Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 15:00:32 Player: Froliks Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (3029) 3029 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1179) 1179 TOTAL SCORE: 9188 Bonus ------- Follower Combat Kills 131 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 525/525 System Corruption 14% Temperature Cool (8) Movement Walking (120) Location -5/Cetus Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Core Analyzer Layered Light Armor Plating > --- WEAPON (3) ------- Mass Driver Enhanced Gauss Cannon > --- INVENTORY (15) --- Neutrino Core Neutrino Core Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Advanced Heat Sink Improved Cooling System Heavy Laser Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Core Analyzer Phase Shifter Dynamic Insulation System > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Medium Treads Improved Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Medium Armor Plating Heavy Laser Gauss Rifle Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Phasing Sabre [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Slots Evolved 10 | . . 2 2 2 . . . 4 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . 1 . . Utility 5 | . . . 1 2 . . . 2 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 104 | 8 . 5 6 3 4 1 6 9 60 2 Power 17 | 1 . . 1 . . . 1 2 12 . Engine 4 | 1 . . . . . . . 1 2 . Core 13 | . . . 1 . . . 1 1 10 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 1 2 . 1 1 2 . 19 . Treads 4 | . . . . . . . . . 4 . Leg 21 | 2 . 1 2 . 1 1 2 . 12 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . Utility 28 | 3 . . 1 3 3 . . 5 13 . Device 16 | 2 . . 1 1 . . . 3 9 . Storage 2 | 1 . . . 1 . . . . . . Processor 3 | . . . . . 1 . . 1 1 . Hackware 1 | . . . . . . . . 1 . . Protection 6 | . . . . 1 2 . . . 3 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 4 2 . . . 3 2 16 2 Energy Gun 8 | 1 . 3 . . . . . . 4 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 1 . . 2 . . . 1 . 8 . Ballistic Cannon 7 | . . . . . . . 1 1 3 2 Launcher 2 | . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Corrupted Parts 2 | . . . 1 . . . . . 1 . System Corruption 2 | . . . 1 . . . . . 1 . Parts Lost 69 | . . 1 . 1 4 . 1 2 53 7 Power 11 | . . . . . . . . 1 10 . Propulsion 19 | . . . . . 1 . . . 17 1 Utility 16 | . . . . . 3 . . 1 9 3 Weapon 23 | . . 1 . 1 . . 1 . 17 3 Highest Loss Streak 9 | . . 1 . 1 2 . 1 2 9 7 To Critical Strikes 3 | . . . . . . . . . 1 2 Average Backups 9 | 2 4 6 7 8 8 13 14 10 8 13 Power 1 | . 1 1 1 1 1 2 2 . . 2 Propulsion 1 | 1 2 2 1 1 . 1 2 2 . 3 Utility 3 | . 1 3 3 3 2 3 4 2 2 2 Weapon 3 | . . . 2 3 3 6 5 5 3 6 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . 2 3 . 1 2 3 . 5 8 Power 7 | . . . . . 1 1 1 . 2 2 Propulsion 6 | . . 1 2 . . . . . . 3 Utility 5 | . . 1 1 . . . 1 . 2 . Weapon 6 | . . . . . . 1 1 . 1 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 93 99 99 99 100 100 98 84 96 Engine 2 | . 14 11 1 . . . . . 1 . Core 6 | . . . 7 7 7 7 7 10 6 11 Leg 26 | . 28 33 36 30 29 30 30 29 18 27 Device 9 | . 14 11 17 23 7 7 7 15 8 12 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 Processor 8 | . . . . . 6 7 7 6 15 17 Protection 7 | . . . . 6 14 15 15 9 2 2 Energy Gun 6 | . 14 15 17 6 7 7 5 . 1 . Ballistic Gun 11 | . 14 11 9 15 15 15 15 5 7 13 Ballistic Cannon 1 | . . . . . . . . 8 5 3 Peak Build Rating 89 | 9 7 11 20 25 33 37 48 70 89 86 Average Rating 39 | 5 7 9 17 23 29 36 41 68 62 82 On Entrance 31 | . 7 7 11 20 25 33 37 48 69 86 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 15 15 19 22 45 49 49 58 77 75 83 Greatest Support 105 | 20 20 30 43 43 50 60 68 86 105 105 Greatest Overweight (x) 15 | 1 . . . 1 1 . . . 15 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 13 15 15 15 15 15 15 Most Carried 15 | 4 6 8 8 11 13 15 15 13 15 15 Average Carried 10 | 2 4 6 7 8 8 14 14 10 8 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 4 6 8 8 11 13 15 14 10 15 12 Class Distribution -------------------- 43% | Tank 18% | Scavenger-Gunner 12% | Scavenger-Mutant 10% | Mutant 7% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Matter Collected 3369 | 297 26 54 85 71 139 10 204 43 2440 . Remotely . | . . . . . . . . . . . Salvage Created 4188 | 86 36 173 85 71 189 . 202 32 3314 . Parts 192 | 11 3 7 5 1 10 . 15 2 138 . Haulers Intercepted 2 | . . 1 . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 9 . 45 . . . Prevented 48 | . . . . . . . 48 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Combat Hostiles Destroyed 56 | . 1 3 2 1 5 . 11 1 32 . Melee 3 | . . . . . . . . . 3 . Guns 33 | . 1 2 2 1 5 . 2 . 20 . Cannons 11 | . . . . . . . 1 1 9 . AOE 9 | . . 1 . . . . 8 . . . Classes Destroyed 14 | 1 1 3 . . 2 . . . 7 . Worker 2 | . . . . . . . . . 2 . Builder 2 | . . . . . . . . . 2 . Tunneler 10 | 4 . . . . . . . . 6 . Hauler 2 | . . 1 . . . . . . 1 . Recycler 11 | . . . . . . . . . 11 . Operator 1 | . . 1 . . . . . . . . Swarmer 16 | . . . . . 3 . 8 . 5 . Grunt 15 | . 1 2 2 . . . 3 1 6 . Brawler 1 | . . . . . . . . . 1 . Sentry 13 | . . 1 . 1 . . . . 11 . Hunter 6 | . . . . . 2 . . . 4 . Programmer 2 | . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 7 | 2 1 2 2 1 3 . 7 1 5 . Combat Bots Only 7 | . 1 2 2 1 3 . 7 1 5 . Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 3 1 2 . Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . 1 . . . . 3 . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Hostile Shots Fired 535 | . 3 9 3 18 35 . 44 6 394 23 Missed 143 | . . 4 . 12 11 . 12 3 95 6 Hits 392 | . 3 5 3 6 24 . 32 3 299 17 Projectile 392 | . 3 5 3 6 24 . 32 3 299 17 Critical Strikes 20 | . . . . . 1 . 2 . 12 5 Damage Taken 8754 | . 34 223 43 43 387 . 506 287 6472 759 Core 1096 | . 12 33 . 12 28 . . 44 747 220 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 243 | . . . . . . 243 . . . . Core Remaining (%) 96 | 100 95 91 100 . . . 94 . . . Volleys Fired 209 | 8 3 12 2 2 10 . 15 5 148 4 Largest 3 | 2 2 3 3 3 3 . 3 3 3 3 Hottest 177 | 70 70 110 118 93 93 . 98 109 177 127 Shots Fired 515 | 16 6 23 6 6 30 . 28 13 376 11 Gun 353 | 16 6 21 6 6 30 . 15 5 241 7 Cannon 152 | . . . . . . . 5 8 135 4 Launcher 10 | . . 2 . . . . 8 . . . Special . | . . . . . . . . . . . Kinetic 446 | 8 3 10 2 4 20 . 19 13 356 11 Thermal 32 | 8 3 5 2 . . . . . 14 . Explosive 10 | . . 2 . . . . 8 . . . Electromagnetic 27 | . . 6 2 2 10 . 1 . 6 . Robot Hit Streak 15 | 2 7 10 6 7 3 . 6 2 15 4 Robot Miss Streak 5 | 3 . 1 . 1 3 . 5 2 5 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 303 | 7 6 12 6 4 15 . 15 5 227 6 Core Hits 170 | 5 2 8 5 3 10 . 21 2 111 3 Critical Kills 9 | . . . . . . . . . 9 . Critical Parts Destroyed 15 | . . . . . . . . . 14 1 Critical Strikes 33 | . . 1 . . . . . . 31 1 Burn 1 | . . 1 . . . . . . . . Destroy 26 | . . . . . . . . . 25 1 Blast 5 | . . . . . . . . . 5 . Corrupt 1 | . . . . . . . . . 1 . Melee Attacks 20 | . . . . . . . . 7 13 . Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . . . 7 13 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9047 | 95 83 469 86 61 208 . 1139 128 6612 166 Guns 4733 | 95 83 176 86 61 208 . 135 18 3772 99 Cannons 2743 | . . . . . . . 64 110 2502 67 Explosions 1233 | . . 293 . . . . 940 . . . Melee 323 | . . . . . . . . . 323 . Ramming 15 | . . . . . . . . . 15 . Kinetic 6887 | 58 43 25 27 49 181 . 199 128 6011 166 Thermal 447 | 37 40 156 25 . . . . . 189 . Explosive 1144 | . . 204 . . . . 940 . . . Electromagnetic 231 | . . 84 34 12 27 . . . 74 . Impact . | . . . . . . . . . . . Slashing 323 | . . . . . . . . . 323 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 . . . . 6 7 7 Average Corruption 5 | . . . 1 . . . . 6 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 88 | . . . 1 . . . . . 86 1 Message Errors 21 | . . . 1 . . . . . 20 . Matter Fused 20 | . . . . . . . . . 19 1 Heat Flow Errors 16 | . . . . . . . . . 16 . Energy Discharges 6 | . . . . . . . . . 6 . Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . 7 . Data Loss (major) 4 | . . . . . . . . . 4 . Misfires 3 | . . . . . . . . . 3 . Alerts 2 | . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . Overflow Damage 98 | . . 66 . . . . 8 . 24 . Projectiles 24 | . . . . . . . . . 24 . Explosions 74 | . . 66 . . . . 8 . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . . . 2 12 . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . . 2 12 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 147 | . . 147 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 4 | . . . . . . . . . 4 . Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 263 | 36 45 67 108 48 125 . 256 . 263 24 Average Temperature 78 | 14 25 37 62 26 49 . 95 . 90 14 Received Heat Transfer 1356 | . 18 36 27 12 . . 63 27 1173 . Effects 4 | . . . . . . . 2 . 2 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . 2 . Heat Transferred 988 | 111 111 359 74 . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 . . . 100 94 100 Level 1 2 | . . . . . . . . . 5 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 309 | 10 30 122 50 30 . . . 30 309 170 Initial 170 | . . . 40 . . . . 30 . 170 Average 34 | 1 1 24 6 3 . . . 7 56 139 Influence Increases 1940 | 20 36 251 50 30 130 . 282 55 1078 8 Destroy 0b10 Robot/C 1200 | . 20 60 40 20 100 . 240 20 700 . Destroy 0b10 Robot/NC 140 | 20 . 10 . . . . . . 110 . Destroy Leader 192 | . 10 22 10 10 30 . 10 . 100 . Allied During Kill 16 | . . . . . . . 2 . 14 . Successful Hack 44 | . 6 27 . . . . . 4 7 . Disable Machine 105 | . . 60 . . . . . 15 30 . Destroy Structure 168 | . . 72 . . . . . 16 72 8 Lose Combat Pursuer 75 | . . . . . . . 30 . 45 . Influence Decreases 1852 | 20 36 153 148 30 130 . 234 103 773 225 Entered New Map 211 | . . . 58 . . . . 18 . 135 Time Decay 1183 | 20 36 143 90 30 130 . 204 83 427 20 Lost Part 378 | . . 10 . . . . 10 2 286 70 Lost Ally 80 | . . . . . . . 20 . 60 . Squads Dispatched 7 | . 1 . 1 1 . . . 1 3 . Investigation 1 | . . . . . . . . . 1 . Extermination 1 | . . . . 1 . . . . . . Reinforcement 5 | . 1 . 1 . . . . 1 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Distress Signals 7 | . . . . . . . 1 . 5 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 4 5 2 1 5 . 11 2 51 4 Peak Tracking Total 7 | . 3 2 2 1 3 . 5 1 7 5 Tactical Retreats 4 | . . . . . . . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Machines Disabled 9 | . . 4 . . . . . 1 4 . Max in Single Turn 2 | . . 2 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Machines Accessed 15 | . 1 8 2 . . . 1 1 2 . Terminals 15 | . 1 8 2 . . . 1 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 4 26 4 . . . 2 1 8 . Successful 19 | . 2 12 2 . . . 1 1 1 . Failed 25 | . 1 14 2 . . . 1 . 7 . Catastrophic 6 | . . 2 1 . . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 18 | . 4 9 1 . . 1 . 3 . . Terminals 45 | . 4 26 4 . . . 2 1 8 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 2 12 2 . . . 1 1 1 . Robot Analysis 6 | . 2 4 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 3 | . . . . . . . 1 1 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Locate Traps 3 | . . 3 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 12 | . 1 6 2 . . . . 1 2 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Total Allies 9 | . . . . . . 4 1 . 4 . Largest Group 4 | . . . . . . 4 1 . 2 . Highest-Rated Group 154 | . . . . . . 154 39 . 45 . Highest-Rated Ally 39 | . . . . . . 39 39 . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 4 . 19 . Total Damage 536 | . . . . . . . 89 . 447 . Kills 4 | . . . . . . . 1 . 3 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Active Infowar (turns) 7875 | 57 466 605 688 309 951 1839 1421 282 1230 27 Sensors 1058 | . . . 687 309 22 . . 40 . . Terrain 7 | 7 . . . . . . . . . . Seismic 7868 | 50 466 605 688 309 951 1839 1421 282 1230 27 Robot Analysis Total 6 | . 2 4 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Turns Passed 9543 | 156 466 605 688 309 951 1839 1421 282 2777 49 Spaces Moved 5533 | 98 168 388 461 172 589 1413 723 162 1341 18 Core 10 | 5 . . . . . . . . 5 . Treads 178 | . . . . . . . . . 178 . Legs 5340 | 93 168 388 461 172 589 1413 723 162 1153 18 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . 5 . Fastest Speed 50 | 50 120 120 120 120 120 122 107 114 100 120 Average Speed 133 | 117 120 120 120 165 153 126 122 114 148 120 Slowest Speed 800 | 120 120 120 120 190 190 127 127 114 800 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . 1 . 1 Exploration Rate (%) 38 | 3 25 41 39 4 72 89 67 4 70 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 1 3 . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . 4 4 1 . . . Spaces Dug 7 | . . . . . . . . 6 1 . Terrain Destroyed 205 | . . 103 . . . . 40 8 50 4 Melee 7 | . . . . . . . . 6 1 . Projectile 56 | . . . . . . . 3 2 47 4 AOE 140 | . . 103 . . . . 37 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Total 7221 | 118 426 505 596 191 616 1469 1239 236 1786 39 Wait 1227 | . 254 91 113 9 4 50 478 50 164 14 Move 5521 | 97 167 387 460 171 588 1410 722 161 1340 18 Hop 1 | . . . . . . 1 . . . . Pick Up 69 | 4 2 6 6 4 8 4 6 2 27 . Fast Attach 48 | 7 . 2 . 1 . . . . 38 . Attach 38 | . . 1 2 2 4 . 1 6 19 3 Detach 1 | . . . . . . . . . 1 . Swap 40 | 2 . 3 5 2 . 1 8 5 14 . Drop 36 | . . 3 8 . 2 3 9 . 11 . Fire 209 | 8 3 12 2 2 10 . 15 5 148 4 Melee 20 | . . . . . . . . 7 13 . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . . . 3 . Crush 1 | . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1170 | -9/Materials | Discovered new exit (range 15) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -8/Materials | Build established: Skirmisher 1885 | -8/Materials | Discovered new exit (range 16) 1916 | -8/Materials | Entered Factory 1916 | -7/Factory | Evolved 2 slots: Utility x2 1945 | -7/Factory | Discovered new exit (range 6) 2219 | -7/Factory | Build established: Scavenger-Tank 2225 | -7/Factory | Entered Lower Caves 2546 | -7/Lower Caves | Build established: Tank 2890 | -7/Lower Caves | Learned location of Zion (-6) 3153 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3176 | -7/Lower Caves | Entered Zion 3526 | -6/Zion | Learned location of Quarantine (-2) 3531 | -6/Zion | Learned location of Warlord (-5) 3802 | -6/Zion | Learned location of Armory (-4) 4120 | -6/Zion | Learned Factory terminal intel 4141 | -6/Zion | Learned 4 Factory zone layouts 4336 | -6/Zion | Visited the Megawrench Repair Shop 4336 | -6/Zion | Megawrench repaired 8 parts 4524 | -6/Zion | Met Imprinter 4549 | -6/Zion | Imprinted 4551 | -6/Zion | Declared Zion's savior 4913 | -6/Zion | Given A8's code to call for help 4927 | -6/Zion | Discovered new exit (range 14) 5015 | -6/Zion | Entered Proximity Caves 5015 | -5/Proximity Caves | Accompanied by 1 ally 5017 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5091 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 5396 | -5/Proximity Caves | Destroyed 7 combat bots 5415 | -5/Proximity Caves | 0b10 base defense nominally successful 6208 | -5/Proximity Caves | Discovered new exit (range 14) 6436 | -5/Proximity Caves | Entered Factory 6436 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6438 | -5/Factory | Loaded intel: 28 terminal locations 6680 | -5/Factory | Crushed by falling debris 6685 | -5/Factory | Discovered new exit (range 10) 6694 | -5/Factory | Identified exit to Extension 6718 | -5/Factory | Entered Extension 6945 | -5/Extension | Build established: Scavenger-Mutant 7020 | -5/Extension | Spotted B-75 Beast 7076 | -5/Extension | Lost 4 parts (1n2u1w) 7080 | -5/Extension | Destroyed B-75 Beast 7140 | -5/Extension | Spotted B-75 Beast 7243 | -5/Extension | Disrupted transfer network 7280 | -5/Extension | Build established: Scavenger-Gunner 7346 | -5/Extension | Lost 3 parts (2n1u) 7443 | -5/Extension | Rescued a captive Derelict 7715 | -5/Extension | Lost 3 parts (1n2w) 7827 | -5/Extension | Lost 7 parts (2p2n1u2w) 8018 | -5/Extension | Lost 6 parts (1p3n2w) 8139 | -5/Extension | Lost 4 parts (1p1n2w) 8266 | -5/Extension | Terminal network hard line cut 8378 | -5/Extension | Core integrity fell below 50% 8411 | -5/Extension | Lost 9 parts (2p2n2u3w) 8451 | -5/Extension | Build established: Scavenger-Mutant 8515 | -5/Extension | Lost 3 parts (1p1n1w) 8856 | -5/Extension | Destroyed B-75 Beast 8902 | -5/Extension | Lost 6 parts (1p3n1u1w) 9153 | -5/Extension | Build established: Scavenger-Gunner 9166 | -5/Extension | Discovered new exit (range 16) 9167 | -5/Extension | Discovered new exit (range 15) 9191 | -5/Extension | Identified exit to Cetus 9334 | -5/Extension | Disrupted transfer network 9490 | -5/Extension | Identified exit to Factory 9495 | -5/Extension | Entered Cetus 9511 | -5/Cetus | Spotted Cetus Guard 9511 | -5/Cetus | Spotted Cetus Guard 9516 | -5/Cetus | Spotted Cetus Guard 9544 | -5/Cetus | Core integrity fell below 20% 9544 | -5/Cetus | Spotted Cetus Guard 9545 | -5/Cetus | Crushed by falling debris 9545 | -5/Cetus | Smashed by cave-in Last Messages --------------- 09522_ Penetrated by Slug. 09524_ Critical hit (Destroy). 09524_ Flexi-carbon Leg destroyed. 09524_ Penetrated by Slug. 09524_ Slug penetrates Wall. 09525_ Slug penetrates Cetus Guard. 09525_ Cetus Guard suffers critical hit (Destroy). 09525_ Destroyed Prototype Treads. 09526_ Slug penetrates Wall. 09526_ Penetrated by Slug. 09537_ System corrupted: Matter fused (-9). 09544_ Slug penetrates Wall. 09545_ The unstable cave ceiling collapses. 09545_ Crushed by falling debris. 09545_ KE Penetrator destroyed. 09545_ System corrupted by crushing effect (+5). 09545_ Imp. Target Analyzer destroyed. 09545_ System corrupted by crushing effect (+2). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????####?????? #?????????????? | | ?###############@;##"## #####?????????? | | ?# Y ????????? | | ?# Y %????????? | | ?# Y % ????????? | | ?##########################;;##?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Phase Shifting 5 Evasion (%) 60 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Power Amplifier | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Wave Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Just Browsing Challenges ------------ None Game ------ Seed AnalysisCannonFacilitator Manual? 0 Play Time 01:18:36 Cumulative 35.5 hours Start 2026.10.13 @ 13:41:51 End 2026.10.13 @ 15:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07269583-8776-4706-8304-3c0336b4e369