Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 22:25:49 Player: mecharm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1592) 1592 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3577 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Cooled Ion Engine Light Treads Light Treads Light Treads Wheel Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Weapon Shielding Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Autogun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Heat Sink Large Storage Unit Medium Matter Pod Weapon Shielding Light Armor Plating Reactive Plating Beam Rifle Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 41 | 6 5 14 16 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads 3 | 1 1 . 1 Leg . | . . . . Wheel 4 | 1 . 2 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 21 | 2 2 10 7 Energy Gun 6 | 1 . 3 2 Energy Cannon 7 | . . 4 3 Ballistic Gun 6 | 1 1 3 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 24 | . . 8 16 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 4 | . . . 4 Weapon 14 | . . 5 9 Highest Loss Streak 15 | . . 6 15 Average Slot Usage (%) 96 | . 97 97 93 Engine 10 | . 14 10 8 Treads 10 | . 13 11 8 Wheel 10 | . 14 10 8 Device 1 | . . . 7 Storage 22 | . 26 22 18 Protection 1 | . . . 8 Energy Gun 5 | . 9 4 4 Energy Cannon 15 | . . 19 16 Ballistic Gun 13 | . 14 15 7 Launcher 2 | . 4 2 . Naked Turns . | . . . . Heaviest Build 79 | 10 56 71 79 Greatest Support 20 | 10 10 10 20 Greatest Overweight (x) 24 | . 5 7 24 Average Overweight (x) 5 | . 3 6 7 Largest Inventory Capacity 18 | 6 18 18 18 Average Capacity 16 | 4 14 18 18 Most Carried 18 | 5 12 18 18 Average Carried 13 | 3 8 14 16 Final Capacity 18 | 6 18 18 18 Final Carried 18 | 4 11 18 12 Class Distribution -------------------- 42% | Mutant 41% | Gunner 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 947 | 150 135 537 125 Remotely . | . . . . Salvage Created 1726 | . 261 990 475 Parts 110 | . 11 63 36 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 5 24 13 Guns 14 | . 5 7 2 Cannons 14 | . . 7 7 AOE 14 | . . 10 4 Classes Destroyed 10 | . 4 5 1 Builder 2 | . . 2 . Hauler 3 | . . 3 . Recycler 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 9 | . 3 3 3 Grunt 21 | . 2 14 5 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 5 8 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3696 | . 220 1060 2416 Core 881 | . 51 275 555 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 79 31 . Volleys Fired 101 | . 21 60 20 Largest 4 | . 2 4 4 Hottest 260 | . 60 244 260 Shots Fired 234 | . 42 137 55 Gun 144 | . 42 82 20 Cannon 75 | . . 40 35 Launcher 15 | . . 15 . Special . | . . . . Kinetic 80 | . 21 49 10 Thermal 81 | . . 44 37 Explosive 15 | . . 15 . Electromagnetic 58 | . 21 29 8 Robot Hit Streak 11 | . 9 10 11 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 142 | . 29 79 34 Core Hits 89 | . 9 60 20 Critical Hits 8 | . . 4 4 Critical Kills 3 | . . . 3 Critical Parts Destroyed 5 | . . 4 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3711 | . 349 2247 1115 Guns 1123 | . 310 627 186 Cannons 877 | . . 510 367 Explosions 1708 | . 39 1107 562 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 455 | . 89 297 69 Thermal 1404 | . 39 687 678 Explosive 1222 | . . 942 280 Electromagnetic 627 | . 221 318 88 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 . 5 Average Corruption 2 | . 1 . 5 Corruption Purged . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 264 | . . 63 201 Projectiles . | . . . . Explosions 264 | . . 63 201 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 551 | . . 189 362 Shots 7 | . . 3 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 395 | . 106 331 395 Average Temperature 107 | . 49 96 156 Received Heat Transfer 1338 | . 66 345 927 Effects 5 | . . 1 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . 1 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1996 | . 50 1050 896 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 605 | . 165 410 605 Average Influence 228 | . 71 272 281 Maximum Alert Level 2 | . . 2 2 Low Security (%) 40 | 100 100 21 30 Level 1 54 | . . 78 43 Level 2 5 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 3 7 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 7 36 30 Peak Tracking Total 12 | . 3 7 12 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 13 | . . 7 6 Max in Single Turn 3 | . . 3 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 4 6 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 10 19 4 Successful 23 | . 9 13 1 Failed 10 | . 1 6 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 9 8 4 Terminals 22 | . 5 13 4 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 3 | . 1 2 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 5 1 Terminals 10 | . 4 5 1 Track 6 | . 2 3 1 Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2342 | 59 450 1364 469 Spaces Moved 1214 | 61 268 674 211 Core 26 | 22 . . 4 Treads 2 | . . . 2 Legs . | . . . . Wheels 1186 | 39 268 674 205 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 130 150 Average Speed 135 | 69 113 140 167 Slowest Speed 1250 | 80 130 150 1250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 32 | 4 48 56 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 240 | . 1 119 120 Melee 2 | . . . 2 Projectile 1 | . . . 1 AOE 237 | . 1 119 117 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1724 | 78 376 989 281 Wait 288 | . 69 207 12 Move 1211 | 60 267 673 211 Hop . | . . . . Pick Up 55 | 11 12 25 7 Fast Attach 1 | . . . 1 Attach 29 | 6 2 12 9 Detach 1 | . . 1 . Swap 11 | . 3 2 6 Drop 20 | 1 2 8 9 Fire 101 | . 21 60 20 Melee 6 | . . . 6 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 424 | -10/Materials | Repaired EM Pulse Gun 451 | -10/Materials | Repaired Lgt. Treads 473 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Weapon x2 928 | -9/Materials | Destroyed 7 combat bots 934 | -9/Materials | Lost 6 parts (1p1n4w) 1062 | -9/Materials | Discovered new exit (range 6) 1090 | -9/Materials | Core integrity fell below 50% 1161 | -9/Materials | Discovered new exit (range 8) 1592 | -9/Materials | Build established: Gunner 1815 | -9/Materials | Discovered new exit (range 13) 1874 | -9/Materials | Entered another Materials area 1874 | -8/Materials | Evolved 2 slots: Utility x2 2131 | -8/Materials | Garrison activated, responded to threat 2171 | -8/Materials | Build established: Tank 2265 | -8/Materials | Crushed by falling debris 2274 | -8/Materials | First assault squad dispatched 2334 | -8/Materials | Core integrity fell below 50% 2340 | -8/Materials | Core integrity fell below 20% 2343 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02287_ Adv. Beam Cannon destroyed. 02291_ Hrd. Medium Armor Plating destroyed. 02297_ Power failure, Cld. Ion Engine shutdown. 02297_ Beam Rifle destroyed. 02299_ Wheel destroyed. 02302_ G-47 Trooper destroyed. 02303_ Adv. Beam Cannon destroyed. 02305_ Overheating: Matter decay (-54). 02305_ Particle Cannon destroyed. 02325_ Autogun destroyed. 02328_ C-30 ARC bursts open, deploying its payload. 02328_ G-50 Soldier unfolds itself. 02328_ G-47 Trooper unfolds itself. 02328_ I-25 Savior unfolds itself. 02328_ Reactive Plating destroyed. 02329_ Lgt. Treads destroyed. 02333_ Cld. Ion Engine destroyed. 02340_ K-01 Serf collects debris. 02342_ Targeting Computer destroyed. 02343_ K-01 Serf collects debris. 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Beam Cannon | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption Challenges ------------ None Game ------ Seed InsulatedRemoteShielding Manual? 0 Play Time 00:46:35 Cumulative 9.1 hours Start 2020.06.09 @ 21:35:29 End 2020.06.09 @ 22:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d1dd4c1-2080-4535-871e-e9833ea6dd42