Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 23:17:55 Player: Bsuter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (109) 545 Value Destroyed (3242) 3242 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 11244 Bonus ------- High Alert Combat Kills 77 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Targeting Computer Authchip [Device] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Authchip [Propulsion] Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Advanced Thermal Shield Authchip [Device] > --- WEAPON ----------- Tesla Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core VSS Leg VSS Leg VSS Leg VSS Leg Large Storage Unit Improved Medium Armor Plating Authchip [Propulsion] Authchip [Processor] Heavy Machine Gun Improved Plasma Cutter Hammer [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Potential Leg Leg Potential Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 9 | . . . . . . . 2 . 2 2 . 1 2 Weapon 2 | . . . . . . . . 1 . . . 1 . Parts Attached 105 | . 12 2 7 1 2 1 8 26 15 4 6 11 10 Power 22 | . 2 1 1 1 . 1 1 7 2 2 1 1 2 Engine 9 | . 1 1 1 1 . 1 . 3 . . 1 . . Core 11 | . 1 . . . . . 1 4 2 2 . 1 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 22 | . 4 . 4 . 2 . 1 5 . . 1 1 4 Treads . | . . . . . . . . . . . . . . Leg 22 | . 4 . 4 . 2 . 1 5 . . 1 1 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | . 3 . 1 . . . 5 5 7 2 1 5 1 Device 7 | . . . . . . . . 2 1 2 . 2 . Storage 5 | . 2 . 1 . . . 1 1 . . . . . Processor 9 | . 1 . . . . . 1 . 5 . . 1 1 Hackware 2 | . . . . . . . 1 . . . . 1 . Protection 7 | . . . . . . . 2 2 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 31 | . 3 1 1 . . . 1 9 6 . 3 4 3 Energy Gun 13 | . . . . . . . . 5 3 . 3 . 2 Energy Cannon 2 | . 2 . . . . . . . . . . . . Ballistic Gun 12 | . 1 1 1 . . . 1 2 3 . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . . . . Parts Lost 54 | . 2 . 1 . . . 2 17 . . 6 3 23 Power 8 | . 2 . . . . . . 4 . . . . 2 Propulsion 13 | . . . . . . . 1 2 . . 2 . 8 Utility 14 | . . . . . . . . 3 . . 3 2 6 Weapon 19 | . . . 1 . . . 1 8 . . 1 1 7 Highest Loss Streak 20 | . 1 . 1 . . . 1 11 . . 4 2 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | . 8 10 13 15 15 15 13 14 9 13 14 14 10 Power 2 | . 1 1 1 2 2 2 2 2 . 2 3 3 3 Propulsion 2 | . 2 1 1 2 2 2 2 3 2 2 1 4 2 Utility 3 | . . 2 3 4 4 4 3 4 4 2 2 3 3 Weapon 4 | . 4 6 7 7 7 7 6 4 3 7 6 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . 10 . . . . . . 5 . . 2 . 6 Power 4 | . 1 . . . . . . 1 . . . . 2 Propulsion 7 | . 6 . . . . . . . . . 1 . . Utility 6 | . 1 . . . . . . 1 . . . . 4 Weapon 6 | . 2 . . . . . . 3 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 96 100 100 100 98 97 93 99 96 91 70 Engine 6 | . 8 14 11 11 11 11 5 5 5 . . 5 . Core 5 | . 5 . . . . . 3 9 6 11 10 5 1 Leg 29 | . 28 28 41 44 44 44 35 29 26 23 22 21 13 Device 6 | . . . . . . . . 5 10 22 25 21 13 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 2 Processor 8 | . 9 14 11 11 11 11 8 1 15 11 7 6 12 Hackware 3 | . . . . . . . 8 6 . . . 5 4 Protection 3 | . . . . . . . 9 6 5 5 3 . 2 Energy Gun 4 | . 1 . . . . . . 8 6 17 13 7 2 Energy Cannon 5 | . 16 14 10 11 11 11 9 1 . . . . . Ballistic Gun 9 | . 10 14 11 11 11 11 8 10 7 . 3 12 9 Peak Build Rating 106 | . 12 10 13 13 31 31 38 62 69 82 89 100 106 Average Rating 46 | . 10 10 11 13 25 31 35 56 63 79 83 92 73 On Entrance 37 | 6 6 10 10 13 13 31 31 38 34 69 82 79 100 Avg Prop Armor Cover (%) 8 | . 8 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 12 29 29 30 30 30 30 33 59 57 59 65 67 89 Greatest Support 103 | 20 20 20 40 40 80 80 80 98 96 96 98 103 103 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 25 15 15 15 15 15 Average Capacity 14 | . 9 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | . 10 12 15 15 15 15 15 15 14 15 15 15 15 Average Carried 12 | . 8 10 13 15 15 15 13 14 9 13 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 12 15 15 15 15 15 8 14 15 15 15 3 Class Distribution -------------------- 31% | Scavenger-Mutant 24% | Scavenger-Skirmisher 18% | Mutant 14% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Skirmisher | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Matter Collected 2255 | 200 176 42 179 15 . 55 58 912 329 . 72 147 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 3748 | . 401 91 448 55 . 60 205 1292 279 . 427 227 263 Parts 258 | . 29 7 32 10 . 5 9 88 15 . 24 16 23 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . 2 . . . . 1 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 81 | . 10 6 10 . . 4 4 28 2 . 9 4 4 Guns 48 | . 1 2 6 . . . 2 19 2 . 8 4 4 Cannons 25 | . 9 4 4 . . 4 2 2 . . . . . AOE 8 | . . . . . . . . 7 . . 1 . . Classes Destroyed 15 | . 5 . 1 1 . . . 5 1 . 1 1 . Worker 14 | . 4 . 2 2 . . . 4 1 . . 1 . Builder 5 | . . . . 1 . . . 3 . . . 1 . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . Recycler 3 | . . . . . . . . 2 1 . . . . Operator 2 | . 1 . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . Swarmer 30 | . 6 6 3 . . 4 . 3 . . 5 3 . Cutter 3 | . . . . . . . . 3 . . . . . Grunt 23 | . 4 . 5 . . . 3 8 . . 3 . . Sentry 11 | . . . 2 . . . 1 6 2 . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 10 | . . . . . . . . 5 . . . 1 4 Heavy 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 3 3 2 . 4 4 11 2 . 5 4 2 Combat Bots Only 8 | . 3 3 3 . . 4 4 8 1 . 5 3 2 Max Kills in Single Turn 5 | . 2 1 1 1 . 1 1 5 1 . 2 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . 2 . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 934 | . 45 31 57 . . 18 12 390 62 . 43 28 248 Missed 322 | . 14 6 14 . . 5 2 145 29 . 19 6 82 Hits 612 | . 31 25 43 . . 13 10 245 33 . 24 22 166 Melee 6 | . . . . . . . . 6 . . . . . Projectile 606 | . 31 25 43 . . 13 10 239 33 . 24 22 166 AOE 2 | . . . . . . . . 2 . . . . . Critical Strikes 34 | . 2 . . . . . . 11 1 . 2 3 15 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 9416 | . 476 220 507 . . 96 151 2972 272 . 744 371 3607 Core 2414 | . 109 72 112 . . 17 29 536 45 . 117 25 1352 Absorbed by Shields 51 | . . . . . . . . . . . . . 51 Core Remaining (%) 73 | 100 . 27 . . . 67 94 23 94 . 88 97 . Volleys Fired 289 | . 36 12 42 5 . 5 18 88 30 . 18 10 25 Largest 4 | . 2 2 2 2 . 2 2 3 3 . 3 4 4 Hottest 210 | . 136 88 91 91 . 91 91 163 140 . 195 190 210 Shots Fired 672 | . 66 24 75 10 . 10 36 226 54 . 53 39 79 Gun 529 | . 22 12 42 5 . 5 18 201 54 . 53 39 78 Cannon 133 | . 44 12 33 5 . 5 18 16 . . . . . Launcher 9 | . . . . . . . . 9 . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 337 | . 22 12 42 5 . 5 18 118 20 . 13 25 57 Thermal 177 | . 44 12 33 5 . 5 18 59 . . . . 1 Explosive 9 | . . . . . . . . 9 . . . . . Electromagnetic 149 | . . . . . . . . 40 34 . 40 14 21 Robot Hit Streak 11 | . 11 4 11 2 . 4 5 11 10 . 7 6 8 Robot Miss Streak 14 | . 3 2 3 1 . 2 3 14 2 . 2 4 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . 1 . . 3 1 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 1 1 Shots Hit Robots 419 | . 34 11 46 6 . 4 18 142 42 . 36 24 56 Core Hits 236 | . 17 6 15 4 . 4 9 125 15 . 17 9 15 Critical Kills 2 | . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 8 | . 1 . . . . . 1 4 . . 1 . 1 Burn 1 | . . . . . . . . 1 . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . Destroy 2 | . . . . . . . 1 . . . . . 1 Corrupt 4 | . . . . . . . . 3 . . 1 . . Melee Attacks 7 | . . . . . . . . . . . . 3 4 Impact 7 | . . . . . . . . . . . . 3 4 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8505 | . 712 199 759 117 . 81 269 3001 697 . 872 562 1236 Guns 5650 | . 79 55 325 54 . . 86 1819 691 . 769 550 1222 Cannons 1741 | . 633 144 434 63 . 81 183 203 . . . . . Explosions 1077 | . . . . . . . . 974 . . 103 . . Melee . | . . . . . . . . . . . . . . Ramming 37 | . . . . . . . . 5 6 . . 12 14 Kinetic 3736 | . 79 55 325 54 . . 86 1084 410 . 130 375 1138 Thermal 2262 | . 633 144 434 63 . 81 183 621 . . 103 . . Explosive 974 | . . . . . . . . 974 . . . . . Electromagnetic 1496 | . . . . . . . . 317 281 . 639 175 84 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 8 . . . 1 23 Average Corruption 5 | . . . . . . . . 5 . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . . . . . 51 . . . 1 21 Message Errors 13 | . . . . . . . . 12 . . . . 1 Matter Fused 20 | . . . . . . . . 16 . . . . 4 Heat Flow Errors 7 | . . . . . . . . 5 . . . . 2 Energy Discharges 5 | . . . . . . . . 4 . . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 9 | . . . . . . . . 6 . . . . 3 Data Loss (major) 3 | . . . . . . . . 1 . . . 1 1 Misfires 3 | . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . 3 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 38 | . 1 . 20 . . . . . . . 17 . . Projectiles 21 | . 1 . 20 . . . . . . . . . . Explosions 17 | . . . . . . . . . . . 17 . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . . 51 . . 36 . 6 Shots 3 | . . . . . . . . 2 . . 1 . . Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 9 | . . . . . . . . 2 1 . . 2 4 Kicked 5 | . . . . . . . . 2 1 . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 434 | . 336 236 277 44 . 105 284 434 186 . 180 117 203 Average Temperature 102 | . 111 95 74 16 . 52 86 135 70 . 76 47 56 Received Heat Transfer 1158 | . 153 . 201 . . . 63 537 78 . 54 . 72 Effects 10 | . 3 . . . . . . 7 . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . Short Circuit 3 | . 1 . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 2 1 1 . . 1 . . . . 1 . . Heat Transferred 4109 | . 1147 259 777 111 . 148 333 1184 . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Maximum Alert Level 2 | . . . . . . . . 2 1 . . . . Low Security (%) 83 | . 100 100 100 100 . 100 100 53 97 100 100 100 100 Level 1 6 | . . . . . . . . 19 2 . . . . Level 2 9 | . . . . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Peak Influence 482 | . 125 70 148 48 . 90 70 482 203 . 184 96 87 Initial 198 | . . . 23 48 . . 27 6 198 . 3 96 22 Average 90 | . 36 22 41 6 . 69 37 195 76 . 75 32 10 Influence Increases 2641 | . 291 140 305 15 . 90 129 942 97 5 219 145 263 Destroy 0b10 Robot/C 1620 | . 200 120 200 . . 80 80 560 40 . 180 80 80 Destroy 0b10 Robot/NC 140 | . 30 . 15 15 . . . 50 15 . . 15 . Destroy Leader 386 | . 42 20 50 . . 10 20 172 20 . 20 12 20 Successful Hack 123 | . 4 . 8 . . . 14 28 21 5 . 19 24 Disable Machine 90 | . . . . . . . 15 60 . . . 15 . Destroy Structure 57 | . . . 2 . . . . 42 1 . 4 4 4 Lose Combat Pursuer 225 | . 15 . 30 . . . . 30 . . 15 . 135 Influence Decreases 2562 | . 291 80 241 139 . 20 184 551 503 . 40 285 228 Entered New Map 485 | . . . 37 76 . . 43 9 208 . 2 88 22 Time Decay 1734 | . 271 80 194 63 . 20 121 372 285 . . 172 156 Lost Part 333 | . 20 . 10 . . . 20 170 . . 38 25 50 Lost Ally 10 | . . . . . . . . . 10 . . . . Squads Dispatched 31 | . 1 . 2 . . . 2 16 2 . 1 1 6 Investigation 2 | . . . . . . . . 2 . . . . . Extermination 9 | . . . . . . . . 5 1 . . 1 2 Reinforcement 16 | . 1 . 2 . . . 2 6 . . 1 . 4 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Distress Signals 8 | . 3 . 1 . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 21 6 17 . . 4 10 49 4 . 9 6 23 Peak Tracking Total 11 | . 5 3 5 . . 3 3 5 2 . 5 3 11 Tactical Retreats 9 | . 1 . 2 . . . . 1 . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Traps Triggered 15 | . 3 . . . . . . 5 1 . 2 1 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Machines Disabled 7 | . 1 . . . . . 1 4 . . . 1 . Max in Single Turn 1 | . 1 . . . . . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Machines Accessed 33 | . 5 . 3 . 1 . 2 8 4 3 . 3 4 Terminals 27 | . 5 . 3 . . . 2 7 3 2 . 3 2 Fabricators 2 | . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 59 | . 8 . 6 . 1 . 4 14 10 4 . 5 7 Successful 27 | . 3 . 1 . 1 . 2 6 4 2 . 2 6 Failed 32 | . 5 . 5 . . . 2 8 6 2 . 3 1 Catastrophic 3 | . . . . . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 8 . 6 . 1 . 4 10 8 1 . 4 2 Terminals 49 | . 8 . 6 . . . 4 13 8 2 . 5 3 Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . . . 2 . . . 2 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 1 . 1 . . 2 . 1 . 1 1 Record 1 | . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 . 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . 1 . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . . . 2 3 3 . . 1 1 Terminals 13 | . 3 . . . . . 2 3 3 . . 1 1 Botnet 13 | . 3 . . . . . 2 3 3 . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 2 . . . 2 7 3 2 . 2 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 107 | . . . . . . . . . . . . . 107 Retrieved Matter 107 | . . . . . . . . . . . . . 107 Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 20 | . . . . . . . . . 20 . . . . Highest-Rated Ally 20 | . . . . . . . . . 20 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Active Infowar (turns) 1351 | . . . . . . . . . . 126 231 543 451 Jamming 1351 | . . . . . . . . . . 126 231 543 451 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Turns Passed 7627 | . 895 293 531 426 444 50 265 2437 663 126 231 543 723 Spaces Moved 5498 | 1 457 135 260 342 403 32 171 1747 540 124 149 443 694 Core 353 | . . . . . . . . . . . . . 353 Treads . | . . . . . . . . . . . . . . Legs 5145 | 1 457 135 260 342 403 32 171 1747 540 124 149 443 341 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 105 105 100 84 84 97 97 101 50 Average Speed 109 | 120 155 190 120 120 109 105 104 106 96 97 100 101 84 Slowest Speed 190 | 120 190 190 120 120 120 105 105 115 105 97 103 103 180 Overloaded Moves 60 | . . . . . . . . 16 44 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 1 77 27 32 73 88 12 16 34 15 4 89 13 32 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 1 1 Terrain Destroyed 52 | . . . . . . . . 48 . . 2 1 1 Melee 2 | . . . . . . . . . . . . 1 1 Projectile 1 | . . . . . . . . 1 . . . . . AOE 49 | . . . . . . . . 47 . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Total 6541 | . 579 148 405 348 406 38 224 2157 636 128 198 505 769 Wait 490 | . 56 . 90 . . . 23 237 38 . 2 34 10 Move 5485 | . 456 134 259 341 402 31 170 1746 539 123 148 442 694 Hop . | . . . . . . . . . . . . . . Pick Up 41 | . 7 . 2 . . . 2 13 4 1 10 2 . Fast Attach 37 | . 5 . 1 . . . 2 11 13 . . 4 1 Attach 38 | . 1 . 2 . . . 3 13 2 2 4 3 8 Detach 11 | . 2 . . . . . 1 1 6 . . . 1 Swap 61 | . 6 2 6 1 2 1 3 22 1 2 5 4 6 Drop 58 | . 10 . 3 1 2 1 2 24 . . 11 1 3 Fire 289 | . 36 12 42 5 . 5 18 88 30 . 18 10 25 Melee 7 | . . . . . . . . . . . . 3 4 Ram 5 | . . . . . . . . . . . . . 5 Kick 5 | . . . . . . . . 2 1 . . 2 . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 12 Rewire 2 | . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Entered Mines 907 | -10/Mines | Core integrity fell below 50% 1065 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1147 | -10/Mines | Discovered new exit (range 5) 1189 | -10/Mines | Entered Materials 1189 | -9/Materials | Evolved 2 slots: Propulsion x2 1229 | -9/Materials | Build established: Scavenger-Mutant 1333 | -9/Materials | Discovered new exit (range 14) 1682 | -9/Materials | Identified exit to Mines 1720 | -9/Materials | Entered Mines 1798 | -9/Mines | Met a Derelict bent on vengeance 2140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -9/Mines | Discovered new exit (range 5) 2146 | -9/Mines | Entered Exiles 2163 | -9/Exiles | Discovered new exit (range 15) 2179 | -9/Exiles | Met 8R-AWN 2198 | -9/Exiles | Met EX-HEX 2236 | -9/Exiles | Met EX-BIN 2253 | -9/Exiles | Aligned with FarCom system 2254 | -9/Exiles | Given EX-Vault access code 2283 | -9/Exiles | Opened EX-Vault 2289 | -9/Exiles | Found Potential Leg 2294 | -9/Exiles | Found Potential Leg 2322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2358 | -9/Exiles | Met EX-DEC 2411 | -9/Exiles | Visited The Gauntlet 2578 | -9/Exiles | Discovered new exit (range 11) 2590 | -9/Exiles | Left Exiles lab with Potential Leg 2590 | -9/Exiles | Entered Mines 2624 | -8/Mines | Discovered new exit (range 15) 2640 | -8/Mines | Entered Materials 2640 | -8/Materials | Evolved 2 slots: Utility x2 2879 | -8/Materials | Discovered new exit (range 16) 2904 | -8/Materials | Identified exit to Factory 2905 | -8/Materials | Entered Factory 2905 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3183 | -7/Factory | Build established: Scavenger-Skirmisher 3346 | -7/Factory | Identified exit to Storage 3346 | -7/Factory | Identified exit to Lower Caves 4011 | -7/Factory | Cargo convoy interrupted 4188 | -7/Factory | Garrison activated, responded to threat 4244 | -7/Factory | Destroyed 8 combat bots 4488 | -7/Factory | Fabricated Lgt. Fission Core (x2) 4904 | -7/Factory | Lost 3 parts (1p1n1w) 5152 | -7/Factory | Build established: Scavenger-Mutant 5271 | -7/Factory | Discovered new exit (range 13) 5323 | -7/Factory | Core integrity fell below 50% 5342 | -7/Factory | Entered another Factory area 5342 | -6/Factory | Evolved 2 slots: Utility x2 5369 | -6/Factory | Lost 11 parts (2p1n2u6w) 5711 | -6/Factory | Garrison activated, responded to threat 5823 | -6/Factory | Allied Derelicts emerged from ambush trap array 5854 | -6/Factory | Discovered new exit (range 16) 6005 | -6/Factory | Entered another Factory area 6005 | -5/Factory | Evolved 2 slots: Utility x2 6131 | -5/Factory | Identified exit to DSF 6131 | -5/Factory | Entered DSF 6180 | -5/DSF | Additional patrols routed to DSF 6249 | -5/DSF | Lost 4 parts (2n1u1w) 6289 | -5/DSF | Discovered new exit (range 14) 6318 | -5/DSF | Sterilization system engaged 6338 | -5/DSF | Ambient heat levels rising (+10) 6353 | -5/DSF | Ambient heat levels rising (+10) 6362 | -5/DSF | Entered Factory 6362 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6594 | -4/Factory | Build established: Skirmisher 6786 | -4/Factory | Discovered new exit (range 9) 6797 | -4/Factory | Identified exit to Upper Caves 6898 | -4/Factory | Discovered new exit (range 5) 6904 | -4/Factory | Identified exit to Research 6905 | -4/Factory | Entered Research 6905 | -3/Research | Evolved 2 slots: Utility x2 7225 | -3/Research | Build established: Gunner 7394 | -3/Research | System corruption reached 10% 7465 | -3/Research | Lost 20 parts (2p6n5u7w) 7467 | -3/Research | Spotted B-86 Titan 7523 | -3/Research | Core integrity fell below 50% 7571 | -3/Research | Core integrity fell below 20% 7628 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07567_ Field strength at 64. 07568_ Field strength at 52. 07569_ Field strength at 46. 07570_ Field strength at 40. 07571_ Field strength at 22. 07572_ System corrupted: Matter fused (-6). 07572_ Field strength at 16. 07573_ Field strength at 10. 07574_ Stasis field depleted. 07591_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9L. 07595_ System corrupted: Substantial component data lost. 07607_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 07610_ System corrupted: Heat flow error (+221). 07622_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07624_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????########+####???????????????????? | | ?????????????????# ! ]???????????????????? | | ?????????????????# ! ????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ?????????????????????? | | ?????????????????? ??????????????????????? | | ??#########????????#""" """??????????????????????? | | ??# #????????#"""S""???????????????????????? | | ??# ###########;;###### #??????????????? | | ??# % @ ]H #??????????????? | | ??# ################### #??????????????? | | ??#### #??????????????????????????????????????? | | ?????# #????????????????????????????g?????????? | | ?????# #???????????????????????g???g??????????? | | ?????+ #??????????????????????g??g????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????# | | ?????# #????????????????????????????????????# | | ?????# #####????????????????????????????????# | | ?????# # ????????????????????????????????# | | ?????# # ?????????????????????????????# | | ?????# # * """???????????c?c????????????????# | | ?????# # """???????g??????????????????????# | | ?????# # ""??????Y????????????????????????# | | ?????# # ????????g??????????????????????# | | ?????# #? ????????g???????????????????????# | | ?????# #? ????????????????????????????????# | | ?????# ###+#############/######+############# | | ?????# | | ?????+ | | ?????# | | ?????# | | ?????# ###+######+#############+######+######## | | ?????# #??????????????????????? ??# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 30 Evasion (%) 58 Targeting Accuracy 32 Core Analysis 6 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- VSS Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Hot Goods No Signal Window Shopping Challenges ------------ None Game ------ Seed InterceptCoordinationTorch Manual? 0 Play Time 01:11:17 Cumulative 30.3 hours Start 2026.09.04 @ 22:11:45 End 2026.09.04 @ 23:17:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08167a42-9314-48e1-912a-0d0a474188ed