Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.06 @ 13:15:41 Player: Triffids Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (105) 525 Value Destroyed (3898) 3898 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1768) 1768 TOTAL SCORE: 14011 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 37 Follower Combat Kills 324 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Cooling System Improved Signal Interpreter Improved Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Armored Huge Wheel Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Target Analyzer Advanced Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Experimental Transmission Jammer Improved Power Shielding Layered Medium Armor Plating Advanced Force Field Antimissile System Hacking Suite Improved System Shield > --- WEAPON ----------- Nova Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Particle Reactor Biometal Medium Treads Compact Battery Compact HERF Cannon [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Potential Leg Treads Armored Heavy Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 2 . . 2 . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 174 | 6 11 1 3 6 13 8 6 2 5 5 1 . 5 25 4 . 13 57 3 Power 13 | 1 1 . . . 1 1 . 1 . . . . 1 . 1 . 1 5 . Engine 5 | 1 1 . . . 1 1 . 1 . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . 1 . 1 . 1 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion 22 | 2 4 . 2 . . . . . . . . . . 1 2 . 1 10 . Treads 3 | . . . . . . . . . . . . . . . . . . 3 . Leg 9 | 2 2 . 2 . . . . . . . . . . 1 2 . . . . Wheel 3 | . 2 . . . . . . . . . . . . . . . . 1 . Hover 4 | . . . . . . . . . . . . . . . . . . 4 . Flight 3 | . . . . . . . . . . . . . . . . . 1 2 . Utility 82 | 1 2 . 1 2 8 6 4 . 4 3 1 . 2 11 1 . 6 28 2 Device 33 | . 2 . . 1 4 1 . . 1 2 . . . 5 1 . 2 13 1 Storage 4 | 1 . . 1 . . . . . . . . . . . . . 1 1 . Processor 20 | . . . . . 2 4 2 . 1 . . . . 4 . . 1 5 1 Hackware 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . Protection 21 | . . . . 1 2 1 2 . 1 1 . . 2 2 . . 2 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 4 1 . 4 4 1 2 1 1 2 . . 2 13 . . 5 14 1 Energy Gun 23 | 2 4 1 . 2 1 . . . . . . . . 7 . . . 6 . Energy Cannon 11 | . . . . . 1 . . . . . . . . 3 . . 2 4 1 Ballistic Gun 16 | . . . . 2 2 1 2 1 1 1 . . 2 1 . . . 3 . Ballistic Cannon 6 | . . . . . . . . . . 1 . . . 2 . . 2 1 . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . . . . . . . . . 3 1 Parts Lost 74 | . 1 . . 2 1 . 3 . 1 4 . . 10 10 6 . . 20 16 Power 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 6 | . . . . . . . . . . . . . . 1 2 . . 2 1 Utility 42 | . . . . . . . 3 . 1 2 . . 5 4 3 . . 13 11 Weapon 23 | . 1 . . 2 1 . . . . 2 . . 4 5 . . . 5 3 Highest Loss Streak 16 | . 1 . . 2 1 . 2 . 1 2 . . 7 7 11 . . 9 16 Average Slot Usage (%) 89 | . 96 100 100 100 95 89 99 100 99 94 93 100 98 89 54 52 73 72 83 Engine 5 | . 14 14 14 14 9 7 7 7 6 6 6 6 5 . . . . . . Leg 11 | . 20 . 8 28 18 15 15 15 13 13 13 13 13 11 9 11 5 . . Wheel 1 | . 7 28 19 . . . . . . . . . . . . . . . 3 Device 10 | . 10 14 14 11 15 9 14 7 10 7 6 6 5 9 4 5 9 12 13 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 1 . 4 . . Processor 20 | . . . . . 12 17 23 30 28 26 26 26 25 30 29 29 29 27 34 Hackware 4 | . . . . . . . . . 5 6 6 13 13 10 5 5 5 7 8 Protection 8 | . . . . 2 12 15 15 15 13 13 13 13 12 3 . . 4 5 8 Energy Gun 5 | . 28 28 28 22 5 . . . . . . . . 2 . . . 1 3 Energy Cannon 1 | . . . . . 4 . . . . . . . . 2 . . 2 2 . Ballistic Gun 5 | . . . . 5 8 15 15 15 13 10 6 6 5 2 . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . 1 6 6 5 . . . 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 15 16 20 37 51 48 49 47 53 43 43 43 43 37 18 1 34 74 52 Greatest Support 70 | 20 24 24 60 60 60 60 60 60 60 60 60 60 60 60 50 3 45 70 28 Greatest Overweight (x) 8 | 1 3 . 1 . . . . . . . . . . . . . 4 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 4 Average Capacity 6 | 5 6 6 6 8 8 8 8 8 8 8 8 8 8 8 5 4 4 4 4 Most Carried 8 | 5 6 6 6 8 8 8 8 8 8 8 6 6 7 8 4 3 4 4 4 Average Carried 5 | 3 4 6 6 7 7 7 7 7 7 7 6 6 5 6 2 3 3 3 3 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 4 4 Final Carried 8 | 2 6 6 6 8 8 8 7 8 8 6 6 6 4 3 3 3 4 3 3 Class Distribution -------------------- 38% | Mutant 27% | Hacker-Mutant 25% | Skirmisher 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Matter Collected 3432 | 176 194 10 . 100 336 285 217 14 105 240 16 . 228 331 67 . 61 976 76 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4543 | . 472 . . 111 840 425 245 . 192 276 . . . 640 . . 61 1205 76 Parts 245 | . 31 . . 7 46 15 13 . 7 8 . . . 32 . . . 81 5 Haulers Intercepted 8 | . 1 . . . 4 2 . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 21 . . 8 . . 7 . 2 . . . . Prevented 7 | . . . . . . . . 1 . 5 . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 79 | . 9 . . 6 14 5 5 . 3 6 . . . 11 . . 1 18 1 Guns 58 | . 9 . . 6 11 5 5 . 3 6 . . . 5 . . . 7 1 Cannons 18 | . . . . . 3 . . . . . . . . 5 . . 1 9 . AOE 2 | . . . . . . . . . . . . . . 1 . . . 1 . Classes Destroyed 15 | . 5 . . . 4 . 1 . 1 . . . . 1 . . . 2 1 Worker 5 | . . . . . 2 . . . . . . . . 1 . . . 2 . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . 1 . . . 4 2 . . . . . . . . . . . 1 . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 7 | . 3 . . . 3 . . . . . . . . 1 . . . . . Swarmer 26 | . 3 . . 5 8 . 1 . . 2 . . . 4 . . . 3 . Grunt 23 | . 6 . . 1 2 1 3 . 2 1 . . . 2 . . . 5 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . . . 3 4 . . . 1 . . . 3 . . 1 2 . Hunter 2 | . . . . . 1 . . . . . . . . 1 . . . . . Programmer 10 | . . . . . . . . . . . . . . 2 . . . 8 . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | . 2 . . 3 5 2 2 . 3 3 . . . 5 . . 1 5 1 Combat Bots Only 5 | . 2 . . 3 5 1 2 . 3 3 . . . 4 . . 1 5 1 Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 . 1 1 . . . 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Damage Taken 13886 | . 325 . . 215 680 734 496 . 295 770 . . 1051 1765 652 18 184 4333 2368 Core 2274 | . 65 . . 35 78 131 65 . 37 51 . . 123 192 186 . . 701 610 Absorbed by Shields 309 | . . . . . . . . . . . . . . . . . . 309 . Core Remaining (%) 79 | 100 . . . 60 85 . . 72 . . . . 75 . . 62 100 . . Volleys Fired 397 | . 41 . . 24 74 39 21 . 8 23 . . 12 57 . . 6 78 14 Largest 2 | . 2 . . 2 2 2 2 . 2 2 . . 2 2 . . 2 2 2 Hottest 273 | . 115 . . 128 125 46 53 . 55 78 . . 78 273 . . 147 207 133 Shots Fired 732 | . 81 . . 48 143 72 42 . 16 47 1 . 24 96 . . 12 122 28 Gun 556 | . 81 . . 48 105 72 42 . 16 41 1 . 13 53 . . . 58 26 Cannon 176 | . . . . . 38 . . . . 6 . . 11 43 . . 12 64 2 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 419 | . . . . 15 72 72 42 . 16 47 1 . 24 56 . . 6 54 14 Thermal 218 | . 66 . . 33 64 . . . . . . . . 5 . . 6 42 2 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 95 | . 15 . . . 7 . . . . . . . . 35 . . . 26 12 Robot Hit Streak 22 | . 11 . . 5 17 14 9 . 15 14 3 . 7 22 . . 9 12 6 Robot Miss Streak 6 | . 2 . . 5 4 2 3 . 3 4 . . 6 3 . . 1 5 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 2 2 Secondary Targets 6 | . 1 . . 1 . . 1 . 1 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 1 . . . 1 . . . . . Shots Hit Robots 496 | . 56 . . 26 102 58 32 . 15 26 1 . 14 70 . . 10 70 16 Core Hits 224 | . 24 . . 10 35 19 18 . 10 9 1 . 8 34 . . 3 42 11 Critical Hits 37 | . . . . . 3 . 1 . 1 1 . . . 9 . . 1 20 1 Critical Kills 13 | . . . . . 1 . 1 . 1 . . . . 1 . . . 9 . Critical Parts Destroyed 21 | . . . . . 2 . . . . 1 . . . 8 . . . 9 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10886 | . 797 . . 323 1780 927 471 . 276 483 25 . 310 1884 . . 320 2795 495 Guns 7222 | . 701 . . 323 1140 927 471 . 276 483 25 . 279 942 . . . 1160 495 Cannons 3014 | . . . . . 599 . . . . . . . 31 890 . . 320 1174 . Explosions 628 | . 96 . . . 41 . . . . . . . . 52 . . . 439 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . 22 . Kinetic 5825 | . . . . 53 660 927 471 . 276 483 25 . 310 1242 . . 136 930 312 Thermal 3309 | . 601 . . 270 981 . . . . . . . . 131 . . 184 1142 . Explosive 439 | . . . . . . . . . . . . . . . . . . 439 . Electromagnetic 1291 | . 196 . . . 139 . . . . . . . . 511 . . . 262 183 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . . . 7 7 7 11 5 4 4 . 22 42 Average Corruption 10 | . . . . . . . . . . 6 7 7 9 3 4 4 . 12 23 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . Effects 195 | . . . . . . . . . . 8 15 3 51 5 4 . . 92 17 Message Errors 32 | . . . . . . . . . . 3 3 . 9 1 . . . 11 5 Matter Fused 32 | . . . . . . . . . . . 4 . 13 1 1 . . 11 2 Heat Flow Errors 19 | . . . . . . . . . . 1 3 1 3 . 1 . . 10 . Energy Discharges 13 | . . . . . . . . . . . 2 . 3 1 . . . 7 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . . 1 2 1 3 . 2 . . 4 1 Data Loss (major) 9 | . . . . . . . . . . 1 . 1 2 . . . . 5 . Misfires 8 | . . . . . . . . . . 1 1 . 1 . . . . 4 1 Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . Misdirections 24 | . . . . . . . . . . . . . 15 . . . . 7 2 Targeting Errors 32 | . . . . . . . . . . 1 . . 2 1 . . . 23 5 Weapon Failures 9 | . . . . . . . . . . . . . . 1 . . . 7 1 Overload Shots 4 | . . . . . . . . . . . . . . 4 . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 293 | . 38 . . . 32 . . . . . . . . 14 . . . 209 . Projectiles 63 | . . . . . 32 . . . . . . . . 14 . . . 17 . Explosions 230 | . 38 . . . . . . . . . . . . . . . . 192 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . 3 . . . 4 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 6 | . . . . . . . . . . . . . . 3 . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . 32 . . . 47 . . . . . . . . . . . . 105 . Shots 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 280 | . 217 . . 180 280 16 19 . 51 266 257 121 221 150 132 . 4 234 . Average Temperature 59 | . 58 . . 51 90 7 6 . 27 51 99 61 52 45 72 . 4 68 . Received Heat Transfer 1913 | . 120 . . 30 180 318 135 . 126 171 . . 204 186 45 . 27 188 183 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . 1 . . . . . . . . . . . . 1 . . . 2 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 4 . . 1 3 . . . . . . . . . . . . . . Heat Transferred 5271 | . 1260 . . 666 1826 . . . . . . . . 187 . . 222 1110 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . 1 . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Peak Influence 1600 | . 312 78 . 286 427 377 . . 130 . . . . 387 . . 280 290 1600 Initial 203 | . . 78 . . 83 193 . . 52 . . . . 18 . . 203 147 162 Average 209 | . 148 78 . 155 201 227 . . 93 . . . . 197 . . 244 144 1583 Maximum Alert Level 5 | . 1 . . 1 2 1 . . . . . . . 1 . . 1 1 5 Low Security (%) 58 | 100 77 100 . 73 50 40 . . 100 . . . . 34 . . . 68 . Level 1 38 | . 22 . . 26 45 59 . . . . . . . 65 . . 100 31 . Level 2 . | . . . . . 3 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 29 | . 2 . . 1 1 1 . . 1 . . . . 3 . . . 8 12 Investigation 3 | . . . . 1 . . . . 1 . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . 3 . Reinforcement 8 | . 2 . . . 1 1 . . . . . . . . . . . 4 . Assault 13 | . . . . . . . . . . . . . . 1 . . . . 12 Garrison 2 | . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Distress Signals 5 | . 1 . . . 1 . . . . . . . . 1 . . . 2 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 . Times Spotted 244 | . 23 . . 14 21 9 13 . 3 26 1 . 15 24 12 5 2 39 37 Peak Tracking Total 32 | . 4 . . 3 6 3 7 . 3 12 7 . 6 4 8 5 1 10 32 Tactical Retreats 34 | . 2 . . . 1 3 4 . . 7 . . 3 . 5 1 . 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Traps Triggered 7 | . . . . . . 1 . . 1 . . . . 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . . . . 1 . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Machines Disabled 9 | . 2 . . 1 . . . . . . . . . 3 . . . 3 . Max in Single Turn 1 | . 1 . . . . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Machines Accessed 33 | . 5 1 . 1 5 2 . . 3 1 . 4 1 2 . . 2 6 . Terminals 18 | . 5 . . . 3 1 . . 2 . . . 1 . . . 1 5 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 104 | . 20 1 . 1 15 6 . . 13 1 . 27 1 6 . . 5 8 . Successful 73 | . 12 1 . 1 9 3 . . 7 1 . 27 1 6 . . 3 2 . Failed 31 | . 8 . . . 6 3 . . 6 . . . . . . . 2 6 . Catastrophic 4 | . . . . . . 1 . . 1 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 12 . 1 . 6 . . . 12 . . . . 1 . . 1 3 . Terminals 57 | . 20 . . . 12 3 . . 12 . . . 1 . . . 2 7 . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . Repair Stations 5 | . . . . . 2 3 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . Terminal Hacks 50 | . 7 1 . 1 4 1 . . 4 1 . 27 1 . . . 1 2 . Record 13 | . . . . . . . . . . . . 11 1 . . . . 1 . Part Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 . . . 2 . . 3 . . . . . . . Open Door 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . 1 . . . 2 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . . . 1 . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . . . 4 . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 2 . . . 2 . . . . . . . . . . Terminals 9 | . 5 . . . 2 . . . 2 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . 4 . . . 2 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 3 2 . . 2 . . . . . . . 2 6 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 4 . . Matter 252 | . . . . . . . . . . . . . . . . . 252 . . Time 67 | . . . . . . . . . . . . . . . . . 67 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . . Part Schematics Acquired 8 | . . . . . . . . . . . . 7 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . Time 88 | . . . . . 44 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 18 | . . . . . . . . . . . . . . 18 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Total Allies 10 | . . 3 . . . . . . . . . . 1 2 . . 4 . . Largest Group 4 | . . 3 3 3 . . . . . . . . 1 1 . . 4 4 . Highest-Rated Group 94 | . . 40 40 40 . . . . . . . . 94 49 . . 48 48 . Highest-Rated Ally 94 | . . 16 16 16 . . . . . . . . 94 49 . . 12 12 . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 90 | . . . . 36 . . . . . . . . 34 . . . 11 9 . Total Damage 1783 | . . . . 357 . . . . . . . . 1267 . . . 99 60 . Kills 19 | . . . . 12 . . . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 2 1 . 3 3 . 1 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Turns Passed 10995 | 46 779 207 471 616 726 781 765 74 398 723 508 88 1034 864 323 50 344 1992 206 Spaces Moved 10090 | 35 520 188 471 541 435 654 805 79 398 764 567 98 1175 686 563 99 280 1597 135 Core 737 | 34 1 . . . . . . . . . . . . . 394 99 1 207 1 Treads 710 | . . . . . . . . . . . . . . . . . . 710 . Legs 6978 | 1 334 . 112 541 435 654 805 79 398 764 567 98 1175 686 169 . 160 . . Wheels 924 | . 185 188 359 . . . . . . . . . . . . . . 58 134 Hover 45 | . . . . . . . . . . . . . . . . . . 45 . Flight 696 | . . . . . . . . . . . . . . . . . 119 577 . Fastest Speed 40 | 50 90 90 90 90 45 45 45 90 90 45 45 90 45 45 45 50 40 40 110 Average Speed 88 | 96 109 90 90 90 89 89 85 90 90 83 89 90 83 89 55 50 77 103 112 Slowest Speed 450 | 120 200 90 100 90 90 90 90 90 90 90 90 90 90 90 70 50 250 190 450 Overloaded Moves 577 | . . . . . 9 11 76 . . 109 8 . 179 16 169 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 47 | 3 61 36 93 85 34 14 91 8 14 90 74 80 97 17 73 21 6 41 13 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . 1 1 . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . . Scrap Searched 18 | . . 3 . 2 . . 3 1 . 2 1 . 4 . 2 . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . . . . Terrain Destroyed 95 | . 3 . . . 7 . . . . 7 . . 8 23 . . 3 41 3 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . 3 . . . . 7 . . 8 8 . . 3 4 3 AOE 59 | . 3 . . . 4 . . . . . . . . 15 . . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Total 11388 | 46 654 226 518 628 635 778 839 80 426 808 567 97 1207 833 572 98 394 1823 159 Wait 509 | 1 53 35 42 39 84 70 3 . 5 11 . . 11 44 . . 79 31 1 Move 10069 | 34 519 187 470 540 434 653 804 78 397 763 566 97 1174 685 562 98 279 1594 135 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . Pick Up 99 | 5 14 1 . 10 15 3 3 . 5 3 . . 3 10 3 . 5 17 2 Fast Attach 75 | 3 3 . 2 . 4 4 . . 3 1 1 . . 9 . . 9 34 2 Attach 58 | 3 1 . . 2 5 1 3 . 1 3 . . 5 6 4 . 3 20 1 Detach 25 | . . . . . 2 2 . . . . . . . 1 2 . 2 15 1 Swap 41 | . 7 1 1 4 4 3 3 2 1 1 . . . 10 . . 1 3 . Drop 104 | . 16 2 3 9 13 3 2 . 6 3 . . . 7 1 . 10 27 2 Fire 397 | . 41 . . 24 74 39 21 . 8 23 . . 12 57 . . 6 78 14 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 1 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 6) 826 | -10/Materials | Entered Mines 833 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 902 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 924 | -10/Mines | Discovered new exit (range 13) 925 | -10/Mines | Learned location of Zion (-7) 937 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1014 | -10/Mines | Discovered new exit (range 5) 1033 | -10/Mines | Entered Exiles 1033 | -10/Exiles | Accompanied by 3 allies 1046 | -10/Exiles | Discovered new exit (range 15) 1074 | -10/Exiles | Met 8R-AWN 1090 | -10/Exiles | Met EX-HEX 1143 | -10/Exiles | Met EX-DEC 1162 | -10/Exiles | Visited The Gauntlet 1304 | -10/Exiles | Met EX-BIN 1314 | -10/Exiles | Aligned with FarCom system 1315 | -10/Exiles | Given EX-Vault access code 1352 | -10/Exiles | Opened EX-Vault 1356 | -10/Exiles | Found Prototype Leg 1356 | -10/Exiles | Identified Potential Leg 1359 | -10/Exiles | Found Potential Leg 1379 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1393 | -10/Exiles | Exiles lab attacked by MAIN.C 1486 | -10/Exiles | Discovered new exit (range 14) 1504 | -10/Exiles | Left Exiles lab with Potential Leg 1504 | -10/Exiles | Entered Mines 1504 | -9/Mines | Accompanied by 3 allies 1687 | -9/Mines | Assembled infested the area 1776 | -9/Mines | Met a Derelict shopkeep closing up shop 2111 | -9/Mines | Discovered new exit (range 6) 2120 | -9/Mines | Entered Materials 2120 | -8/Materials | Evolved 4 slots: Utility x4 2546 | -8/Materials | Discovered new exit (range 13) 2665 | -8/Materials | Repaired Med. Reactive Plating 2831 | -8/Materials | Build established: Skirmisher 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Utility x2 3144 | -7/Factory | Repaired Med. Reactive Plating 3227 | -7/Factory | Discovered new exit (range 16) 3488 | -7/Factory | Discovered new exit (range 6) 3627 | -7/Factory | Entered Lower Caves 3765 | -7/Lower Caves | Encountered a Warlord checkpoint 3875 | -7/Lower Caves | Learned 8 Factory zone layouts 4181 | -7/Lower Caves | Discovered new exit (range 16) 4200 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4392 | -7/Lower Caves | Entered another Lower Caves area 4395 | -7/Lower Caves | Discovered new exit (range 12) 4466 | -7/Lower Caves | Entered Factory 4466 | -6/Factory | Evolved 2 slots: Utility x2 4467 | -6/Factory | Identified exit to Factory 4822 | -6/Factory | Discovered new exit (range 11) 4864 | -6/Factory | Entered Lower Caves 4880 | -6/Lower Caves | Learned Factory emergency access door positions 4932 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4967 | -6/Lower Caves | Learned location of 2 exits from Factory 5314 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5366 | -6/Lower Caves | Attacked by a faux Warlord 5572 | -6/Lower Caves | Discovered new exit (range 6) 5587 | -6/Lower Caves | Entered another Lower Caves area 5673 | -6/Lower Caves | Build established: Mutant 5950 | -6/Lower Caves | Learned Factory stockpile data 5991 | -6/Lower Caves | Learned Factory terminal intel 6068 | -6/Lower Caves | Discovered new exit (range 11) 6083 | -6/Lower Caves | Learned Factory garrison access intel 6093 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6095 | -6/Lower Caves | Entered Data Miner 6095 | -6/Data Miner | Discovered new exit (range 6) 6114 | -6/Data Miner | Met Data Miner 6148 | -6/Data Miner | Learned location of Section 7 (-3) 6148 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6162 | -6/Data Miner | Received God Mode back door access code from Data Miner 6183 | -6/Data Miner | Entered Proximity Caves 6361 | -5/Proximity Caves | Build established: Hacker-Mutant 6382 | -5/Proximity Caves | Escorted by Enhanced Grunt 6399 | -5/Proximity Caves | System corruption reached 10% 6429 | -5/Proximity Caves | Lost 3 parts (2u1w) 6688 | -5/Proximity Caves | Build established: Derelict-Mutant 6826 | -5/Proximity Caves | Spotted B-75 Beast 7206 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7209 | -5/Proximity Caves | Learned location of Armory (-4) 7215 | -5/Proximity Caves | Discovered exit to Factory (range 3) 7217 | -5/Proximity Caves | Entered Factory 7217 | -5/Factory | Evolved 2 slots: Utility x2 7218 | -5/Factory | Identified exit to Extension 7219 | -5/Factory | Identified exit to Factory 7222 | -5/Factory | Loaded intel: 22 terminal locations 7223 | -5/Factory | Loaded intel: 4 garrison access locations 7239 | -5/Factory | Lost 7 parts (1p3u3w) 7443 | -5/Factory | Build established: Hacker-Mutant 7960 | -5/Factory | Garrison activated, responded to threat 8078 | -5/Factory | Discovered new exit (range 5) 8081 | -5/Factory | Entered Upper Caves 8137 | -5/Upper Caves | Lost 11 parts (1p2n4u4w) 8183 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8231 | -5/Upper Caves | Identified exit to Upper Caves 8294 | -5/Upper Caves | Learned Factory emergency access door positions 8327 | -5/Upper Caves | Build established: Mutant 8404 | -5/Upper Caves | Entered another Upper Caves area 8447 | -5/Upper Caves | Discovered exit to Factory (range 13) 8454 | -5/Upper Caves | Entered Factory 8454 | -4/Factory | Evolved 2 slots: Utility x2 8459 | -4/Factory | Discovered new exit (range 17) 8781 | -4/Factory | Fabricated S-27 Virus (x4) 8798 | -4/Factory | Entered Research 8798 | -3/Research | Accompanied by 4 allies 8798 | -3/Research | Evolved 2 slots: Utility x2 8895 | -3/Research | Spotted B-86 Titan 8908 | -3/Research | Incoming investigation squad redirected 9037 | -3/Research | Lost 9 parts (1n7u1w) 9087 | -3/Research | Found Exp. Transmission Jammer 9199 | -3/Research | Discovered new exit (range 11) 9210 | -3/Research | Identified exit to Research 9536 | -3/Research | Build established: Hacker-Mutant 9737 | -3/Research | System corruption reached 10% 9758 | -3/Research | Identified exit to Quarantine 9976 | -3/Research | Found Antimissile System 10412 | -3/Research | Lost 5 parts (3u2w) 10631 | -3/Research | Core integrity fell below 50% 10695 | -3/Research | Lost 3 parts (1n1u1w) 10790 | -3/Research | Entered Quarantine 10791 | -3/Quarantine | Maximum security lockdown engaged 10876 | -3/Quarantine | Found Prototype Processor 10876 | -3/Quarantine | Identified Spectral Analyzer 10950 | -3/Quarantine | Spotted Striker 10976 | -3/Quarantine | Crushed by falling debris 10984 | -3/Quarantine | Crushed by falling debris 10984 | -3/Quarantine | System corruption reached 30% 10987 | -3/Quarantine | Crushed by falling debris 10992 | -3/Quarantine | Core integrity fell below 20% 10996 | -3/Quarantine | Destroyed by Striker with Plasma Lance Last Messages --------------- 10985_ I-47 Archangel destroyed. 10986_ Lyr. Heavy Armor Plating destroyed. 10987_ The unstable cave ceiling collapses. 10987_ Crushed by falling debris. 10987_ Railgun destroyed. 10987_ System corrupted by crushing effect (+1). 10987_ Arm. Huge Wheel destroyed. 10987_ System corrupted by crushing effect (+1). 10987_ Adv. Coolant Injector destroyed. 10987_ System corrupted by crushing effect (+3). 10987_ Slug penetrates Wall. 10987_ Penetrated by Slug. 10987_ Slug penetrates Wall. 10988_ Acquired 76 matter. 10990_ P-80 Master resets I-47 Archangel, system corruption cleaned. 10991_ ALERT: Assault forces dispatched. 10992_ Adv. Plasma Cannon destroyed. 10993_ The unstable cave ceiling collapses. 10993_ G-67 Veteran crushed by falling debris. 10994_ Lgt. Particle Reactor destroyed. 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" ??????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 23 Energy Capacity 640 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 22 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Explorer Leap Before You Look Slippery One Universal Adapter Challenges ------------ None Game ------ Seed SeismicGrenadeFilter Manual? 0 Play Time 03:41:12 Cumulative 98.2 hours Start 2022.01.06 @ 09:13:28 End 2022.01.06 @ 13:15:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73f68768-871f-4422-9793-a830aa1a32de