Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.03 @ 15:34:09 Player: kurb Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2043) 2043 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5043 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 141/150 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Medium Matter Pod (0) Terrain Scan Processor Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Airjet > --- UTILITY ---------- Small Storage Unit Weapon Cycler Hardlight Generator > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher Great Axe > --- INVENTORY -------- Wheel Medium Matter Pod Terrain Scan Processor Gatling Laser Gatling Laser Ion Cannon Great Axe [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Terrain Scan Processor Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . 1 . Propulsion 2 | . . . . 1 1 Utility 1 | . . 1 . . . Weapon 1 | . . . . . 1 Parts Attached 59 | 6 2 17 3 20 11 Power 15 | 1 1 3 . 7 3 Engine 11 | 1 1 3 . 6 . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 14 | 2 . 1 . 9 2 Treads . | . . . . . . Leg 9 | 2 . 1 . 6 . Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight 3 | . . . . 3 . Utility 8 | 1 1 2 1 2 1 Device 5 | . . 1 1 2 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 . 11 2 2 5 Energy Gun 6 | . . 3 . 2 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 7 | 2 . 5 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 38 | . 1 3 1 15 18 Power 14 | . 1 2 . 7 4 Propulsion 10 | . . 1 1 3 5 Utility 4 | . . . . 1 3 Weapon 10 | . . . . 4 6 Highest Loss Streak 9 | . 1 1 1 8 9 To Critical Strikes . | . . . . . . Average Backups 5 | 1 5 7 6 6 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . 1 1 Weapon 4 | . 3 6 6 4 2 Tool/Special . | . . . . . . Unused Backups 10 | 1 2 5 . . 2 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 2 | . 1 . . . 1 Weapon 7 | . 1 5 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 84 76 88 74 61 Engine 15 | . 13 15 22 16 8 Core 1 | . . . . 2 3 Leg 16 | . 28 21 19 13 7 Flight 2 | . . . . 6 . Device 7 | . . 3 11 9 9 Storage 9 | . 14 11 11 8 6 Processor 1 | . . 3 3 . . Energy Gun 4 | . . 8 . 9 . Energy Cannon 3 | . . 6 8 3 1 Ballistic Gun 7 | . 28 7 6 4 . Launcher 3 | . . . 6 . 9 Slashing Weapon 1 | . . . . . 6 Peak Build Rating 34 | 6 7 15 20 28 34 Average Rating 17 | 4 5 11 18 22 25 On Entrance 11 | . 6 6 15 19 20 Avg Prop Armor Cover (%) 5 | . . . . 6 5 Naked Turns . | . . . . . . Heaviest Build 38 | 10 12 24 24 29 38 Greatest Support 37 | 20 20 20 20 37 37 Greatest Overweight (x) 12 | . . 2 2 8 12 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 8 25 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 5 | 1 5 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 6 8 6 2 5 Scrap Suit Usage (%) 31 | . . . 75 65 . Parts Cannibalized 10 | . . . 2 8 . Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1436 | 263 87 341 146 481 118 Remotely . | . . . . . . Salvage Created 2546 | 129 386 635 162 925 309 Parts 178 | 6 30 48 9 60 25 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 10 8 10 24 6 Melee 1 | . . . . . 1 Guns 44 | . 10 7 7 19 1 Cannons 6 | . . 1 1 4 . AOE 7 | . . . 2 1 4 Classes Destroyed 12 | 2 3 4 1 1 1 Worker 9 | . 1 1 . 3 4 Builder 7 | . . 4 . 1 2 Tunneler 3 | 2 . . . . 1 Hauler 1 | . . 1 . . . Recycler 7 | 1 2 1 1 . 2 Watcher 3 | . . 2 . 1 . Swarmer 22 | . 6 . 6 7 3 Grunt 27 | . 4 6 3 13 1 Brawler 1 | . . . . 1 . Sentry 5 | . . 2 . 3 . Demolisher 1 | . . . 1 . . Programmer 2 | . . . . . 2 Best Kill Streak 7 | 2 6 4 5 7 3 Combat Bots Only 6 | . 5 2 3 6 3 Max Kills in Single Turn 3 | 1 2 1 2 2 3 Gunslinging 1 | . 1 . 1 1 . Exploded 2 | . . . 1 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 580 | . 44 75 26 240 195 Missed 201 | . 11 28 11 58 93 Hits 379 | . 33 47 15 182 102 Projectile 379 | . 33 47 15 182 102 AOE 4 | . . . 3 . 1 Critical Strikes 13 | . 1 2 . 7 3 Part Disruptions 1 | . . . . . 1 Damage Taken 4791 | . 265 507 164 2016 1839 Core 1302 | . 63 93 41 399 706 Absorbed by Shields 44 | . . . . . 44 Ignored by Resistances 1289 | . 82 152 48 585 422 Regen/Repaired (Parts) 161 | . . . 14 147 . Core Remaining (%) 66 | 100 74 . 66 27 . Volleys Fired 208 | 15 33 42 13 87 18 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 40 40 120 90 138 83 Shots Fired 371 | 27 66 84 26 140 28 Gun 305 | 27 66 69 17 119 7 Cannon 40 | . . 12 4 19 5 Launcher 26 | . . 3 5 2 16 Special . | . . . . . . Kinetic 205 | 27 66 38 17 54 3 Thermal 140 | . . 43 4 84 9 Explosive 22 | . . . 4 2 16 Electromagnetic 4 | . . 3 1 . . Robot Hit Streak 25 | 21 14 23 10 23 25 Robot Miss Streak 4 | 1 2 4 4 4 2 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 1 1 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 285 | 22 54 55 20 108 26 Core Hits 135 | 7 24 22 14 52 16 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 4 . 5 . Burn 7 | . . 2 . 5 . Destroy 2 | . . 2 . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6216 | 170 422 1038 695 2356 1535 Guns 3749 | 170 422 807 233 1921 196 Cannons 717 | . . 182 95 372 68 Explosions 1473 | . . 49 367 62 995 Melee 276 | . . . . . 276 Ramming 1 | . . . . 1 . Kinetic 2282 | 170 422 460 233 953 44 Thermal 2184 | . . 529 95 1340 220 Explosive 1409 | . . . 352 62 995 Electromagnetic 64 | . . 49 15 . . Impact . | . . . . . . Slashing 276 | . . . . . 276 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 125 | . . . . 26 99 Projectiles 7 | . . . . 7 . Explosions 51 | . . . . 19 32 Melee 67 | . . . . . 67 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . 36 . 32 46 Shots 7 | . . 3 . 1 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 453 | . 6 102 144 453 82 Average Temperature 102 | . 4 33 65 143 28 Received Heat Transfer 1902 | . 90 327 . 1251 234 Effects 11 | . . . . 11 . Shutdowns 3 | . . . . 3 . Interference 6 | . . . . 6 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . 4 . Heat Transferred 4543 | . . 1295 148 2849 251 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | 10 150 62 114 123 108 Initial 30 | . . 19 . 30 29 Average 36 | 1 75 20 35 38 29 Influence Increases 1734 | 15 245 279 263 605 327 Destroy 0b10 Robot/C 1160 | . 200 160 200 480 120 Destroy 0b10 Robot/NC 150 | 15 15 45 5 25 45 Destroy Leader 218 | . 30 56 30 82 20 Disable Machine 27 | . . . 9 . 18 Destroy Structure 164 | . . 3 19 18 124 Partial Spotted 15 | . . 15 . . . Influence Decreases 1734 | 15 190 334 169 624 402 Entered New Map 146 | . . 36 . 64 46 Time Decay 1373 | 15 180 276 159 471 272 Lost Part 215 | . 10 22 10 89 84 Squads Dispatched 7 | . 1 2 . 1 3 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 12 12 7 37 18 Peak Tracking Total 7 | . 5 3 3 6 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 . . 1 1 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 . . 4 2 Successful 8 | . 3 . . 4 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . 4 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 82 | . . . . 82 . Parts Recycled 2 | . 2 . . . . Recycled Matter 140 | . 140 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 314 | . . 191 123 . . Terrain 314 | . . 191 123 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3419 | 132 409 635 500 1059 684 Spaces Moved 1677 | 82 262 333 241 486 273 Core 73 | 26 . . . 11 36 Treads . | . . . . . . Legs 1421 | 56 262 333 241 344 185 Wheels 1 | . . . . . 1 Hover 51 | . . . . . 51 Flight 131 | . . . . 131 . Fastest Speed 50 | 50 120 120 120 105 95 Average Speed 158 | 97 120 139 187 156 214 Slowest Speed 650 | 120 120 260 260 450 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 7 | . . . 3 . 4 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 5 43 21 56 30 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 219 | . . 1 44 22 152 Melee . | . . . . . . Projectile . | . . . . . . AOE 219 | . . 1 44 22 152 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2079 | 112 304 418 265 645 335 Wait 19 | . . . 1 10 8 Move 1672 | 81 261 332 240 485 273 Hop . | . . . . . . Pick Up 63 | 9 7 14 1 18 14 Fast Attach 9 | . . 4 . 3 2 Attach 41 | 6 2 3 1 19 10 Detach 1 | . 1 . . . . Swap 35 | . . 12 5 16 2 Drop 23 | 1 . 11 4 6 1 Fire 208 | 15 33 42 13 87 18 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 8) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 797 | -9/Materials | Discovered new exit (range 7) 1177 | -9/Materials | Entered Mines 1183 | -9/Mines | Found DCF Scrap (11 items) 1198 | -9/Mines | Found a hidden stash of uninstalled traps 1276 | -9/Mines | Assembled infested the area 1280 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1295 | -9/Mines | Build established: Scavenger-Mutant 1296 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1299 | -9/Mines | Found Scrap Suit 1331 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1332 | -9/Mines | Discovered new exit (range 5) 1497 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1610 | -9/Mines | Build established: Mutant 1631 | -9/Mines | Discovered new exit (range 11) 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1882 | -8/Materials | Lost 4 parts (2p1n1w) 2198 | -8/Materials | Build established: Scavenger-Mutant 2340 | -8/Materials | Repaired Hpw. Shotgun 2384 | -8/Materials | Repaired Hvy. Laser? 2577 | -8/Materials | Discovered new exit (range 16) 2638 | -8/Materials | Core integrity fell below 50% 2730 | -8/Materials | Lost 8 parts (3p1n1u3w) 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2884 | -7/Factory | Lost 4 parts (1p2n1u) 2886 | -7/Factory | Fabricated EM Disruption Field (x2) 3135 | -7/Factory | Build established: Mutant 3142 | -7/Factory | Discovered new exit (range 12) 3274 | -7/Factory | Crushed by falling debris 3305 | -7/Factory | Lost 3 parts (1n1u1w) 3388 | -7/Factory | Cargo convoy interrupted 3394 | -7/Factory | Core integrity fell below 50% 3409 | -7/Factory | Core integrity fell below 20% 3420 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer builds a Wall. Wheel destroyed. P-60 Hacker destroyed. Sml. Storage Unit destroyed. Penetrated by Slug. P-60 Hacker destroyed. Gatling Laser destroyed. U-05 Engineer destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Acquired Mic. Nuclear Core. Penetrated by Slug. Ion Cannon destroyed. Acquired Remote Datajack. Penetrated by Slug. Acquired 45 matter. Penetrated by Slug. Great Axe destroyed. Map ----- +----------------------------------------------------+ | # "##?????????????????????????? | | """ # " ###???????????????????????? | | #### """ # ????????????????????? | | ??# """ ### ????????????????????? | | ??# ^ % ???????????????????? | | ??# ???????????????????? | | ??# """ % # ! ???????????????????? | | ??# """ ############# ???????????????????????? | | ??# """ # ??????????????????????? | | ??# ^""" ###?#?#???##??? ??????? | | ??+ + ! ? ??? #?????? | | ??# ## ? #?? #?????? | | ??### ^ ## " " " " #?? #?????? | | ????# ## " " " " ### ###???? | | ????# i ## " " " " # #???? | | ### [[ ## " " " " # #???? | | + [ ## " " " " # #???? | | ??### ## " " " " # < #???? | | ????# ## " " " " # #???? | | ????# ## " " " " # #???? | | ????# = ## " " " " # #???? | | ??+ !%* ! ## #????? | | ??###### %*[ ! # # # # #????? | | ???????# ##### ! i g #????? | | ???????# #???# u =*%h % u ###??? | | ?????? #???# !@=x + | | ???? #???# ###; u [ ### "" | | ??? #???# #?##### ####### #????? | | ???#########???# #?# # ########????? | | ???????????????# #?# # #] ????? | | ???????????????# #?#] # # """ #??? | | ???????????????# #?# + + "??????? | | ???????????????# ??#] # # "??????? | | ???????????????? ??# # # ??????? | | ???????????????? ??# [# #? 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S?????? | | ??????????????????????????????? #???? ?????? | | ?????????????????????????????? #?????#?????? | | ?????????????????????????????? #???????????? | | ????????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ?????????????????????????????########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ EM Disruption Field | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Laser | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Jackpot Just What I Needed Maybe Next Time I'll Detach My Launcher Part-time Mechanic Challenges ------------ None Game ------ Seed ProcessingInsulatedNanovents Manual? 0 Play Time 00:33:06 Cumulative 3.0 hours Start 2026.08.03 @ 15:03:20 End 2026.08.03 @ 15:34:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: daa6e8a9-c542-470a-a1aa-e691901ced70