . . . 2 4 10 30 1 . 15 . 2 . 24 2 12 4 21 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 6) 145 | -10/Materials | Entered Mines 149 | -10/Mines | Discovered new exit (range 11) 157 | -10/Mines | Entered Materials 157 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 419 | -9/Materials | Discovered new exit (range 16) 433 | -9/Materials | Entered another Materials area 433 | -8/Materials | Evolved 2 slots: Propulsion x2 474 | -8/Materials | Discovered new exit (range 4) 538 | -8/Materials | Discovered new exit (range 9) 541 | -8/Materials | Entered Factory 541 | -7/Factory | Evolved 2 slots: Utility x2 656 | -7/Factory | Discovered new exit (range 6) 657 | -7/Factory | Identified exit to Factory 672 | -7/Factory | Garrison activated, responded to threat 690 | -7/Factory | Entered another Factory area 690 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 867 | -6/Factory | Discovered new exit (range 5) 870 | -6/Factory | Identified exit to Factory 870 | -6/Factory | Entered another Factory area 870 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -5/Factory | Build established: Infiltrator-Ninja 1167 | -5/Factory | Identified exit to Upper Caves 1307 | -5/Factory | Entered Upper Caves 1312 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1316 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1397 | -5/Upper Caves | Learned Factory stockpile data 1434 | -5/Upper Caves | Spotted B-75 Beast 1570 | -5/Upper Caves | Discovered new exit (range 13) 1573 | -5/Upper Caves | Identified exit to Upper Caves 1574 | -5/Upper Caves | Entered another Upper Caves area 1582 | -5/Upper Caves | Encountered a Warlord checkpoint 1638 | -5/Upper Caves | Discovered new exit (range 16) 1642 | -5/Upper Caves | Identified exit to Factory 1642 | -5/Upper Caves | Entered Factory 1642 | -4/Factory | Evolved 2 slots: Utility x2 1657 | -4/Factory | Identified exit to Upper Caves 1657 | -4/Factory | Identified exit to Armory 1768 | -4/Factory | Spotted B-86 Titan 1834 | -4/Factory | Entered Upper Caves 1855 | -4/Upper Caves | Learned 8 Research zone layouts 1903 | -4/Upper Caves | Discovered new exit (range 6) 1904 | -4/Upper Caves | Identified exit to Upper Caves 1904 | -4/Upper Caves | Entered another Upper Caves area 1936 | -4/Upper Caves | Learned Research stockpile data 1948 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1985 | -4/Upper Caves | Learned location of 1 exit from Research 1997 | -4/Upper Caves | Discovered new exit (range 8) 1999 | -4/Upper Caves | Identified exit to Zhirov 2000 | -4/Upper Caves | Entered Zhirov 2000 | -4/Zhirov | Discovered new exit (range 3) 2006 | -4/Zhirov | Met Zhirov 2011 | -4/Zhirov | Learned location of Quarantine (-2) 2011 | -4/Zhirov | Learned location of Testing (-3) 2011 | -4/Zhirov | Learned location of Command (-1) 2016 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2021 | -4/Zhirov | Found Alien Artifact 2021 | -4/Zhirov | Identified Integrated Reactor 2021 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2039 | -4/Zhirov | Identified exit to Proximity Caves 2039 | -4/Zhirov | Entered Proximity Caves 2041 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2096 | -3/Proximity Caves | Lost 5 parts (1p3n1u) 2157 | -3/Proximity Caves | Spotter reported a threat 2222 | -3/Proximity Caves | Discovered new exit (range 12) 2224 | -3/Proximity Caves | Lost 5 parts (1p2n2u) 2225 | -3/Proximity Caves | Identified exit to Research 2226 | -3/Proximity Caves | Entered Research 2226 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2227 | -3/Research | Identified exit to Research 2228 | -3/Research | Identified exit to Testing 2323 | -3/Research | Discovered exit to Testing (range 22) 2335 | -3/Research | Entered Testing 2403 | -3/Testing | Found Prototype Hackware 2403 | -3/Testing | Identified Ghost Barrier 2447 | -3/Testing | Lost 3 parts (2n1w) 2468 | -3/Testing | Found Prototype Device 2468 | -3/Testing | Identified Exp. Hardlight Generator 2473 | -3/Testing | Discovered exit to Research (range 11) 2475 | -3/Testing | Entered Research 2475 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2517 | -2/Research | Discovered new exit (range 15) 2552 | -2/Research | Identified exit to Access 2553 | -2/Research | Entered Access 2553 | -1/Access | Evolved 2 slots: Utility x2 2583 | -1/Access | Lost 3 parts (1n2u) 2760 | -1/Access | Identified exit to Surface 2760 | -1/Access | Spotted B-99 Colossus 2775 | -1/Access | Build established: Hacker-Ninja 2832 | *** | Escaped! Last Messages --------------- 02735_ Connecting with Terminal... 02736_ Wave Collapse Detector explodes. 02736_ P-80 Master destroyed. 02747_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6Q. 02749_ System corrupted: Matter fused (-9). 02758_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02760_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (123,241) Map updated. 02763_ O-32 Director uses terminal to summon reinforcements. 02763_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 02763_ O-32 Director locks terminal. 02830_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02831_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # #??????????????????????????# #????????? | | # !! #??????????????????????????# #????????? | | # !! #??????????????????????????# #????????? | | # !! #???#+#????????############# #??####### | | # #???# #???#????# # #? | | # ##### ##### #?# # #? | | + + ### # # | | # ##### ##### + # # | | # #####+#####+###" + + ![ | | # # # # # ! | | # # + # # | | ########### ############# #? | | #?????????# #???????????# #?######## | | ??????????# """""" #???????????# #????????? | | ??????????# """""" #???????????# #????????? | | ??????????# """""" ##??????????# #????????? | | ??????????# """""" "#??????????# #????????? | | ??????????# """""" ##??????????# #????????? | | ??????????###############"#??????????# #????????? | | ?????????????????????????##??###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Evasion (%) 65 Melee Accuracy 5 Core Analysis 9 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Hammer | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Ion Engine | -7/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRagnarokMaul Manual? 0 Play Time 00:47:07 Cumulative 274.4 hours Start 2026.09.11 @ 22:29:08 End 2026.09.11 @ 23:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 325 Adventurer 15 Explorer 148 Win Type 0 Total 33 Types 32/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0f3a5a4-de5d-4cb0-9109-ff3ca6f4b0c2