Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:58:22 Player: Olafz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (4492) 4492 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1663) 1663 TOTAL SCORE: 10215 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 316 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Great Maul Falx > --- INVENTORY (15) --- Angular Momentum Engine Light Angular Momentum Engine Myomer Leg System Shield Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [Duelist] (29) Relay Coupler [Sentry] (25) Relay Coupler [Behemoth] (10) Heavy Machine Gun Long-range Missile Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Phase Shifter Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Armored Leg System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Machine Gun Long-range Missile Launcher Remote Datajack Remote Datajack Great Maul Falx [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Slots Evolved 8 | . . . 4 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 3 . . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 137 | . 12 10 37 22 25 30 1 Power 20 | . 2 2 5 3 3 5 . Engine 15 | . 1 2 5 2 . 5 . Core 5 | . 1 . . 1 3 . . Reactor . | . . . . . . . . Propulsion 48 | . 6 2 11 9 10 10 . Treads 2 | . . . 2 . . . . Leg 45 | . 6 2 9 9 9 10 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 30 | . 2 1 8 5 6 8 . Device 11 | . 1 . 2 3 2 3 . Storage 4 | . 1 . 1 . 1 1 . Processor 5 | . . . 1 1 2 1 . Hackware 4 | . . . 1 . . 3 . Protection 6 | . . 1 3 1 1 . . Artifact . | . . . . . . . . Weapon 39 | . 2 5 13 5 6 7 1 Energy Gun 6 | . . 1 5 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 21 | . 2 2 5 5 4 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 3 | . . . 1 . . 2 . Impact Weapon 5 | . . 2 2 . . 1 . Slashing Weapon 3 | . . . . . 1 1 1 Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Corrupted Parts 2 | . . . 1 . 1 . . System Corruption 8 | . . . 4 . 4 . . Parts Lost 56 | . 2 4 15 9 8 13 5 Power 12 | . . 2 3 1 2 4 . Propulsion 20 | . 1 1 5 2 4 5 2 Utility 9 | . . . 2 3 1 2 1 Weapon 15 | . 1 1 5 3 1 2 2 Highest Loss Streak 6 | . 2 3 6 5 4 6 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 96 99 94 92 93 90 55 Engine 6 | . 4 8 8 4 3 9 . Core 2 | . 9 5 . 2 2 . . Leg 24 | . 28 27 16 28 28 23 10 Device 7 | . 10 5 8 6 7 5 . Storage 10 | . 14 14 9 7 12 7 6 Processor 6 | . . . 8 7 8 10 6 Hackware 4 | . . . 8 5 . 9 12 Protection 5 | . . 8 8 5 4 . . Energy Gun 2 | . . . 7 . . . . Ballistic Gun 14 | . 27 16 9 21 15 7 . Impact Weapon 4 | . . 11 7 . . 2 6 Slashing Weapon 1 | . . . . . 2 7 11 Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 29 35 46 52 68 66 31 Greatest Support 82 | 20 20 20 40 78 78 82 31 Greatest Overweight (x) 4 | . 1 1 4 . 2 1 . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 14 Average Carried 13 | . 9 14 13 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 12 15 15 15 14 13 Class Distribution -------------------- 36% | Mutant 31% | Scavenger-Mutant 18% | Bothacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Matter Collected 3382 | 200 125 353 523 1033 840 308 . Remotely 817 | . . . . 817 . . . Salvage Created 4890 | . 367 221 1235 1420 905 742 . Parts 246 | . 25 14 60 72 52 23 . Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Combat Hostiles Destroyed 91 | . 9 5 21 26 21 9 . Melee 13 | . . 1 4 . 5 3 . Guns 68 | . 9 2 12 26 16 3 . AOE 1 | . . . 1 . . . . Classes Destroyed 16 | . 3 1 6 3 1 2 . Worker 5 | . . . 1 3 . 1 . Builder 1 | . . . . . . 1 . Hauler 3 | . . . 3 . . . . Recycler 4 | . . . . 2 . 2 . Mechanic 1 | . . . 1 . . . . Operator 2 | . . . 1 . . 1 . Watcher 5 | . 2 . 1 2 . . . Swarmer 17 | . 3 . . 10 4 . . Cutter 3 | . . . . . 3 . . Grunt 51 | . 6 . 15 12 12 6 . Duelist 3 | . . . . . . 3 . Sentry 6 | . . . 5 1 . . . Specialist 2 | . . . . 2 . . . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . 1 2 . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 14 | . 7 2 3 14 4 5 . Combat Bots Only 9 | . 5 2 3 9 4 5 . Max Kills in Single Turn 2 | . 1 1 1 2 2 1 . Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . . 1 . . . . Melee 1 | . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Hostile Shots Fired 861 | . 81 43 185 157 170 196 29 Missed 263 | . 34 10 39 53 49 76 2 Damage Taken 10609 | . 535 722 2382 1900 1893 2548 629 Core 1762 | . 84 104 270 213 212 564 315 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . 62 46 . . Regen/Repaired (Parts) 431 | . . . 317 114 . . . Core Remaining (%) 53 | 100 . 24 50 . 39 . . Volleys Fired 271 | . 43 22 63 71 52 20 . Largest 3 | . 2 2 2 3 3 2 . Hottest 100 | . 40 73 100 84 84 60 . Shots Fired 586 | . 84 37 117 200 117 31 . Gun 583 | . 84 37 117 200 117 28 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 3 | . . . . . . 3 . Kinetic 521 | . 84 28 64 200 117 28 . Thermal 28 | . . . 28 . . . . Explosive . | . . . . . . . . Electromagnetic 34 | . . 9 25 . . . . Robot Hit Streak 19 | . 6 6 19 11 7 10 . Robot Miss Streak 6 | . 3 2 6 4 5 2 . Penetration Max 1 | . . . . 1 . . . Secondary Targets 12 | . 3 . . 4 5 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 437 | . 52 26 106 119 76 54 4 Core Hits 185 | . 19 7 42 61 36 19 1 Critical Kills 7 | . . . 2 2 2 1 . Critical Parts Destroyed 13 | . . . 4 3 2 4 . Critical Strikes 27 | . . . 8 5 7 7 . Burn 1 | . . . 1 . . . . Destroy 14 | . . . 4 5 5 . . Smash 8 | . . . 3 . . 5 . Sever 3 | . . . . . 1 2 . Impale 1 | . . . . . 1 . . Melee Attacks 138 | . . 32 26 . 31 42 7 Impact 88 | . . 32 26 . . 26 4 Slashing 34 | . . . . . 15 16 3 Piercing 16 | . . . . . 16 . . Sneak Attacks 7 | . . 1 3 . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . . 8 1 Damage Inflicted 10217 | . 647 626 2427 2637 1947 1806 127 Guns 6789 | . 647 242 1356 2637 1403 504 . Cannons . | . . . . . . . . Explosions 54 | . . . 54 . . . . Melee 3374 | . . 384 1017 . 544 1302 127 Ramming . | . . . . . . . . Kinetic 6182 | . 647 166 825 2637 1403 504 . Thermal 339 | . . . 339 . . . . Explosive . | . . . . . . . . Electromagnetic 322 | . . 76 246 . . . . Impact 2346 | . . 384 1017 . . 882 63 Slashing 973 | . . . . . 489 420 64 Piercing 55 | . . . . . 55 . . Highest Corruption 6 | . 1 1 5 1 6 1 1 Average Corruption 3 | . 1 1 4 1 4 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . 1 9 33 . 32 . . Message Errors 21 | . . 3 12 . 6 . . Matter Fused 22 | . . 3 9 . 10 . . Heat Flow Errors 8 | . 1 . 2 . 5 . . Energy Discharges 6 | . . 1 2 . 3 . . Data Loss (minor) 10 | . . 2 3 . 5 . . Data Loss (major) 2 | . . . 2 . . . . Misfires 4 | . . . 2 . 2 . . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 574 | . . 6 132 . 5 417 14 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 574 | . . 6 132 . 5 417 14 Knockbacks 6 | . . 1 2 . . 3 . Impact 6 | . . 1 2 . . 3 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 393 | . . . . 393 . . . Shots 4 | . . . . 4 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 322 | . 216 3 232 118 322 31 . Average Temperature 68 | . 31 3 67 36 116 13 . Received Heat Transfer 3579 | . 249 171 1164 465 795 555 180 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . 3 6 . . 1 . Impact Corruptions 20 | . . 2 6 . . 11 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 2 1 . . . . Heat Transferred 864 | . . . 864 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Peak Influence 1265 | . 233 . 322 685 1265 791 . Initial 663 | . . . . 107 479 663 . Average 433 | . 105 . 119 370 904 687 . Maximum Alert Level 4 | . 1 . 1 2 4 3 . Low Security (%) 33 | . 77 . 72 3 . . . Level 1 20 | . 22 . 27 58 . . . Level 2 20 | . . . . 38 14 68 . Level 3 22 | . . . . . 75 31 . Level 4 2 | . . . . . 10 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 4 5 . 4 . Investigation 5 | . . . 2 2 . 1 . Extermination 2 | . . . . 1 . 1 . Reinforcement 5 | . 2 . . 2 . 1 . Assault 1 | . . . . . . 1 . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Distress Signals 7 | . 2 . 3 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | . 18 5 28 37 33 29 4 Peak Tracking Total 8 | . 6 2 4 8 8 7 4 Tactical Retreats 13 | . . . 4 1 2 6 . Traps | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Traps Triggered 10 | . 1 . 2 1 6 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Machines Disabled 8 | . . . . 4 2 2 . Max in Single Turn 4 | . . . . 4 1 1 . Garrison Access 1 | . . . 1 . . . . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Machines Accessed 14 | . . . 5 2 1 6 . Terminals 6 | . . . 3 . 1 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . 1 1 . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 29 | . . . 11 5 1 12 . Successful 19 | . . . 8 4 . 7 . Failed 10 | . . . 3 1 1 5 . Catastrophic 4 | . . . . 1 1 2 . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 10 | . . . 6 . 1 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 14 | . . . 4 3 . 7 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 2 . . . Terminal Hacks 5 | . . . 3 . . 2 . Prototype ID Bank 1 | . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 2 . . . . Terminal Index 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 11 | . . . 4 3 . 4 . Scan Component 7 | . . . 2 2 . 3 . Repair 4 | . . . 2 1 . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 10 | . . . 2 2 1 5 . Full Trace Events 5 | . . . 2 2 . 1 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . Time 206 | . . . 76 44 . 86 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Low Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 2 | . . . . . . 2 . Non-combat 1 | . . . . . . 1 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 1 | . . . . . . 1 . map_route 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 10 | . . . . . 10 . . Machine Destruction 10 | . . . . . 10 . . Attached 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Total Allies 3 | . . . . 2 . 1 . Largest Group 2 | . . . . 2 2 1 . Highest-Rated Group 62 | . . . . 62 62 41 . Highest-Rated Ally 41 | . . . . 31 31 41 . Total Orders . | . . . . . . . . Ally Attacks 61 | . . . . 1 53 7 . Total Damage 1274 | . . . . 22 917 335 . Kills 9 | . . . . . 6 3 . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Turns Passed 6470 | . 733 1089 1632 789 1210 913 104 Spaces Moved 3110 | 1 366 491 549 393 665 573 72 Core . | . . . . . . . . Treads 11 | . . . 11 . . . . Legs 3099 | 1 366 491 538 393 665 573 72 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 120 120 120 120 120 Average Speed 154 | 120 157 190 209 120 134 120 120 Slowest Speed 400 | 120 190 190 400 123 265 190 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 1 74 33 50 10 46 14 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 15 | . . 15 . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 50 | . . 2 . 46 2 . . Melee 1 | . . . . . 1 . . Projectile 7 | . . 2 . 4 1 . . AOE 41 | . . . . 41 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Total 4087 | . 443 565 892 560 847 701 79 Wait 272 | . 7 2 171 64 9 19 . Move 3102 | . 365 490 548 392 663 572 72 Hop . | . . . . . . . . Pick Up 69 | . 9 3 20 6 20 11 . Fast Attach 49 | . 2 3 16 5 11 12 . Attach 37 | . 1 3 11 8 6 7 1 Detach 13 | . . 1 5 . 5 2 . Swap 52 | . 9 4 10 9 8 12 . Drop 78 | . 7 5 21 5 27 13 . Fire 271 | . 43 22 63 71 52 20 . Melee 128 | . . 32 26 . 31 33 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 7) 719 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Entered Subcaves 750 | -10/Subcaves | Learned location of 1 exit from Materials 873 | -10/Subcaves | Shifting Twisted Machinery released Multitool 904 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1040 | -10/Subcaves | Core integrity fell below 50% 1673 | -10/Subcaves | Lost 3 parts (1p1n1w) 1684 | -10/Subcaves | Discovered new exit (range 9) 1823 | -10/Subcaves | Entered Materials 1823 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1824 | -8/Materials | Identified exit to Factory 2209 | -8/Materials | Build established: Scavenger-Mutant 2317 | -8/Materials | Lost 3 parts (1p1u1w) 2407 | -8/Materials | Repaired Mak. Light Armor Plating 2441 | -8/Materials | Repaired Beam Rifle 2988 | -8/Materials | Garrison activated, responded to threat 3152 | -8/Materials | Lost 6 parts (1p2n1u2w) 3396 | -8/Materials | Build established: Mutant 3455 | -8/Materials | Entered Factory 3455 | -7/Factory | Evolved 2 slots: Propulsion x2 3840 | -7/Factory | Build established: Scavenger-Tank 3909 | -7/Factory | Lost 5 parts (1p1n1u2w) 3958 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4027 | -7/Factory | Destroyed 9 combat bots 4164 | -7/Factory | Allied Derelicts emerged from ambush trap array 4243 | -7/Factory | Identified exit to Garrison 4244 | -7/Factory | Entered Garrison 4244 | -7/Garrison | Accompanied by 2 allies 4398 | -7/Garrison | Triggered checkpoint 4466 | -7/Garrison | Triggered checkpoint 4468 | -7/Garrison | Triggered checkpoint 4613 | -7/Garrison | Installed Relay Interface Framework 4628 | -7/Garrison | Triggered checkpoint 4664 | -7/Garrison | Build established: Scavenger-Mutant 4715 | -7/Garrison | Garrison Relay disabled 4907 | -7/Garrison | Core integrity fell below 50% 4966 | -7/Garrison | Lost 4 parts (1p2n1w) 5114 | -7/Garrison | Triggered checkpoint 5197 | -7/Garrison | Discovered new exit (range 8) 5318 | -7/Garrison | Triggered checkpoint 5345 | -7/Garrison | Garrison Relay disabled 5431 | -7/Garrison | Identified exit to Factory 5454 | -7/Garrison | Entered Factory 5454 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5522 | -6/Factory | Discovered new exit (range 14) 5550 | -6/Factory | Identified exit to Lower Caves 5553 | -6/Factory | Build established: Bothacker-Mutant 6049 | -6/Factory | Core integrity fell below 50% 6059 | -6/Factory | Lost 6 parts (1p3n1u1w) 6154 | -6/Factory | First assault squad dispatched 6347 | -6/Factory | Lost 3 parts (2p1n) 6367 | -6/Factory | Entered Lower Caves 6463 | -6/Lower Caves | Core integrity fell below 20% 6471 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired 4 matter. Slug penetrates Fabricator. Carbon-fiber Leg destroyed. Lgt. Angular Momentum Engine destroyed. Imp. Deuterium Engine destroyed. Critical hit (Blast). L-41 Fighter knocked back. Penetrated by Slug. ALERT: Cargo convoy en route, clear transfer corridor. LOCATION=LOWER CAVES GOAL=ESCAPE DD-80Z(k) breaks down the debris. Arm. Leg destroyed. Carbon-fiber Leg destroyed. Great Axe follow-up attack on L-41 Fighter. Great Axe destroyed. Relay Coupler [NC] destroyed. Destroyed Imp. Melee Analysis Suite. L-41 Fighter system corrupted by crushing effect. Axe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ??????????????#????????????? | | ??????????????????# #?#####?????? ##???????????? | | ???????????????????# ## ##???? #???????????? | | ???????????????????# ggl ##??# ##??????????? | | ?????????????????### g @ ### #??????????? | | ??????????????# #??????????? | | ??????????????# #### ## #??????????? | | ??????????????# ####?????### #?????????????? | | ???????????????????????????## ##????????????? | | ?????????????????????????#### ###??????????? | | ????????????????????????## #??????????? | | ??????????????????????### #?????????? | | ????????????????????### ####?????????? | | ????????????????????# ##???####????? | | ????????????????????# #???# ##???? | | ??????????????????### #???# ##?## | | ??????????????????# # #???# #?# | | ??????????????????## """ ### ##?## #?# | | ???????????????????# """""" #?# ### ### | | ???????????????????# """ """ ### ## | | ???????????????????# """ ## | | ??????????????????## """ """ # ## | | ?????????????????## """""" ######## # | | ?????????????????# """ ##??????## # | | ?????????????????# #????????# # | | ?????????????????## ### ##### ##????????## # | | ??????????????????#####?## ##???###??????????### | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronTacticalSegregator Manual? 0 Play Time 01:20:57 Cumulative 106.8 hours Start 2024.05.01 @ 20:16:57 End 2024.05.01 @ 22:58:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 198 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcaf1ebf-4864-4fdb-9405-3c3612e9bc20