Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 17:49:25 Player: Kidcannon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (952) 952 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2767 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Airjet > --- UTILITY (4) ------ High-capacity Battery Improved Targeting Computer System Shield > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Light Treads High-capacity Matter Pod (42) Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Improved Airjet > --- UTILITY ---------- High-capacity Battery Compact Battery High-capacity Matter Pod Improved Targeting Computer > --- WEAPON ----------- Flak Cannon Maul Great Maul > --- INVENTORY -------- Light Treads Hardlight Generator [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 28 | 6 4 7 11 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 2 | 2 . . . Leg 1 | . . 1 . Wheel 1 | . . . 1 Hover 1 | . . . 1 Flight . | . . . . Utility 9 | 1 2 1 5 Device 2 | . 1 . 1 Storage 5 | 1 1 1 2 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 3 4 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 4 1 11 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility 3 | . 2 . 1 Weapon 7 | . 1 1 5 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Backups 1 | . 1 . 1 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 77 | . 90 79 59 Engine 6 | . 9 6 3 Treads 16 | . 28 18 1 Leg 1 | . . 3 2 Wheel 1 | . . . 3 Hover 1 | . . . 5 Device 1 | . 2 . . Storage 22 | . 22 22 21 Processor 1 | . . . 3 Energy Gun 4 | . 4 11 2 Ballistic Gun 7 | . 10 10 1 Ballistic Cannon 1 | . . . 3 Launcher 5 | . 11 1 1 Impact Weapon 2 | . . . 7 Special Melee Weapon 1 | . . 6 . Peak Build Rating 22 | 6 8 11 22 Average Rating 9 | 4 6 8 13 On Entrance 5 | . 6 5 11 Avg Prop Armor Cover (%) 8 | . . 10 8 Naked Turns . | . . . . Heaviest Build 23 | 13 15 23 23 Greatest Support 40 | 40 40 40 12 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 4 | 1 4 2 4 Average Carried 1 | . 1 . 1 Final Capacity 8 | 8 8 8 5 Final Carried 3 | . 2 1 3 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 767 | 190 114 148 315 Remotely . | . . . . Salvage Created 941 | . 297 265 379 Parts 58 | . 30 21 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 10 9 6 Melee 3 | . . . 3 Guns 9 | . 3 6 . AOE 10 | . 7 3 . Classes Destroyed 10 | . 7 2 1 Worker 2 | . 2 . . Builder 2 | . 2 . . Tunneler 2 | . 1 1 . Recycler 4 | . 1 1 2 Watcher 4 | . 2 . 2 Swarmer 10 | . 3 5 2 Grunt 9 | . 7 2 . Brawler 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 6 2 Combat Bots Only 5 | . 5 4 2 Max Kills in Single Turn 4 | . 4 3 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 230 | . 24 53 153 Missed 70 | . 10 18 42 Hits 160 | . 14 35 111 Projectile 160 | . 14 35 111 Critical Strikes 4 | . . 1 3 Damage Taken 2374 | . 541 421 1412 Core 730 | . 108 67 555 Absorbed by Shields 42 | . 30 . 12 Core Remaining (%) 79 | 100 56 83 . Volleys Fired 75 | . 21 29 25 Largest 2 | . 2 2 2 Hottest 98 | . 95 98 85 Shots Fired 116 | . 41 49 26 Gun 90 | . 21 44 25 Cannon . | . . . . Launcher 26 | . 20 5 1 Special . | . . . . Kinetic 44 | . 15 24 5 Thermal 46 | . 6 20 20 Explosive 26 | . 20 5 1 Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 9 5 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 94 | . 28 30 36 Core Hits 50 | . 28 16 6 Critical Kills . | . . . . Critical Parts Destroyed 8 | . . . 8 Critical Strikes 11 | . . . 11 Burn 2 | . . . 2 Smash 9 | . . . 9 Melee Attacks 31 | . . . 31 Impact 31 | . . . 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2929 | . 1026 688 1215 Guns 693 | . 115 386 192 Cannons . | . . . . Explosions 1260 | . 911 302 47 Melee 975 | . . . 975 Ramming 1 | . . . 1 Kinetic 239 | . 83 144 12 Thermal 563 | . 62 321 180 Explosive 1151 | . 881 223 47 Electromagnetic . | . . . . Impact 975 | . . . 975 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 471 | . 24 . 447 Projectiles . | . . . . Explosions 24 | . 24 . . Melee 447 | . . . 447 Knockbacks 5 | . . . 5 Impact 5 | . . . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 488 | . 387 101 . Shots 14 | . 11 3 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 258 | . 64 258 42 Average Temperature 43 | . 22 81 13 Received Heat Transfer 481 | . 94 69 318 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . . 5 Combat Hostiles 3 | . . . 3 Parts Fried 6 | . . . 6 Impact Corruptions 14 | . . . 14 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1321 | . 124 605 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | 100 82 98 100 Level 1 7 | . 17 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 317 | . 317 309 130 Initial 130 | . . 123 130 Average 82 | . 110 118 41 Influence Increases 1218 | . 611 356 251 Destroy 0b10 Robot/C 500 | . 200 180 120 Destroy 0b10 Robot/NC 70 | . 40 10 20 Destroy Leader 128 | . 44 30 54 Successful Hack 17 | . 12 . 5 Disable Machine 195 | . 135 45 15 Destroy Structure 233 | . 165 61 7 Lose Combat Pursuer 75 | . 15 30 30 Influence Decreases 1165 | . 318 340 507 Entered New Map 349 | . . 170 179 Time Decay 656 | . 278 160 218 Lost Part 160 | . 40 10 110 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 13 13 14 Peak Tracking Total 6 | . 6 5 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 9 3 1 Max in Single Turn 3 | . 3 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 2 10 Successful 15 | . 4 2 9 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 3 2 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 2 9 Record 7 | . 1 1 5 Alert Level 2 | . . 1 1 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 165 | . 165 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1731 | 99 709 337 586 Spaces Moved 877 | 58 379 147 293 Core 33 | 4 . . 29 Treads 540 | 54 379 107 . Legs 92 | . . 40 52 Wheels 157 | . . . 157 Hover 55 | . . . 55 Flight . | . . . . Fastest Speed 50 | 50 160 160 105 Average Speed 154 | 152 160 172 139 Slowest Speed 300 | 160 160 260 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 55 16 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 262 | . 188 67 7 Melee . | . . . . Projectile . | . . . . AOE 262 | . 188 67 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1084 | 69 443 187 385 Wait 36 | . 34 . 2 Move 874 | 57 378 146 293 Hop . | . . . . Pick Up 31 | 6 6 5 14 Fast Attach . | . . . . Attach 24 | 6 2 6 10 Detach 1 | . . . 1 Swap 6 | . 2 1 3 Drop 5 | . . . 5 Fire 75 | . 21 29 25 Melee 31 | . . . 31 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 701 | -10/Materials | Discovered new exit (range 6) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1123 | -9/Materials | Discovered new exit (range 3) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Utility x2 1278 | -8/Materials | Lost 6 parts (2p1n3w) 1708 | -8/Materials | Core integrity fell below 50% 1724 | -8/Materials | Core integrity fell below 20% 1732 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Flak Cannon destroyed. Arm. Wheel destroyed. Y-45 Defender suffers critical hit (Smash). Destroyed Imp. Ion Engine. Destroyed Lgt. Armor Plating. Y-45 Defender system corrupted by crushing effect. Y-45 Defender misfires. Y-45 Defender system terminally corrupted. Hvy. Assault Rifle fried. G-50 Soldier knocked back. Com. Battery destroyed. G-50 Soldier suffers critical hit (Burn). 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