Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 00:02:20 Player: Ruxi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1145) 1145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-231) -231 TOTAL SCORE: 2269 Bonus ------- Follower Combat Kills 32 Friendly Fire -263 Cogmind --------- Core Integrity 273/400 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Hot (219) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Heat Sink Launcher Guidance Computer Hacking Suite Small Laser Small Laser Beam Rifle Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Maul > --- INVENTORY -------- Ion Engine Launcher Guidance Computer Medium Armor Plating Medium Armor Plating Hacking Suite Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle EMP Blaster Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon EMP Blaster Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 47 | . 19 7 21 Power 4 | . 1 1 2 Engine 4 | . 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 3 . 5 Treads 2 | . 2 . . Leg 4 | . 1 . 3 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | . 5 . 5 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 3 . 5 Artifact . | . . . . Weapon 25 | . 10 6 9 Energy Gun 4 | . 2 1 1 Energy Cannon 3 | . 2 . 1 Ballistic Gun 7 | . 1 2 4 Ballistic Cannon . | . . . . Launcher 10 | . 5 3 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 4 | . . 3 1 System Corruption 15 | . . 11 4 Parts Lost 14 | . 1 1 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 7 | . 1 1 5 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 99 88 Engine 13 | . 14 14 9 Treads 20 | . 19 28 11 Leg 5 | . 8 . 7 Wheel 1 | . . . 5 Storage 13 | . 14 14 11 Protection 13 | . 10 14 21 Energy Gun 2 | . 2 3 . Energy Cannon 5 | . 4 9 1 Ballistic Gun 7 | . 9 . 13 Launcher 10 | . 11 15 1 Naked Turns . | . . . . Heaviest Build 42 | 12 40 40 42 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 11 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1122 | 200 398 239 285 Remotely . | . . . . Salvage Created 1818 | . 761 282 775 Parts 101 | . 42 21 38 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 34 | . 12 8 14 Melee 1 | . . . 1 Guns 13 | . 8 1 4 Cannons 7 | . 1 2 4 AOE 13 | . 3 5 5 Classes Destroyed 11 | . 8 1 2 Worker 2 | . 1 . 1 Builder 2 | . 2 . . Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Recycler 4 | . 2 1 1 Operator 3 | . 2 1 . Watcher 5 | . 3 . 2 Swarmer 9 | . 3 6 . Grunt 23 | . 9 1 13 Sentry 1 | . . . 1 Assembled 2 | . . 2 . Best Kill Streak 7 | . 7 3 6 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging . | . . . . Exploded 4 | . 1 2 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2086 | . 872 196 1018 Core 266 | . 128 11 127 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . . 28 Regen/Repaired (Parts) 9 | . 9 . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 133 | . 61 20 52 Largest 2 | . 2 2 2 Hottest 89 | . 85 89 85 Shots Fired 225 | . 109 27 89 Gun 154 | . 78 3 73 Cannon 27 | . 6 10 11 Launcher 44 | . 25 14 5 Special . | . . . . Kinetic 132 | . 65 . 67 Thermal 22 | . 13 3 6 Explosive 8 | . 6 . 2 Electromagnetic 63 | . 25 24 14 Robot Hit Streak 8 | . 8 2 7 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | . 66 6 59 Core Hits 87 | . 34 14 39 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3195 | . 1590 457 1148 Guns 1085 | . 662 15 408 Cannons 453 | . 155 62 236 Explosions 1481 | . 773 380 328 Melee 176 | . . . 176 Ramming . | . . . . Kinetic 889 | . 546 . 343 Thermal 300 | . 116 55 129 Explosive 367 | . 234 . 133 Electromagnetic 1463 | . 694 402 367 Impact 176 | . . . 176 Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . 2 13 4 Average Corruption 2 | . 2 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 4 12 5 Message Errors 8 | . 3 4 1 Matter Fused 2 | . 1 1 . Heat Flow Errors 3 | . . 2 1 Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 3 | . . 1 2 Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 100 | . 100 . . Projectiles 24 | . 24 . . Explosions 76 | . 76 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 292 | . 176 62 54 Shots 16 | . 8 5 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 229 | . 91 224 229 Average Temperature 60 | . 26 50 86 Received Heat Transfer 830 | . 309 20 501 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 6 | . 6 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 594 | . 259 87 248 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 3 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 311 | . 226 100 311 Initial 39 | . . 27 39 Average 99 | . 94 74 151 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | . 85 100 73 Level 1 12 | . 14 . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 20 10 23 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 1 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 25 2 . Successful 17 | . 16 1 . Failed 10 | . 9 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 20 | . 18 2 . Terminals 21 | . 19 2 . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Assimilate 2 | . 2 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 70 | . 70 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 5 | . 1 4 . Largest Group 3 | . 1 3 2 Highest-Rated Group 47 | . 10 47 47 Highest-Rated Ally 31 | . 10 31 31 Total Orders . | . . . . Ally Attacks 30 | . . 24 6 Total Damage 318 | . . 265 53 Kills 5 | . . 4 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2428 | . 1135 791 502 Spaces Moved 1201 | 1 607 448 145 Core 2 | . . . 2 Treads 976 | . 437 448 91 Legs 218 | 1 170 . 47 Wheels 5 | . . . 5 Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 120 160 115 Average Speed 159 | 120 148 160 199 Slowest Speed 500 | 120 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 2 94 87 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug 4 | . . . 4 Terrain Destroyed 71 | . 46 4 21 Melee 4 | . . . 4 Projectile . | . . . . AOE 67 | . 46 4 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1486 | . 728 499 259 Wait 38 | . 11 7 20 Move 1198 | . 606 447 145 Hop . | . . . . Pick Up 38 | . 19 10 9 Fast Attach 8 | . 2 . 6 Attach 12 | . 2 1 9 Detach . | . . . . Swap 27 | . 15 6 6 Drop 23 | . 12 8 3 Fire 133 | . 61 20 52 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Repaired Assault Rifle 682 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Repaired Corrupted EMP Blaster? 761 | -10/Materials | Identified exit to Mines 830 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Entered Mines 1136 | -10/Mines | Accompanied by 1 ally 1170 | -10/Mines | Discovered new exit (range 11) 1196 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1311 | -10/Mines | Assembled infested the area 1662 | -10/Mines | Escorted by a lone wolf Derelict 1682 | -10/Mines | Learned location of Storage (-7) 1863 | -10/Mines | Discovered new exit (range 11) 1925 | -10/Mines | System corruption reached 10% 1927 | -10/Mines | Entered Materials 1927 | -9/Materials | Accompanied by 2 allies 1927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2246 | -9/Materials | Lost 11 parts (1p3n2u5w) 2429 | -9/Materials | Self-destructed Last Messages --------------- 02342_ Acquired Wheel. 02346_ Acquired 12 matter. 02348_ Acquired Aluminum Leg. 02350_ Acquired 10 matter. 02353_ Acquired 2 matter. 02364_ Dropped Wheel. 02364_ Acquired Aluminum Leg. 02368_ Acquired 10 matter. 02373_ Acquired Aluminum Leg. 02406_ W-16 Scout destroyed. 02409_ System corrupted: Substantial component data lost. 02410_ Acquired 4 matter. 02414_ G-34 Mercenary destroyed. 02415_ Acquired 2 matter. 02423_ Med. Armor Plating destroyed. 02424_ G-34 Mercenary destroyed. 02425_ Acquired 2 matter. 02427_ System corrupted: Heat flow error (+223). 02427_ K-01 Serf destroyed. 02428_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ????????????# **/ #??????????????????????????? | | ????????##### *// !#??????????????????????????? | | ????????# # * ! #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????# # """ """ #??????????????????????????? | | ????????# + """ """ #########??????????????????? | | ????????# # """ """ # #??????????????????? | | ????????# # # ##########+###?????? | | ????????# ########### # ^ #?????? | | ????????# # # # ??????? | | ????????# # # # """ ""?????????? | | ????????# # # + """ ""?????????? | | ????????# + # # """ ""?????????? | | ???????? # # = # ?????????? | | ???????## # # ==! # ????????? | | ????????# # # *%%= # """ """ ???????? | | ????????# # # ![!! # """ """????????? | | ????????# #############+##### """ """????????? | | ????????# # ####%##### ??????? | | ????????# + %%+ %=@=%%% u ??????? | | ????????# # ############+##??? ????????? | | ????????# # ##??????????????????????????? | | ????????# # %###?????????????????????????? | | ????????? # """ # #?????????????????????????? | | ????????????# """ !!%# #?????????????????????????? | | ????????????# """ #%#?????????????????????????? | | ????????????# % # #?????????????????????????? | | ????????????############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleNeutronField Manual? 0 Play Time 00:33:16 Cumulative 88.4 hours Start 2022.05.27 @ 23:30:30 End 2022.05.28 @ 00:02:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703932fc-3b9c-46d5-9fab-619af864e32c