Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 13:59:27 // Halloween2020/ForbiddenLore Player: OctarineSorcerer Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1029) 1029 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 6413 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 397 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -204 Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Transport Network Coupler Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Power Amplifier Advanced Cooling System Recoil Nullifier High-powered Shock Rifle Barrage Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Transport Network Coupler Improved Core Analyzer > --- WEAPON ----------- Variable Charge Gun Coil Gun Guided EMP Blaster > --- INVENTORY -------- Light Angular Momentum Engine Power Amplifier Advanced Cooling System Recoil Nullifier High-powered Shock Rifle High-powered Shock Rifle Barrage Gun Coil Gun Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Transport Network Coupler Device ECM Suite Storage Medium Storage Unit Processor Transport Network Coupler Weapon Slug Cannon Energy Gun High-powered Shock Rifle Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Slots Evolved 10 | . . 2 . . . 6 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . . 3 . . Utility 4 | . . 2 . . . . 2 . Weapon 2 | . . . . . . 2 . . Parts Attached 63 | 6 6 11 2 4 1 19 7 7 Power 9 | 1 1 2 . . . 3 . 2 Engine 8 | 1 1 2 . . . 2 . 2 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 . 1 . 7 . . Treads 3 | . . . . . . 3 . . Leg 7 | 2 . 2 . . . 3 . . Wheel 1 | . . . . 1 . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 12 | 1 3 2 . 1 1 1 3 . Device 3 | . 1 . . . . . 2 . Storage 4 | 1 2 . . . . 1 . . Processor 5 | . . 2 . 1 1 . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 5 2 2 . 8 4 5 Energy Gun 11 | 2 1 3 . . . 2 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . 1 . . . 4 1 1 Ballistic Cannon 4 | . . . . 2 . 1 1 . Launcher 8 | . 1 1 2 . . 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 1 1 Parts Lost 26 | . . 2 . . . 8 . 16 Power 5 | . . . . . . 2 . 3 Propulsion 6 | . . . . . . 2 . 4 Utility 3 | . . . . . . . . 3 Weapon 12 | . . 2 . . . 4 . 6 Highest Loss Streak 16 | . . 2 . . . 6 . 16 Average Slot Usage (%) 88 | . 97 98 100 93 88 76 96 67 Engine 9 | . 14 11 11 11 11 6 5 3 Core 1 | . . . . . . 3 5 2 Treads 2 | . . . . . . 6 11 6 Leg 10 | . 28 22 22 9 . 3 11 7 Wheel 3 | . . . . 6 11 2 . . Device 4 | . 12 11 11 3 . . 10 8 Storage 9 | . 14 11 11 11 11 6 5 5 Processor 21 | . . 22 22 29 33 20 17 15 Energy Gun 6 | . 23 19 . . . 1 10 6 Ballistic Gun 3 | . . . 2 . . 8 5 6 Ballistic Cannon 10 | . . . . 19 22 9 4 . Launcher 2 | . 3 . 19 2 . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 13 19 20 20 30 29 72 72 69 Greatest Support 47 | 20 20 20 20 28 28 40 47 47 Greatest Overweight (x) 16 | . . 1 . 2 1 16 2 1 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 12 | 6 8 8 8 8 8 12 12 12 Average Capacity 8 | 5 6 8 8 8 8 10 12 12 Most Carried 12 | 2 8 8 7 8 8 11 12 12 Average Carried 7 | . 5 7 6 7 7 7 10 9 Final Capacity 12 | 6 8 8 8 8 8 12 12 12 Final Carried 12 | 2 8 6 7 8 7 11 12 6 Class Distribution -------------------- 26% | Derelict-Mutant 22% | Mutant 17% | Scavenger-Skirmisher 16% | Scavenger-Mutant 11% | Derelict-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Matter Collected 1161 | 260 54 122 . 50 10 665 . . Remotely . | . . . . . . . . . Salvage Created 1202 | . 147 311 . . . 611 . 133 Parts 76 | . 15 22 . . . 31 . 8 Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Combat Hostiles Destroyed 27 | . 4 8 . . . 10 . 5 Guns 19 | . 4 8 . . . 2 . 5 Cannons 7 | . . . . . . 7 . . AOE 1 | . . . . . . 1 . . Classes Destroyed 11 | . 4 1 . . . 6 . . Worker 2 | . . . . . . 2 . . Builder 3 | . 1 1 . . . 1 . . Hauler 2 | . 1 1 . . . . . . Operator 1 | . . . . . . 1 . . Swarmer 11 | . 3 3 . . . . . 5 Grunt 9 | . 1 4 . . . 4 . . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . 1 . . . 2 . . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | . 3 5 . . . 4 . 5 Combat Bots Only 5 | . 3 3 . . . 3 . 5 Max Kills in Single Turn 2 | . 2 1 . . . 1 . 2 Gunslinging 1 | . 1 . . . . . . 1 Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Damage Taken 5069 | . 128 506 . . . 1668 . 2767 Core 1408 | . . 178 . . . 216 . 1014 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 100 . . . 55 74 . . Volleys Fired 83 | . 8 27 . . . 32 . 16 Largest 4 | . 2 2 . . . 4 . 4 Hottest 195 | . 90 130 . . . 186 . 195 Shots Fired 221 | . 15 50 . . . 110 . 46 Gun 158 | . 14 50 . . . 50 . 44 Cannon 57 | . . . . . . 57 . . Launcher 6 | . 1 . . . . 3 . 2 Special . | . . . . . . . . . Kinetic 121 | . . 2 . . . 98 . 21 Thermal 72 | . 8 48 . . . 4 . 12 Explosive 1 | . 1 . . . . . . . Electromagnetic 27 | . 6 . . . . 8 . 13 Robot Hit Streak 10 | . 5 6 . . . 5 . 10 Robot Miss Streak 6 | . 3 2 . . . 6 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 3 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 112 | . 8 33 . . . 38 . 33 Core Hits 61 | . 8 15 . . . 24 . 14 Critical Hits 8 | . . . . . . 7 . 1 Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 4 | . . . . . . 3 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2727 | . 171 545 . . . 1341 . 670 Guns 1597 | . 112 545 . . . 333 . 607 Cannons 911 | . . . . . . 911 . . Explosions 197 | . 59 . . . . 95 . 43 Melee . | . . . . . . . . . Ramming 22 | . . . . . . 2 . 20 Kinetic 1554 | . . 23 . . . 1177 . 354 Thermal 791 | . 63 522 . . . 44 . 162 Explosive 59 | . 59 . . . . . . . Electromagnetic 301 | . 49 . . . . 118 . 134 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Effects 3 | . . . . . . 3 . . Message Errors 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . 2 . . Projectiles 2 | . . . . . . 2 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . 9 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 8 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 15 | . 9 . . . . . . 6 Shots 1 | . 1 . . . . . . . Rammed 14 | . . . . . . 1 . 13 Targets Rammed 14 | . . . . . . 1 . 13 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 522 | . 120 522 . . . 493 . 372 Average Temperature 151 | . 45 180 . . . 154 . 128 Received Heat Transfer 939 | . 12 147 . . . 411 . 369 Effects 16 | . . 6 . . . 8 . 2 Shutdowns 2 | . . 1 . . . . . 1 Energy Bleed 2 | . . 1 . . . 1 . . Interference 2 | . . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 4 | . . 1 . . . 2 . 1 Damage (minor) 2 | . . . . . . 2 . . Damage (major) 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1839 | . 185 1295 . . . 100 . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Peak Influence 493 | . 113 290 46 . . 493 197 217 Initial 197 | . . 14 46 . . . 197 137 Average 175 | . 52 144 46 . . 273 197 135 Maximum Alert Level 2 | . . 1 . . . 2 . 1 Low Security (%) 65 | 100 100 74 100 . . 26 100 94 Level 1 25 | . . 25 . . . 51 . 5 Level 2 9 | . . . . . . 21 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 2 . . . 6 . . Investigation 4 | . 2 1 . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 1 1 . . . 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Distress Signals 4 | . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 7 15 . . . 29 . 18 Peak Tracking Total 11 | . 3 4 . . . 6 . 11 Tactical Retreats 7 | . 1 2 . . . 2 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Machines Disabled 3 | . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Machines Accessed 8 | . 4 3 . . . . 1 . Terminals 6 | . 3 3 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 25 | . 11 12 . . . . 2 . Successful 14 | . 8 5 . . . . 1 . Failed 11 | . 3 7 . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . 2 . . . 2 . . Terminals 17 | . 5 12 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 6 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 8 | . 3 5 . . . . . . Record 3 | . 1 2 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Alert Level 2 | . 1 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . . Scan Component 3 | . 3 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 4 3 . . . . 1 . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 58 | . 58 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 3 3 . . Highest-Rated Group 151 | . . . . 151 113 113 . . Highest-Rated Ally 38 | . . . . 38 38 38 . . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . . . . 46 . . Total Damage 2100 | . . . . . . 2100 . . Kills 18 | . . . . . . 18 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Turns Passed 4419 | 78 495 432 141 1175 525 1121 265 187 Spaces Moved 3130 | 61 379 281 114 946 475 661 165 48 Core 9 | 8 . . . . . 1 . . Treads 81 | . . . . . . 81 . . Legs 1606 | 53 379 281 114 355 . 211 165 48 Wheels 1434 | . . . . 591 475 368 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 110 150 150 Average Speed 126 | 110 120 120 120 120 110 147 150 150 Slowest Speed 850 | 120 120 150 120 180 110 850 180 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 55 20 32 85 71 19 4 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . 3 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 27 | . 4 . . . . 22 . 1 Melee . | . . . . . . . . . Projectile 19 | . . . . . . 18 . 1 AOE 8 | . 4 . . . . 4 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Gar Total 3374 | 68 402 326 117 979 478 733 183 88 Wait 16 | . . . 1 14 . 1 . . Move 3122 | 60 378 280 113 945 474 660 164 48 Hop . | . . . . . . . . . Pick Up 41 | 2 7 2 1 7 1 14 7 . Fast Attach 23 | 6 4 2 . 2 . 8 1 . Attach 23 | . . 5 . . 1 8 3 6 Detach 7 | . 1 1 . . 1 1 1 2 Swap 17 | . 2 4 2 2 . 3 3 1 Drop 28 | . 2 5 . 9 1 5 4 2 Fire 83 | . 8 27 . . . 32 . 16 Melee . | . . . . . . . . . Ram 12 | . . . . . . . . 12 Kick 1 | . . . . . . . . 1 Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Repaired Visual Processing Unit? 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Med. Laser 548 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Entered Mines 1024 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1093 | -9/Mines | Discovered new exit (range 6) 1134 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1147 | -9/Mines | Entered Zion 1229 | -7/Zion | Build established: Scavenger-Mutant 1513 | -7/Zion | Learned location of 1 exit from Factory 1749 | -7/Zion | Imprinted 1751 | -7/Zion | Declared Zion's savior 1962 | -7/Zion | Build established: Derelict-Mutant 2190 | -7/Zion | Found Relay Coupler [Programmer] 2281 | -7/Zion | Discovered new exit (range 18) 2301 | -7/Zion | Identified exit to Proximity Caves 2322 | -7/Zion | Entered Proximity Caves 2322 | -6/Proximity Caves | Accompanied by 3 allies 2469 | -6/Proximity Caves | Learned Factory garrison access intel 2695 | -6/Proximity Caves | Learned Factory trap positions 2794 | -6/Proximity Caves | Discovered new exit (range 21) 2819 | -6/Proximity Caves | Identified exit to Factory 2847 | -6/Proximity Caves | Entered Factory 2847 | -6/Factory | Accompanied by 3 allies 2847 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Weapon x2 2848 | -6/Factory | Identified exit to Factory 2849 | -6/Factory | Loaded intel: 95 trap records 2850 | -6/Factory | Loaded intel: 4 garrison access locations 3141 | -6/Factory | Build established: Derelict-Skirmisher 3413 | -6/Factory | Lost 6 parts (2n4w) 3661 | -6/Factory | Build established: Scavenger-Skirmisher 3883 | -6/Factory | Spotted B-75 Beast 3959 | -6/Factory | Discovered exit to Factory (range 5) 3968 | -6/Factory | Entered another Factory area 3968 | -5/Factory | Evolved 2 slots: Utility x2 4222 | -5/Factory | Identified exit to Garrison 4233 | -5/Factory | Entered Garrison 4290 | -5/Garrison | Spotted B-75 Beast 4300 | -5/Garrison | Triggered checkpoint 4342 | -5/Garrison | Triggered checkpoint 4387 | -5/Garrison | Core integrity fell below 50% 4410 | -5/Garrison | Core integrity fell below 20% 4414 | -5/Garrison | Lost 16 parts (3p4n3u6w) 4420 | -5/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04361_ Coil Gun destroyed. 04361_ Imp. Heat Sink destroyed. 04363_ Lgt. Angular Momentum Engine destroyed. 04364_ Gui. EMP Blaster destroyed. 04364_ Slammed into S-27 Virus. 04366_ Carbon-fiber Leg destroyed. 04366_ Slammed into S-27 Virus. 04370_ Enh. Optical Array destroyed. 04370_ Slammed into S-27 Virus. 04370_ Destabilizing: System interference. 04370_ Gravity Neutralizing Apparatus temporarily disabled. 04370_ Transport Network Coupler temporarily disabled. 04370_ Imp. Core Analyzer temporarily disabled. 04376_ Slammed into S-27 Virus. 04383_ Gravity Neutralizing Apparatus destroyed. 04387_ Slammed into S-27 Virus. 04398_ Slammed into G-50 Soldier. 04403_ Slammed into G-67 Veteran. 04409_ Slammed into G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????### #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #????????????????#??????????????????????? | | ??????# ################ #######????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????############## ######## #????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #?????????#????????????????? | | ???????????????????# #???????? #????????????????? | | ???????????????????# #???????? #????????????????? | | ???????????????????# #??????? #??? #??????????? | | ???????????????????# #??????# ## ## ##?????? | | ???????????????????# #######% #?????? | | ???????????????????# ==%== #?????? | | ???????????????????# [!=*= #?????? | | ???????????????????###"###""%% %## ## #?????? | | ?????????????????????# #???## = # #??????????? | | ?????????????????????#s#### g ????????? | | ?????????????????????#sgg@g ????????? | | ?????????????????????###### ??????? | | ????????????????????????????? "?????? | | ??????????????????????????????? ## ## #?????? | | ?????????????????????????????????? #?? #?????? | | ??????????????????????????????????? ??? ????? | | ???????????????????????????????????? ???? ???? | | ????????????????????????????????????? ??????? | | ?????????????????????????????????????"## #??????? | | ????????????????????????????????????????? #??????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Evasion (%) 40 Core Analysis 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot I'm Back, Baby! Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Risk Taker Robot Respite Serviceable Loadout Shopping List The One Tourist Challenges ------------ None Game ------ Seed ReclamationGravmagCleaver Manual? 0 Play Time 01:15:43 Cumulative 13.6 hours Start 2020.11.16 @ 22:52:26 End 2020.11.17 @ 13:59:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 515ad002-e470-4bc4-9039-78a623c6386e