Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 21:24:33 Player: Bits_and_Bytes Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (108) 540 Value Destroyed (2492) 2492 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1707) 1707 TOTAL SCORE: 12119 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 1359 Met Imprinter 300 Was Imprinted 300 Friendly Fire -277 Cogmind --------- Core Integrity 1573/1600 Matter 260/300 Energy 248/250 System Corruption 2% Temperature Cool (6) Movement Flying (29) Location -1/Access Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (11) ----- Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced ECM Suite Experimental Phase Shifter Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Improved Transmission Jammer Reaction Control System Hacking Suite Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Advanced Remote Datajack > --- INVENTORY -------- Q-thruster Q-thruster Experimental Q-thruster Energy Well Structural Scanner Triangulator Reaction Control System System Restoration Module Improved System Restoration Module Nova Cannon [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Improved Transmission Jammer Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 6 2 2 . . 2 2 2 Power 3 | . . . . . . 1 . . . . 1 . 1 Propulsion 4 | . . 2 . . . . 1 . . . 1 . . Utility 9 | . . . . . . 3 1 2 . . . 2 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 237 | 7 22 14 3 7 9 47 20 7 2 37 12 21 29 Power 36 | 1 6 1 2 1 1 7 3 1 . 2 1 5 5 Engine 21 | 1 6 1 2 1 1 4 1 . . 1 . 2 1 Core 7 | . . . . . . 3 2 1 . . . 1 . Reactor 8 | . . . . . . . . . . 1 1 2 4 Propulsion 44 | 2 5 6 . 1 1 12 3 1 . 5 3 1 4 Treads 3 | . 2 . . . 1 . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . Wheel 5 | 2 . . . . . 3 . . . . . . . Hover 11 | . . . . . . 8 3 . . . . . . Flight 24 | . 3 6 . 1 . . . 1 . 5 3 1 4 Utility 91 | 2 3 2 1 2 2 14 11 4 . 18 5 15 12 Device 63 | 1 1 1 1 2 1 8 8 4 . 12 5 10 9 Storage 5 | 1 . . . . . 1 1 . . . . 2 . Processor 11 | . 1 . . . 1 2 . . . 4 . 1 2 Hackware 8 | . . . . . . 2 1 . . 2 . 2 1 Protection 4 | . 1 1 . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 66 | 2 8 5 . 3 5 14 3 1 2 12 3 . 8 Energy Gun 10 | 2 2 2 . 1 . 1 1 . . 1 . . . Energy Cannon 4 | . . . . . 2 . 1 . . . . . 1 Ballistic Gun 11 | . 2 . . . 1 2 . . . 1 1 . 4 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . Launcher 17 | . 2 2 . 1 1 6 1 1 . 3 . . . Special Weapon 10 | . 2 1 . 1 1 1 . . . . 2 . 2 Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . 2 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 4 . . 1 Unidentified Prototypes 13 | . . . . 2 1 3 1 1 . 1 . 1 3 Parts Lost 44 | . 3 2 . . 9 5 13 1 . 1 4 2 4 Power 10 | . 1 . . . 2 3 2 . . . . 1 1 Propulsion 14 | . 1 1 . . 5 . 5 . . . 1 . 1 Utility 11 | . . . . . 1 1 2 1 . 1 2 1 2 Weapon 9 | . 1 1 . . 1 1 4 . . . 1 . . Highest Loss Streak 13 | . 3 1 . . 5 2 13 1 . 1 3 2 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 99 100 100 56 76 75 30 31 76 84 76 73 Engine 5 | . 13 11 11 11 4 3 2 . . 1 . 3 2 Core 3 | . . . . . . 7 6 2 5 5 4 1 . Reactor 1 | . . . . . . . . . . 2 6 7 9 Treads 1 | . 7 . . . 3 . . . . . . . . Hover 3 | . . . . . . 11 11 . . . . . . Flight 15 | . 19 43 44 44 11 . . 2 5 17 21 17 13 Device 11 | . 13 4 11 16 17 5 4 3 . 11 17 16 14 Storage 2 | . 4 . . . . 5 4 . . . . 3 2 Processor 7 | . . . . . 1 13 11 10 10 14 9 8 11 Hackware 5 | . . . . . . 4 10 10 10 11 9 13 13 Protection 2 | . 9 17 11 5 . . . . . . . . . Energy Gun 3 | . 13 11 11 7 . 1 3 . . . . . . Ballistic Gun 2 | . 7 4 . . 4 1 . . . 2 1 . . Launcher 3 | . . 5 11 11 3 3 . . . 1 3 . . Special Weapon 3 | . 5 . . 3 4 4 4 . . . . . 1 Impact Weapon 1 | . . . . . . 3 4 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . 5 4 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 14 14 13 11 13 25 49 43 6 6 40 42 45 56 Greatest Support 63 | 20 46 22 16 18 28 42 63 7 7 35 43 45 46 Greatest Overweight (x) 8 | 1 2 . . . 5 8 2 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 10 10 5 5 5 5 10 10 Average Capacity 7 | 7 5 5 5 5 5 9 9 5 5 5 5 9 8 Most Carried 10 | 8 8 5 5 5 5 10 10 5 5 5 5 10 10 Average Carried 6 | 4 5 4 4 4 4 8 9 4 4 4 4 7 8 Final Capacity 10 | 8 5 5 5 5 5 10 5 5 5 5 5 10 5 Final Carried 10 | 7 5 5 5 5 5 10 5 5 5 5 5 10 5 Class Distribution -------------------- 21% | Mutant 18% | Hacker-Sprinter 14% | Hacker-Mutant 10% | Sprinter 8% | Scavenger-Sprinter 7% | Bomber 4% | Infiltrator-Sprinter 3% | Hacker-Bomber 3% | Derelict-Bomber Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Bomber | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Matter Collected 4111 | 270 272 302 150 70 250 820 498 6 88 583 216 216 370 Remotely . | . . . . . . . . . . . . . . Salvage Created 3887 | 220 309 291 112 . 307 887 282 21 372 267 443 328 48 Parts 221 | 15 34 21 13 . 13 51 10 . 5 24 16 12 7 Haulers Intercepted 3 | . . 1 . . . . 1 . . . 1 . . Recyclers Shooed 3 | 1 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . . . . . . Prevented 5 | . . . . . 5 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 40 | . 8 6 . . 10 12 1 . . 3 . . . Melee 1 | . . . . . . . . . . 1 . . . Guns 11 | . 5 2 . . 2 . . . . 2 . . . Cannons 5 | . . . . . 1 3 1 . . . . . . AOE 19 | . 3 4 . . 7 5 . . . . . . . Classes Destroyed 17 | 3 5 2 . . 3 2 . . . 2 . . . Worker 16 | 1 4 2 1 . . 4 3 . . . . . 1 Builder 10 | . 1 1 2 . . 1 2 . . 2 1 . . Tunneler 9 | 5 1 2 . . . . 1 . . . . . . Hauler 3 | . . 1 . . . . 1 . . . 1 . . Recycler 11 | 1 . 1 1 . . 4 . . . . 2 2 . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 10 | . 2 1 . . . 2 . 1 . 1 . 2 1 Drone 1 | . . . . . . . . . . 1 . . . Watcher 8 | . 3 . . . . 3 . . . 1 1 . . Swarmer 17 | . 6 3 . . 3 5 . . . . . . . Cutter 1 | . . . . . . . . . . 1 . . . Grunt 7 | . 2 . . . 4 . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 5 | . . 3 . . . 2 . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . Programmer 5 | . . . . . 1 3 1 . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . Best Kill Streak 9 | 5 9 7 4 . 6 3 4 1 . 1 3 2 1 Combat Bots Only 6 | . 6 3 . . 6 2 1 . . 1 . . . Max Kills in Single Turn 3 | 1 2 2 1 . 2 3 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 1 . . 2 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 703 | . 53 44 . . 86 202 176 . . 45 37 43 17 Missed 304 | . 19 24 . . 27 87 72 . . 23 17 27 8 Damage Taken 6581 | . 287 298 . . 1021 1400 1931 94 . 509 296 376 369 Core 1722 | . 80 33 . . 222 338 621 63 . 90 112 136 27 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 92 | . 13 22 . . . . 57 . . . . . . Regen/Repaired (Parts) 50 | . . . . 17 . . 33 . . . . . . Core Remaining (%) 71 | 100 68 . . . 36 60 37 . . 86 91 90 . Volleys Fired 291 | 14 77 32 10 . 32 39 17 1 . 49 8 . 12 Largest 3 | 2 2 2 1 . 2 3 2 1 . 2 1 . 1 Hottest 163 | 90 150 90 50 . 105 114 163 43 . 100 100 . 30 Shots Fired 417 | 28 129 56 10 . 42 56 23 1 . 52 8 . 12 Gun 280 | 28 113 36 10 . 21 8 11 . . 49 1 . 3 Cannon 24 | . . . . . 6 11 7 . . . . . . Launcher 65 | . 4 20 . . 14 17 1 1 . 3 5 . . Special 48 | . 12 . . . 1 20 4 . . . 2 . 9 Kinetic 149 | . 58 8 . . 21 12 . . . 46 1 . 3 Thermal 152 | 28 67 28 10 . . 7 7 . . 3 2 . . Explosive 62 | . 4 20 . . 14 14 1 1 . 3 5 . . Electromagnetic 20 | . . . . . 6 3 11 . . . . . . Robot Hit Streak 10 | 10 5 7 4 . 4 8 6 . . 7 . . 5 Robot Miss Streak 7 | 2 7 5 1 . 4 4 2 . . 7 4 . 5 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 272 | 17 51 29 8 . 17 52 20 . 7 35 14 7 15 Core Hits 174 | 8 34 25 5 . 25 37 5 1 3 17 6 5 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . Critical Strikes 16 | 5 1 2 2 . . 4 1 . . . 1 . . Burn 11 | 5 1 2 2 . . 1 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . Smash 2 | . . . . . . 2 . . . . . . . Sever 2 | . . . . . . 1 . . . . 1 . . Melee Attacks 236 | . . . . . . 78 30 . 7 23 30 39 29 Impact 93 | . . . . . . 63 30 . . . . . . Slashing 131 | . . . . . . 15 . . 7 22 24 39 24 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 4 . . 4 6 2 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . 1 . . . 1 . . . Damage Inflicted 9241 | 206 798 810 101 . 1553 2069 764 58 280 1266 711 352 273 Guns 2243 | 206 509 263 101 . 128 91 116 . . 778 . . 51 Cannons 402 | . . . . . 92 154 156 . . . . . . Explosions 3946 | . 289 547 . . 1333 1385 41 55 . 181 115 . . Melee 2647 | . . . . . . 439 451 . 280 307 596 352 222 Ramming 3 | . . . . . . . . 3 . . . . . Kinetic 1384 | . 275 38 . . 128 172 . . . 720 . . 51 Thermal 1554 | 206 234 225 101 . 379 195 156 . . 58 . . . Explosive 3313 | . 289 547 . . 954 1131 41 55 . 181 115 . . Electromagnetic 340 | . . . . . 92 132 116 . . . . . . Impact 738 | . . . . . . 287 451 . . . . . . Slashing 1909 | . . . . . . 152 . . 280 307 596 352 222 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 7 5 . . 2 . 4 4 Average Corruption 3 | . . . . . 1 5 3 . . 1 . 3 2 Corruption Purged 6 | . . . . . . . . . . . . 4 2 Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . . . 6 31 1 . . 4 . 3 5 Message Errors 12 | . . . . . 1 6 . . . 1 . 2 2 Matter Fused 14 | . . . . . 4 7 . . . 1 . . 2 Heat Flow Errors 10 | . . . . . . 7 . . . 1 . 1 1 Energy Discharges 2 | . . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . 1 4 1 . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . 1 . . . Alerts 3 | . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 653 | . 5 4 . . 82 137 226 5 . 77 71 . 46 Projectiles 39 | . . . . . . . 39 . . . . . . Explosions 106 | . 5 4 . . 82 10 . 5 . . . . . Melee 508 | . . . . . . 127 187 . . 77 71 . 46 Knockbacks 19 | . . . . . . 15 4 . . . . . . Impact 7 | . . . . . . 4 3 . . . . . . Kinetic 10 | . . . . . . 10 . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . Self-Inflicted Damage 239 | . . 3 . . 98 43 . 95 . . . . . Shots 9 | . . 1 . . 4 2 . 2 . . . . . Rammed 4 | . . . . . . . . 4 . . . . . Targets Rammed 4 | . . . . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | 180 132 350 77 104 254 275 203 . . 128 186 234 299 Average Temperature 67 | 68 41 180 34 33 54 73 59 . . 19 70 115 150 Received Heat Transfer 765 | . 30 45 . . 222 267 117 . . 39 9 9 27 Effects 5 | . . 3 . . . 1 . . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 2 | . . 1 . . . 1 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 6 6 . . . . . . Impact Corruptions 14 | . . . . . . 6 8 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | 3 2 3 1 . 1 . 1 . . . . . . Heat Transferred 3733 | 927 741 707 444 . 340 300 200 . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Peak Influence 629 | 35 267 524 224 . . 570 437 243 85 629 621 471 515 Initial 330 | . 22 112 204 . . 46 279 161 85 59 330 236 209 Average 254 | 15 94 311 216 . . 183 332 229 85 292 536 322 323 Maximum Alert Level 2 | . 1 2 1 . . 2 2 1 . 2 2 2 2 Low Security (%) 38 | 100 82 29 . . . 61 . 15 100 47 . . . Level 1 36 | . 17 42 100 . . 23 71 84 . 8 4 85 64 Level 2 25 | . . 27 . . . 15 28 . . 43 95 14 35 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 2 . . . 7 7 1 . 9 1 1 3 Investigation 10 | . . . . . . 2 3 . . 2 1 . 2 Extermination 7 | . . . . . . 2 1 . . 2 . 1 1 Reinforcement 9 | . 4 2 . . . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . . 3 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 3 | . . 1 . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Distress Signals 2 | . . 1 . . . . . . . . 1 . . Communications Jammed 21 | . . . . . . . . . . 7 14 . . Distress Signals 2 | . . . . . . . . . . . 2 . . Times Spotted 216 | . 20 13 . . 23 36 30 1 . 24 19 28 22 Peak Tracking Total 15 | . 4 8 . . 6 6 15 1 . 6 6 9 7 Tactical Retreats 42 | . 1 . . . 3 13 5 . . 3 5 8 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Traps Triggered 14 | . . 1 . . . 4 2 1 . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Machines Disabled 35 | . 1 1 . . 5 11 2 2 . 9 1 . 3 Max in Single Turn 4 | . 1 1 . . 4 3 2 1 . 2 1 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Machines Accessed 14 | . 1 . . 1 . 2 2 . . 2 2 1 3 Terminals 3 | . 1 . . . . 1 . . . 1 . . . Fabricators 3 | . . . . . . . 1 . . 1 . . 1 Repair Stations 2 | . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . 1 . 2 Total Hacks 31 | . 3 . . 2 . 3 7 . . 3 3 2 8 Successful 20 | . 1 . . 2 . 2 6 . . 3 1 2 3 Failed 11 | . 2 . . . . 1 1 . . . 2 . 5 Catastrophic 3 | . . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 82 | . . . . . 1 12 14 . . 15 7 18 15 Terminals 5 | . 3 . . . . 1 . . . 1 . . . Fabricators 8 | . . . . . . . 3 . . 2 . . 3 Repair Stations 5 | . . . . . . . 4 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 9 | . . . . . . 2 . . . . 2 . 5 Terminal Hacks 5 | . 1 . . 2 . 1 . . . 1 . . . Part Schematic 2 | . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 . . 2 . . 2 Load Schematic 3 | . . . . . . . 1 . . 1 . . 1 Build 3 | . . . . . . . 1 . . 1 . . 1 Repair Station Hacks 4 | . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . 1 Seal Access 3 | . . . . . . 1 . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 2 . . 1 2 1 3 Full Trace Events 5 | . . . . . . . 2 . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 Robot Schematics Acquired 8 | . . . . . . . . . . . . 3 5 Robots Built 3 | . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . 74 Total Robot Build Rating 27 | . . . . . . . . . . . . . 27 Part Schematics Acquired 44 | . . . . 2 . . 15 . . 14 12 1 . Parts Built 4 | . . . . . . . 2 . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 126 | . . . . . . . 42 . . 84 . . . Total Part Build Rating 16 | . . . . . . . 8 . . 8 . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 114 | . . . . . . . 114 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . 1 1 . . 1 3 . 6 Non-combat 11 | . . . . . . 1 1 . . 1 3 . 5 Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 14 | . . . . . . 1 2 . . 1 3 . 7 parse_system 4 | . . . . . . 1 . . . 1 1 . 1 no_distress 9 | . . . . . . . 1 . . . 2 . 6 check_alert 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Total Allies 23 | . . . . 4 . 4 4 . 1 2 1 . 7 Largest Group 6 | . . . . 4 4 4 4 . 1 2 1 . 6 Highest-Rated Group 519 | . . . . 151 151 112 112 . 46 206 32 . 519 Highest-Rated Ally 269 | . . . . 40 40 28 28 . 46 103 32 . 269 Zionite Dispatches 6 | . . . . . . 1 1 . . 1 1 . 2 Heavy 1 | . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . 1 Fire 2 | . . . . . . 1 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . 26 2 13 . . 32 . . 42 Total Damage 5837 | . . . . . 1156 22 206 . . 1752 . . 2701 Kills 37 | . . . . . 9 . 4 . . 10 . . 14 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 159 | . . . . . . 110 47 2 . . . . . Items 159 | . . . . . . 110 47 2 . . . . . Zionite Intel Received 15 | . . . . . . . 2 . . 4 1 5 3 Branch Access 1 | . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . 1 . 1 . Guard Positions 1 | . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . 1 . . 1 1 . . Unaware Schematics 2 | . . . . . . . . . . . . 1 1 Trap Installations 1 | . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . 1 1 Active Garrisons 1 | . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Turns Passed 7572 | 136 668 224 105 846 901 1544 668 108 181 673 421 505 592 Spaces Moved 11791 | 89 690 348 268 1732 1090 1606 865 162 288 1226 1013 1169 1245 Core 341 | 15 2 . . . 203 17 55 49 . . . . . Treads 213 | . 79 . . . 134 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 225 | 74 21 . . . . 130 . . . . . . . Hover 2269 | . . . . . . 1459 810 . . . . . . Flight 8743 | . 588 348 268 1732 753 . . 113 288 1226 1013 1169 1245 Fastest Speed 28 | 50 37 29 29 29 29 56 50 45 45 28 28 31 29 Average Speed 43 | 76 53 29 29 29 71 67 57 46 45 33 29 31 32 Slowest Speed 450 | 100 160 31 29 29 300 450 180 50 45 94 107 31 119 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . 1 1 . . . . . . 1 3 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 77 45 57 90 93 44 16 5 91 27 32 36 28 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 2 . Known Exits Taken 4 | . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 7 | . . . 1 4 2 . . . . . . . . Spaces Dug 190 | . 9 12 . . 11 52 36 . . 22 21 25 2 Terrain Destroyed 713 | . 32 95 . . 124 245 38 21 . 47 84 25 2 Melee 114 | . . . . . . 52 20 . . 5 10 25 2 Projectile 26 | . 10 . . . 2 . 3 . . 11 . . . AOE 573 | . 22 95 . . 122 193 15 21 . 31 74 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Was Fac Res Res Acc Total 13411 | 129 852 415 286 2077 1168 1860 960 196 330 1390 1097 1254 1397 Wait 532 | . 20 . . 326 29 36 10 8 23 33 8 . 39 Move 11761 | 88 687 345 267 1731 1089 1605 864 162 285 1219 1012 1168 1239 Hop 9 | . 1 1 . . . . . . 1 3 . . 3 Pick Up 153 | 15 23 12 2 5 4 29 7 7 4 6 14 13 12 Fast Attach 70 | 4 . . . 1 4 17 5 1 . 23 . 4 11 Attach 98 | 3 8 4 . 1 3 19 7 6 2 9 11 11 14 Detach 29 | . . . . . . 1 1 2 2 7 2 5 9 Swap 71 | . 14 10 3 5 2 12 8 . . 5 1 6 5 Drop 158 | 5 22 11 4 8 5 28 8 5 4 15 11 8 24 Fire 291 | 14 77 32 10 . 32 39 17 1 . 49 8 . 12 Melee 230 | . . . . . . 74 30 . 7 21 30 39 29 Ram 4 | . . . . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Lost 3 parts (1p1n1w) 732 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x2 1016 | -9/Materials | Discovered new exit (range 16) 1029 | -9/Materials | Entered Mines 1038 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1048 | -9/Mines | Met a Derelict bent on vengeance 1053 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1056 | -9/Mines | Discovered new exit (range 13) 1103 | -9/Mines | Learned 4 Materials zone layouts 1107 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1120 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1122 | -9/Mines | Found Prototype Device 1134 | -9/Mines | Entered Zion 1174 | -7/Zion | Learned location of Warlord (-5) 1178 | -7/Zion | Discovered new exit (range 14) 1270 | -7/Zion | Build established: Scavenger-Sprinter 1297 | -7/Zion | Learned Factory terminal intel 1480 | -7/Zion | Imprinted 1482 | -7/Zion | Declared Zion's savior 1579 | -7/Zion | Given the Hacking Drone Bay 1580 | -7/Zion | Identified Exp. Sensor Array 1582 | -7/Zion | Found Prototype Device 1583 | -7/Zion | Identified Hacking Drone Bay 1835 | -7/Zion | Build established: Sprinter 1980 | -7/Zion | Entered Proximity Caves 1980 | -6/Proximity Caves | Accompanied by 4 allies 2132 | -6/Proximity Caves | Learned Factory interactive machine intel 2185 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2239 | -6/Proximity Caves | Ambushed by research squad 2272 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 2455 | -6/Proximity Caves | Learned location of 1 exit from Factory 2483 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2501 | -6/Proximity Caves | Core integrity fell below 50% 2534 | -6/Proximity Caves | Build established: Mutant 2648 | -6/Proximity Caves | Discovered new exit (range 10) 2667 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2740 | -6/Proximity Caves | Found Prototype Special Weapon 2759 | -6/Proximity Caves | Identified Molecular Deconstructor 2881 | -6/Proximity Caves | Entered Factory 2881 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 2882 | -6/Factory | Identified exit to Factory 2883 | -6/Factory | Loaded intel: 52 interactive machine locations 2884 | -6/Factory | Loaded intel: 26 terminal locations 3078 | -6/Factory | Discovered exit to Factory (range 15) 3429 | -6/Factory | Zion Fire squad teleported in 3510 | -6/Factory | Garrison activated, responded to threat 3555 | -6/Factory | Build established: Bomber 3555 | -6/Factory | Lost 3 allies 4105 | -6/Factory | Build established: Mutant 4125 | -6/Factory | Terminal network hard line cut 4419 | -6/Factory | Discovered exit to Factory (range 5) 4425 | -6/Factory | Entered another Factory area 4425 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4576 | -5/Factory | Discovered new exit (range 5) 4585 | -5/Factory | Build established: Hacker-Mutant 4585 | -5/Factory | Repaired Broken Gravmag Array 4603 | -5/Factory | Zion Fire squad teleported in 4629 | -5/Factory | Repaired Mic. Nuclear Core? 4666 | -5/Factory | Discovered new exit (range 15) 4687 | -5/Factory | Retrieved Zion intel report: Component Schematics 4804 | -5/Factory | Garrison activated, responded to threat 4916 | -5/Factory | Fabricated Mic. Nuclear Core (x2) 4937 | -5/Factory | Retrieved Zion intel report: Guard Positions 5076 | -5/Factory | Core integrity fell below 50% 5092 | -5/Factory | Lost 13 parts (2p5n2u4w) 5093 | -5/Factory | Entered another Factory area 5093 | -4/Factory | Evolved 2 slots: Utility x2 5201 | -4/Factory | Sucked down chute 5201 | -4/Factory | Entered Waste 5201 | -4/Waste | The area was eerily silent 5202 | -4/Waste | Met a frightened Derelict 5288 | -4/Waste | Discovered new exit (range 14) 5382 | -4/Waste | Entered Factory 5382 | -4/Factory | Accompanied by 1 ally 5455 | -4/Factory | Discovered new exit (range 16) 5565 | -4/Factory | Garrison activated, responded to threat 5565 | -4/Factory | Retrieved Zion intel report: Trap Installations 5567 | -4/Factory | Retrieved Zion intel report: Component Schematics 5636 | -4/Factory | Fabricated Mic. Nuclear Core? 5647 | -4/Factory | Retrieved Zion intel report: Emergency Access 5692 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 5693 | -4/Factory | Zion Heavy squad teleported in 5874 | -4/Factory | Discovered new exit (range 20) 5939 | -4/Factory | Build established: Hacker-Sprinter 6046 | -4/Factory | Discovered new exit (range 8) 6055 | -4/Factory | Identified exit to Research 6055 | -4/Factory | Entered Research 6055 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6357 | -3/Research | Retrieved Zion intel report: Component Schematics 6358 | -3/Research | Zion Thermal Resupply teleported in 6397 | -3/Research | Spotted B-86 Titan 6443 | -3/Research | Lost 3 parts (1n1u1w) 6445 | -3/Research | Build established: Infiltrator-Sprinter 6475 | -3/Research | Discovered new exit (range 5) 6476 | -3/Research | Identified exit to Research 6476 | -3/Research | Entered another Research area 6476 | -2/Research | Evolved 2 slots: Utility x2 6534 | -2/Research | Retrieved Zion intel report: Active Terminals 6557 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 6632 | -2/Research | Found Prototype Device 6706 | -2/Research | Found Prototype Device 6726 | -2/Research | Search patrols dispatched 6772 | -2/Research | Build established: Hacker-Sprinter 6786 | -2/Research | Retrieved Zion intel report: Emergency Access 6922 | -2/Research | Retrieved Zion intel report: Unaware Schematics 6942 | -2/Research | Discovered new exit (range 4) 6943 | -2/Research | Identified exit to Access 6957 | -2/Research | Retrieved Zion intel report: Active Garrisons 6959 | -2/Research | Found Prototype Processor 6959 | -2/Research | Identified Exp. Core Analyzer 6981 | -2/Research | Entered Access 6981 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7025 | -1/Access | Identified Exp. Transmission Jammer 7026 | -1/Access | Identified Exp. Phase Shifter 7056 | -1/Access | Retrieved Zion intel report: Active Terminals 7124 | -1/Access | Retrieved Zion intel report: Branch Access 7124 | -1/Access | Identified exit to Command 7176 | -1/Access | Retrieved Zion intel report: Unaware Schematics 7290 | -1/Access | Zion Light squad teleported in 7296 | -1/Access | Fabricated G-73 Enforcer? 7351 | -1/Access | Found Gamma Bomb Array 7415 | -1/Access | Lost 3 allies 7418 | -1/Access | Zion Experimental squad teleported in 7523 | -1/Access | Spotted B-99 Colossus 7573 | -1/Access | Self-destructed Last Messages --------------- 07493_ K-01 Serf collects debris. 07517_ Acquired 8 matter. 07518_ K-01 Serf collects debris. 07523_ Jacked B-99 Colossus... >>parse_system Reading system data... New IDs: Multirail 07524_ Jacked B-99 Colossus... 07534_ I5AFNHRCM88HJFYQZI=X: RKMMLQ YL07NT 07534_ U-05 Engineer lays Concrete. 07539_ Jacked W-44 Eye... 07539_ Command string: cock 07539_ No effect. 07549_ K-01 Serf collects debris. 07570_ K-01 Serf suffers critical hit (Burn). 07570_ K-01 Serf destroyed. 07573_ G-73 Enforcer destroyed. 07573_ U-05 Engineer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????? ####+##+############## | | ????????????????????????? ## ##?????? | | ????????????????????????? ## ##?????? | | ???????????????????????## ## ##?????? | | ?????????????? ## ## ######## | | ??????????????###+####### # " ######## | | ??????????????## # """" + | | ????????????#### + """"" # ###### | | ????????????## # """"" # ###### | | ????????????## % ## """" # ###### | | ????????????#### !|## " = # ### | | ????????????#### =!=?? !%## # ### | | ??????????????## !???? *%## # ### | | ????????????? ????? ############### ### | | ??????????? ???????## ############### ### | | ???????????###+#????????## # ???????????## ### | | ???????????# ????????## # ???????????## ### | | ????????????????????????## # ???????????## ### | | ????????????????????????## # ???????????## ### | | ????????????????????????## + ?????????#### ### | | ????????????????????????#" # ?????????#### ### | | ????????????????????????## =+ ?????????## + | | ??????????????????????? ##=%# ?## # | | ??????????????????????? ##+###########?## + | | ??????????????????????? # ##### # | | ? ???????????????????? #@ = ##### #### | | ? ???????????????????? # #### ##? | | ? ???????????????????? # #### ##? | | ? ????????????????????## #### ##? | | ? ????????????????????## + ##? | | ? ????????????????????## #### ##? | | ? ????????????????????######+######## #%! ##? | | ? ????????????????????### ###### # ##? | | ? ???????############??## ##???# # ##? | | ? ??????? #??## ##???# #%! ### | | ? #?????? #??## ##???### # | | ? #????# #??## ##????## # | | ?# #????# #??## ##????## # | | ?# #????# #??## ##????## # | | ?# #????# #??## ######## # | | ?# #????# " #??## # # | | ?# #????# """ #??## # # | | ?# #????# """ ???## # # | | ?# #????? " ????## # + | | ## #??????? ?????## # " " # | | + # ##### # " " # | | ## ############+#############+### ""G"" # | | ?# ## ! # | | ?# ## # | | ?# ## + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 51 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 83 Melee Accuracy 5 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 36 Defensive Hacking 12 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Point Defense System | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel VSS Leg | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Med. Battery | -5/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Hvy. Shock Bomb Launcher | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Imp. System Guard | -4/Factory | Z-intel Actuator Array | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Adv. Medium Treads | -3/Research | Z-intel Imp. Antigrav System | -3/Research | Z-intel Imp. System Restoration Module | -3/Research | Z-intel Adv. Cryofiber Web | -3/Research | Z-intel Graphene Brace | -3/Research | Z-intel Disruptor Cannon | -3/Research | Z-intel Remote Shield | -3/Research | Z-intel Med. Storage Unit | -3/Research | Z-intel Machine Analyzer | -3/Research | Z-intel Adv. ECM Suite | -3/Research | Z-intel Transmission Jammer | -3/Research | Z-intel Core Analyzer | -3/Research | Z-intel Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ A-27 Freighter | -2/Research | Z-intel R-10 Processor | -2/Research | Z-intel K-01 Serf | -2/Research | Z-intel A-02 Transporter | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel S-43 Plague | -1/Access | Z-intel Fabricated ------------ Mic. Nuclear Core | x2 | -5/Factory Mic. Nuclear Core | x2 | -4/Factory G-73 Enforcer | x3 | -1/Access Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dangerous Findings Decoder Ring Deconstruction Denied? Dodgeball, But With Guns Dramatic Entrance Freeware I'm Back, Baby! Just What I Needed My Command Is Your Wish Respectable Loadout Shopping List Total Silence Watch This! Challenges ------------ None Game ------ Seed GodSmallCorpse Manual? 0 Play Time 04:11:34 Cumulative 12.8 hours Start 2024.05.11 @ 21:48:31 End 2024.05.12 @ 21:24:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed97b1f1-6566-4717-bff4-5ccd2cda1792