Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 21:40:14 Player: zapruda Result: Destroyed by PD-1KS(M) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1597) 1597 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6597 Bonus ------- Follower Combat Kills 170 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 822/825 System Corruption 0% Temperature Cool (1) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Energy Well Enhanced Optical Array > --- WEAPON (7) ------- Heavy Mace Axe Ripper Makeshift Sword > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Improved Cooling System Heavy Riot Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Particle Charger Experimental Thermal Shield > --- WEAPON ----------- Heavy Disruptor Cannon Neutron Cannon Heavy Mace Axe > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Cloaking Device [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Enhanced Optical Array Device Microactuators Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 2 | . . . . . 2 . . . . Weapon 5 | . . 2 2 1 . . . . . Parts Attached 97 | . 8 9 10 23 19 3 11 . 14 Power 12 | . . 1 2 1 3 . 3 . 2 Engine 4 | . . 1 . 1 . . 2 . . Core 6 | . . . 2 . 2 . 1 . 1 Reactor 2 | . . . . . 1 . . . 1 Propulsion 33 | . 6 3 4 8 4 2 4 . 2 Treads 4 | . 2 . . . . . 2 . . Leg 5 | . . . . . . 1 2 . 2 Wheel 3 | . 3 . . . . . . . . Hover 15 | . . 2 4 8 1 . . . . Flight 6 | . 1 1 . . 3 1 . . . Utility 16 | . . 1 1 3 5 . 1 . 5 Device 6 | . . . . . 1 . 1 . 4 Storage 1 | . . . . . . . . . 1 Processor 7 | . . 1 . 2 4 . . . . Hackware 2 | . . . 1 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 36 | . 2 4 3 11 7 1 3 . 5 Energy Gun 6 | . 2 1 1 2 . . . . . Energy Cannon 8 | . . . 1 4 1 . . . 2 Ballistic Gun 1 | . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 2 . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 6 | . . 2 . 3 . . . . 1 Slashing Weapon 9 | . . . . . 5 1 1 . 2 Piercing Weapon 2 | . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 3 1 . . . 3 Parts Lost 34 | . 7 . 2 3 4 3 6 . 9 Power 5 | . 1 . . 1 . 1 1 . 1 Propulsion 12 | . 2 . 2 2 2 1 1 . 2 Utility 3 | . . . . . . . . . 3 Weapon 14 | . 4 . . . 2 1 4 . 3 Highest Loss Streak 5 | . 4 . 2 3 2 3 5 . 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 68 | . 66 60 71 67 59 64 80 66 68 Engine 1 | . 10 5 . 2 . . . . . Core 3 | . . . 8 4 4 3 . 6 4 Treads 2 | . 3 . . . . . 4 6 6 Leg 2 | . . . . . . 1 7 6 7 Wheel 1 | . 17 . . . . . . . . Hover 7 | . . 10 16 22 2 3 . . . Flight 1 | . 1 5 . . 8 2 4 . . Device 5 | . . . . . 3 6 11 13 12 Storage 1 | . 12 . . . . . . . 1 Processor 10 | . . 10 9 8 21 20 14 13 11 Hackware 1 | . . . . 5 . . . . . Energy Gun 3 | . 21 5 1 3 . . . . . Energy Cannon 2 | . . . 7 5 . . . . 2 Launcher 1 | . . . 7 3 . . . . . Impact Weapon 5 | . . 20 18 10 . . . . 4 Slashing Weapon 9 | . . . . . 15 26 26 13 10 Piercing Weapon 1 | . . . . . . . 8 6 1 Naked Turns 15 | . 15 . . . . . . . . Heaviest Build 57 | 13 13 11 16 36 13 13 25 15 57 Greatest Support 56 | 20 40 16 16 29 15 15 40 28 56 Greatest Overweight (x) 4 | . 4 1 1 2 3 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 5 Most Carried 6 | . 6 5 5 5 5 5 5 4 5 Average Carried 4 | . 2 4 3 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 5 4 5 4 4 4 4 4 Class Distribution -------------------- 61% | Mutant 21% | Derelict-Mutant 5% | Sprinter 4% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1264 | 200 80 40 43 429 222 30 110 . 110 Remotely . | . . . . . . . . . . Salvage Created 2302 | . 406 119 235 334 428 171 421 . 188 Parts 109 | . 32 . 9 18 19 6 17 . 8 Haulers Intercepted 3 | . . . 1 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 7 14 . 5 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . 10 . 5 3 5 3 6 . 5 Melee 14 | . . . . . 1 3 6 . 4 Guns 12 | . 10 . . . 2 . . . . Cannons 6 | . . . 1 2 2 . . . 1 AOE 4 | . . . 4 . . . . . . Classes Destroyed 13 | . 7 1 3 1 . . . . 1 Worker 5 | . 1 . 1 1 2 . . . . Builder 3 | . 1 . 1 1 . . . . . Tunneler 2 | . 1 . 1 . . . . . . Hauler 3 | . . . 1 1 1 . . . . Recycler 2 | . . 1 . . 1 . . . . Operator 3 | . 2 . . . 1 . . . . Watcher 7 | . 1 1 1 4 . . . . . Swarmer 20 | . 6 . . . 4 3 4 . 3 Grunt 8 | . 4 . 3 1 . . . . . Sentry 2 | . . . 1 . 1 . . . . Specialist 2 | . . . . 2 . . . . . Hunter 3 | . . . 1 . . . 2 . . Butcher 2 | . . . . . . . . . 2 Best Kill Streak 7 | . 7 2 7 1 5 3 4 . 2 Combat Bots Only 5 | . 4 . 5 1 4 3 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 4426 | . 605 . 334 723 645 188 763 . 1168 Core 1423 | . 224 . 62 272 227 45 197 . 396 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 10 100 88 61 . . . . . Volleys Fired 103 | . 50 . 15 20 14 . . . 4 Largest 2 | . 2 . 1 2 1 . . . 2 Hottest 200 | . 80 . 75 130 85 . . . 200 Shots Fired 144 | . 87 . 15 21 14 . . . 7 Gun 98 | . 87 . . 1 10 . . . . Cannon 35 | . . . 7 17 4 . . . 7 Launcher 11 | . . . 8 3 . . . . . Special . | . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . Thermal 55 | . 38 . 7 2 4 . . . 4 Explosive 11 | . . . 8 3 . . . . . Electromagnetic 68 | . 49 . . 16 . . . . 3 Robot Hit Streak 9 | . 9 . 4 6 8 . . . 2 Robot Miss Streak 5 | . 5 . 2 3 1 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 175 | . 57 4 18 21 34 7 18 . 16 Core Hits 82 | . 23 . 16 8 14 4 11 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 3 | . 1 . 1 . . . 1 . . Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . 1 . . . . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 125 | . . 5 13 12 28 13 31 . 23 Impact 40 | . . 5 13 12 . . . . 10 Slashing 80 | . . . . . 28 13 26 . 13 Piercing 5 | . . . . . . . 5 . . Sneak Attacks 16 | . . 1 2 2 10 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 27 | . . 1 1 1 8 3 6 . 7 Damage Inflicted 5905 | . 949 155 908 871 1357 322 798 . 545 Guns 957 | . 735 . . . 222 . . . . Cannons 647 | . . . 100 339 122 . . . 86 Explosions 934 | . 214 . 471 249 . . . . . Melee 3344 | . . 155 337 260 1013 322 798 . 459 Ramming 23 | . . . . 23 . . . . . Kinetic 222 | . . . . . 222 . . . . Thermal 790 | . 455 . 100 63 122 . . . 50 Explosive 682 | . . . 471 211 . . . . . Electromagnetic 844 | . 494 . . 314 . . . . 36 Impact 985 | . . 155 337 260 . . . . 233 Slashing 2279 | . . . . . 1013 322 718 . 226 Piercing 80 | . . . . . . . 80 . . Highest Corruption 3 | . . . . 3 . . . . . Average Corruption 2 | . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . 8 . . . . . Effects 1 | . . . . 1 . . . . . Message Errors 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 700 | . 44 37 97 124 162 89 98 . 49 Projectiles 54 | . . . . 50 4 . . . . Explosions 121 | . 44 . 9 68 . . . . . Melee 525 | . . 37 88 6 158 89 98 . 49 Knockbacks 2 | . . . 1 . . . . . 1 Impact 2 | . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 112 | . 66 . 36 10 . . . . . Shots 3 | . 2 . 1 . . . . . . Rammed 3 | . . . . 3 . . . . . Targets Rammed 3 | . . . . 3 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 242 | . 172 . 205 180 40 . . . 242 Average Temperature 64 | . 55 . 91 54 20 . . . 115 Received Heat Transfer 609 | . 222 . 99 108 54 . . . 126 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 14 | . 6 3 3 2 . . . . . Impact Corruptions 11 | . . 3 4 2 . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1183 | . 800 . 148 87 148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 3 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 399 | . 369 257 399 317 335 . . . . Initial 181 | . . 155 108 181 149 . . . . Average 221 | . 193 211 283 212 237 . . . . Maximum Alert Level 1 | . 1 1 1 1 1 . . . . Low Security (%) 36 | . 44 36 24 40 24 . . . . Level 1 63 | . 55 63 75 59 75 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 1 . 7 3 . . . . Investigation 2 | . 1 . . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 10 | . 2 1 . 5 2 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 27 6 9 30 13 4 7 . 11 Peak Tracking Total 12 | . 4 3 4 12 5 3 4 . 4 Tactical Retreats 14 | . 4 1 1 5 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . 1 . 1 2 . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 17 | . 1 1 2 7 2 . . 4 . Terminals 9 | . 1 1 1 4 2 . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 4 3 14 13 4 . . 30 . Successful 47 | . 1 2 8 6 . . . 30 . Failed 21 | . 3 1 6 7 4 . . . . Catastrophic 9 | . 1 . 2 4 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 3 . 3 3 . . . 2 . Terminals 23 | . 4 3 3 9 4 . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 11 | . . . 11 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 35 | . 1 2 . 2 . . . 30 . Record 12 | . . . . 1 . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 4 | . . 1 . . . . . 3 . Registered Components 2 | . 1 . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 1 2 6 2 . . . . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 4 . . . . 10 . Parts Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 153 | . . . . 153 . . . . . Total Part Build Rating 13 | . . . . 13 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 22 Total Damage 613 | . . . . . . . . . 613 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 3648 | . 359 139 237 957 292 235 400 152 877 Spaces Moved 3728 | 1 262 231 288 1235 464 372 321 96 458 Core 117 | . 24 1 . 6 84 2 . . . Treads 499 | . 18 . . . . . 25 96 360 Legs 289 | 1 . . . . . . 190 . 98 Wheels 157 | . 157 . . . . . . . . Hover 1835 | . . 104 288 1229 17 197 . . . Flight 831 | . 63 126 . . 363 173 106 . . Fastest Speed 29 | 120 40 40 51 40 29 35 45 160 120 Average Speed 72 | 120 75 47 53 54 37 52 99 160 162 Slowest Speed 275 | 120 250 100 120 180 275 60 190 160 190 Overloaded Moves 89 | . . . . 89 . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 51 23 25 40 17 64 57 79 67 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 2 4 . 1 Spaces Dug 4 | . . . . . 4 . . . . Terrain Destroyed 79 | . 12 . 37 23 4 . . . 3 Melee 4 | . . . . . 4 . . . . Projectile 5 | . . . 2 . . . . . 3 AOE 70 | . 12 . 35 23 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Total 4376 | . 339 251 337 1490 535 397 374 95 558 Wait 244 | . 3 . 2 155 7 11 10 . 56 Move 3719 | . 261 230 287 1234 463 371 320 95 458 Hop . | . . . . . . . . . . Pick Up 61 | . 8 5 6 17 8 3 7 . 7 Fast Attach 33 | . . 6 . 7 10 . 3 . 7 Attach 53 | . 6 3 7 13 8 3 8 . 5 Detach 7 | . 1 . 1 3 1 . 1 . . Swap 11 | . 2 . 3 3 1 . . . 2 Drop 54 | . 8 3 5 24 6 . 4 . 4 Fire 103 | . 50 . 15 20 14 . . . 4 Melee 88 | . . 4 11 11 17 9 21 . 15 Ram 3 | . . . . 3 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 294 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Lost 4 parts (1p1n2w) 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 20% 348 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Weapon x2 491 | -9/Materials | Discovered new exit (range 5) 499 | -9/Materials | Entered another Materials area 499 | -8/Materials | Evolved 2 slots: Weapon x2 667 | -8/Materials | Discovered new exit (range 15) 736 | -8/Materials | Entered Factory 736 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 946 | -7/Factory | Discovered new exit (range 12) 1219 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 1318 | -7/Factory | Cargo convoy interrupted 1619 | -7/Factory | Fabricated Lgt. Nuclear Core? 1681 | -7/Factory | Discovered new exit (range 14) 1693 | -7/Factory | Lost 3 parts (1p2n) 1693 | -7/Factory | Entered another Factory area 1693 | -6/Factory | Evolved 2 slots: Utility x2 1941 | -6/Factory | Garrison activated, responded to threat 1960 | -6/Factory | Discovered new exit (range 8) 1985 | -6/Factory | Entered Lower Caves 2162 | -6/Lower Caves | Lost 3 parts (1p1n1w) 2214 | -6/Lower Caves | Discovered new exit (range 11) 2220 | -6/Lower Caves | Entered another Lower Caves area 2459 | -6/Lower Caves | Learned Factory stockpile data 2566 | -6/Lower Caves | Core integrity fell below 50% 2588 | -6/Lower Caves | Lost 5 parts (1p1n3w) 2604 | -6/Lower Caves | Discovered new exit (range 10) 2620 | -6/Lower Caves | Entered Data Miner 2620 | -6/Data Miner | Discovered new exit (range 6) 2641 | -6/Data Miner | Met Data Miner 2688 | -6/Data Miner | Learned location of Section 7 (-3) 2688 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2718 | -6/Data Miner | Received God Mode back door access code from Data Miner 2772 | -6/Data Miner | Entered Proximity Caves 2946 | -5/Proximity Caves | Escorted by Enhanced Grunt 2962 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3166 | -5/Proximity Caves | Build established: Derelict-Mutant 3397 | -5/Proximity Caves | Found Prototype Device 3397 | -5/Proximity Caves | Identified Exp. Thermal Shield 3398 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 3608 | -5/Proximity Caves | Attacked by a faux Warlord 3633 | -5/Proximity Caves | Core integrity fell below 20% 3649 | -5/Proximity Caves | Destroyed by PD-1KS(M) with Heavy Battle Rifle Last Messages --------------- 03621_ QK-662(l) sneak attacks. 03624_ Acquired Hvy. Riot Gun. 03627_ Hvy. Mace follow-up attack on QK-662(l). 03627_ Adv. Particle Charger destroyed. 03631_ Mak. Sword follow-up attack on QK-662(l). 03634_ QK-662(l) destroyed. 03634_ Mak. Sword follow-up attack on 8G-8OP(l). 03634_ Hvy. Mace follow-up attack on 8G-8OP(l). 03634_ 8G-8OP(l) knocked back. 03636_ Enh. Flexi-carbon Leg severed. 03637_ Hvy. Mace follow-up attack on 8G-8OP(l). 03637_ 8G-8OP(l) destroyed. 03640_ Spk. Medium Treads destroyed. 03642_ SR-BA2(c): "Took me two whole cycles to get the general technique down." 03642_ Acquired Ripper. 03643_ Penetrated by Slug. 03643_ Knocked back. 03643_ Cloaking Device destroyed. 03648_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ## #??# ##??????? | | ?# ##??# ##?????? | | ?# ####???# ##????? | | ## #??????# #????? | | # #####??# | | ##?# ### ### | | # ### #?# ## ######??# ##### | | #??## #?# ## #???????# ##????? | | ??## #?# ##????????####?????? | | ### #?## ##???????#########??? | | ###### #?## ! ##??????## ???? | | ###?????## ##??#### %##??????## ?????? | | ##??????#####?????##%%##?????## ???????? | | ######## ##?????#"%! ##????# ?????????? | | # ##???# # %* ##???# #??????????? | | """ ##??#### ###?# %#??????????? | | """"" ##??# # % "#### #??????????? | | """"" ## #??# #######????? | | " " ## ?#??# #"## ##???? | | """ """ #??????# ###### ## #???? | | """ """ #???????# #????## ### ## #???? | | """ """ #?##????## #?????##### ##???#???? | | ### #?# ##??## ######### ####????????? | | ### ## #??#% %c ##??????????? | | #### #??# ######?????? | | #?# ##??# @######## #?????? | | ##?## ### ##???##%%%;####??# #?????? | | #???####?# ##????##!gM## ##?# #?????? | | #????????# #???### #?## #?????? | | #????????# ##??# ##?## ##?????? | | ##???????## ##?## ##?## #??????? | | #???????## #??### ## #??# ###????? | | #??????## #????# ### ##??## #????? | | ######## ### #?#] ##????## #????? | | ## #?# #?????# ###????? | | ### ## #?????# ###??????? | | #?## ## ##" "?????# #????????? | | ##### ## ### ##?# ##??# #????????? | | ## ### #?####?? #???# #????????? | | ### #??????? ???# ###????????? | | ######?# ??????## ???# ???????????? | | #??????# #??????# ??? ???????????? | | #??????## ## #??????? ? ???????????? | | ##???????## ##? #??????? ???????????? | | # ###????????#####???#??????? ???????????? | | # ##??????????????????????? ????????????? | | ####???????????????????# ##????????????? | | ## ###?????????????????# #??????????????? | | ####### ###??????????????? ???????????????? | | #?##"#### ###????###????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Resistance: TH 30 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 32 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 25 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x1 | -7/Factory | Preloaded Lgt. Nuclear Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed AngularDeliveryMallet Manual? 0 Play Time 00:47:23 Cumulative 94.6 hours Start 2023.11.30 @ 20:54:30 End 2023.11.30 @ 21:40:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9863cbc-a391-429a-b48e-d27fa29b6a60