Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 23:14:04 Player: the Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (284) 1420 Value Destroyed (8892) 8892 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 16198 Bonus ------- High Alert Combat Kills 366 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 60/100 System Corruption 9% Temperature Cool (9) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Improved KE Penetrator Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Heavy Deuterium Engine Improved Medium Treads Wheel Advanced Cooling System Advanced Signal Interpreter Experimental Targeting Computer Kinecellerator Layered Medium Armor Plating Gauss Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Heavy Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Armor Integrity Analyzer Kinecellerator Improved Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Deuterium Engine Improved Medium Treads Advanced Cooling System Advanced Signal Interpreter Experimental Targeting Computer Kinecellerator Layered Medium Armor Plating Improved KE Penetrator Gauss Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Precision Rocket Launcher [Rating: 75] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 7 | . . 1 . 1 2 . . . . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 147 | 7 11 36 2 18 30 1 4 . . 31 7 Power 18 | 1 1 4 . 1 6 . 1 . . 4 . Engine 17 | 1 1 4 . 1 6 . 1 . . 3 . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 4 13 1 8 7 . 1 . . 7 2 Treads 34 | . . 13 1 8 7 . 1 . . 4 . Leg . | . . . . . . . . . . . . Wheel 11 | 2 4 . . . . . . . . 3 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 2 3 11 1 2 12 . 2 . . 9 3 Device 22 | 1 . 5 1 2 5 . 1 . . 5 2 Storage 5 | 1 3 . . . . . . . . 1 . Processor 5 | . . 2 . . 2 . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 13 | . . 4 . . 5 . 1 . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 3 8 . 7 5 1 . . . 11 2 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 13 | . . 5 . 2 3 . . . . 2 1 Ballistic Cannon 13 | . . . . 3 2 . . . . 7 1 Launcher 7 | . 1 3 . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 2 . . . . 4 1 Parts Lost 48 | . 1 4 . 2 2 . . . . 26 13 Power 3 | . . 1 . . . . . . . 1 1 Propulsion 19 | . 1 . . 1 2 . . . . 11 4 Utility 15 | . . 2 . . . . . . . 8 5 Weapon 11 | . . 1 . 1 . . . . . 6 3 Highest Loss Streak 12 | . 1 3 . 1 1 . . . . 10 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 3 9 19 19 19 19 20 20 20 20 17 15 Power 1 | . 1 . 2 2 1 2 2 2 2 2 1 Propulsion 3 | 2 4 4 3 2 3 4 4 4 4 2 1 Utility 7 | . 1 6 7 8 8 8 8 8 8 7 4 Weapon 6 | . 3 6 7 6 6 6 6 6 6 5 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 55 | . 4 11 . 9 14 1 1 . . 5 10 Power 8 | . 1 1 . . 3 . . . . 1 2 Propulsion 6 | . 1 . . . 3 . 1 . . . 1 Utility 19 | . . 3 . 5 3 . . . . 4 4 Weapon 22 | . 2 7 . 4 5 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 98 100 99 99 100 100 100 100 95 80 Engine 8 | . 14 11 11 9 7 7 7 7 7 5 4 Treads 26 | . . 30 33 36 29 30 30 30 30 23 . Wheel 2 | . 28 1 . . . . . . . 1 12 Device 16 | . 14 11 11 17 16 19 22 23 23 16 14 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 5 Processor 12 | . . 7 11 9 15 15 15 15 15 18 16 Protection 2 | . . 2 . . 5 2 . . . 3 5 Energy Gun 1 | . 25 3 . . . . . . . . . Ballistic Gun 9 | . . 17 22 12 12 . . . . 7 . Ballistic Cannon 5 | . . . . 5 2 13 14 15 15 9 16 Peak Build Rating 75 | 7 8 21 27 35 54 55 55 52 52 66 75 Average Rating 40 | 5 7 17 26 28 48 53 52 52 52 60 71 On Entrance 35 | . 7 8 21 27 34 52 55 52 52 52 60 Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 15 50 62 62 69 90 90 78 71 71 99 113 Greatest Support 114 | 20 20 60 60 87 106 106 106 104 104 114 48 Greatest Overweight (x) 21 | 1 2 17 1 . 1 . . . . 2 21 Average Overweight (x) . | . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 4 10 19 19 19 19 20 19 20 20 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 20 20 20 20 14 15 Class Distribution -------------------- 80% | Mutant 10% | Gunner 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 7933 | 222 273 1389 227 1181 1577 170 218 . 159 1917 600 Remotely 1613 | . . 847 . 109 152 . . . . 505 . Salvage Created 10110 | 182 378 1867 258 1446 2138 144 334 . 233 2049 1081 Parts 490 | 13 25 98 9 75 122 7 13 . 12 78 38 Haulers Intercepted 21 | . 2 6 . 4 5 . . . . 2 2 Recyclers Shooed 13 | . . 1 . 3 2 . . . . 5 2 Parts Field Recycled 22 | . . 10 . . . . . . . . 12 Retrieved Matter 324 | . . 48 . . . . . . . . 276 Parts Self-Destructed 35 | . . . . . . 7 16 . 12 . . Prevented 7 | . . . . . . 4 3 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 188 | . 14 36 6 33 26 6 8 . 6 37 16 Melee 1 | . . 1 . . . . . . . . . Guns 89 | . 5 22 6 23 23 . . . . 10 . Cannons 59 | . . . . 6 3 4 8 . 6 21 11 AOE 39 | . 9 13 . 4 . 2 . . . 6 5 Classes Destroyed 18 | 2 6 3 . 2 2 1 . . 1 1 . Worker 17 | . 1 5 1 3 1 . . . . . 6 Builder 7 | . 1 . . . . . . . . 2 4 Tunneler 11 | 5 . 2 . . . . . . . 3 1 Hauler 21 | . 2 6 . 4 5 . . . . 2 2 Recycler 26 | 1 . 3 1 2 7 . . . . 7 5 Minesweeper 1 | . . . . . . 1 . . . . . Mechanic 4 | . . 2 . 1 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 8 | . 1 . . 2 5 . . . . . . Swarmer 47 | . 9 7 3 6 9 3 . . . 4 6 Grunt 75 | . 5 16 3 17 4 2 7 . 2 16 3 Brawler 3 | . . . . 1 . 1 . . . 1 . Duelist 8 | . . 5 . 1 . . . . 1 . 1 Sentry 26 | . . 8 . 6 6 . 1 . 1 4 . Specialist 2 | . . . . 2 . . . . . . . Hunter 9 | . . . . . . . . . 1 6 2 Programmer 17 | . . . . . 7 . . . 1 5 4 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 16 | 6 8 10 3 8 5 3 4 . 2 12 16 Combat Bots Only 11 | . 8 8 3 4 4 3 4 . 2 11 7 Max Kills in Single Turn 9 | 1 3 9 2 2 1 2 1 . 1 2 3 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 7 | . 3 7 . 2 . 2 . . . 2 1 Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1155 | . 36 102 13 117 190 . 19 . 26 470 182 Missed 336 | . 12 22 4 28 67 . 6 . 8 128 61 Hits 819 | . 24 80 9 89 123 . 13 . 18 342 121 Melee 2 | . . 1 . . . . . . . 1 . Projectile 817 | . 24 79 9 89 123 . 13 . 18 341 121 Critical Strikes 28 | . . 5 1 2 3 . . . . 10 7 Actively Blocked 3 | . . 2 . . 1 . . . . . . Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 12880 | . 222 1389 94 1316 1461 . 163 . 194 5028 3013 Core 2086 | . 29 140 28 99 101 . 20 . 15 645 1009 Absorbed by Shields 16 | . . . . . . . . . . 16 . Redirected to Shielding 71 | . . 52 . . 19 . . . . . . Ignored by Resistances 269 | . . . . . 53 . . . . 216 . Regen/Repaired (Parts) 315 | . 37 . . . 278 . . . . . . Core Remaining (%) 72 | 100 88 . 58 82 . . . . 80 24 . Volleys Fired 588 | 12 41 88 13 112 116 13 15 . 13 116 49 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 3 Hottest 132 | 100 100 100 50 74 80 80 80 . 80 132 132 Shots Fired 1211 | 24 72 165 28 214 214 22 23 . 25 307 117 Gun 686 | 24 63 158 28 158 178 . . . . 76 1 Cannon 476 | . . . . 51 36 21 23 . 25 218 102 Launcher 49 | . 9 7 . 5 . 1 . . . 13 14 Special . | . . . . . . . . . . . . Kinetic 1031 | . . 114 28 209 214 21 23 . 25 294 103 Thermal 131 | 24 63 44 . . . . . . . . . Explosive 49 | . 9 7 . 5 . 1 . . . 13 14 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | 5 9 14 11 13 36 4 7 . 12 36 13 Robot Miss Streak 10 | 1 3 6 4 10 2 2 1 . 2 6 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 10 | . 1 3 1 2 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . 1 . Shots Hit Robots 839 | 16 37 121 17 155 141 13 18 . 17 221 83 Core Hits 456 | 7 29 83 9 91 66 8 10 . 10 94 49 Critical Kills 2 | . . . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 44 | 4 2 . 1 3 1 1 2 . 5 21 4 Burn 6 | 4 2 . . . . . . . . . . Destroy 3 | . . . 1 1 1 . . . . . . Blast 35 | . . . . 2 . 1 2 . 5 21 4 Melee Attacks 23 | . 10 12 . 1 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 23 | . 10 12 . 1 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25704 | 213 1160 3047 296 3526 3421 510 576 . 536 7531 4888 Guns 10130 | 213 466 2066 284 2406 3161 . . . . 1511 23 Cannons 9458 | . . . . 728 260 384 576 . 536 4428 2546 Explosions 6031 | . 694 973 . 392 . 126 . . . 1592 2254 Melee . | . . . . . . . . . . . . Ramming 85 | . . 8 12 . . . . . . . 65 Kinetic 18464 | . . 1621 284 3134 3421 384 576 . 536 5939 2569 Thermal 2029 | 213 466 445 . . . . . . . . 905 Explosive 5126 | . 694 973 . 392 . 126 . . . 1592 1349 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 11 11 . 2 . . . 1 1 9 Average Corruption 5 | . 1 11 11 . 1 . . . 1 1 5 Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 139 | . 3 46 48 . 21 . . . 5 . 16 Message Errors 38 | . . 15 12 . 8 . . . . . 3 Matter Fused 26 | . . 5 12 . 4 . . . 1 . 4 Heat Flow Errors 20 | . 2 6 7 . 2 . . . . . 3 Energy Discharges 14 | . . 5 6 . 1 . . . 1 . 1 Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 20 | . 1 5 5 . 5 . . . 2 . 2 Data Loss (major) 5 | . . 3 2 . . . . . . . . Misfires 7 | . . 3 2 . 1 . . . . . 1 Alerts 2 | . . 1 1 . . . . . . . . Misdirections 1 | . . 1 . . . . . . . . . Weapon Failures 5 | . . 2 . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 718 | . 58 . . 46 . 34 4 . . 177 399 Projectiles 193 | . . . . . . 34 4 . . 55 100 Explosions 525 | . 58 . . 46 . . . . . 122 299 Melee . | . . . . . . . . . . . . Knockbacks 58 | . . . . 8 . . . . 1 34 15 Impact 2 | . . . . . . . . . . . 2 Kinetic 53 | . . . . 8 . . . . 1 33 11 Secondary 3 | . . . . . . . . . . 1 2 Self-Inflicted Damage 143 | . 3 . . . . . . . . 54 86 Shots 5 | . 1 . . . . . . . . 2 2 Rammed 8 | . . . 4 . . . . . . 1 3 Targets Rammed 10 | . . 1 5 . . . . . . 1 3 Kicked . | . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . Highest Temperature 325 | 234 270 325 251 126 255 36 108 . 66 299 227 Average Temperature 85 | 112 79 106 91 37 60 14 37 . 21 107 72 Received Heat Transfer 3061 | . 78 411 48 621 228 . 84 . 69 1117 405 Effects 7 | . 2 . . . 1 . . . . 4 . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 6 | . 2 . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | 4 1 6 . . 1 . . . . . . Heat Transferred 4424 | 925 1517 1332 . . . . . . . . 650 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . 1 2 1 2 1 . . . . 2 3 Low Security (%) 64 | 100 91 47 60 65 85 . . . . 38 33 Level 1 29 | . 8 31 39 28 14 . . . . 59 37 Level 2 5 | . . 20 . 5 . . . . . 2 17 Level 3 . | . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 922 | 10 236 650 299 437 260 . . . . 409 922 Initial 244 | . . . 244 . 121 . . . . 7 197 Average 163 | 2 65 228 140 162 110 . . . . 197 367 Influence Increases 6761 | 30 484 1174 225 1115 968 148 196 . 165 1195 1061 Destroy 0b10 Robot/C 3760 | . 280 720 120 660 520 120 160 . 120 740 320 Destroy 0b10 Robot/NC 480 | 30 25 90 10 60 100 5 . . . 70 90 Destroy Leader 938 | . 56 192 20 172 180 20 20 . 30 194 54 Allied During Kill 4 | . . . . . . 3 1 . . . . Successful Hack 178 | . 25 28 . 41 60 . . . . 12 12 Disable Machine 465 | . 30 60 . 45 30 . . . . 45 255 Destroy Structure 576 | . 68 54 . 47 18 . . . . 119 270 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . . 30 75 90 60 . 15 . 15 15 45 Influence Decreases 5943 | 30 484 546 853 846 981 404 196 . 153 804 646 Entered New Map 838 | . . . 384 . 148 95 . . . 5 206 Time Decay 4020 | 30 324 506 469 506 698 309 176 . 153 539 310 Lost Part 480 | . 10 40 . 20 20 . . . . 260 130 Lost Ally 40 | . . . . 20 . . 20 . . . . Purge Threat 565 | . 150 . . 300 115 . . . . . . Squads Dispatched 48 | . 3 4 . 11 9 . . . . 12 9 Investigation 7 | . 2 1 . 1 1 . . . . . 2 Extermination 14 | . . . . . 7 . . . . 6 1 Reinforcement 18 | . 1 1 . 4 1 . . . . 6 5 Assault 3 | . . 2 . . . . . . . . 1 Garrison 6 | . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 12 | . 2 1 . 5 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 266 | . 24 55 6 47 38 4 9 . 6 44 33 Peak Tracking Total 12 | . 7 9 3 6 5 3 4 . 3 9 12 Tactical Retreats 18 | . . 2 3 5 4 . 1 . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 2 3 . 2 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 31 | . 2 4 . 3 2 . . . . 3 17 Max in Single Turn 12 | . 1 2 . 1 1 . . . . 1 12 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 57 | . 6 10 1 9 17 2 . 4 . 5 3 Terminals 32 | . 5 8 . 8 8 . . . . 1 2 Fabricators 6 | . . . . . 5 . . . . . 1 Repair Stations 6 | . 1 . . . 3 . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 2 . 1 1 . . . . 2 . Garrison Access . | . . . . . . . . . . . . Total Hacks 140 | . 16 21 1 23 36 2 . 27 . 7 7 Successful 80 | . 6 10 1 14 14 2 . 27 . 2 4 Failed 60 | . 10 11 . 9 22 . . . . 5 3 Catastrophic 12 | . 2 4 . 1 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 4 2 . 14 4 . . . . 1 1 Terminals 73 | . 14 17 . 20 13 . . . . 3 6 Fabricators 12 | . . . . . 11 . . . . . 1 Repair Stations 15 | . 2 . . . 11 . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . 4 . 3 1 . . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 57 | . 3 6 1 8 4 2 . 27 . 2 4 Record 13 | . . 1 . . . 1 . 11 . . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 8 | . 2 2 . . . . . 3 . . 1 Open Door 2 | . . . 1 . . 1 . . . . . Branch Access Points 3 | . . . . 1 1 . . . . . 1 Unreport Threat 4 | . 1 . . 2 1 . . . . . . Locate Traps 2 | . . . . 1 . . . . . 1 . Hauler Manifests 2 | . . . . 1 . . . . . . 1 Registered Components 4 | . . 1 . 1 . . . . . 1 1 Zone Layout 5 | . . 2 . 2 1 . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . Network Status 3 | . . . . . 3 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 8 | . 2 . . . 6 . . . . . . Scan Component 5 | . 1 . . . 4 . . . . . . Repair 3 | . 1 . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . 4 . 3 . . . . . . . Insert Component 3 | . . 2 . 1 . . . . . . . Analyze 4 | . . 2 . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . . . . . . . Terminals 4 | . 1 . . 3 . . . . . . . Botnet 4 | . 1 . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 48 | . 6 10 . 9 15 . . . . 5 3 Full Trace Events 5 | . 1 1 . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . 1 . . . 9 . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . Time 102 | . 26 . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . . 2 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 32 | . . . . 16 32 . . . . . . Highest-Rated Ally 32 | . . . . 16 32 . . . . . . Total Orders 66 | . . . 17 10 3 33 3 . . . . STAY 2 | . . . . 1 . 1 . . . . . ROAM 36 | . . . 11 4 2 16 3 . . . . FOLLOW 6 | . . . . 1 . 5 . . . . . RETURN 22 | . . . 6 4 1 11 . . . . . Ally Attacks 24 | . . . 5 6 6 3 4 . . . . Total Damage 105 | . . . 9 45 18 8 25 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 11122 | 22 841 1129 12 1626 3377 1171 784 130 647 1383 . Structural 140 | . . 140 . . . . . . . . . Seismic 10980 | 22 841 988 12 1626 3376 1171 784 130 647 1383 . T.N.C. 2 | . . 1 . . 1 . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 3 . . . . Drone Launches 44 | . . . 11 7 7 15 4 . . . . Drone Recoveries 42 | . . . 11 7 7 14 3 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 14890 | 127 894 1934 1386 1666 3591 1171 813 130 647 1850 681 Spaces Moved 7342 | 89 731 866 398 672 1829 600 449 81 364 871 392 Core 7 | 4 . 2 . . . . . . . . 1 Treads 5988 | . . 796 398 672 1829 600 449 81 364 799 . Legs . | . . . . . . . . . . . . Wheels 1347 | 85 731 68 . . . . . . . 72 391 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 160 155 148 156 156 162 162 101 116 Average Speed 151 | 80 86 160 238 161 155 156 161 162 162 151 121 Slowest Speed 1100 | 100 110 900 240 162 233 156 162 162 162 238 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 62 | 2 96 85 101 75 48 96 81 69 60 25 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 11 | . . . 3 . . 2 6 . . . . Spaces Dug 45 | . 4 7 . 8 19 . . . . 7 . Terrain Destroyed 564 | . 76 58 . 46 23 30 9 . 8 137 177 Melee 12 | . 4 7 . 1 . . . . . . . Projectile 146 | . . . . 11 23 13 9 . 8 65 17 AOE 406 | . 72 51 . 34 . 17 . . . 72 160 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Total 9916 | 116 900 1232 802 1039 2368 813 514 80 395 1156 501 Wait 1426 | 1 75 127 382 175 302 196 35 . 19 79 35 Move 7331 | 88 730 865 397 671 1828 599 448 80 363 870 392 Hop . | . . . . . . . . . . . . Pick Up 135 | 8 14 37 1 14 32 1 3 . . 20 5 Fast Attach 37 | 7 . 8 1 6 3 . . . . 10 2 Attach 46 | . 2 9 . 3 6 . . . . 22 4 Detach 2 | . . . . 1 . . . . . 1 . Swap 170 | . 18 45 1 31 40 3 8 . . 20 4 Drop 140 | . 10 40 2 25 41 1 5 . . 16 . Fire 588 | 12 41 88 13 112 116 13 15 . 13 116 49 Melee 23 | . 10 12 . 1 . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 7 | . . 1 5 . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire 7 | . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Destroyed 8 combat bots 665 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Repaired Med. Laser 967 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -9/Materials | Discovered new exit (range 5) 1732 | -9/Materials | Discovered new exit (range 16) 1873 | -9/Materials | Crushed by falling debris 1873 | -9/Materials | System corruption reached 10% 1904 | -9/Materials | Lost 3 parts (1p1u1w) 1918 | -9/Materials | Discovered new exit (range 15) 2622 | -9/Materials | First assault squad dispatched 2736 | -9/Materials | Destroyed 8 combat bots 2757 | -9/Materials | Discovered new exit (range 11) 2956 | -9/Materials | Entered Mines 2962 | -9/Mines | Found the Drone Emporium 2968 | -9/Mines | Found Prototype Device 2968 | -9/Mines | Identified Splice Drone Bay 2989 | -9/Mines | Discovered new exit (range 30) 3159 | -9/Mines | Discovered new exit (range 17) 3722 | -9/Mines | Learned location of 1 exit from Materials 4342 | -9/Mines | Entered Materials 4342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4343 | -8/Materials | Identified exit to Factory 4974 | -8/Materials | Discovered exit to Factory (range 13) 5136 | -8/Materials | Garrison activated, responded to threat 5455 | -8/Materials | Discovered exit to Factory (range 12) 5707 | -8/Materials | Garrison activated, responded to threat 6008 | -8/Materials | Entered Factory 6008 | -7/Factory | Evolved 2 slots: Utility x2 6142 | -7/Factory | Discovered new exit (range 5) 7280 | -7/Factory | Discovered new exit (range 4) 8520 | -7/Factory | Discovered new exit (range 12) 8538 | -7/Factory | Identified exit to Storage 8538 | -7/Factory | Identified exit to Lower Caves 8962 | -7/Factory | Repaired Adv. Treads? 9036 | -7/Factory | Repaired Adv. Treads 9066 | -7/Factory | Fabricated Remote Force Field (x2) 9340 | -7/Factory | Discovered new exit (range 12) 9599 | -7/Factory | Entered Lower Caves 10186 | -7/Lower Caves | Entered a destroyed Warlord outpost 10219 | -7/Lower Caves | Encountered a Warlord checkpoint 10557 | -7/Lower Caves | Discovered new exit (range 11) 10578 | -7/Lower Caves | Learned Factory emergency access door positions 10770 | -7/Lower Caves | Entered another Lower Caves area 10776 | -7/Lower Caves | Discovered new exit (range 20) 10802 | -7/Lower Caves | Encountered a Warlord checkpoint 10817 | -7/Lower Caves | Learned Factory stockpile data 10899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11048 | -7/Lower Caves | Learned Factory emergency access door positions 11050 | -7/Lower Caves | Learned 8 Factory zone layouts 11431 | -7/Lower Caves | Discovered new exit (range 14) 11583 | -7/Lower Caves | Entered Data Miner 11583 | -7/Data Miner | Discovered new exit (range 6) 11614 | -7/Data Miner | Met Data Miner 11647 | -7/Data Miner | Learned location of Section 7 (-2) 11647 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11674 | -7/Data Miner | Received God Mode back door access code from Data Miner 11713 | -7/Data Miner | Entered Proximity Caves 12261 | -6/Proximity Caves | Discovered new exit (range 10) 12329 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12360 | -6/Proximity Caves | Entered Factory 12360 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12361 | -6/Factory | Identified exit to Lower Caves 12666 | -6/Factory | Build established: Gunner 12710 | -6/Factory | Found Prototype Processor 12710 | -6/Factory | Identified Exp. Targeting Computer 12715 | -6/Factory | Found Exp. Targeting Computer 12958 | -6/Factory | Lost 9 parts (4n1u4w) 12961 | -6/Factory | Destroyed 11 combat bots 13945 | -6/Factory | Build established: Scavenger-Gunner 14009 | -6/Factory | Spotted B-75 Beast 14036 | -6/Factory | Discovered new exit (range 7) 14037 | -6/Factory | Destroyed B-75 Beast 14055 | -6/Factory | Core integrity fell below 50% 14099 | -6/Factory | Lost 10 parts (4n5u1w) 14210 | -6/Factory | Entered another Factory area 14210 | -5/Factory | Evolved 2 slots: Utility x2 14278 | -5/Factory | Identified exit to Upper Caves 14330 | -5/Factory | Build established: Gunner 14743 | -5/Factory | Destroyed 7 combat bots 14810 | -5/Factory | First assault squad dispatched 14859 | -5/Factory | Destroyed 7 combat bots 14885 | -5/Factory | Core integrity fell below 50% 14890 | -5/Factory | Core integrity fell below 20% 14891 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14884_ Penetrated by Slug. 14885_ Extracted 44 matter. 14885_ K-01 Serf collects debris. 14885_ U-05 Engineer builds a Door. 14887_ Slug penetrates Wall. 14887_ Penetrated by Slug. 14888_ K-01 Serf collects debris. 14889_ U-05 Engineer lays Concrete. 14889_ Penetrated by Slug. 14889_ Knocked back. 14890_ U-05 Engineer builds a Wall. 14890_ TF Node disabled. 14890_ Imp. Sensor Array tumbles out of TF Node. 14890_ Imp. Signal Interpreter tumbles out of TF Node. 14890_ Identified Imp. KE Penetrator. 14891_ The unstable cave ceiling collapses. 14891_ 9 Matter crushed. 14891_ Slug penetrates H-71 Marshal. 14891_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????????? | | ????????????????????????????+ ##############???? | | ????????????????????????????# #] #???? | | ??????????????????? ???????# # #???? | | ????????????????? ??????# # #???? | | ????????????????# #?????# # """"" #???? | | ????????????????# " ????# # """"" #???# | | ??????????????? # = ????# # """ #???# | | ??????????????? "????# # #???# | | ??????????????# ##### # #???# | | ?????????????? [% ## # #???# | | ????????????? ## + "T" #???# | | ???????????? # # """ #???# | | ???????????? = # " # #???? | | ???????????? k % % #################" | | ??????????? ## % % % * ! | | ??????????## u H % %################# | | ?????????? * # %#########???????????????# | | ??????????" s;# ###???????????????#| | | ?????????" g ; ##????????????????## | | ??????????"" # w [ ; ##????????????????## | | ??????????"" uR g% ; #????????????????#"! | | ???????? """ # ; #????????????????#=| | | ??????? # % ; ##????????????????##= | | ??????? %# g = * ; #??????????????????#! | | ??????? # % %@%;##??????????????????#% | | ?????????##### # % ! ;;#???????????????????#% | | ?????????????# # #;;###???????????????????#| | | ?????????????# ??#####"; ?????????????????????% | | ???????????????????? =% ???????????????????# | | ?????????????????? %|! #??????????????????# | | ???????????????? H * ! #???????????????????# | | ???????????????#####+### #???????????????????? | | ???????????????????" ??## ##???????????????????? | | ??????????????????F" ???? Y #????????????????????? | | ????????????????? ????? #????????????????????? | | ????????????????? ????? #????????????????????? | | ????????????????? ?????g #????????????????????? | | ?????????????????##?????? ????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ??#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????+???+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Remote Force Field | x2 | -7/Factory | Preloaded Repaired ---------- Med. Laser | 47% | -10/Materials Adv. Treads | 1% | -7/Factory Adv. Treads | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorTrapMask Manual? 0 Play Time 03:16:47 Cumulative 97.1 hours Start 2025.05.26 @ 13:29:28 End 2025.05.26 @ 23:14:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d26ea6a1-0db1-481d-a785-51718eedc9a0