Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.28 @ 01:31:36 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (141) 705 Value Destroyed (3758) 3758 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (4572) 4572 TOTAL SCORE: 18615 Bonus ------- Follower Combat Kills 1072 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1565/1600 Matter 250/300 Energy 238/240 System Corruption 0% Temperature Cool (10) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY (13) ----- Large Storage Unit Advanced Gravity Neutralizer Machine Analyzer Advanced Terrain Scan Processor Experimental Core Analyzer Nanoactuators ECM Suite Improved Reaction Control System Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite Improved System Shield Authchip [Propulsion] > --- WEAPON (2) ------- Enhanced Nova Cannon Power Sword > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor Nuclear Pulse Array Impulse Thruster Energy Well (350) Advanced Weight Redist. System Advanced Launcher Guidance Computer ECM Suite Layered Medium Armor Plating Advanced Thermal Shield Enhanced Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Machine Analyzer Advanced Terrain Scan Processor Experimental Core Analyzer Nanoactuators ECM Suite Improved Reaction Control System Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite Improved System Shield Authchip [Propulsion] > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor Nuclear Pulse Array Impulse Thruster Energy Well Advanced Weight Redist. System Advanced Launcher Guidance Computer ECM Suite Layered Medium Armor Plating Advanced Thermal Shield Enhanced Nova Cannon Hellfire Missile Launcher [Rating: 166] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Array Utility Hardened Medium Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 4 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . 1 . 1 . 1 1 Utility 11 | . . . 1 . . . 2 1 . . . . . . 3 . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 7 9 1 33 2 . . 17 11 4 . 2 4 1 3 14 3 14 7 14 8 Power 21 | 1 1 . 4 . . . 3 1 2 . . 1 . . 1 1 2 1 2 1 Engine 8 | 1 1 . 4 . . . 1 . . . . 1 . . . . . . . . Core 4 | . . . . . . . 2 1 . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . 2 . . . . . 1 . 2 1 2 1 Propulsion 31 | 2 . . 11 2 . . 5 1 . . . . . . 1 . 6 . 1 2 Treads 20 | 2 . . 11 2 . . 5 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 1 . . . . . . 1 . 6 . 1 2 Utility 64 | 2 4 1 7 . . . 7 7 . . 1 . 1 . 9 2 5 6 9 3 Device 24 | 1 1 . . . . . 2 4 . . . . 1 . 3 1 2 4 2 3 Storage 9 | 1 3 1 1 . . . . 1 . . . . . . . . 1 . 1 . Processor 8 | . . . 1 . . . 1 . . . . . . . 1 . 2 1 2 . Hackware 7 | . . . . . . . 2 . . . 1 . . . 1 1 . . 2 . Protection 16 | . . . 5 . . . 2 2 . . . . . . 4 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 . 11 . . . 2 2 2 . 1 3 . 3 3 . 1 . 2 2 Energy Gun 3 | 1 . . 1 . . . . . . . . 1 . . . . . . . . Energy Cannon 6 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 2 Ballistic Gun 12 | 1 3 . 5 . . . . . 1 . 1 . . . 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . 2 . . . 1 . . . . 2 . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . 1 . . . . . . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . . . . 1 1 . . 3 . . 1 . 4 1 3 1 Parts Lost 14 | . . . 1 . . . . . . . 2 . . . . . 1 1 9 . Power 2 | . . . . . . . . . . . . . . . . . . . 2 . Propulsion 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Utility 8 | . . . 1 . . . . . . . 1 . . . . . . 1 5 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Highest Loss Streak 6 | . . . 1 . . . . . . . 2 . . . . . 1 1 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 10 17 23 24 22 21 20 13 14 14 13 14 14 15 13 14 13 13 11 13 Power 1 | . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 Propulsion 4 | 1 2 5 6 7 5 5 5 2 2 2 2 2 2 2 2 3 2 3 2 2 Utility 6 | . 2 5 7 7 7 7 8 7 8 8 7 8 8 7 6 7 6 6 6 5 Weapon 5 | . 3 4 7 8 8 8 6 1 2 2 2 2 2 3 3 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 8 4 10 . 4 . 6 11 1 . 2 1 3 1 5 . 6 1 3 10 Power 10 | . 2 . 1 . . . . . 1 . . . . . . . . . 1 5 Propulsion 22 | . 3 . 5 . 3 . 3 5 . . . . . . 1 . . 1 . 1 Utility 25 | . 2 1 2 . 1 . . 3 . . 2 . 3 1 2 . 3 . 2 3 Weapon 18 | . 1 2 2 . . . 3 3 . . . 1 . . 2 . 3 . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 100 100 99 75 76 76 75 76 70 68 75 76 79 76 81 84 Engine 6 | . 14 14 11 11 11 11 2 . . . . . . . . . . . 3 . Core 1 | . . . . . . . 6 7 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . 5 7 7 7 7 7 5 5 5 4 4 8 Treads 19 | . 28 28 32 33 33 33 27 . . . . . . . . . . . . . Flight 3 | . . . . . . . . 6 7 7 7 7 7 7 11 11 16 14 17 19 Device 9 | . 14 14 6 . . . 16 6 7 7 7 7 7 9 16 15 13 14 12 17 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 5 5 5 4 4 4 Processor 6 | . . . 4 11 11 11 1 7 7 7 7 7 7 7 10 11 10 13 10 12 Hackware 4 | . . . . . . . 8 15 15 15 15 15 15 11 5 6 10 9 10 12 Protection 7 | . . . 10 11 11 11 9 7 7 7 7 7 1 . 5 5 6 4 8 6 Ballistic Gun 14 | . 27 28 20 21 22 21 17 . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 7 7 7 2 . . . 2 5 5 2 . . Slashing Weapon 1 | . . . 1 . . . . 6 . . . . . 2 5 4 4 4 4 4 Peak Build Rating 166 | 7 12 14 23 23 25 25 39 65 73 68 72 70 74 74 95 99 111 124 142 166 Average Rating 45 | 5 10 12 20 22 24 25 33 59 66 67 67 67 71 72 89 96 106 115 128 156 On Entrance 57 | . 7 12 14 22 23 25 25 37 63 67 68 68 68 74 72 93 97 108 117 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 34 54 103 102 102 105 103 38 49 49 52 50 50 55 57 54 57 54 64 72 Greatest Support 74 | 40 40 40 60 60 60 60 63 50 50 50 50 50 50 50 55 55 61 54 66 74 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . . . 1 . . 1 1 . . . 1 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 11 18 24 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 20 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 19 | 3 10 17 24 25 24 25 24 14 14 15 14 14 14 14 14 14 14 14 13 14 Final Capacity 25 | 8 15 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 15 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 10 15 Class Distribution -------------------- 44% | Scavenger-Mutant 24% | Mutant 12% | Hacker-Mutant 6% | Hacker-Scout 4% | Commander-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Infiltrator-Mutant | -5/Factory Mutant | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Matter Collected 5103 | 273 721 119 1451 140 . 104 374 215 166 . 70 . 138 67 325 84 422 109 255 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5529 | 29 978 . 1662 161 . 257 848 215 . . . . 121 . 283 . 389 360 87 139 Parts 312 | 3 52 . 100 15 . 8 57 7 . . . . 1 . 26 . 12 13 11 7 Haulers Intercepted 13 | . 2 . 5 . . . 2 . . . . . . . 1 . 2 . . 1 Recyclers Shooed 6 | . 2 . 1 . . . . 1 . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 72 | . 11 . 30 8 . 5 11 . . . . . . . 6 . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Guns 48 | . 9 . 23 2 . 3 11 . . . . . . . . . . . . . AOE 23 | . 2 . 7 6 . 2 . . . . . . . . 6 . . . . . Classes Destroyed 15 | 1 8 . 3 . . . 1 . . . . . . . 1 . . . 1 . Worker 10 | . 1 . 1 1 . . 1 . . . . . . . 5 . . 1 . . Builder 3 | . 1 . . . . . . . . . . . . . 2 . . . . . Tunneler 5 | 1 1 . . . . 2 1 . . . . . . . . . . . . . Hauler 13 | . 2 . 5 . . . 2 . . . . . . . 1 . 2 . . 1 Recycler 14 | . 5 . 2 . . 1 1 2 . . . . . . . . 1 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 7 | . 3 . 2 . . . . . . . . . . . . . . 1 1 . Watcher 15 | . 3 . 5 . . . 2 1 . . . . . . 1 . 1 1 . 1 Swarmer 22 | . 3 . 7 6 . . . . . . . . . . 6 . . . . . Grunt 30 | . 8 . 11 . . 5 6 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 16 | . . . 10 2 . . 4 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 5 . 6 4 . 6 3 2 . . . . . . 7 . 2 3 1 1 Combat Bots Only 5 | . 5 . 4 4 . 3 3 . . . . . . . 3 . . . 1 . Max Kills in Single Turn 3 | 1 2 . 2 3 . 1 2 1 . . . . . . 3 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 3 . 1 . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Hostile Shots Fired 922 | . 36 . 129 26 . 23 41 2 . . 162 111 9 . 60 40 62 9 202 10 Missed 493 | . 5 . 44 8 . 7 12 1 . . 118 76 8 . 30 27 40 2 111 4 Damage Taken 6869 | . 330 . 1137 238 . 254 470 15 . . 661 264 11 . 565 282 408 329 1813 92 Core 759 | . 57 . 90 15 . . 29 15 . . 79 34 . . 44 37 31 90 203 35 Absorbed by Shields 84 | . . . . . . . . . . . . . . . 6 . . . 72 6 Redirected to Shielding 209 | . . . . . . . . . . . . . . . . . 11 . 198 . Ignored by Resistances 26 | . . . . . . . . . . . . . . . . . . . . 26 Regen/Repaired (Parts) 685 | . . . 92 . . . . . . . . . . 257 114 6 . 196 20 . Core Remaining (%) 88 | 100 . 77 . . . 73 94 . . . . . . 81 . 91 97 93 86 97 Volleys Fired 306 | 1 64 . 133 10 . 14 55 . . . 1 . . . 5 . 6 5 8 4 Largest 2 | 2 2 . 2 2 . 2 2 . . . 1 . . . 1 . 1 1 1 1 Hottest 120 | 60 46 . 56 46 . 46 46 . . . 33 . . . 43 . 105 105 120 120 Shots Fired 557 | 2 127 1 254 15 . 22 106 . . . 2 . . . 5 . 6 5 8 4 Gun 499 | 2 125 1 237 10 . 16 106 . . . 2 . . . . . . . . . Cannon 33 | . . . 10 . . . . . . . . . . . . . 6 5 8 4 Launcher 25 | . 2 . 7 5 . 6 . . . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 507 | 1 125 1 247 10 . 16 106 . . . 1 . . . . . . . . . Thermal 25 | 1 . . . . . . . . . . 1 . . . . . 6 5 8 4 Explosive 25 | . 2 . 7 5 . 6 . . . . . . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 1 11 . 22 8 . 3 10 . . . 5 . . . 1 . . . . . Robot Miss Streak 7 | 1 7 1 5 1 . 3 2 . . . 1 . . . 3 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 430 | 1 80 . 168 9 . 14 75 11 . . 1 . 17 9 11 3 9 11 7 4 Core Hits 206 | 1 39 2 67 11 . 15 37 3 . . . . . . 21 . 4 3 1 2 Critical Kills 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . . Critical Strikes 12 | . 1 . 2 . . . 1 1 . . 1 . 2 . 1 . 1 . 2 . Destroy 5 | . 1 . 2 . . . 1 . . . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . Sever 5 | . . . . . . . . 1 . . . . . . 1 . 1 . 2 . Melee Attacks 277 | . . . 8 . . . 4 54 . . 5 4 18 9 41 7 26 48 34 19 Impact 16 | . . . . . . . . 1 . . 5 4 6 . . . . . . . Slashing 232 | . . . 8 . . . 4 53 . . . . . . 38 4 24 48 34 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . . . . 3 . . . . 12 9 6 3 5 4 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11335 | 11 1383 52 3187 511 . 802 1147 498 . . 7 . 337 . 1539 . 469 736 374 282 Guns 5261 | 11 1201 . 2590 129 . 177 1146 . . . 7 . . . . . . . . . Cannons 112 | . . . 112 . . . . . . . . . . . . . . . . . Explosions 2723 | . 166 . 431 375 . 622 . . . . . . . . 1129 . . . . . Melee 3106 | . . . . . . . . 498 . . . . 337 . 410 . 469 736 374 282 Ramming 133 | . 16 52 54 7 . 3 1 . . . . . . . . . . . . . Kinetic 5362 | . 1201 . 2702 129 . 177 1146 . . . 7 . . . . . . . . . Thermal 289 | 11 . . . . . . . . . . . . . . 278 . . . . . Explosive 2445 | . 166 . 431 375 . 622 . . . . . . . . 851 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 337 | . . . . . . . . . . . . . 337 . . . . . . . Slashing 2769 | . . . . . . . . 498 . . . . . . 410 . 469 736 374 282 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 3 3 . . . . . . . . 7 7 7 . . . . 2 6 . Average Corruption 3 | . 2 3 . . . . . . . . 7 7 7 . . . . 2 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 83 | . 23 18 . . . . . . . . 7 8 16 . . . . 6 5 . Message Errors 21 | . 5 4 . . . . . . . . 3 2 3 . . . . 2 2 . Matter Fused 29 | . 11 7 . . . . . . . . 2 3 6 . . . . . . . Heat Flow Errors 13 | . 1 3 . . . . . . . . 1 1 2 . . . . 3 2 . Energy Discharges 5 | . 1 1 . . . . . . . . . . 1 . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . 2 2 . . . . . . . . . 2 2 . . . . . . . Data Loss (major) 3 | . 2 . . . . . . . . . . . 1 . . . . . . . Misfires 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1062 | . 7 . . 34 . 9 . 77 . . . . 258 . 234 . . 286 121 36 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 226 | . 7 . . 34 . 9 . . . . . . . . 176 . . . . . Melee 836 | . . . . . . . . 77 . . . . 258 . 58 . . 286 121 36 Knockbacks 3 | . . . . . . . . . . . . . 3 . . . . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 142 | . . . 9 47 . . . . . . . . . . 86 . . . . . Shots 4 | . . . 1 1 . . . . . . . . . . 2 . . . . . Rammed 19 | . 2 9 4 1 . 2 1 . . . . . . . . . . . . . Targets Rammed 21 | . 3 9 5 1 . 2 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 183 202 60 14 . 85 32 . . . 243 191 244 . . 17 232 242 180 256 Average Temperature 45 | . 14 82 13 6 . 30 17 . . . 87 107 97 . . 8 100 94 72 51 Received Heat Transfer 1722 | . 168 . 453 36 . 162 225 . . . 120 81 6 . 27 123 . 18 240 63 Effects 3 | . . . . . . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . 10 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 175 | 25 . . . . . . . . . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Maximum Alert Level 3 | . . . 1 1 . . . . . . 3 2 1 . 1 . . . 1 . Low Security (%) 79 | 100 100 100 51 97 . 100 100 100 100 100 16 . 5 . 66 100 100 100 94 100 Level 1 19 | . . . 48 2 . . . . . . 25 37 94 . 33 . . . 5 . Level 2 1 | . . . . . . . . . . . 50 62 . . . . . . . . Level 3 . | . . . . . . . . . . . 6 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 754 | 5 179 . 283 215 . 123 112 16 20 147 754 583 347 . 268 139 176 111 330 192 Initial 367 | . . . . 109 . . . 14 2 . 102 367 226 . . 98 63 72 9 192 Average 98 | . 50 . 190 45 . 25 25 1 3 43 456 429 264 . 104 54 128 42 23 124 Influence Increases 6396 | 5 423 . 1033 212 . 173 394 137 47 167 892 326 271 . 639 367 335 258 562 155 Destroy 0b10 Robot/C 2040 | . 220 . 600 160 . 100 220 . . 60 360 . 40 . 140 60 60 . 20 . Destroy 0b10 Robot/NC 360 | 5 80 . 75 5 . 15 40 15 . . . . 20 . 45 . 20 25 5 10 Destroy Leader 446 | . 70 . 200 10 . 10 68 2 . 10 30 . . . 14 10 6 2 10 4 Allied During Kill 302 | . . . . . . . . . . 66 203 . 10 . 1 21 1 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 653 | . 23 . 38 . . . 16 36 . 10 . 24 70 . 91 17 33 140 65 90 Select Force Hacks 170 | . . . . . . . . . . . . . 120 . 50 . . . . . Disable Machine 225 | . . . 45 . . 15 30 15 . . 30 15 . . 60 15 . . . . Anti-Garrison Action 100 | . . . . . . . . . . . 100 . . . . . . . . . Destroy Structure 785 | . 15 . 60 37 . 33 5 39 47 21 49 2 11 . 208 4 40 76 87 51 Partial Spotted 180 | . . . . . . . . 30 . . 45 30 . . 15 . 30 15 15 . Lose Combat Pursuer 1125 | . 15 . 15 . . . 15 . . . 75 255 . . 15 240 135 . 360 . Influence Decreases 4725 | 5 423 . 750 321 . 173 361 143 49 20 240 110 272 . 438 335 260 314 249 262 Time Decay 4107 | 5 423 . 740 321 . 173 330 143 44 20 . 70 262 . 384 202 230 298 200 262 Lost Part 95 | . . . 10 . . . . . . . 20 . . . . . 10 6 49 . Lost Ally 492 | . . . . . . . . . 5 . 220 40 10 . 54 133 20 10 . . Purge Threat 31 | . . . . . . . 31 . . . . . . . . . . . . . Squads Dispatched 40 | . 3 1 3 . . . . 4 . 1 . 4 . . 7 1 5 3 6 2 Investigation 9 | . . 1 1 . . . . 1 . . . 1 . . 2 . . 2 1 . Extermination 8 | . . . . . . . . 2 . . . . . . 1 . 1 1 1 2 Reinforcement 18 | . 3 . 2 . . . . 1 . 1 . 1 . . 3 1 4 . 2 . Assault 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Distress Signals 15 | . 1 . 1 . . . 3 . . . . 1 . . 1 . 3 . 5 . Communications Jammed 12 | . . . . . . . . . . . . . . . 4 8 . . . . Distress Signals 12 | . . . . . . . . . . . . . . . 4 8 . . . . Times Spotted 298 | . 23 . 38 8 . 5 21 7 6 1 16 23 2 . 27 21 19 6 68 7 Peak Tracking Total 26 | . 4 . 4 3 . 3 3 2 2 1 6 17 2 . 5 10 11 3 26 3 Tactical Retreats 50 | . 1 . 1 . . . 1 3 . . 2 4 . . 10 7 5 1 13 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Traps Triggered 12 | . 2 . 1 . . . . 1 . . 1 1 . . 1 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . . . . . . . 37 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . 1 . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted 4 | . . . . . . . . 1 . . . . . . . . 3 . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 3 | . . . . . . . . 1 1 1 1 1 1 1 1 . 3 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Machines Disabled 17 | . . . 3 . . 1 2 1 . . 4 1 . . 4 1 . . . . Max in Single Turn 4 | . . . 1 . . 1 1 1 . . 1 1 . . 4 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . Garrison Relay 2 | . . . . . . . . . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Machines Accessed 137 | . 9 2 16 . 1 . 6 16 . 2 1 5 9 1 17 10 9 12 14 7 Terminals 83 | . 6 1 11 . . . 5 9 . . 1 4 5 . 7 10 4 8 7 5 Fabricators 8 | . . . . . . . . 3 . . . . . . 3 . 1 1 . . Repair Stations 7 | . 1 . 2 . . . . . . . . . . . 2 . . 1 1 . Recycling Units 22 | . 2 . 2 . . . 1 1 . 1 . 1 4 . 3 . 2 1 2 2 Scanalyzers 7 | . . . 1 . . . . 2 . . . . . . . . . 1 3 . Garrison Access 7 | . . . . . . . . 1 . 1 . . . . 2 . 2 . 1 . Total Hacks 410 | . 24 4 45 . 1 . 21 65 . 6 2 20 29 1 43 18 29 34 50 18 Successful 232 | . 10 2 28 . 1 . 14 48 . 3 1 9 17 1 23 10 17 20 20 8 Failed 178 | . 14 2 17 . . . 7 17 . 3 1 11 12 . 20 8 12 14 30 10 Catastrophic 27 | . . . 2 . . . 1 6 . . . . 4 . 3 1 1 4 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 198 | . 13 2 20 . 1 . 16 27 . 1 . 10 17 . 19 6 14 20 20 12 Terminals 261 | . 19 3 29 . . . 18 38 . . 2 17 18 . 22 18 15 22 28 12 Fabricators 17 | . . . . . . . . 6 . . . . . . 5 . 3 3 . . Repair Stations 17 | . 1 . 5 . . . . . . . . . . . 4 . . 5 2 . Recycling Units 62 | . 4 . 7 . . . 3 1 . 4 . 3 11 . 7 . 8 3 5 6 Scanalyzers 34 | . . . 4 . . . . 17 . . . . . . . . . 1 12 . Garrison Access 16 | . . . . . . . . 3 . 2 . . . . 5 . 3 . 3 . Terminal Hacks 80 | . 6 2 11 . 1 . 5 17 . . 1 4 8 1 6 8 4 1 4 1 Record 6 | . . . . . . . . . . . . . 4 1 . . . 1 . . Part Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 10 | . 1 . 3 . . . 1 2 . . . . 1 . 2 . . . . . Prototype ID Bank 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . Open Door 8 | . . 1 . . . . . . . . . 1 . . 1 4 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 15 | . 1 . 3 . . . . 3 . . . . . . 2 4 1 . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Hauler Manifests 7 | . 1 . 1 . . . 1 2 . . . 1 . . . . 1 . . . Zone Layout 5 | . 2 . . . . . . 1 . . . 1 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . . . 1 . 1 2 . . Network Status 5 | . . . . . . . . 2 . . . . . . 1 . 1 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 11 | . . . 4 . . . . . . . . . . . 2 . . 3 2 . Scan Component 5 | . . . 2 . . . . . . . . . . . 1 . . 1 1 . Repair 5 | . . . 2 . . . . . . . . . . . 1 . . 1 1 . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 17 | . 1 . 2 . . . 1 . . 1 . 1 4 . 2 . 2 1 . 2 Retrieve Components 17 | . 1 . 2 . . . 1 . . 1 . 1 4 . 2 . 2 1 . 2 Scanalyzer 27 | . . . 4 . . . . 17 . . . . . . . . . . 6 . Insert Component 13 | . . . 2 . . . . 8 . . . . . . . . . . 3 . Analyze 14 | . . . 2 . . . . 9 . . . . . . . . . . 3 . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 86 | . 3 . 7 . . . 8 10 . 1 . 4 5 . 11 2 9 13 8 5 Terminals 63 | . 2 . 5 . . . 7 9 . . . 3 1 . 6 2 4 12 8 4 Track 1 | . . . . . . . . . . . . . . . . . . . 1 . Assimilate 6 | . . . . . . . 1 1 . . . . . . 1 . . 2 . 1 Botnet 31 | . 1 . 3 . . . 2 3 . . . 2 1 . 3 1 3 5 4 3 Disrupt 4 | . . . . . . . . . . . . 1 . . . 1 . . 2 . Skim 21 | . 1 . 2 . . . 4 5 . . . . . . 2 . 1 5 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Mechanics 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . 1 . . . 1 . . 1 . 1 4 . 4 . 5 . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . Reject 7 | . . . 1 . . . 1 . . 1 . . . . 2 . 2 . . . Recyclers 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . 1 Mask 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Tunnel 4 | . . . . . . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 8 1 15 . . . 6 12 . 2 1 5 5 . 13 7 7 12 14 6 Full Trace Events 5 | . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . 13 . . . . . . . . . . 2 . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . . . . . . . . . 1 . . 1 1 . Time 165 | . . . 90 . . . . . . . . . . . 31 . . 19 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 9 . 15 . . . 3 . . 1 . 3 3 . 3 . 4 2 . 3 Parts Scanalyzed 13 | . . . 2 . . . . 8 . . . . . . . . . . 3 . Part Schematics Acquired 12 | . . . 2 . . . . 8 . . . . . . . . . . 2 . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . 9 3 . . . . . Non-combat 5 | . . . . . . . . . . . . . . 2 3 . . . . . Combat 7 | . . . . . . . . . . . . . . 7 . . . . . . Robot Hacks Applied 12 | . . . . . . . . . . . . . . 9 3 . . . . . parse_system 10 | . . . . . . . . . . . . . . 9 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 11 | . . . . . . . . . . . 9 . . . . . . . 2 . Machine Destruction 11 | . . . . . . . . . . . 9 . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 7 . . 3 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Total Allies 38 | . . . . . . . . . 19 . . 2 7 . . 8 1 1 . . Largest Group 19 | . . . . . . . . . 19 12 12 2 6 6 6 5 1 1 . . Highest-Rated Group 475 | . . . . . . . . . 475 357 356 62 168 168 168 138 42 26 . . Highest-Rated Ally 42 | . . . . . . . . . 35 35 35 31 40 40 40 39 42 26 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . TUNNEL 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 344 | . . . . . . . . . 143 9 116 16 8 . 4 32 16 . . . Total Damage 8199 | . . . . . . . . . 3706 360 2639 261 248 . 293 456 236 . . . Kills 41 | . . . . . . . . . 9 3 18 . 2 . 2 3 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Active Infowar (turns) 17062 | 51 1691 1352 3686 . . . 2230 1711 275 72 370 156 569 591 1093 457 488 925 780 565 Sensors 2 | . . . . . . . . . . . . . . . . . . 2 . . Terrain 1484 | . . . . . . . . . . . . . . . 3 . 259 717 505 . Seismic 9008 | 51 1691 1352 3686 . . . 2228 . . . . . . . . . . . . . Machine Analysis 8055 | . . . . . . . 3 1711 275 72 370 156 569 591 1093 457 488 925 780 565 Jamming 1212 | . . . . . . . . . . . . . . . 856 356 . . . . ECM 2043 | . . . . . . . . 626 . . . . . . 631 13 . 32 176 565 Robot Analysis Total 10 | . 1 . 3 . . . 1 2 . . . . 1 . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Turns Passed 22849 | 145 1691 1352 6065 1678 703 921 2232 1711 275 72 370 156 569 591 1093 457 498 925 780 565 Spaces Moved 18047 | 82 901 626 2181 657 292 338 560 2263 392 60 586 261 675 874 1963 542 973 1430 1275 1116 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 5633 | 78 901 626 2181 657 292 338 560 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12410 | . . . . . . . . 2263 392 60 586 261 675 874 1963 542 973 1430 1275 1116 Fastest Speed 26 | 50 160 160 160 240 240 240 240 50 50 50 50 50 50 50 39 39 29 34 29 26 Average Speed 96 | 154 160 211 230 240 240 240 241 50 50 50 50 50 50 55 39 39 33 34 30 26 Slowest Speed 250 | 160 160 240 240 240 240 240 250 50 50 50 150 50 50 150 124 39 35 34 108 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . . 11 . . 4 7 . . 42 12 12 5 18 13 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Exploration Rate (%) 59 | 6 99 98 98 99 70 71 47 50 96 3 66 57 94 58 43 68 33 27 37 26 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 11 | . . 1 . 2 . . . 4 . . . . 4 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 . . . 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . 1 . . . . . 1 1 1 1 . . . . Scrap Searched 7 | . . 2 . 1 . 1 . . . . . . . 3 . . . . . . Spaces Dug 261 | . . . 38 14 . . 4 39 . . . 2 1 . 58 2 19 39 27 18 Terrain Destroyed 458 | . 13 . 70 46 . 53 4 39 . . . 2 1 . 117 2 22 40 31 18 Melee 174 | . . . 8 . . . 4 39 . . . 2 1 . 30 2 16 35 23 14 Projectile 23 | . . . . . . . . . . . . . . . . . 6 5 8 4 AOE 261 | . 13 . 62 46 . 53 . . . . . . . . 87 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Sto Rec Scr Fac Ext Fac Res Res Acc Total 22464 | 95 1049 648 2984 742 298 422 1332 2755 473 102 647 271 901 983 2175 768 1084 1783 1593 1359 Wait 3179 | . 36 . 541 68 . 67 657 357 67 40 7 2 196 87 154 186 39 272 230 173 Move 17784 | 81 900 625 2180 656 291 337 559 2241 391 60 576 246 674 873 1881 519 948 1419 1239 1088 Hop 118 | . . . . . . . . 11 . . 4 7 . . 39 10 12 5 17 13 Pick Up 163 | 6 19 8 30 . 2 . 16 11 1 1 4 1 3 2 15 2 14 6 10 12 Fast Attach 36 | 7 1 . 3 . . . . 2 3 . 1 3 . 2 2 . 2 5 5 . Attach 34 | . . . 3 . . . 2 2 . . 1 . 1 . 3 . 5 3 8 6 Detach 15 | . 1 . . . . . . 1 1 . 1 1 2 . . . 1 2 3 2 Swap 188 | . 9 1 44 5 . 2 19 16 3 . 4 3 4 7 20 6 20 10 9 6 Drop 177 | . 16 5 37 2 5 . 19 23 7 1 4 4 3 3 14 2 11 8 8 5 Fire 306 | 1 64 . 133 10 . 14 55 . . . 1 . . . 5 . 6 5 8 4 Melee 277 | . . . 8 . . . 4 54 . . 5 4 18 9 41 7 26 48 34 19 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 3 9 5 1 . 2 1 . . . . . . . . . . . . . Escape Stasis 129 | . . . . . . . . . . . 39 . . . 1 36 . . 22 31 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 37 | . . . . . . . . 37 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 9 exits: *Fac x4 / *Sto x2 / *Low x2 / Gar) -7/Waste -7/Factory (discovered 3 exits: Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x2 / [Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 13) 1288 | -10/Materials | Discovered new exit (range 16) 1837 | -10/Materials | Entered Mines 1853 | -10/Mines | Met a Derelict bent on vengeance 2093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2106 | -10/Mines | Discovered new exit (range 8) 2137 | -10/Mines | Learned location of Storage (-7) 2137 | -10/Mines | Discovered new exit (range 6) 2782 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2841 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2847 | -10/Mines | Found Scrap Suit 2961 | -10/Mines | Met a Derelict shopkeep closing up shop 3189 | -10/Mines | Entered Materials 3189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3784 | -9/Materials | Build established: Scavenger-Mutant 3805 | -9/Materials | Discovered new exit (range 16) 4674 | -9/Materials | Repaired Lgt. Treads 5047 | -9/Materials | Discovered new exit (range 9) 5481 | -9/Materials | Discovered new exit (range 9) 5742 | -9/Materials | Discovered new exit (range 15) 5909 | -9/Materials | Build established: Mutant 6081 | -9/Materials | Repaired Broken Imp. Flight Unit 6647 | -9/Materials | Discovered new exit (range 5) 6922 | -9/Materials | Identified exit to Mines 7083 | -9/Materials | Identified exit to Materials 7181 | -9/Materials | Build established: Scavenger-Mutant 9254 | -9/Materials | Entered Mines 9270 | -9/Mines | Discovered exit to Materials (range 16) 9312 | -9/Mines | Discovered exit to Materials (range 7) 9314 | -9/Mines | Learned location of Zion (-7) 9551 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 10862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10865 | -9/Mines | Discovered new exit (range 5) 10872 | -9/Mines | Identified exit to Exiles 10932 | -9/Mines | Entered Exiles 10997 | -9/Exiles | Met 8R-AWN 11033 | -9/Exiles | Met EX-HEX 11098 | -9/Exiles | Met EX-BIN 11127 | -9/Exiles | Aligned with FarCom system 11129 | -9/Exiles | Given EX-Vault access code 11184 | -9/Exiles | Opened EX-Vault 11206 | -9/Exiles | Found Flying Fortress v7 11252 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11324 | -9/Exiles | Met EX-DEC 11611 | -9/Exiles | Discovered new exit (range 12) 11633 | -9/Exiles | Identified exit to Mines 11635 | -9/Exiles | Left Exiles lab with Flying Fortress v7 11635 | -9/Exiles | Entered Mines 12383 | -8/Mines | Discovered exit to Materials (range 10) 12556 | -8/Mines | Entered Materials 12556 | -8/Materials | Evolved 2 slots: Utility x2 14253 | -8/Materials | Discovered new exit (range 12) 14602 | -8/Materials | Build established: Mutant 14788 | -8/Materials | Entered Factory 14788 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15245 | -7/Factory | Discovered new exit (range 4) 15249 | -7/Factory | Build established: Hacker-Mutant 15531 | -7/Factory | Discovered new exit (range 15) 15601 | -7/Factory | Fabricated Adv. Datajack (x2) 16051 | -7/Factory | Discovered new exit (range 13) 16155 | -7/Factory | Identified exit to Garrison 16253 | -7/Factory | Identified exit to Factory 16327 | -7/Factory | Learned Extension stockpile data 16349 | -7/Factory | Learned location of 1 exit from Hub_04(d) 16359 | -7/Factory | Identified exit to Lower Caves 16359 | -7/Factory | Identified exit to Storage 16360 | -7/Factory | Learned location of Warlord (-4) 16373 | -7/Factory | Learned location of Upper Caves (-4) 16392 | -7/Factory | Learned 4 Proximity Caves zone layouts 16499 | -7/Factory | Sucked down chute 16499 | -7/Factory | Entered Waste 16500 | -7/Waste | Identified exit to Factory 16504 | -7/Waste | Spotted C-40 Crusher 16506 | -7/Waste | Spotted C-40 Crusher 16517 | -7/Waste | Warlord forces began an assault 16562 | -7/Waste | Allies destroyed C-40 Crusher 16589 | -7/Waste | Lost 3 allies 16606 | -7/Waste | Spotted C-40 Crusher 16615 | -7/Waste | Allies destroyed C-40 Crusher 16622 | -7/Waste | Spotted C-40 Crusher 16626 | -7/Waste | Allies destroyed C-40 Crusher 16633 | -7/Waste | Spotted C-40 Crusher 16637 | -7/Waste | Spotted C-40 Crusher 16640 | -7/Waste | Allies destroyed C-40 Crusher 16647 | -7/Waste | Allies destroyed C-40 Crusher 16669 | -7/Waste | Lost 4 allies 16774 | -7/Waste | Entered Factory 16774 | -7/Factory | Accompanied by 12 allies 16806 | -7/Factory | Identified exit to Garrison 16846 | -7/Factory | Entered Garrison 16846 | -7/Garrison | Accompanied by 12 allies 16856 | -7/Garrison | Phase Generator disabled 16857 | -7/Garrison | Met a derelict Sapper fleeing the area 16874 | -7/Garrison | Triggered checkpoint 16880 | -7/Garrison | Triggered checkpoint 16907 | -7/Garrison | Garrison Relay disabled 16982 | -7/Garrison | Triggered checkpoint 16992 | -7/Garrison | Crushed by falling debris 17052 | -7/Garrison | Triggered checkpoint 17053 | -7/Garrison | Triggered checkpoint 17057 | -7/Garrison | Triggered checkpoint 17060 | -7/Garrison | Lost 4 allies 17060 | -7/Garrison | Garrison Relay disabled 17105 | -7/Garrison | Discovered exit to Storage (range 15) 17113 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17130 | -7/Garrison | Lost 3 allies 17203 | -7/Garrison | Discovered exit to Storage (range 11) 17216 | -7/Garrison | Entered Storage 17261 | -7/Storage | Found Prototype Launcher 17261 | -7/Storage | Identified Rocket Array 17283 | -7/Storage | Identified exit to Recycling 17305 | -7/Storage | Met a pair of Derelict thieves 17370 | -7/Storage | Used back door to open Recycling access 17372 | -7/Storage | Entered Recycling 17439 | -7/Recycling | Discovered new exit (range 9) 17684 | -7/Recycling | Scanned before Scraplab entrance 17728 | -7/Recycling | Entered Scraplab 17732 | -7/Recycling | Discovered new exit (range 3) 17803 | -7/Recycling | Build established: Commander-Mutant 17941 | -7/Recycling | Entered Scraptown 17941 | -7/Scraptown | Accompanied by 6 allies 17941 | -7/Scraptown | System corruption cleaned by C-Scrubber 18035 | -7/Scraptown | Visited Comm Corps 18060 | -7/Scraptown | Visited Science Testing Area 18070 | -7/Scraptown | Turned away by UFD registrar 18078 | -7/Scraptown | Visited Awakened 18089 | -7/Scraptown | Visited Observation Area 18106 | -7/Scraptown | Visited TADAMA 18385 | -7/Scraptown | Visited Cyclists 18396 | -7/Scraptown | Visited CR-KLE's Repair Center 18403 | -7/Scraptown | CR-KLE repaired 5 parts 18428 | -7/Scraptown | Discovered new exit (range 11) 18532 | -7/Scraptown | Entered Factory 18532 | -5/Factory | Accompanied by 6 allies 18532 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 18674 | -5/Factory | Garrison activated, responded to threat 18753 | -5/Factory | Lost 3 allies 18813 | -5/Factory | Repaired Field Propulsion Array 18845 | -5/Factory | Found Powered Armor 18954 | -5/Factory | Build established: Scavenger-Mutant 19045 | -5/Factory | Discovered new exit (range 12) 19059 | -5/Factory | Found Prototype Processor 19349 | -5/Factory | Build established: Infiltrator-Mutant 19623 | -5/Factory | Discovered new exit (range 6) 19625 | -5/Factory | Entered Extension 19798 | -5/Extension | Rescued a captive Derelict 19800 | -5/Extension | Rescued a captive Derelict 19809 | -5/Extension | Rescued a captive Derelict 19924 | -5/Extension | Lost 5 allies 19934 | -5/Extension | Spotted B-75 Beast 19935 | -5/Extension | Build established: Mutant 19936 | -5/Extension | Spotted B-75 Beast 19972 | -5/Extension | Rescued a captive Derelict 20025 | -5/Extension | Rescued a captive Derelict 20059 | -5/Extension | Discovered new exit (range 10) 20060 | -5/Extension | Discovered new exit (range 6) 20082 | -5/Extension | Entered Factory 20082 | -4/Factory | Accompanied by 1 ally 20082 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20082 | -4/Factory | Identified Exp. Targeting Computer 20101 | -4/Factory | Found Fusion Bomb Launcher 20131 | -4/Factory | Spotted B-86 Titan 20316 | -4/Factory | Identified exit to Research 20580 | -4/Factory | Entered Research 20580 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20756 | -3/Research | Found Prototype Processor 21002 | -3/Research | Build established: Hacker-Scout 21047 | -3/Research | Found Prototype Processor 21133 | -3/Research | Crushed by falling debris 21160 | -3/Research | Discovered new exit (range 24) 21318 | -3/Research | Found Prototype Device 21318 | -3/Research | Identified Exp. Thermal Shield 21396 | -3/Research | Repaired Imp. Light Armor Plating 21467 | -3/Research | Identified exit to Research 21483 | -3/Research | Discovered exit to Research (range 15) 21505 | -3/Research | Entered another Research area 21505 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21693 | -2/Research | Identified exit to Access 21724 | -2/Research | Repaired Imp. Reaction Control System 21806 | -2/Research | Identified Exp. Signal Interpreter 21812 | -2/Research | Found Prototype Launcher 21812 | -2/Research | Identified Hellfire Missile Launcher 21881 | -2/Research | Identified Spectral Analyzer 22125 | -2/Research | Spotted B-90 Cyclops 22126 | -2/Research | Lost 3 parts (1p2u) 22198 | -2/Research | Spotted B-90 Cyclops 22220 | -2/Research | Found Prototype Processor 22220 | -2/Research | Identified Exp. Core Analyzer 22224 | -2/Research | Lost 6 parts (1p1n3u1w) 22260 | -2/Research | Build established: Hacker-Sprinter 22285 | -2/Research | Entered Access 22285 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22848 | -1/Access | Discovered new exit (range 6) 22850 | *** | Escaped! Last Messages --------------- 22827_ Field strength at 76. 22828_ Field strength at 70. 22829_ Field strength at 64. 22830_ Field strength at 58. 22830_ Penetrated by Slug. 22830_ Slug penetrates Wall. 22831_ Field strength at 46. 22832_ Field strength at 40. 22833_ Field strength at 34. 22834_ Field strength at 28. 22835_ Field strength at 22. 22836_ Field strength at 16. 22837_ Field strength at 10. 22838_ Field strength at 4. 22839_ Stasis field depleted. 22848_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 22848_ The Access Shell folds into the floor. 22848_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # #??"""???? #????????????????????# | | ######/#### #???"????? #????????????????????# | | ?# ????# #????????? #????################# | | ?# ????# #????????? ???? + | | ?# == ??# #???????????????? # | | ?# == # #???????????????? + | | ?# + #???????????????? # | | ?# ! # #?????????????????################## | | ?#! R??# #??????????????????????????????????# | | ?# ????# #??????????????????????????????????# | | ?+ =??????# #??????????????????????????????????# | | ?#????????# #??????????????????????????????????# | | ??????????# #??????????????????????????????????## | | ??????????# #???????????????????????????????????? | | ??????????# #???????BB????BB????????????????????? | | ??????????# #???????BB????BB????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????? + #?????#""""""""""#??????????????????? | | ??????? # #?????# #??????????????????? | | ????? # #?????# #??????????????????? | | ??? ?#Y #?????# #??????????????????? | | ? ??# #?????# "" #??????????????????? | | ???# #?????# "@ #??????????????????? | | ???# #?????# #??????????????????? | | # ####????# #?????# #??????????????????? | | #?????????# #?????# #??????????????????? | | ??????????# #????## ##?????????????????? | | #########?# #????# #?????????????????? | | # ?# #????##"" ##?????????????????? | | # # #?????#"" #??????????????????? | | # # #?????#"" #??????????????????? | | # + #?????#T #??????????????????? | | # = # #?????#"" #??????????????????? | | # !! # #?????#"" #??????????????????? | | # !! ?# #######"" #??????????????????? | | # ! ?# R k ???????????? | | ########??# ???????????? | | ??????????#+##+######################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 16 Armor Coverage 375 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 74 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Machine Analyzer | -7/Factory | Hacked ECM Suite | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Spectral Analyzer | -2/Research | Scanalyzed Adv. Gravity Neutralizer | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 34% | -9/Materials Imp. Flight Unit | 99% | -9/Materials | Broken Field Propulsion Array | 28% | -5/Factory Imp. Light Armor Plating | 35% | -3/Research Imp. Reaction Control System | 50% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeDiametricWheel Manual? 0 Play Time 03:37:36 Cumulative 177.0 hours Start 2025.03.21 @ 22:54:36 End 2025.03.28 @ 01:31:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 105 Adventurer 4 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ed5973b-0e20-4d4e-8d51-1bdd23fe159e