Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 16:17:36 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (383) 1915 Value Destroyed (12211) 12211 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3612) 3612 TOTAL SCORE: 22398 Bonus ------- High Alert Combat Kills 2726 Follower Combat Kills 109 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -23 Cogmind --------- Core Integrity 203/850 Matter 282/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Heavy Reactive Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Nova Cannon Enhanced Autogun > --- INVENTORY (25) --- F-cell Engine Antimatter Reactor Antimatter Reactor Heavy Treads Improved VTOL Module Improved VTOL Module Advanced Heat Sink High-capacity Matter Pod (200) Matter Compressor (250) Experimental Sensor Array Launcher Loader Launcher Loader Heavy Reactive Plating Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner High-powered Tractor Beam Missile Launcher Long-range Missile Launcher CPS Tube (1) Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Launcher Loader Improved Heavy Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Enhanced Autogun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Heavy Treads Armored Huge Wheel Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster High-capacity Matter Pod Matter Compressor ECM Suite Improved Light Armor Plating Heavy Reactive Plating Improved Shield Generator Authchip [Device] Authchip [Armor] Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner Enhanced Autogun Long-range Missile Launcher CPS Tube Power Sword [Rating: 92] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 6 | . . . 1 . 2 . . . 3 . . Weapon . | . . . . . . . . . . . . Parts Attached 202 | . 10 4 33 4 45 31 1 6 50 4 14 Power 21 | . . 1 3 . 5 1 . 1 6 1 3 Engine 12 | . . . 3 . 5 1 . . 1 . 2 Core 7 | . . 1 . . . . . 1 5 . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 46 | . 3 1 10 1 11 8 . 1 9 2 . Treads 39 | . 3 1 10 1 10 6 . 1 5 2 . Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . . 2 . . 1 . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . 1 . . . 3 . . Utility 80 | . 3 2 8 3 16 9 1 4 25 . 9 Device 27 | . 1 1 . 2 7 3 . 1 8 . 4 Storage 8 | . . . 5 . 1 . . 1 1 . . Processor 5 | . . . 1 . 1 . . . 3 . . Hackware 11 | . . . . . . . 1 2 4 . 4 Protection 29 | . 2 1 2 1 7 6 . . 9 . 1 Artifact . | . . . . . . . . . . . . Weapon 55 | . 4 . 12 . 13 13 . . 10 1 2 Energy Gun 2 | . 1 . . . 1 . . . . . . Energy Cannon 5 | . . . . . . . . . 3 . 2 Ballistic Gun 26 | . 2 . 7 . 9 8 . . . . . Ballistic Cannon 4 | . 1 . 2 . . . . . 1 . . Launcher 10 | . . . 3 . 2 3 . . 1 1 . Special Weapon 4 | . . . . . . 1 . . 3 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 4 2 . . 1 . 1 Corrupted Parts 2 | . . . . . . . 1 . . . 1 System Corruption 8 | . . . . . . . 4 . . . 4 Parts Lost 40 | . 1 . 5 3 13 5 . . 13 . . Power 5 | . . . 1 . 1 1 . . 2 . . Propulsion 13 | . . . 4 1 5 . . . 3 . . Utility 19 | . . . . 2 6 4 . . 7 . . Weapon 3 | . 1 . . . 1 . . . 1 . . Highest Loss Streak 8 | . 1 . 2 3 8 3 . . 3 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 6 7 8 20 24 23 23 21 23 11 22 20 Power . | 1 1 1 1 1 . . . . . . 2 Propulsion 3 | 4 1 . 3 3 5 5 6 6 2 5 3 Utility 6 | . 2 3 6 6 6 8 6 9 5 12 10 Weapon 6 | 1 2 3 8 12 9 8 8 6 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 61 | . 16 . 10 1 8 5 1 . 7 3 10 Power 8 | . 3 . 2 . 1 . . . 1 . 1 Propulsion 16 | . 6 . 2 . 4 1 . . . 1 2 Utility 22 | . 4 . 1 . 1 1 1 . 5 2 7 Weapon 15 | . 3 . 5 1 2 3 . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 98 99 95 94 89 89 84 74 77 Engine 7 | . 14 8 10 11 8 8 9 1 . . 1 Core 1 | . . 4 . . . . . 7 4 2 . Treads 22 | . 27 28 32 32 26 24 9 9 6 11 12 Wheel 1 | . . . . . . 1 9 9 2 2 . Flight 1 | . . . . . . . . . 12 . . Device 6 | . 1 . . 7 12 10 . . 6 13 7 Storage 8 | . 14 14 11 11 9 9 9 9 2 6 6 Hackware 4 | . . . . . . . . 4 22 13 19 Protection 18 | . 11 14 21 14 19 25 35 31 7 6 9 Ballistic Gun 12 | . 18 28 17 22 11 8 14 17 2 . 5 Launcher 2 | . . . 2 . 6 4 . . . 5 . Peak Build Rating 92 | 6 11 18 23 22 45 48 43 46 78 89 92 Average Rating 36 | 6 9 12 20 21 33 41 41 43 56 84 86 On Entrance 34 | 6 6 11 14 21 21 45 42 38 44 77 89 Naked Turns . | . . . . . . . . . . . . Heaviest Build 147 | 14 21 21 107 103 125 127 117 117 133 135 147 Greatest Support 140 | 20 40 40 66 60 67 67 28 28 90 140 140 Greatest Overweight (x) 4 | . . . 1 1 1 4 4 4 4 4 1 Average Overweight (x) . | . . . . 1 1 1 3 3 . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 8 8 21 25 25 25 25 25 13 25 25 Most Carried 25 | 6 8 8 25 25 25 25 25 25 25 25 25 Average Carried 19 | 6 7 7 20 24 24 24 22 24 12 24 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 25 24 24 22 25 25 25 25 25 Class Distribution -------------------- 68% | Mutant 14% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 11775 | 200 601 96 1785 235 2519 2352 115 134 2663 480 595 Remotely . | . . . . . . . . . . . . Salvage Created 14576 | . 917 115 1892 327 2636 4389 121 . 2089 1039 1051 Parts 746 | . 48 9 125 15 151 216 4 . 117 14 47 Haulers Intercepted 22 | . 2 . 6 . 5 6 . . 1 . 2 Recyclers Shooed 13 | . . . 1 1 3 6 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 282 | . 22 4 53 9 51 79 1 . 39 6 18 Melee 6 | . . . . . . 1 . . 5 . . Guns 134 | . 22 4 41 7 21 22 1 . 11 . 5 Cannons 14 | . . . 3 . . . . . 5 . 6 AOE 124 | . . . 9 2 30 52 . . 18 6 7 Classes Destroyed 19 | . 6 1 3 2 1 4 . . 1 1 . Worker 25 | . 1 . 2 2 8 7 . . 5 . . Builder 19 | . . . 2 . 9 6 . . . . 2 Tunneler 3 | . . 1 . . 1 1 . . . . . Hauler 22 | . 2 . 6 . 5 6 . . 1 . 2 Recycler 20 | . 2 . . 2 7 4 1 . 4 . . Mechanic 4 | . . . . . . 4 . . . . . Operator 5 | . . . . . 1 1 . . 3 . . Watcher 10 | . 1 . 3 . . 2 . . 4 . . Swarmer 44 | . 6 2 11 4 6 4 . . 11 . . Grunt 161 | . 16 2 31 2 38 52 . . 10 1 9 Brawler 6 | . . . 2 . . 3 . . . . 1 Duelist 6 | . . . . . . 6 . . . . . Protector 4 | . . . . . . 4 . . . . . Sentry 31 | . . . 9 . 7 9 1 . 2 . 3 Demolisher 4 | . . . . 2 . . . . 2 . . Hunter 5 | . . . . . . 1 . . 2 . 2 Programmer 9 | . . . . . . . . . 6 . 3 Compactor 5 | . . . . . . . . . . 5 . Assembled 7 | . . . . 1 . . . . 6 . . Best Kill Streak 12 | . 3 3 6 4 7 12 2 . 7 3 5 Combat Bots Only 8 | . 3 2 5 3 7 8 1 . 6 3 5 Max Kills in Single Turn 6 | . 2 1 3 1 3 5 1 . 6 2 3 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 5 | . . . 3 1 3 3 . . 5 2 2 Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 1262 | . 82 11 248 21 228 162 4 . 372 . 134 Missed 371 | . 29 3 68 1 68 44 2 . 118 . 38 Hits 891 | . 53 8 180 20 160 118 2 . 254 . 96 Melee 15 | . . . 3 2 . 7 . . 3 . . Projectile 876 | . 53 8 177 18 160 111 2 . 251 . 96 AOE 14 | . . . . 4 . . . . 10 . . Critical Strikes 20 | . . . 3 . 5 6 . . 4 . 2 Damage Taken 13643 | . 573 84 2195 389 2484 2257 30 . 3988 21 1622 Core 1478 | . 77 11 208 20 385 130 . . 508 . 139 Absorbed by Shields 180 | . . . . . 180 . . . . . . Reduced by Siege Mode 56 | . . . . . . . . . . . 56 Redirected to Shielding 9 | . 9 . . . . . . . . . . Ignored by Resistances 45 | . . . . . . . . . . . 45 Regen/Repaired (Parts) 1267 | . 9 . 140 . . 11 . . 766 . 341 Core Remaining (%) 53 | 100 . 64 . 43 . . . 6 . . . Volleys Fired 853 | . 69 6 159 22 162 172 7 . 146 37 73 Largest 2 | . 2 2 2 2 2 2 2 . 2 1 2 Hottest 138 | . 100 46 74 46 66 63 50 . 128 85 138 Shots Fired 1428 | . 136 12 303 43 287 264 14 . 232 37 100 Gun 1074 | . 136 12 260 41 224 182 14 . 159 . 46 Cannon 137 | . . . 25 . . . . . 56 8 48 Launcher 215 | . . . 18 2 63 82 . . 16 28 6 Special 2 | . . . . . . . . . 1 1 . Kinetic 1043 | . 80 12 285 41 224 182 14 . 159 . 46 Thermal 168 | . 56 . . . . . . . 56 8 48 Explosive 161 | . . . 18 2 63 28 . . 16 28 6 Electromagnetic 54 | . . . . . . 54 . . . . . Robot Hit Streak 35 | . 11 3 17 7 35 25 8 . 12 4 15 Robot Miss Streak 7 | . 7 4 7 3 4 5 1 . 3 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . 2 . 4 . 2 . . . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 . . Shots Hit Robots 926 | . 88 7 216 25 178 147 11 . 171 19 64 Core Hits 697 | . 47 8 115 14 144 217 2 . 85 17 48 Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . 2 Critical Strikes 12 | . 5 . 1 . . 1 . . 3 . 2 Burn 4 | . 4 . . . . . . . . . . Destroy 5 | . 1 . 1 . . 1 . . . . 2 Sever 3 | . . . . . . . . . 3 . . Melee Attacks 186 | . . . . . . 7 4 . 175 . . Impact . | . . . . . . . . . . . . Slashing 186 | . . . . . . 7 4 . 175 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 . . 9 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 35460 | . 1236 137 4648 580 6554 9755 191 . 6154 3327 2878 Guns 12430 | . 1196 127 3312 396 2565 2446 191 . 1596 . 601 Cannons 1868 | . . . 342 . . . . . 529 . 997 Explosions 18304 | . . . 903 126 3740 7043 . . 1910 3327 1255 Melee 2268 | . . . . . . 149 . . 2119 . . Ramming 590 | . 40 10 91 58 249 117 . . . . 25 Kinetic 12297 | . 721 127 3654 396 2565 2446 191 . 1596 . 601 Thermal 2699 | . 475 . . . . 698 . . 529 . 997 Explosive 14040 | . . . 903 126 3740 2779 . . 1910 3327 1255 Electromagnetic 3566 | . . . . . . 3566 . . . . . Impact . | . . . . . . . . . . . . Slashing 2268 | . . . . . . 149 . . 2119 . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 2 2 3 3 7 . 6 . 4 Average Corruption 2 | . 1 1 1 2 3 3 3 . 3 . 3 Corruption Purged 13 | . . . . . . . . . 9 . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 354 | . 8 8 61 24 82 90 16 . 54 . 11 Message Errors 87 | . 1 . 15 7 17 25 4 . 14 . 4 Matter Fused 82 | . 2 2 9 6 21 21 4 . 15 . 2 Heat Flow Errors 42 | . 2 3 9 5 9 8 1 . 4 . 1 Energy Discharges 38 | . 1 . 4 1 10 8 4 . 9 . 1 Parts Rejected 2 | . . . 1 . . 1 . . . . . Parts Fused 4 | . . 1 1 . 2 . . . . . . Data Loss (minor) 53 | . 1 1 12 2 9 18 . . 9 . 1 Data Loss (major) 19 | . 1 1 6 2 4 1 . . 3 . 1 Misfires 18 | . . . 4 1 8 4 1 . . . . Alerts 5 | . . . . . 2 2 1 . . . . Weapon Failures 4 | . . . . . . 2 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 847 | . . . 27 26 100 76 . . 567 . 51 Projectiles 30 | . . . . . . . . . 16 . 14 Explosions 467 | . . . 18 26 95 57 . . 234 . 37 Melee 350 | . . . 9 . 5 19 . . 317 . . Knockbacks 6 | . . . 4 . 1 1 . . . . . Impact 2 | . . . . . 1 1 . . . . . Kinetic 4 | . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 810 | . . . 85 . 321 311 . . 68 23 2 Shots 28 | . . . 2 . 11 12 . . 1 1 1 Rammed 51 | . 10 2 9 4 15 8 . . . . 3 Targets Rammed 59 | . 11 2 10 5 17 11 . . . . 3 Kicked . | . . . . . . . . . . . . Crushed 8 | . 1 . 1 1 2 3 . . . . . Highest Temperature 345 | . 200 176 267 309 228 268 173 . 345 222 322 Average Temperature 72 | . 50 67 64 92 61 54 64 . 76 90 108 Received Heat Transfer 4343 | . 240 36 825 27 1094 909 9 . 816 . 387 Effects 6 | . . . 1 . . . . . 1 2 2 Energy Bleed 1 | . . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . 2 2 Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . 2 Total Turns 50 | . . . . . . . . . . . 50 Longest Duration 47 | . . . . . . . . . . . 47 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 1 5 . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . Parts Fried 24 | . . . 2 . 1 21 . . . . . Impact Corruptions 4 | . . . 1 . 1 2 . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 4 . . . . 1 . . . . 1 Heat Transferred 4069 | . 1702 . . . . 850 . . 629 . 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 9 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . 1 . 3 2 3 5 3 . 2 1 1 Low Security (%) 33 | 100 76 100 22 36 27 . . . 24 66 93 Level 1 23 | . 23 . 12 59 32 15 . . 33 33 6 Level 2 15 | . . . 11 4 15 19 . . 41 . . Level 3 19 | . . . 53 . 23 14 100 . . . . Level 4 5 | . . . . . . 32 . . . . . Level 5 3 | . . . . . . 17 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 3 | . . . 1 . 1 1 . . . . . Peak Influence 2243 | . 263 99 1050 429 1035 2243 1018 . 566 234 279 Initial 874 | . . 99 . 409 29 436 874 . . 193 53 Average 456 | . 87 16 559 250 412 1005 875 . 317 167 75 Influence Increases 10553 | . 814 110 1751 234 1797 2797 273 . 2051 113 613 Destroy 0b10 Robot/C 5700 | . 440 80 1060 160 1020 1520 20 . 980 20 400 Destroy 0b10 Robot/NC 560 | . 30 5 65 20 155 175 5 . 85 . 20 Destroy Leader 1314 | . 116 10 268 30 230 296 . . 250 . 114 Allied During Kill 23 | . . . . . . 14 . . 1 . 8 Successful Hack 310 | . 68 . 50 . 25 16 4 . 125 . 22 Select Force Hacks 580 | . 160 . 90 . 30 . 240 . 60 . . Disable Machine 480 | . . . 60 . 45 195 . . 180 . . Destroy Structure 926 | . . . 83 9 292 206 4 . 205 93 34 Partial Spotted 60 | . . . . . . . . . 45 . 15 Lose Combat Pursuer 600 | . . 15 75 15 . 375 . . 120 . . Influence Decreases 10280 | . 558 366 701 1209 837 1589 1737 779 1498 590 416 Entered New Map 3974 | . . 157 . 641 46 599 1369 779 . 360 23 Time Decay 5010 | . 538 209 651 538 671 770 368 . 683 230 352 Lost Part 390 | . 10 . 50 30 120 50 . . 130 . . Lost Ally 456 | . 10 . . . . 170 . . 235 . 41 Purge Threat 450 | . . . . . . . . . 450 . . Squads Dispatched 96 | . 7 1 15 . 17 17 . . 30 . 9 Investigation 43 | . 7 1 12 . 4 2 . . 13 . 4 Extermination 13 | . . . . . . . . . 10 . 3 Reinforcement 27 | . . . 1 . 11 6 . . 7 . 2 Assault 11 | . . . 2 . . 9 . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 13 | . . . . . 7 4 . . 2 . . Haulers Reinforced 4 | . . . . . . . . . 2 . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 11 | . 2 . 2 1 2 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 377 | . 31 6 76 11 51 118 1 . 55 6 22 Peak Tracking Total 9 | . 4 3 5 4 7 9 1 . 5 3 5 Tactical Retreats 24 | . . 1 3 2 . 12 . . 6 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 15 | . 1 . 3 . 2 1 . . 7 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 32 | . . . 4 . 3 13 . . 12 . . Max in Single Turn 4 | . . . 2 . 1 3 . . 4 . . Garrison Access 4 | . . . . . 1 . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 90 | . 11 1 14 . 9 10 9 1 28 . 7 Terminals 42 | . 8 . 9 . 7 8 1 . 9 . . Fabricators 8 | . . . . . . . . . 6 . 2 Repair Stations 10 | . 1 . 2 . . 2 . . 4 . 1 Recycling Units 20 | . 2 . 2 . 1 . 8 . 4 . 3 Scanalyzers 4 | . . . 1 . . . . . 3 . . Garrison Access 4 | . . . . . 1 . . . 2 . 1 Total Hacks 246 | . 34 1 42 . 23 20 14 4 89 . 19 Successful 129 | . 14 1 14 . 7 6 10 4 61 . 12 Failed 114 | . 20 . 27 . 15 14 3 . 28 . 7 Catastrophic 25 | . 7 . 6 . 4 1 . . 6 . 1 Database Lockouts 3 | . . . 1 . 1 . 1 . . . . Manual 150 | . 24 . 32 . 14 8 13 . 52 . 7 Terminals 144 | . 30 . 34 . 21 16 5 . 38 . . Fabricators 27 | . . . . . . . . . 19 . 8 Repair Stations 23 | . 1 . 4 . . 4 . . 10 . 4 Recycling Units 35 | . 3 . 3 . 1 . 9 . 13 . 6 Scanalyzers 7 | . . . 1 . . . . . 6 . . Garrison Access 5 | . . . . . 1 . . . 3 . 1 Terminal Hacks 42 | . 6 1 8 . 5 3 1 4 14 . . Record 4 | . . . . . . . . 4 . . . Part Schematic 2 | . . . . . . . . . 2 . . Robot Analysis 6 | . 1 . 5 . . . . . . . . Prototype ID Bank 11 | . 5 . 1 . 4 . 1 . . . . Open Door 4 | . . 1 . . . 3 . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . 2 . . Unreport Threat 3 | . . . . . . . . . 3 . . Locate Traps 1 | . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . 2 . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 3 | . . . 1 . 1 . . . 1 . . Registered Prototypes 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 11 | . . . . . . . . . 6 . 5 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 6 | . . . . . . . . . 4 . 2 Build 4 | . . . . . . . . . 1 . 3 Repair Station Hacks 14 | . . . . . . 2 . . 10 . 2 Scan Component 7 | . . . . . . 1 . . 5 . 1 Repair 7 | . . . . . . 1 . . 5 . 1 Recycling Unit Hacks 3 | . . . 1 . . . . . 2 . . Retrieve Components 3 | . . . 1 . . . . . 2 . . Scanalyzer 4 | . . . . . . . . . 4 . . Insert Component 3 | . . . . . . . . . 3 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 . . . 2 . 1 Seal Access 4 | . . . . . 1 . . . 2 . 1 Unauthorized Hacks 51 | . 8 . 5 . 1 1 9 . 23 . 4 Terminals 11 | . 5 . . . . 1 1 . 4 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 4 | . 1 . . . . . . . 3 . . Disrupt 1 | . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . 1 . . Skim 1 | . . . . . . . 1 . . . . Sabotage 3 | . 3 . . . . . . . . . . Fabricators 12 | . . . . . . . . . 11 . 1 Report 2 | . . . . . . . . . 2 . . Liberate 6 | . . . . . . . . . 5 . 1 Haulers 1 | . . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . 3 . . Repair Stations 3 | . 1 . 2 . . . . . . . . Patch 3 | . 1 . 2 . . . . . . . . Recycling Units 22 | . 2 . 2 . 1 . 8 . 6 . 3 Monitor 1 | . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . 1 . . Mask 2 | . . . . . . . . . 2 . . Tunnel 13 | . 2 . 2 . 1 . 8 . . . . Fedlink 5 | . . . . . . . . . 2 . 3 Scanalyzers 3 | . . . 1 . . . . . 2 . . Extract 3 | . . . 1 . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 55 | . 8 . 11 . 7 7 1 . 17 . 4 Full Trace Events 23 | . 5 . 9 . 2 1 . . 5 . 1 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . . . . . 14 . . Parts Built 6 | . . . . . . . . . 1 . 5 Authchips 2 | . . . . . . . . . . . 2 Time 205 | . . . . . . . . . 47 . 158 Total Part Build Rating 36 | . . . . . . . . . 5 . 31 Parts Repaired 7 | . . . . . . 1 . . 5 . 1 Time 420 | . . . . . . 108 . . 284 . 28 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 24 | . 1 . . . . 2 . . 18 . 3 Largest Group 3 | . 1 . . . . 2 . . 3 . 3 Highest-Rated Group 90 | . 10 . . . . 62 . . 90 . 87 Highest-Rated Ally 31 | . 10 . . . . 31 . . 30 . 29 Total Orders 3 | . . . . . . 3 . . . . . ROAM 1 | . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks 166 | . . . . . . 18 . . 128 . 20 Total Damage 2254 | . . . . . . 213 . . 1833 . 208 Kills 19 | . . . . . . 1 . . 16 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 7009 | . . 3 1 . 1879 1 . . 3402 481 1242 Sensors 5128 | . . 3 . . . . . . 3402 481 1242 Terrain 1 | . . . . . . 1 . . . . . Seismic 1879 | . . . . . 1879 . . . . . . T.N.C. 1 | . . . 1 . . . . . . . . Cloaking 1 | . . . . . . . . . 1 . . ECM 73 | . . . . . . . . . 73 . . Robot Analysis Total 6 | . 1 . 5 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 14 | . . . . . . 14 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 30586 | 3 3020 1038 4685 1533 6277 4918 849 1765 4338 481 1679 Spaces Moved 16091 | 3 1590 631 1693 599 1811 1089 501 1184 5938 248 804 Core . | . . . . . . . . . . . . Treads 8403 | . 1589 631 1693 599 1811 987 . . 101 188 804 Legs 4 | 3 1 . . . . . . . . . . Wheels 2532 | . . . . . . 102 501 1184 685 60 . Hover . | . . . . . . . . . . . . Flight 5152 | . . . . . . . . . 5152 . . Fastest Speed 28 | 120 120 160 160 240 225 145 145 145 28 160 160 Average Speed 136 | 120 159 160 200 240 229 227 159 146 46 160 163 Slowest Speed 320 | 120 160 160 240 240 240 312 160 160 320 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . 36 . . Potential Cave-ins 9 | . . . . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 74 | 2 98 98 99 99 82 95 75 87 62 86 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 16 | . 2 2 2 . 1 . 8 . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 2 . . . 3 . . . Spaces Dug 279 | . . . 21 . 75 42 4 . 122 2 13 Terrain Destroyed 1216 | . . . 120 11 375 224 4 . 227 220 35 Melee 103 | . . . . . . 3 4 . 96 . . Projectile 68 | . . . 2 . . . . . 36 8 22 AOE 1045 | . . . 118 11 375 221 . . 95 212 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total 23061 | 2 1931 646 2686 645 3648 3279 533 1215 7077 322 1077 Wait 4937 | . 216 . 699 9 1527 1809 5 . 516 18 138 Move 16010 | 2 1589 630 1692 598 1810 1088 500 1183 5867 247 804 Hop 35 | . . . . . . . . . 35 . . Pick Up 231 | . 17 1 41 3 26 34 4 7 85 4 9 Fast Attach 141 | . 5 2 16 . 20 23 5 7 51 2 10 Attach 84 | . 1 . 9 3 9 26 . 1 29 . 6 Detach 41 | . . . 5 . 3 7 1 . 22 . 3 Swap 139 | . 4 2 21 4 32 20 3 3 30 5 15 Drop 283 | . 19 3 34 1 42 56 4 14 85 9 16 Fire 853 | . 69 6 159 22 162 172 7 . 146 37 73 Melee 186 | . . . . . . 7 4 . 175 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 59 | . 11 2 10 5 17 11 . . . . 3 Escape Stasis 38 | . . . . . . 2 . . 36 . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 23 | . . . . . . 23 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 5) 1176 | -10/Materials | Discovered new exit (range 12) 1871 | -10/Materials | Discovered new exit (range 7) 3024 | -10/Materials | Entered Mines 3025 | -10/Mines | Learned location of Storage (-8) 3092 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3095 | -10/Mines | Found Prototype Device 3095 | -10/Mines | Identified Exp. Sensor Array 3172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3220 | -10/Mines | Learned location of 1 exit from Materials 3436 | -10/Mines | Discovered new exit (range 11) 3653 | -10/Mines | Discovered new exit (range 8) 3668 | -10/Mines | Met a Derelict shopkeep closing up shop 4062 | -10/Mines | Entered Materials 4062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -9/Materials | Identified exit to Mines 4642 | -9/Materials | Discovered exit to Mines (range 7) 5212 | -9/Materials | Discovered new exit (range 14) 5825 | -9/Materials | Discovered new exit (range 16) 6360 | -9/Materials | Discovered new exit (range 7) 6925 | -9/Materials | Central database locked down 7662 | -9/Materials | First assault squad dispatched 7721 | -9/Materials | Core integrity fell below 50% 8569 | -9/Materials | Sterilization system engaged 8569 | -9/Materials | Non-combat units ordered to evacuate 8669 | -9/Materials | Combat units ordered to evacuate 8747 | -9/Materials | Entered Mines 8783 | -9/Mines | Learned 4 Materials zone layouts 8800 | -9/Mines | Discovered new exit (range 10) 8917 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9030 | -9/Mines | Assembled infested the area 9035 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9260 | -9/Mines | Lost 3 parts (1n2u) 9293 | -9/Mines | Discovered new exit (range 14) 9343 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9542 | -9/Mines | Build established: Scavenger-Mutant 10011 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 10280 | -9/Mines | Entered Materials 10280 | -8/Materials | Evolved 2 slots: Utility x2 10281 | -8/Materials | Identified exit to Factory 10742 | -8/Materials | Garrison activated, responded to threat 10836 | -8/Materials | Destroyed 7 combat bots 10877 | -8/Materials | Destroyed 7 combat bots 10878 | -8/Materials | Lost 8 parts (1p3n3u1w) 11487 | -8/Materials | Met 7R-MNS 11537 | -8/Materials | Discovered exit to Factory (range 4) 11578 | -8/Materials | Discovered new exit (range 13) 11913 | -8/Materials | Build established: Mutant 12281 | -8/Materials | Core integrity fell below 50% 12820 | -8/Materials | Central database locked down 16265 | -8/Materials | Sterilization system engaged 16265 | -8/Materials | Non-combat units ordered to evacuate 16365 | -8/Materials | Combat units ordered to evacuate 16557 | -8/Materials | Entered Storage 16714 | -8/Storage | Lost 4 allies 17461 | -8/Storage | Discovered exit to Factory (range 10) 18255 | -8/Storage | Used back door to open Recycling access 18255 | -8/Storage | Discovered new exit (range 5) 18524 | -8/Storage | Repaired Exp. Sensor Array? 18557 | -8/Storage | First assault squad dispatched 18680 | -8/Storage | Met a pair of Derelict thieves 20575 | -8/Storage | Core integrity fell below 20% 20637 | -8/Storage | Destroyed 8 combat bots 21448 | -8/Storage | Sterilization system engaged 21448 | -8/Storage | Non-combat units ordered to evacuate 21448 | -8/Storage | Destroyed 7 combat bots 21451 | -8/Storage | Lost 3 parts (1p2u) 21475 | -8/Storage | Entered Recycling 22284 | -8/Recycling | Scanned before Scraplab entrance 22309 | -8/Recycling | Entered Scraplab 22322 | -8/Recycling | Discovered new exit (range 2) 22324 | -8/Recycling | Entered Scraptown 22324 | -8/Scraptown | System corruption cleaned by C-Scrubber 22581 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 22638 | -8/Scraptown | Discovered new exit (range 13) 22729 | -8/Scraptown | Visited Fellowship of the Rings 22899 | -8/Scraptown | Visited Shadow of the Wyrm 23241 | -8/Scraptown | Visited TADAMA 23259 | -8/Scraptown | Visited Comm Corps 23289 | -8/Scraptown | Visited Awakened 23334 | -8/Scraptown | Visited UFD Registry 23334 | -8/Scraptown | Registered with UFD as "Fluxslasher" 23385 | -8/Scraptown | Visited Scrap Suit Storage 23411 | -8/Scraptown | Visited Chapter 10 23437 | -8/Scraptown | Visited Abandonware Association 23453 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 23486 | -8/Scraptown | Visited A0-MCA Data Center 23496 | -8/Scraptown | Given an A- rating by A0-MCA 23501 | -8/Scraptown | Found A0-MCA's Component Scanner 23539 | -8/Scraptown | Visited Supply Room 23560 | -8/Scraptown | Visited Junk Repository 23603 | -8/Scraptown | Visited Curators Association 23638 | -8/Scraptown | Visited Science Testing Area 23904 | -8/Scraptown | Found Unknown Device 23904 | -8/Scraptown | Identified Scrap Suit 24002 | -8/Scraptown | Met Optimus 24002 | -8/Scraptown | Accepted into 0bPrime 24046 | -8/Scraptown | Build established: Hacker-Mutant 24086 | -8/Scraptown | Discovered new exit (range 3) 24089 | -8/Scraptown | Entered Factory 24089 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 24212 | -6/Factory | Repaired Lrn. Missile Launcher 24468 | -6/Factory | Lost 3 parts (1p2u) 24538 | -6/Factory | Discovered new exit (range 15) 25021 | -6/Factory | Spotted B-75 Beast 25390 | -6/Factory | Build established: Hacker-Sprinter 25688 | -6/Factory | Discovered new exit (range 5) 25689 | -6/Factory | Identified exit to Factory 25766 | -6/Factory | Discovered exit to Factory (range 12) 25779 | -6/Factory | Discovered new exit (range 4) 25819 | -6/Factory | Identified exit to Lower Caves 25864 | -6/Factory | Loaded intel: 8 recycling unit locations 25881 | -6/Factory | Learned location of Protoforge (-2) 26159 | -6/Factory | Repaired Imp. VTOL Module? 26335 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 26709 | -6/Factory | Discovered exit to Factory (range 10) 26819 | -6/Factory | Build established: Hacker-Mutant 27129 | -6/Factory | Assembled infested ambush trap array 27179 | -6/Factory | Core integrity fell below 50% 27374 | -6/Factory | Repaired Imp. Heavy Armor Plating? 27392 | -6/Factory | Repaired Exp. Sensor Array 27524 | -6/Factory | Build established: Hacker-Sprinter 27652 | -6/Factory | Repaired Phase Cannon 27743 | -6/Factory | Found Launcher Loader 28318 | -6/Factory | Build established: Hacker-Mutant 28427 | -6/Factory | Sucked down chute 28427 | -6/Factory | Entered Waste 28477 | -6/Waste | Spotted C-40 Crusher 28483 | -6/Waste | Spotted C-40 Crusher 28488 | -6/Waste | Spotted C-40 Crusher 28492 | -6/Waste | Destroyed C-40 Crusher 28494 | -6/Waste | Destroyed C-40 Crusher 28530 | -6/Waste | Spotted C-40 Crusher 28574 | -6/Waste | Destroyed C-40 Crusher 28576 | -6/Waste | Spotted C-40 Crusher 28580 | -6/Waste | Destroyed C-40 Crusher 28627 | -6/Waste | Spotted C-40 Crusher 28741 | -6/Waste | Discovered new exit (range 16) 28823 | -6/Waste | Destroyed C-40 Crusher 28908 | -6/Waste | Entered Factory 29092 | -6/Factory | Fabricated Nova Cannon (x2) 29540 | -6/Factory | Fabricated Launcher Loader (x2) 29594 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 29658 | -6/Factory | Lost 3 allies 29903 | -6/Factory | Repaired Hvy. Treads 30332 | -6/Factory | Loaded intel: 8 recycling unit locations 30587 | -6/Factory | Self-destructed Last Messages --------------- 30506_ U-05 Engineer destroyed. 30506_ R-10 Processor collects Imp. Heat Sink. 30509_ R-10 Processor collects Unknown Engine. 30512_ R-10 Processor collects Imp. Light Armor Plating. 30515_ Ended siege mode. 30515_ R-10 Processor collects Carbon-fiber Leg. 30519_ Slammed into R-10 Processor. 30521_ Acquired 119 matter. 30522_ R-10 Processor collects Unknown Device. 30524_ Acquired 47 matter. 30537_ Destroyed Gravmag System. 30540_ P-60 Hacker destroyed. 30554_ R-10 Processor collects Lgt. Treads. 30557_ R-10 Processor collects Gatling Laser. 30576_ Acquired Missile Launcher. 30587_ Connecting with Garrison Access... >>Seal Access door sealed. 30587_ Garrison Access unresponsive. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ????????H?????????????+ ! #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# !#?????????????????? | | ??????????????????????# "@" ! #?????????????????? | | ???????????????? ????# "G" #?????????????????? | | ???????????????# ???# " ##????????????????? | | ???????????????# ??# #????????????????? | | ??????????????## #######+#####????????????????? | | ??????????????# #??????????????????? | | ??????????????# #######????????????? | | ??????????????# ^!! +????###### | | ??????????????# !!! #######???????# | | ??????????????# !!! #?????????????# ! | | ??????????????### ^ #######????????# """ | | ????????????????#!| # #????????# "Y | | ????????????????#!! # "" #????????# """ | | ????????????????# # "" #????????# | | ?????????????" # "Y ##########+###+ | | ???????????? ########## # "" # ! + | | ?????????????????????????# # "" # # | | ?????????????????????????# %/ # # | | ?????????????????????????# # """ # # | | ?????????????????????????# %=#=""" # !# | | ?????????????????????????# # """ # %+ | | ?????????????????????????# # # #= | | ?????????????????????????# # # / | | ?????????????????????????# ####### ] # | | ?????????????????????????# #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 1200 Resistance: KI 40 Core Shielding 20 Evasion (%) 64 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 22 Authchip Count 6 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Hvy. Reactive Plating | -6/Factory | Hacked Shield Generator | -6/Factory | Extracted Humpback | -6/Factory | Scanalyzed Launcher Loader | -6/Factory | Hacked Core Analyzer | -6/Factory | Extracted Imp. Propulsion Shielding | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Adv. Terrain Scan Processor | -6/Factory | Extracted Imp. System Restoration Module | -6/Factory | Extracted Hrd. Medium Armor Plating | -6/Factory | Extracted Hvy. Particle Cannon | -6/Factory | Extracted Adv. Signal Interpreter | -6/Factory | Extracted System Restoration Module | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hvy. Reactive Plating | x1 | -6/Factory Nova Cannon | x2 | -6/Factory | Preloaded Launcher Loader | x2 | -6/Factory | Authchip Hvy. Reactive Plating | x1 | -6/Factory | Authchip Repaired ---------- Exp. Sensor Array | 62% | -8/Storage Lrn. Missile Launcher | 38% | -6/Factory Imp. VTOL Module | 30% | -6/Factory Imp. Heavy Armor Plating | 11% | -6/Factory Exp. Sensor Array | 13% | -6/Factory Phase Cannon | 8% | -6/Factory Hvy. Treads | 31% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatTripodTriangulator Manual? 1 Play Time 02:59:34 Cumulative 255.7 hours Start 2025.05.27 @ 11:48:32 End 2025.09.05 @ 16:17:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/0/0/0/1 Lore% 73 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7e08eac-0317-4132-a7df-443bda2a12ed