Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.06 @ 11:30:28 Player: f3-rnm Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1821) 1821 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 4043 Bonus ------- High Alert Combat Kills 82 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 278/280 System Corruption 21% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads (fused) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Medium Matter Pod (100) Trap Extractor (3/4 Hellfire) Drone Bay (2/2) Improved EM Shotgun Heavy Assault Rifle Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Medium Matter Pod Drone Bay Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Light Cannon Mini Grenade Launcher Plasma Cutter Flail [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 51 | 6 . 18 16 11 . Power 6 | 1 . 3 2 . . Engine 6 | 1 . 3 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 3 6 3 . Treads 14 | 2 . 3 6 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 . 6 3 3 . Device 7 | . . 3 2 2 . Storage 3 | 1 . 2 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 18 | 2 . 6 5 5 . Energy Gun 4 | . . . 2 2 . Energy Cannon 3 | . . 2 1 . . Ballistic Gun 7 | 2 . 3 1 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Corrupted Parts 1 | . . . 1 . . System Corruption 6 | . . . 6 . . Parts Lost 17 | . . 4 4 6 3 Power 2 | . . 2 . . . Propulsion 4 | . . 1 1 2 . Utility 7 | . . 1 3 1 2 Weapon 4 | . . . . 3 1 Highest Loss Streak 4 | . . 2 4 3 3 To Critical Strikes . | . . . . . . Average Backups 12 | 1 5 12 14 14 14 Power 1 | . 1 1 1 2 3 Propulsion 3 | . 1 2 5 4 4 Utility 1 | . 1 1 1 2 3 Weapon 4 | . 1 5 5 4 3 Tool/Special . | . . . . . . Unused Backups 21 | . . 7 5 . 9 Power 5 | . . . 2 . 3 Propulsion 5 | . . 2 . . 3 Utility 2 | . . . . . 2 Weapon 8 | . . 5 3 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 85 81 98 94 91 Engine 11 | . 14 9 11 11 11 Treads 22 | . 28 20 21 22 22 Device 15 | . . 14 21 14 7 Storage 11 | . 14 11 11 11 11 Processor 5 | . . . 9 11 11 Protection 2 | . . 3 . 3 6 Energy Gun 4 | . . . 7 6 11 Energy Cannon 4 | . . 4 5 3 . Ballistic Gun 11 | . 28 16 6 3 9 Ballistic Cannon 2 | . . . 3 5 . Peak Build Rating 19 | 6 6 13 19 19 18 Average Rating 12 | 4 6 9 16 16 17 On Entrance 10 | . 6 6 13 19 18 Naked Turns . | . . . . . . Heaviest Build 38 | 11 11 38 38 38 38 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | 1 . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 Most Carried 15 | 3 7 15 15 15 14 Average Carried 12 | 1 5 12 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 7 15 15 14 14 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 1599 | 169 48 539 439 340 64 Remotely . | . . . . . . Salvage Created 2165 | . 73 807 795 375 115 Parts 174 | . 3 84 50 28 9 Haulers Intercepted 5 | . . . 5 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 57 | . 1 24 16 13 3 Guns 28 | . 1 14 8 4 1 Cannons 11 | . . 1 5 5 . AOE 18 | . . 9 3 4 2 Classes Destroyed 13 | . 2 7 2 1 1 Worker 3 | . 1 1 1 . . Builder 2 | . . 2 . . . Hauler 5 | . . . 5 . . Recycler 1 | . . 1 . . . Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 23 | . . 11 8 4 . Grunt 15 | . 1 6 2 5 1 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 15 | . . 6 6 3 . Programmer 2 | . . . . 1 1 Best Kill Streak 9 | . 2 9 8 7 3 Combat Bots Only 7 | . 1 6 7 7 3 Max Kills in Single Turn 4 | . 1 3 4 4 2 Gunslinging 1 | . . . 1 . . Exploded 4 | . . 2 3 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 287 | . 4 96 91 75 21 Missed 88 | . 2 30 30 20 6 Damage Taken 2957 | . 23 807 769 1093 265 Core 421 | . 11 149 75 140 46 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 172 | . 7 59 53 44 9 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 40 112 124 124 68 Shots Fired 317 | . 14 110 104 72 17 Gun 219 | . 14 94 63 32 16 Cannon 86 | . . 8 40 38 . Launcher 12 | . . 8 1 2 1 Special . | . . . . . . Kinetic 213 | . 14 94 55 42 8 Thermal 66 | . . . 39 27 . Explosive 12 | . . 8 1 2 1 Electromagnetic 26 | . . 8 9 1 8 Robot Hit Streak 34 | . 5 34 19 11 8 Robot Miss Streak 3 | . 2 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 199 | . 8 78 61 40 12 Core Hits 113 | . 3 48 33 19 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . . 2 4 . Burn 3 | . . . 2 1 . Destroy 1 | . . . . 1 . Blast 2 | . . . . 2 . Melee Attacks 5 | . . . . 5 . Impact 5 | . . . . 5 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4095 | . 92 1671 1243 861 228 Guns 1639 | . 92 642 538 268 99 Cannons 1016 | . . 173 461 382 . Explosions 1440 | . . 856 244 211 129 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1669 | . 92 642 413 447 75 Thermal 734 | . . 48 495 191 . Explosive 1318 | . . 808 170 211 129 Electromagnetic 374 | . . 173 165 12 24 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . 6 18 21 Average Corruption 9 | . . . 6 14 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . . 31 19 3 Message Errors 12 | . . . 9 3 . Matter Fused 10 | . . . 4 4 2 Heat Flow Errors 5 | . . . 3 1 1 Energy Discharges 9 | . . . 7 2 . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 7 | . . . 3 4 . Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . . 2 1 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 124 | . . 81 12 31 . Projectiles 14 | . . . . 14 . Explosions 110 | . . 81 12 17 . Melee . | . . . . . . Knockbacks 6 | . . . 1 5 . Impact . | . . . . . . Kinetic 5 | . . . 1 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 185 | . . 62 37 37 49 Shots 6 | . . 3 1 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 232 | . 6 9 232 122 120 Average Temperature 33 | . 6 4 32 52 64 Received Heat Transfer 789 | . 12 216 240 321 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 3 . Heat Transferred 1669 | . . 50 1149 470 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 24 | 100 100 26 4 7 . Level 1 65 | . . 67 95 48 100 Level 2 9 | . . 5 . 43 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 542 | . 35 412 386 542 243 Initial 243 | . . . 163 198 243 Average 251 | . 3 248 293 368 227 Influence Increases 1854 | . 35 747 605 404 63 Destroy 0b10 Robot/C 1140 | . 20 480 320 260 60 Destroy 0b10 Robot/NC 80 | . 5 35 35 5 . Destroy Leader 234 | . 10 114 90 20 . Successful Hack 24 | . . . 24 . . Disable Machine 150 | . . . 75 75 . Destroy Structure 91 | . . 58 16 14 3 Lose Combat Pursuer 135 | . . 60 45 30 . Influence Decreases 965 | . 35 358 462 60 50 Time Decay 805 | . 35 328 422 . 20 Lost Part 160 | . . 30 40 60 30 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 3 35 22 13 4 Peak Tracking Total 7 | . 3 6 7 5 6 Tactical Retreats 7 | . . 2 3 2 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered 4 | . 1 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 10 | . . . 5 5 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 8 | . . . 8 . . Terminals 7 | . . . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 9 | . . . 9 . . Successful 8 | . . . 8 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 7 | . . . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 2 | . . . 2 . . Open Door 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 5 | . . . 5 . . Terminals 5 | . . . 5 . . Skim 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Active Infowar (turns) 1400 | . . 388 941 71 . Sensors 1400 | . . 388 941 71 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 2840 | 71 320 856 1032 503 58 Spaces Moved 1206 | 40 186 367 380 213 20 Core 4 | 4 . . . . . Treads 1202 | 36 186 367 380 213 20 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 151 160 166 160 160 160 Slowest Speed 240 | 160 160 240 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 32 | 3 43 27 75 38 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 81 | . . 63 12 4 2 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 80 | . . 63 12 3 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 1788 | 48 196 516 706 292 30 Wait 263 | . . 34 223 6 . Move 1202 | 39 185 366 380 212 20 Hop . | . . . . . . Pick Up 34 | 3 4 17 8 2 . Fast Attach 34 | 6 . 11 12 5 . Attach 5 | . . 1 . 4 . Detach 2 | . . . 1 1 . Swap 31 | . . 11 11 8 1 Drop 40 | . . 17 18 5 . Fire 172 | . 7 59 53 44 9 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison -9/Recycling (discovered 2 exits: Fac / Scr) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x2 1149 | -9/Materials | Build established: Scavenger-Mutant 1215 | -9/Materials | Discovered new exit (range 15) 1248 | -9/Materials | Entered Storage 1300 | -9/Storage | Core integrity fell below 50% 1333 | -9/Storage | Destroyed 7 combat bots 1340 | -9/Storage | Lost 4 parts (1n3u) 1744 | -9/Storage | Discovered new exit (range 7) 1916 | -9/Storage | Build established: Mutant 2063 | -9/Storage | Identified exit to Recycling 2072 | -9/Storage | Identified exit to Garrison 2112 | -9/Storage | Learned Materials trap positions 2150 | -9/Storage | Learned location of 1 exit from Recycling 2178 | -9/Storage | Learned location of 1 exit from Storage 2198 | -9/Storage | Learned Materials trap positions 2206 | -9/Storage | Learned Materials trap positions 2207 | -9/Storage | Learned Materials emergency access door positions 2228 | -9/Storage | Learned location of 1 exit from Recycling 2280 | -9/Storage | Entered Garrison 2316 | -9/Garrison | Triggered checkpoint 2412 | -9/Garrison | Crushed by falling debris 2412 | -9/Garrison | System corruption reached 10% 2443 | -9/Garrison | Lost 3 parts (1u2w) 2544 | -9/Garrison | Triggered checkpoint 2573 | -9/Garrison | Core integrity fell below 20% 2613 | -9/Garrison | Destroyed 7 combat bots 2688 | -9/Garrison | Discovered exit to Recycling (range 12) 2702 | -9/Garrison | Triggered checkpoint 2774 | -9/Garrison | Build established: Scavenger-Mutant 2783 | -9/Garrison | Entered Recycling 2784 | -9/Recycling | Identified exit to Factory 2784 | -9/Recycling | Identified exit to Scraptown 2841 | -9/Recycling | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02757_ G-34 Mercenary destroyed. 02762_ Acquired 25 matter. 02771_ System corrupted: Energy discharge (-64). LOCATION=RECYCLING GOAL=ESCAPE Loading 2 Recycling exits... 02791_ System corrupted: Matter fused (-6). 02801_ Acquired 64 matter. 02806_ System corrupted: Heat flow error (+147). 02813_ G-34 Mercenary springs to life. 02813_ P-60 Hacker springs to life. 02813_ G-34 Mercenary springs to life. 02819_ Lgt. Armor Plating destroyed. 02821_ System corrupted: Matter fused (-7). 02821_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02822_ Heat Sink destroyed. 02828_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02836_ P-60 Hacker destroyed. 02841_ Imp. EM Shotgun destroyed. 02841_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#################??????????????? | | ??????????????????# % ! #??????????????? | | ??????????????????#! % #??????????????? | | ??????????????????# ]! #??????????????? | | ??????????????????# % / !] #??????????????? | | ??????????????????# ! ! /]! #??????????????? | | ???????????############+##+########??????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ?????????? r @%! #????????????????? | | ???????????#####+######## p #####????????????????? | | ????????????????????????? |!????????????????????? | | ????????????????????????? % ???????????????????? | | ???????????????????????? k??????????????????? | | ???????????????????????? ! !k#?????????????????? | | ??????????????????????? ! #?????????????????? | | ??????????????????????? [ % g #?????????????????? | | ??????????????????????%[ h #?????????????????? | | ?????????????????????? %#?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityPlexusShell Manual? 0 Play Time 00:15:56 Cumulative 282.5 hours Start 2025.04.06 @ 11:08:12 End 2025.04.06 @ 11:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 251 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02038d14-4320-435c-be19-b11483d3f858