Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 22:56:54 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (651) 651 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2140 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 260/400 Matter 280/300 Energy 211/265 System Corruption 0% Temperature Danger (461) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Beamcaster > --- INVENTORY (15) --- Ion Engine Light Treads Improved Treads Carbon-fiber Leg Wheel Improved Heat Sink Large Storage Unit Sensor Array Improved Terrain Scanner Hardened Heavy Armor Plating Improved EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scan Processor Weapon Cycler > --- WEAPON ----------- Heavy Laser Beamcaster > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Carbon-fiber Leg Wheel Improved Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating Hardened Heavy Armor Plating Improved EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 42 | 6 10 4 19 3 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 2 2 . Treads 3 | 1 2 . . . Leg 4 | . . 2 2 . Wheel 2 | 1 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 4 . 13 2 Device 10 | . 3 . 6 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . . 5 1 Artifact . | . . . . . Weapon 8 | 2 2 1 2 1 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 1 1 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 99 98 100 Engine 13 | . 14 13 11 11 Treads 7 | . 14 5 . . Leg 12 | . . 16 21 22 Wheel 7 | . 14 5 . . Device 15 | . 12 14 18 21 Storage 13 | . 14 14 11 11 Processor 2 | . . . 11 11 Energy Gun 5 | . . . 18 22 Ballistic Gun 21 | . 28 28 3 . Naked Turns . | . . . . . Heaviest Build 39 | 14 30 30 39 38 Greatest Support 40 | 16 20 40 40 35 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 4 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1101 | 229 413 210 249 . Remotely . | . . . . . Salvage Created 1033 | . 391 109 521 12 Parts 73 | . 39 7 27 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 3 | . 3 . . . Retrieved Matter 34 | . 34 . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 22 | . 10 5 6 1 Guns 22 | . 10 5 6 1 Classes Destroyed 8 | . 5 . 2 1 Tunneler 1 | . 1 . . . Recycler 3 | . 1 . 2 . Watcher 5 | . 2 . 3 . Swarmer 10 | . 6 4 . . Grunt 7 | . 4 1 2 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 1 | . . . . 1 Best Kill Streak 6 | . 5 3 6 1 Combat Bots Only 5 | . 5 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1207 | . 330 247 188 442 Core 273 | . 80 53 38 102 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 90 | . 39 21 27 3 Largest 2 | . 2 2 2 2 Hottest 144 | . 46 46 131 144 Shots Fired 179 | . 78 42 53 6 Gun 179 | . 78 42 53 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 126 | . 78 42 6 . Thermal 53 | . . . 47 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 4 8 3 Robot Miss Streak 5 | . 4 5 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 95 | . 43 18 30 4 Core Hits 40 | . 19 6 14 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1578 | . 671 291 538 78 Guns 1578 | . 671 291 538 78 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1039 | . 671 291 77 . Thermal 539 | . . . 461 78 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 7 12 . . Message Errors 2 | . . 2 . . Matter Fused 6 | . 3 3 . . Heat Flow Errors 5 | . 2 3 . . Energy Discharges 2 | . 1 1 . . Data Loss (minor) 3 | . 1 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 381 | . 208 219 144 381 Average Temperature 52 | . 45 50 50 198 Received Heat Transfer 458 | . 120 54 84 200 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1369 | . . . 1221 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 254 | . 254 121 247 25 Initial 25 | . . 1 19 25 Average 74 | . 95 45 103 24 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 86 | 100 78 100 73 100 Level 1 13 | . 21 . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 16 8 15 19 Peak Tracking Total 19 | . 6 3 5 19 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 8 | . 3 . 4 1 Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 8 . 16 1 Successful 15 | . 4 . 10 1 Failed 10 | . 4 . 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 17 | . 5 . 12 . Terminals 24 | . 8 . 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 5 1 Robot Analysis 3 | . . . 3 . Open Door 1 | . . . . 1 Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Assimilate 4 | . 1 . 3 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 46 | . . 46 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 150 | . . 150 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3017 | 63 1050 1102 692 110 Spaces Moved 1672 | 55 673 596 302 46 Core 19 | 19 . . . . Treads 335 | . 147 188 . . Legs 756 | . . 408 302 46 Wheels 562 | 36 526 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 140 140 200 Average Speed 156 | 87 133 171 182 200 Slowest Speed 240 | 100 240 240 210 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 90 94 32 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 1924 | 66 769 643 386 60 Wait 68 | . 24 13 31 . Move 1668 | 54 672 595 301 46 Hop . | . . . . . Pick Up 28 | 6 12 4 3 3 Fast Attach 18 | 6 5 3 3 1 Attach 4 | . . 1 3 . Detach . | . . . . . Swap 20 | . 5 . 13 2 Drop 28 | . 12 6 5 5 Fire 90 | . 39 21 27 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 4) 637 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 14) 1114 | -10/Materials | Entered Mines 1709 | -10/Mines | Discovered new exit (range 4) 1859 | -10/Mines | Build established: Scavenger-Mutant 1902 | -10/Mines | Discovered new exit (range 7) 1915 | -10/Mines | Core integrity fell below 50% 2216 | -10/Mines | Entered Materials 2216 | -9/Materials | Evolved 2 slots: Utility x2 2553 | -9/Materials | Discovered new exit (range 15) 2733 | -9/Materials | Build established: Scavenger-Skirmisher 2908 | -9/Materials | Entered Mines 2919 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2998 | -9/Mines | Assembled infested the area 3018 | -9/Mines | Self-destructed Last Messages --------------- 02919_ 21-49V(g) triggered Explosive Trap. 02919_ An explosion rips through the floor. 02919_ SHOP.Sys disabled. 02919_ Machine disabled. 02932_ Dropped Lgt. Armor Plating. 02934_ Acquired Hrd. Heavy Armor Plating. 02944_ Dropped Beam Rifle. 02945_ Acquired Hvy. Laser. 02950_ Dropped Hvy. Assault Rifle. 02951_ Acquired Weapon Cycler. 02954_ Dropped Autogun. 02955_ Acquired Imp. EM Pulse Cannon. 02998_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03010_ as-23878 destroyed. 03013_ as-68069 destroyed. 03015_ Mak. Leg destroyed. 03016_ Destroyed Asb. Hover Unit. 03017_ Weapon Cycler destroyed. 03018_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #?##??#??#####?####???#????#??#???#??????????????? | | #??#########?##??##????##????????#???????????????? | | ???#" "[""##??#???#?########??#???#??#???????????? | | #??#!! [[ ####???###?#### ###???#?#?????????????? | | #?## !! ###?###?#??#?## @a ##???????????????????? | | ??##! ! ############# %aaa##?????#????????????? | | ##### ## a a#####???????????????? | | ?## aaa a ????????? | | ## ####### aaa ????????? | | ###### aa ######### ????????? | | ##??# ##??#?#????????????? | | #?### #????#?????????????? | | ## ###?## ##???????#??????????? | | ?## ##?### ##?#?????#??????????? | | ?#### ##### ##????#??????????????? | | ?#??### #?#### ##??????? ???????????? | | ##?#??## ###?#?### ????????????????????? | | ??#????## ###??##??## ? ?????????????????? | | #?##??#?# ##??? ?##?# ###?#????????????????? | | ####?##?# ##? ????# ##????# ??????????????? | | ?#???? ? #?? ?????### #?????????????????????? | | #??? ?#?####? ? ????# ?????????????????????? | | ?????????#??????? #?#? ??????????????????????? | | ?????##???#??????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaReactiveSpoofer Manual? 0 Play Time 00:23:31 Cumulative 95.1 hours Start 2023.06.27 @ 22:34:01 End 2023.06.27 @ 22:56:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 319f6799-6e3a-4d3f-886e-4baf81a055f5