Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.12 @ 07:55:13 Player: Moridin Result: Destroyed by 5G-A90(z) with Makeshift Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (271) 271 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 1866 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Improved Treads Improved Heat Sink Large Storage Unit Reactive Plating EM Pulse Gun KE Penetrator Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Heat Sink Large Storage Unit Reactive Plating EM Pulse Gun KE Penetrator Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 28 | 5 2 4 15 . 2 Power 4 | 1 . 1 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . 1 . . . Reactor 1 | . . . . . 1 Propulsion 8 | 1 1 . 5 . 1 Treads . | . . . . . . Leg 5 | 1 . . 3 . 1 Wheel . | . . . . . . Hover 3 | . 1 . 2 . . Flight . | . . . . . . Utility 8 | 1 1 2 4 . . Device 1 | . . 1 . . . Storage 4 | 1 . 1 2 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 1 5 . . Energy Gun 5 | 2 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . 5 . 5 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 1 . 3 Utility 1 | . . . 1 . . Weapon 3 | . . . 2 . 1 Highest Loss Streak 5 | . . . 3 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 63 71 64 100 96 Engine 6 | . 14 5 1 11 8 Core 3 | . . 8 4 . . Leg 7 | . 14 2 5 11 10 Hover 15 | . 12 14 9 22 20 Storage 9 | . 2 8 11 11 11 Processor 15 | . 4 14 11 22 22 Hackware 1 | . . . 4 . . Energy Gun 12 | . 16 14 14 11 10 Ballistic Gun 4 | . . . . 11 10 Naked Turns . | . . . . . . Heaviest Build 21 | 12 12 12 14 12 21 Greatest Support 30 | 10 10 6 30 12 15 Greatest Overweight (x) 6 | 1 1 1 3 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 8 8 Average Capacity 7 | 5 5 6 8 8 8 Most Carried 8 | 5 5 7 8 8 8 Average Carried 6 | . 4 5 7 8 7 Final Capacity 8 | 8 5 8 8 8 8 Final Carried 8 | 2 5 7 8 8 8 Class Distribution -------------------- 60% | Mutant 29% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 475 | 250 . 50 155 . 20 Remotely . | . . . . . . Salvage Created 388 | . . 56 332 . . Parts 31 | . . 5 26 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 8 | . . 2 6 . . Guns 6 | . . 2 4 . . AOE 2 | . . . 2 . . Classes Destroyed 6 | . . 2 4 . . Worker 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Watcher 3 | . . . 3 . . Grunt 5 | . . . 5 . . Sentry 1 | . . . 1 . . Assembled 2 | . . 2 . . . Best Kill Streak 6 | . . 2 6 . . Combat Bots Only 4 | . . 1 4 . . Max Kills in Single Turn 2 | . . 1 2 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 1325 | . 9 35 676 . 605 Core 451 | . 5 12 213 . 221 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 93 . . . Volleys Fired 27 | . . 6 20 . 1 Largest 2 | . . 1 2 . 2 Hottest 122 | . . 40 122 . 81 Shots Fired 40 | . . 6 32 . 2 Gun 38 | . . 6 30 . 2 Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 1 | . . . . . 1 Thermal 31 | . . . 30 . 1 Explosive 2 | . . . 2 . . Electromagnetic 6 | . . 6 . . . Robot Hit Streak 7 | . . 3 7 . 1 Robot Miss Streak 2 | . . 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 28 | . . 4 23 . 1 Core Hits 19 | . . 6 12 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 628 | . . 60 533 . 35 Guns 539 | . . 44 460 . 35 Cannons . | . . . . . . Explosions 73 | . . . 73 . . Melee . | . . . . . . Ramming 16 | . . 16 . . . Kinetic 15 | . . . . . 15 Thermal 480 | . . . 460 . 20 Explosive 73 | . . . 73 . . Electromagnetic 44 | . . 44 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 51 | . . 7 44 . . Shots 2 | . . . 2 . . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 171 | . . 8 171 . 38 Average Temperature 51 | . . 4 65 . 12 Received Heat Transfer 570 | . . . 276 . 294 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 888 | . . . 851 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 199 | . 15 69 199 65 . Initial 65 | . . 4 22 65 . Average 57 | . 4 51 98 65 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 3 3 14 . 9 Peak Tracking Total 7 | . 2 2 5 . 7 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 3 5 . . Successful 8 | . 3 . 5 . . Failed 4 | . 1 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . 2 . 14 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 1304 | 130 72 331 309 37 425 Spaces Moved 1126 | 26 86 322 185 56 451 Core 28 | 5 . . 3 . 20 Treads . | . . . . . . Legs 68 | 21 4 . 10 . 33 Wheels . | . . . . . . Hover 1030 | . 82 322 172 56 398 Flight . | . . . . . . Fastest Speed 50 | 50 70 60 66 66 66 Average Speed 90 | 157 75 94 120 66 76 Slowest Speed 350 | 190 190 120 200 66 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 20 73 26 28 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 2 . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 1377 | 115 93 344 239 55 531 Wait 148 | 78 . 4 4 . 62 Move 1121 | 25 85 321 184 55 451 Hop . | . . . . . . Pick Up 26 | 7 3 2 10 . 4 Fast Attach 5 | . 1 1 3 . . Attach 15 | 5 1 1 8 . . Detach 5 | . 2 1 2 . . Swap 8 | . . 2 4 . 2 Drop 13 | . 1 2 4 . 6 Fire 27 | . . 6 20 . 1 Melee . | . . . . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 3 | -11/Junkyard | Met Revision 17 91 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 14) 202 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 212 | -10/Mines | Assembled infested the area 217 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Build established: Mutant 325 | -10/Mines | Learned Materials trap positions 490 | -10/Mines | Learned location of Zion (-7) 517 | -10/Mines | Discovered new exit (range 5) 521 | -10/Mines | Identified exit to Materials 525 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Loaded intel: 26 trap records 753 | -9/Materials | Core integrity fell below 50% 785 | -9/Materials | Lost 3 parts (1n2w) 840 | -9/Materials | Discovered new exit (range 6) 842 | -9/Materials | Identified exit to Mines 843 | -9/Materials | Entered Mines 855 | -9/Mines | Learned Materials terminal intel 877 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 879 | -9/Mines | Identified exit to Zion 880 | -9/Mines | Entered Zion 926 | -7/Zion | System corruption cleaned by Quarantine Array 1142 | -7/Zion | Build established: Scavenger-Mutant 1213 | -7/Zion | Learned location of Warlord (-4) 1240 | -7/Zion | Attacked by Zionites 1290 | -7/Zion | Core integrity fell below 20% 1305 | -7/Zion | Destroyed by 5G-A90(z) with Makeshift Axe Last Messages --------------- 01285_ Hover Unit destroyed. 01286_ Assault Rifle destroyed. 01286_ Lgt. Antimatter Reactor destroyed. 01289_ B4-E8M(z) destroyed. A strange signal echoes through Zion. L2-37Y(z) bursts out of the Twisted Machinery. 01293_ M9-EE7(z) pulls a Mak. Sword out of the Twisted Machinery. 01294_ L2-37Y(z) pulls a Mak. Axe out of the Twisted Machinery. 01294_ Critical hit (Burn: +37). K4-IAN(z) bursts out of the Twisted Machinery. 01296_ WQ-63G(z) overheating. 01297_ K4-IAN(z) pulls a Mak. Axe out of the Twisted Machinery. 01300_ 5G-A90(z) pulls a Mak. Axe out of the Twisted Machinery. 01301_ M9-EE7(z) suffers critical hit (Burn). 01301_ M9-EE7(z) destroyed. 01303_ WQ-63G(z) heat spikes uncontrollably. 01303_ WQ-63G(z) overheating. 01304_ WQ-63G(z) heat damages core (-3). 01304_ WQ-63G(z) overheating. 01305_ WQ-63G(z) pulls a Mak. Spear out of the Twisted Machinery. 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"" "" ""##????????????? | | ???????????##"""" """????????????? | | ?????????????#"" ""#????????????? | | ?????????????""" """#????????????? | | ?????????????#"" """"????????????? | | ?????????????#""" """" "" "#"#????????????? | | ?????????????#""""""""""""" """""???????????? | | ??????????????##"" """""" "" "??????????? | | ?????????????##""" "" "" "??????????? | | ?????????????"""" " ""?????????? | | ?????????????#"" "" """?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Dynamic Insulation System | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite Challenges ------------ None Game ------ Seed ChainCargoLog Manual? 0 Play Time 00:35:59 Cumulative 10.8 hours Start 2023.04.12 @ 07:23:42 End 2023.04.12 @ 07:55:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b25ece42-d2a7-46a1-8807-53b6e2bb98ae