Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 15:01:38 Player: StarSirius Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (69) 345 Value Destroyed (3262) 3262 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (2610) 2610 TOTAL SCORE: 14717 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 596 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 78/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Spectral Analyzer Advanced Target Analyzer Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (4) ---- Micro Fission Core Phase Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Lightpack 2.0 Spectral Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Particle Charger Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Improved Q-thruster Improved Heat Sink Advanced Heat Sink Weight Redist. System Advanced Sensor Array Shock Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Heavy Laser Phase Gun Phase Gun EM Pulse Cannon Gauss Rifle Gauss Cannon Improved Remote Datajack Great Axe [Rating: 180] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Heat Sink Storage Lightpack 2.0 Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Stasis Generator Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 . . . Utility 14 | . . . . . 3 1 . . 1 2 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 198 | 6 6 16 4 1 28 13 4 19 4 8 9 8 7 6 59 Power 30 | 1 . 3 . . 4 3 1 2 . . 1 2 3 1 9 Engine 8 | 1 . 1 . . 2 . 1 . . . 1 . . . 2 Core 12 | . . 2 . . 2 3 . 2 . . . 1 . . 2 Reactor 10 | . . . . . . . . . . . . 1 3 1 5 Propulsion 47 | 2 . 5 . . 11 2 . 4 1 4 . 2 1 . 15 Treads 11 | 2 . . . . 7 2 . . . . . . . . . Leg 12 | . . 5 . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 24 | . . . . . 4 . . 4 1 4 . 2 1 . 8 Utility 63 | 1 1 3 2 1 6 2 1 6 2 3 5 2 3 4 21 Device 26 | . 1 2 2 1 2 1 1 2 . 1 1 1 1 . 10 Storage 4 | 1 . 1 . . 2 . . . . . . . . . . Processor 10 | . . . . . 2 1 . . . 1 . 1 . . 5 Hackware 10 | . . . . . . . . 2 . 1 2 . 2 2 1 Protection 10 | . . . . . . . . 2 2 . 2 . . . 4 Artifact 3 | . . . . . . . . . . . . . . 2 1 Weapon 58 | 2 5 5 2 . 7 6 2 7 1 1 3 2 . 1 14 Energy Gun 24 | 1 4 3 1 . 3 . 2 . . . 2 . . . 8 Energy Cannon 6 | . . 1 . . 1 4 . . . . . . . . . Ballistic Gun 4 | 1 . 1 1 . 1 . . . . . . . . . . Ballistic Cannon 13 | . . . . . 2 2 . 3 . . 1 1 . . 4 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 4 | . 1 . . . . . . 1 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 3 1 . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . . . . 1 . 2 3 Parts Lost 64 | . . 3 . . 2 . 2 . 1 . 5 1 . 3 47 Power 9 | . . . . . . . 1 . . . 1 . . 2 5 Propulsion 14 | . . 1 . . 1 . . . 1 . . . . . 11 Utility 27 | . . . . . . . . . . . 2 1 . 1 23 Weapon 14 | . . 2 . . 1 . 1 . . . 2 . . . 8 Highest Loss Streak 21 | . . 1 . . 2 . 1 . 1 . 4 1 . 2 21 Average Slot Usage (%) 87 | . 97 98 99 100 86 89 91 90 73 78 90 82 74 81 72 Engine 4 | . 14 5 14 14 2 . 2 . . . 1 4 . . . Core 6 | . . 8 . . 6 14 12 14 13 11 6 1 . . 2 Reactor 1 | . . . . . . . . . . . . 2 7 7 2 Treads 9 | . 28 16 . . 21 22 23 1 . . . . . . . Leg 6 | . . 11 28 28 . . . . . . . . . . 6 Flight 6 | . . . . . 5 . . 21 19 20 21 16 13 13 6 Device 11 | . 11 14 14 14 13 8 7 6 6 11 6 7 12 11 12 Storage 8 | . 14 14 14 14 8 7 7 7 6 5 5 4 4 4 3 Processor 8 | . . . . . 12 18 23 15 6 7 10 5 4 4 9 Hackware 5 | . . . . . . . . 4 6 6 20 19 14 22 15 Protection 1 | . . . . . . . . . 1 5 8 9 8 7 4 Energy Gun 8 | . 27 15 14 14 12 5 4 5 . . 4 . . . 2 Energy Cannon 1 | . . 4 . . 3 6 5 . . . . . . . . Ballistic Gun 3 | . . 7 13 14 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 2 4 5 5 . 1 7 4 3 1 Slashing Weapon 1 | . . . . . . . . . 2 5 1 1 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 12 16 36 34 34 26 33 33 45 26 29 30 50 55 53 72 Greatest Support 132 | 40 40 40 25 25 69 60 60 60 27 45 36 65 65 60 132 Greatest Overweight (x) 13 | . . 1 1 1 . . . 2 . . . . . . 13 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 30 | 6 6 10 10 10 30 24 24 24 24 24 24 24 24 24 24 Average Capacity 18 | 5 6 9 10 10 23 24 24 24 24 24 24 24 24 24 22 Most Carried 24 | 6 6 10 10 10 24 24 24 24 24 24 23 22 24 24 24 Average Carried 16 | 3 5 8 9 9 15 23 23 23 23 23 20 20 23 22 16 Final Capacity 24 | 6 6 10 10 10 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 6 6 10 10 10 24 24 23 24 24 23 19 22 23 22 2 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Hauler-Mutant 18% | Mutant 17% | Hacker-Mutant 7% | Scavenger-Sprinter 4% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hauler-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Matter Collected 2492 | 218 97 272 . 114 290 89 216 30 54 108 106 . 239 . 659 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3311 | . 150 323 . 192 305 314 426 30 35 108 29 . 203 . 1196 Parts 154 | . 9 13 . 16 16 13 19 5 4 1 2 . 4 . 52 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 59 | . 3 11 . 7 5 6 10 . 1 . . . . . 16 Melee 7 | . . . . . . . . . 1 . . . . . 6 Guns 33 | . 3 8 . 7 4 1 3 . . . . . . . 7 Cannons 17 | . . 3 . . 1 5 7 . . . . . . . 1 Classes Destroyed 14 | . 2 3 . . 1 3 . . 1 1 1 . . . 2 Worker 1 | . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . . 1 . . . . . 1 Recycler 2 | . . . . . . . . . . 1 . . 1 . . Watcher 4 | . 1 . . . 1 . . 1 . . . . 1 . . Swarmer 10 | . . 2 . 4 . . 3 . 1 . . . . . . Grunt 28 | . 3 6 . 3 1 3 6 . . . . . . . 6 Brawler 2 | . . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . . . . . . 2 Sentry 4 | . . . . . 4 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 9 | . . . . . . 2 1 . . . . . . . 6 Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . 2 3 . 4 4 2 4 1 1 1 1 . 1 . 5 Combat Bots Only 5 | . 2 3 . 4 4 2 4 . 1 . . . . . 5 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Damage Taken 11545 | . 133 751 . 225 227 300 434 . 272 45 427 50 207 449 8025 Core 2055 | . 13 152 . 15 61 20 55 . 22 22 69 . 25 . 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 28 88 . . 89 97 97 94 100 . 98 . Volleys Fired 238 | . 11 43 . 16 26 28 31 25 . 1 3 . 1 2 51 Largest 2 | . 2 2 . 2 2 2 2 2 . 1 2 . 1 1 2 Hottest 188 | . 130 130 . 100 138 123 115 118 . 40 110 . 48 40 188 Shots Fired 398 | . 22 79 . 32 39 45 51 32 . 1 6 . 1 2 88 Gun 270 | . 22 57 . 32 28 12 19 8 . . 6 . . . 86 Cannon 121 | . . 22 . . 11 33 32 20 . . . . 1 . 2 Launcher . | . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . 4 . 1 . . . 2 . Kinetic 98 | . . 29 . 16 10 16 4 20 . . . . 1 . 2 Thermal 264 | . 17 41 . 16 28 29 47 8 . . 3 . . . 75 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 29 | . 5 9 . . 1 . . . . . 3 . . . 11 Robot Hit Streak 16 | . 6 8 . 6 13 13 14 16 . 2 1 . . 3 15 Robot Miss Streak 5 | . 2 4 . 5 2 1 4 3 . . 3 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . 3 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . 1 Shots Hit Robots 286 | . 15 47 . 17 23 29 28 8 3 5 4 . 4 2 101 Core Hits 115 | . 6 17 . 8 9 12 19 2 2 1 1 . 2 . 36 Critical Hits 5 | . . . . . . 1 2 . . . . . . . 2 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 2 . . . . . . . 1 Melee Attacks 140 | . . . . . . . . 5 5 9 7 5 19 15 75 Impact . | . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . 5 5 9 7 5 19 15 75 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 1 1 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8167 | . 221 849 . 303 464 641 711 38 215 260 151 . 251 . 4063 Guns 4209 | . 221 449 . 303 374 211 260 38 . . . . . . 2353 Cannons 1428 | . . 400 . . 90 430 451 . . . . . . . 57 Explosions . | . . . . . . . . . . . . . . . . Melee 2526 | . . . . . . . . . 215 260 151 . 251 . 1649 Ramming 4 | . . . . . . . . . . . . . . . 4 Kinetic 632 | . . 272 . 117 48 110 28 . . . . . . . 57 Thermal 4669 | . 206 538 . 186 374 531 683 38 . . . . . . 2113 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 336 | . 15 39 . . 42 . . . . . . . . . 240 Impact . | . . . . . . . . . . . . . . . . Slashing 2526 | . . . . . . . . . 215 260 151 . 251 . 1649 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 2 2 . . 1 . 4 8 23 Average Corruption 7 | . . . . . . . 1 2 . . 1 . 1 6 14 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . 1 7 . . . . 3 8 82 Message Errors 9 | . . . . . . . . 1 . . . . 1 . 7 Matter Fused 7 | . . . . . . . . . . . . . . . 7 Heat Flow Errors 8 | . . . . . . . . 1 . . . . . . 7 Energy Discharges 18 | . . . . . . . . 2 . . . . 2 4 10 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 2 . . . . . 1 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . . . 9 Targeting Errors 34 | . . . . . . . 1 1 . . . . . 3 29 Weapon Failures 4 | . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 486 | . . . . . . 11 26 . 85 76 71 . 59 . 158 Projectiles 37 | . . . . . . 11 26 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 449 | . . . . . . . . . 85 76 71 . 59 . 158 Knockbacks 3 | . . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 312 | . 186 275 . 140 96 81 48 312 4 23 159 . 2 . 300 Average Temperature 71 | . 63 77 . 56 29 26 13 101 4 11 83 . 1 . 111 Received Heat Transfer 1533 | . 60 210 . 45 81 36 90 . 18 9 . 12 18 27 927 Effects 3 | . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 9 | . . . . . 2 3 2 . . . . . . . 2 Heat Transferred 6586 | . 481 925 . 333 666 925 1147 74 . . . . . . 2035 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Peak Influence 1700 | . 117 150 . 160 254 211 358 304 127 301 175 106 159 1700 1172 Initial 1100 | . . 5 . . 62 56 8 187 85 61 147 39 54 20 1100 Average 270 | . 37 36 . 80 136 77 196 203 57 136 139 60 84 1623 998 Maximum Alert Level 5 | . . . . . 1 1 1 1 . 1 . . . 5 4 Low Security (%) 70 | 100 100 100 . 100 59 93 62 51 100 77 100 100 100 . . Level 1 11 | . . . . . 40 6 37 48 . 22 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 11 | . . . . . . . . . . . . . . . 70 Level 4 4 | . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . 99 . Squads Dispatched 26 | . 3 . . . . 2 . 1 2 1 1 1 2 6 7 Investigation 5 | . 1 . . . . . . 1 1 . . 1 1 . . Extermination 6 | . . . . . . 2 . . . . . . 1 . 3 Reinforcement 4 | . 2 . . . . . . . 1 . 1 . . . . Assault 11 | . . . . . . . . . . 1 . . . 6 4 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Distress Signals 5 | . . . . . . . . 1 1 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 210 | . 15 19 . 6 9 8 11 11 17 6 14 3 8 15 68 Peak Tracking Total 22 | . 5 4 . 4 4 3 5 3 6 4 15 2 5 22 10 Tactical Retreats 31 | . 2 2 . . . . 1 1 5 1 1 . 3 2 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 10 | . . 1 . . . 3 . . 2 . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 5 | . . . . . . . 1 . . 1 . 1 . 2 . Max in Single Turn 1 | . . . . . . . 1 . . 1 . 1 . 1 . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 42 | . 6 2 5 . 3 2 . 8 4 4 2 1 3 . 2 Terminals 22 | . 6 1 . . 2 1 . 3 2 1 1 1 3 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 . . . 1 2 . . . . . Recycling Units 3 | . . . . . . . . 2 1 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . . . 1 Total Hacks 151 | . 18 3 50 . 10 6 . 16 21 12 5 1 6 . 3 Successful 101 | . 11 1 50 . 3 2 . 7 15 7 1 1 2 . 1 Failed 49 | . 7 2 . . 7 4 . 9 5 5 4 . 4 . 2 Catastrophic 3 | . 1 . . . . . . . 1 . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . Manual 58 | . 17 2 2 . 5 5 . 3 13 3 3 . 4 . 1 Terminals 74 | . 18 2 . . 8 5 . 7 18 4 3 1 6 . 2 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 10 | . . . . . 2 . . . 1 7 . . . . . Recycling Units 7 | . . . . . . . . 5 2 . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . . . 1 Terminal Hacks 75 | . 8 1 50 . 2 . . 1 10 2 . 1 . . . Record 50 | . . . 49 . . . . . 1 . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . 1 . . . 1 . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . 2 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . 1 3 . . . . . Scan Component 3 | . . . . . . . . . 1 2 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . . . . 3 2 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Retrieve Matter 4 | . . . . . . . . 3 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 1 . . . . 1 Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 3 . . . 1 1 . 2 2 1 . . 2 . . Terminals 12 | . 3 . . . 1 1 . 2 2 1 . . 2 . . Track 2 | . 1 . . . . . . . 1 . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . 1 . . Botnet 8 | . 2 . . . 1 1 . 1 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 1 . . 3 1 . 7 4 3 2 . 3 . 1 Full Trace Events 3 | . 1 . . . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 19 | . . . . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . . . 2 . 1 . . . 2 . Non-combat 2 | . . . . . . . . 2 . . . . . . . Combat 3 | . . . . . . . . . . 1 . . . 2 . Robot Hacks Applied 6 | . . . . . . . . 3 . 1 . . . 2 . map_route 1 | . . . . . . . . 1 . . . . . . . mark_security 1 | . . . . . . . . 1 . . . . . . . formatsys_high 4 | . . . . . . . . 1 . 1 . . . 2 . Relay Couplers Released 5 | . . . . . . . 3 . . 2 . . . . . Machine Destruction 5 | . . . . . . . 3 . . 2 . . . . . Attached 4 | . . . . . . . . 1 . 1 . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Total Allies 12 | . . 3 . . . . . 2 . 1 3 . 1 2 . Largest Group 3 | . . 3 . . . . . 2 2 1 3 . 1 2 . Highest-Rated Group 138 | . . 40 . . . . . 27 27 49 138 . 44 100 . Highest-Rated Ally 50 | . . 16 . . . . . 17 17 49 49 . 44 50 . Total Orders 2 | . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 31 | . . 20 . . . . . . . . 7 . . 4 . Total Damage 495 | . . 138 . . . . . . . . 170 . . 187 . Kills 2 | . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Turns Passed 9326 | 117 575 1535 855 255 672 815 716 679 383 188 184 200 641 174 1337 Spaces Moved 8796 | 68 320 881 564 139 408 390 315 1015 889 353 303 356 873 302 1620 Core 149 | 6 . . . . . . . . . . . . . . 143 Treads 1862 | 62 320 507 . . 245 390 315 23 . . . . . . . Legs 1295 | . . 374 564 139 . . . . . . . . . . 218 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5490 | . . . . . 163 . . 992 889 353 303 356 873 302 1259 Fastest Speed 29 | 50 160 150 150 150 34 170 170 32 32 29 34 31 34 34 31 Average Speed 77 | 150 160 155 150 150 114 170 170 35 32 32 34 31 34 34 47 Slowest Speed 700 | 160 160 180 150 150 170 170 170 184 34 34 34 34 34 34 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 13 8 . 3 3 3 1 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 5 57 99 91 38 23 11 44 29 18 14 12 11 25 47 26 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 . 1 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 76 | . . . . . . 4 1 15 2 2 4 2 14 10 22 Terrain Destroyed 93 | . . 4 . . . 5 1 17 2 2 4 2 14 10 32 Melee 61 | . . . . . . . . 5 2 2 4 2 14 10 22 Projectile 32 | . . 4 . . . 5 1 12 . . . . . . 10 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Res Qua Acc Total 10590 | 80 362 972 574 158 577 496 450 1281 969 411 360 430 1179 345 1946 Wait 1058 | . 12 14 . . 80 51 88 214 75 30 40 58 275 15 106 Move 8706 | 67 319 880 563 138 407 389 313 992 872 352 297 350 866 299 1602 Hop 34 | . . . . . . . . 9 8 . 2 2 3 1 9 Pick Up 86 | 7 6 6 1 1 13 7 7 6 3 4 . 1 3 1 20 Fast Attach 87 | 5 3 6 4 . 15 9 . 4 . 3 2 4 3 1 28 Attach 55 | 1 . 2 . . 7 1 2 4 3 2 4 3 2 4 20 Detach 29 | . . 1 . . 12 . . 1 1 1 1 4 1 2 5 Swap 56 | . 3 8 . 1 6 3 2 11 1 3 3 1 2 1 11 Drop 98 | . 8 12 6 2 11 8 7 10 1 6 1 2 4 2 18 Fire 238 | . 11 43 . 16 26 28 31 25 . 1 3 . 1 2 51 Melee 140 | . . . . . . . . 5 5 9 7 5 19 15 75 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 12) 408 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Identified exit to Mines 693 | -10/Materials | Entered Mines 697 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 714 | -10/Mines | Learned location of Storage (-9) 808 | -10/Mines | Assembled infested the area 813 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1063 | -10/Mines | Discovered new exit (range 14) 1342 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1789 | -10/Mines | Core integrity fell below 50% 1808 | -10/Mines | Discovered new exit (range 13) 1919 | -10/Mines | Build established: Scavenger-Mutant 2096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2096 | -10/Mines | Discovered new exit (range 5) 2228 | -10/Mines | Entered Exiles 2264 | -10/Exiles | Met 8R-AWN 2291 | -10/Exiles | Met EX-HEX 2357 | -10/Exiles | Met EX-DEC 2417 | -10/Exiles | Visited The Gauntlet 2627 | -10/Exiles | Learned location of Zion (-7) 2692 | -10/Exiles | Discovered new exit (range 12) 2792 | -10/Exiles | Met EX-BIN 2810 | -10/Exiles | Aligned with FarCom system 2812 | -10/Exiles | Given EX-Vault access code 2900 | -10/Exiles | Opened EX-Vault 2912 | -10/Exiles | Found Chronowheel 2912 | -10/Exiles | Activated Chronowheel 2937 | -10/Exiles | Found Lightpack 2.0 2970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3083 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3083 | -10/Exiles | Entered Mines 3332 | -9/Mines | Discovered new exit (range 5) 3338 | -9/Mines | Entered Materials 3338 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3839 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Build established: Hauler-Mutant 4010 | -8/Materials | Entered Factory 4010 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4818 | -7/Factory | Identified exit to Garrison 4825 | -7/Factory | Entered Garrison 4906 | -7/Garrison | Triggered checkpoint 4954 | -7/Garrison | Garrison Relay disabled 4982 | -7/Garrison | Triggered checkpoint 5352 | -7/Garrison | Triggered checkpoint 5366 | -7/Garrison | Triggered checkpoint 5450 | -7/Garrison | Discovered new exit (range 16) 5491 | -7/Garrison | Installed Relay Interface Framework 5541 | -7/Garrison | Entered Factory 6162 | -7/Factory | Discovered new exit (range 17) 6193 | -7/Factory | Discovered new exit (range 18) 6220 | -7/Factory | Entered another Factory area 6220 | -6/Factory | Accompanied by 2 allies 6220 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6253 | -6/Factory | Identified exit to Factory 6253 | -6/Factory | Identified exit to Lower Caves 6253 | -6/Factory | Central database locked down 6303 | -6/Factory | Build established: Scavenger-Sprinter 6327 | -6/Factory | Spotted B-75 Beast 6603 | -6/Factory | Entered another Factory area 6603 | -5/Factory | Evolved 2 slots: Utility x2 6735 | -5/Factory | Discovered new exit (range 13) 6784 | -5/Factory | Repaired Imp. Light Armor Plating 6791 | -5/Factory | Entered another Factory area 6791 | -4/Factory | Accompanied by 1 ally 6791 | -4/Factory | Evolved 2 slots: Utility x2 6931 | -4/Factory | Lost 4 parts (1p2u1w) 6933 | -4/Factory | Allied Derelicts emerged from ambush trap array 6961 | -4/Factory | Discovered new exit (range 16) 6975 | -4/Factory | Entered Research 6975 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7026 | -3/Research | Found Prototype Processor 7026 | -3/Research | Identified Spectral Analyzer 7076 | -3/Research | Identified exit to Research 7172 | -3/Research | Discovered new exit (range 18) 7175 | -3/Research | Entered another Research area 7175 | -2/Research | Spotted B-90 Cyclops 7175 | -2/Research | Evolved 2 slots: Utility x2 7314 | -2/Research | Build established: Hacker-Mutant 7793 | -2/Research | Discovered new exit (range 10) 7816 | -2/Research | Entered Quarantine 7817 | -2/Quarantine | Maximum security lockdown engaged 7921 | -2/Quarantine | Found Alien Artifact 7922 | -2/Quarantine | Identified Stasis Generator 7948 | -2/Quarantine | Found Alien Artifact 7948 | -2/Quarantine | Identified Phase Armor 7986 | -2/Quarantine | Discovered new exit (range 5) 7990 | -2/Quarantine | Entered Access 7990 | -1/Access | Evolved 2 slots: Utility x2 8260 | -1/Access | Crushed by falling debris 8269 | -1/Access | First assault squad dispatched 8317 | -1/Access | Spotted B-99 Colossus 8401 | -1/Access | Lost 5 parts (1n3u1w) 8591 | -1/Access | System corruption reached 10% 8775 | -1/Access | Lost 13 parts (2p4n6u1w) 9052 | -1/Access | Build established: Scavenger-Mutant 9254 | -1/Access | Core integrity fell below 50% 9287 | -1/Access | Lost 21 parts (2p3n10u6w) 9314 | -1/Access | Core integrity fell below 20% 9327 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09248_ Gamma Rifle destroyed. 09251_ Hacking Suite destroyed. 09254_ Dropped Hdn. Centrium Leg. 09255_ Slammed into G-73 Enforcer. 09256_ Adv. Heat Sink destroyed. 09257_ System corrupted: Matter fused (-10). 09257_ Acquired 10 matter. 09274_ System corrupted: Energy discharge (-36). 09294_ System corrupted: Energy discharge (-34). 09305_ Penetrated by Slug. 09310_ Slug penetrates Wall. 09312_ Penetrated by Slug. 09313_ Slug penetrates Wall. 09313_ Penetrated by Slug. 09315_ System corrupted: Energy discharge (-39). 09315_ P-80 Master resets H-88 Terminator, system corruption cleaned. 09320_ Penetrated by Slug. 09320_ Adv. Target Analyzer destroyed. 09320_ Penetrated by Slug. 09324_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????#?????????????????????????????????? | | #????#?#??#??????????????????????##?????? | | " #?????#????????????#????????????????????? | | """" #??#??????#?#??????#??????????????#?????? | | """"" #???##???#??#??#??????#?????????????#???? | | """"" ##??#"#############???????????????????#?? | | """" ###??# #???#???????#??##?????? | | " #??#?# ####????##?#??????????? | | #??#?# #????#???????##???????? | | #???## | #???#????????#????##??? | | #?#??# " #?????#??#????????????? | | ###/###########""" #?????????????????????# | | ^ # """ #????#??##############? | | # " #????#?## #? | | # = = ##????#?# #? | | # = ####???## """""" #? | | ^ # = ##??????#"" """""" #? | | # #?#??#??#"" """""" #? | | p ###+##################"" """""" #? | | #######ph k #G """""" #? | | #?????# #"" #? | | #?????# #"" #? | | #?????# #"" #? | | #?????# # = #? | | ##?##?# # = #? | | #?????# @ ###+##########? | | #?????###########+########## #?##???? | | ###??????#?# ##?# #??#???? | | #??##?##???# *#?## #?#??#?? | | #????#??#?## #??# #??????? | | #??##?#????# #??# #?????#? | | ####?#?##?## #??# #??????? | | #????#?????# #??# #?????#? | | #?#??#??##?# #######+###########??????? | | #????#?????# # #???????????? | | ############ =| # #???????????? | | + == # =| # """"" #???????????? | | # == # == # """""""" #???????????? | | # # # """""""" #?#?????????? | | # ############## """"" #???#????#??? | | # #?#?#?##?#?### ##??????????? | | # #???#????????# #???????????? | | # #?????????#??# #???????????? | | + #??????#?????# #???????????? | | # " #??#?##??????# """Y""" #???????????? | | # """ ! ##???????#???# """"""" #???????????? | | # """ #????????#???##############???????????? | | # " #?????#???????????????????????????????? | | # #?????????????????????????????????????? | | # ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 45 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 3 Jamming Range 8 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 42 Defensive Hacking 22 Relay Coupler Types 35 Relay Coupler Value 1 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Imp. Flight Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator Phase Armor Achievements -------------- Alien Tech Denied? Hunted Rockin' Loadout Challenges ------------ None Game ------ Seed GuidedTerrainAutohacker Manual? 0 Play Time 03:10:22 Cumulative 51.9 hours Start 2020.09.15 @ 09:30:49 End 2020.09.15 @ 15:01:38 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(120) Steam 1 RUN: fbe1dd1a-270a-41f7-ae2e-830ff9bd5427