Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.31 @ 23:24:06 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (156) 780 Value Destroyed (4831) 4831 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 12997 Bonus ------- Follower Combat Kills 446 Met Data Miner 300 Cogmind --------- Core Integrity 770/1000 Matter 56/300 Energy 12/100 System Corruption 10% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Improved Focal Shield Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Cold Fusion Reactor Improved Gravmag System Improved Gravmag System Antigrav System Cooled Cesium-ion Thruster Advanced Sensor Array Experimental Sensor Array Heavy Phase Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Utility Shielding Hacking Suite Improved Hacking Suite Improved System Shield Improved System Backup Module > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Carbide Saw > --- INVENTORY -------- Cold Fusion Reactor Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Cooled Cesium-ion Thruster Advanced Sensor Array Advanced Terrain Scanner Improved Focal Shield Heavy Phase Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 91] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Gravmag System Treads Advanced Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . 1 . . . . Utility 6 | . . . 2 . 1 . 1 . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 223 | . 11 3 32 15 30 23 36 . 4 2 . 7 7 29 . . 1 23 Power 14 | . . . 3 . 2 . 4 . 1 . . 1 . 2 . . . 1 Engine 8 | . . . 3 . 2 . 2 . . . . 1 . . . . . . Core 6 | . . . . . . . 2 . 1 . . . . 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 57 | . 4 . 9 4 7 1 10 . . 2 . 3 4 6 . . . 7 Treads 23 | . 4 . 7 2 5 1 2 . . . . . 2 . . . . . Leg 5 | . . . 2 2 1 . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . 6 . . . 6 Flight 15 | . . . . . 1 . 6 . . 2 . 3 2 . . . . 1 Utility 93 | . 4 1 10 3 12 17 17 . . . . 2 2 16 . . . 9 Device 38 | . 1 . 1 . 4 8 7 . . . . 2 1 8 . . . 6 Storage 5 | . 1 . . . 2 . 1 . . . . . . 1 . . . . Processor 10 | . . . 1 3 1 . 2 . . . . . 1 2 . . . . Hackware 4 | . . . . . . 1 1 . . . . . . 1 . . . 1 Protection 36 | . 2 1 8 . 5 8 6 . . . . . . 4 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | . 3 2 10 8 9 5 5 . 3 . . 1 1 5 . . 1 6 Energy Gun 3 | . . . . 1 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . . . . Ballistic Gun 29 | . 2 1 9 4 4 3 3 . . . . . . . . . . 3 Ballistic Cannon 2 | . . . . 1 . . . . . . . . . 1 . . . . Launcher 12 | . 1 1 1 2 1 1 1 . 1 . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 1 . 1 . . . . 1 . . . 1 Piercing Weapon 4 | . . . . . . . . . 1 . . 1 . 1 . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . . . . . 1 . . . . . 1 Parts Lost 38 | . . 1 3 9 2 . 2 . 1 . . . 11 . . . . 9 Power 6 | . . . 1 1 . . 1 . 1 . . . 1 . . . . 1 Propulsion 10 | . . . . 2 . . . . . . . . 6 . . . . 2 Utility 12 | . . 1 2 1 1 . 1 . . . . . 3 . . . . 3 Weapon 10 | . . . . 5 1 . . . . . . . 1 . . . . 3 Highest Loss Streak 11 | . . 1 1 5 1 . 1 . 1 . . . 11 . . . . 8 Average Slot Usage (%) 96 | . 99 98 97 85 94 99 97 92 97 100 100 95 86 97 100 100 100 95 Engine 6 | . 14 14 11 2 6 9 5 . . . . 3 5 . . . . . Core 1 | . . . . . . . . 7 6 7 7 3 . 5 6 6 6 4 Treads 15 | . 27 28 16 8 15 27 21 . . . . . 2 1 . . . . Leg 2 | . . . 4 13 11 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 30 33 33 33 28 Flight 3 | . . . . . . . 4 30 30 30 30 30 23 . . . . . Device 5 | . . . 1 . 6 8 12 7 7 7 7 7 8 6 6 6 6 7 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 5 Processor 9 | . . . 9 24 20 9 7 15 15 15 15 10 7 8 6 6 6 5 Hackware 6 | . . . . . . 8 7 15 15 15 15 15 15 13 13 13 13 16 Protection 8 | . 13 12 20 3 6 9 7 . . . . . . 2 6 6 6 5 Energy Gun 2 | . 12 . . . 8 1 . . . . . . . . . . . . Ballistic Gun 12 | . 14 27 21 18 8 14 12 . . . . . . . . . . 5 Slashing Weapon 1 | . . . . . . . 1 7 6 7 7 7 5 3 6 6 6 3 Piercing Weapon 1 | . . . . . . . . . 5 7 7 7 6 4 6 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 33 32 41 36 46 46 50 20 22 21 21 23 22 54 47 47 47 50 Greatest Support 88 | 20 40 40 40 34 66 66 88 22 22 27 27 30 60 60 50 50 50 52 Greatest Overweight (x) 4 | . . . 2 1 1 . 4 . . . . . 4 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 13 | . 10 15 15 15 15 15 14 10 10 10 10 10 10 13 15 15 15 15 Most Carried 15 | . 10 12 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 Average Carried 12 | . 8 11 14 11 12 14 13 9 9 9 10 9 9 12 15 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 6 10 12 15 8 15 15 10 10 9 10 10 10 7 15 15 15 15 12 Class Distribution -------------------- 49% | Mutant 19% | Hacker-Mutant 14% | Scavenger-Mutant 6% | Hacker-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Matter Collected 3711 | 200 213 231 640 89 615 444 349 65 99 . . 41 201 390 . . 24 110 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5507 | . 643 524 1136 61 904 566 413 . 203 . . . 130 576 . . 34 317 Parts 400 | . 33 38 88 4 64 39 32 . 14 . . . 11 40 . . 6 31 Haulers Intercepted 5 | . 1 . 2 . 1 . . . . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 9 . . . 9 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 132 | . 12 16 26 17 18 12 11 . 5 . . . 2 3 . . 4 6 Melee 9 | . . . . . . . 3 . . . . . 2 2 . . . 2 Guns 86 | . 8 13 24 7 11 12 7 . . . . . . . . . . 4 Cannons 1 | . . . . . . . . . . . . . . 1 . . . . AOE 35 | . 4 3 2 10 6 . 1 . 5 . . . . . . . 4 . Classes Destroyed 16 | . 5 2 1 2 2 . 1 . 1 . . . 1 . . . . 1 Worker 7 | . . . . . 3 . 3 . 1 . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . . . . . . 1 Tunneler 2 | . . 1 . . . . . . . . . . . 1 . . . . Hauler 5 | . 1 . 2 . 1 . . . . . . . . 1 . . . . Recycler 3 | . 1 . . . . . . . . . . . . 2 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 . . . . Watcher 15 | . 3 . 3 . 2 1 1 . 3 . . . . 2 . . . . Swarmer 38 | . 3 5 7 3 4 3 6 . 3 . . . . . . . 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 45 | . 9 11 10 . 8 4 1 . 2 . . . . . . . . . Sentry 21 | . . . 9 . 6 5 1 . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Programmer 11 | . . . . . . . 3 . . . . . 1 3 . . . 4 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 6 12 7 4 5 . 7 . . . 1 1 . . 4 4 Combat Bots Only 12 | . 4 3 6 12 6 4 4 . 5 . . . 1 1 . . 4 3 Max Kills in Single Turn 3 | . 3 1 2 3 3 1 2 . 2 . . . 1 1 . . 2 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . Exploded 3 | . 3 1 2 3 2 . 1 . 2 . . . . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Damage Taken 8137 | . 406 442 1164 1392 607 428 974 . 370 . . . 726 46 . . 209 1373 Core 1518 | . 129 43 122 274 121 87 102 . 117 . . . 293 . . . . 230 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 31 . 1 . 62 . . . . . . 26 . . . 100 . Volleys Fired 316 | . 32 47 80 30 34 28 28 . 7 . . . . 5 . . 5 20 Largest 2 | . 2 2 2 2 2 2 2 . 1 . . . . 2 . . 1 2 Hottest 133 | . 60 40 46 79 79 73 53 . 39 . . . . 133 . . 75 63 Shots Fired 586 | . 63 91 159 50 65 56 54 . 7 . . . . 7 . . 5 29 Gun 547 | . 62 88 158 40 62 56 52 . . . . . . . . . . 29 Cannon 11 | . . . . 1 . . . . . . . . . 7 . . 3 . Launcher 28 | . 1 3 1 9 3 . 2 . 7 . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 483 | . 31 88 158 38 31 54 52 . . . . . . 2 . . . 29 Thermal 14 | . . . . 3 6 . . . . . . . . 5 . . . . Explosive 26 | . 1 3 1 9 3 . . . 7 . . . . . . . 2 . Electromagnetic 63 | . 31 . . . 25 2 2 . . . . . . . . . 3 . Robot Hit Streak 30 | . 7 11 30 7 10 14 6 . 5 . . . . 8 . . 2 6 Robot Miss Streak 7 | . 4 2 4 3 5 3 7 . . . . . . 2 . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . 1 2 3 2 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . . . . 1 Shots Hit Robots 465 | . 39 60 126 25 56 41 50 . 9 . . . 6 15 . . 1 37 Core Hits 303 | . 24 29 55 35 42 23 36 . 17 . . . 5 13 . . 6 18 Critical Kills 4 | . . . 2 . . . . . . . . . . . . . . 2 Critical Parts Destroyed 6 | . . 2 . . 1 1 . . . . . . . . . . . 2 Critical Strikes 17 | . . 2 2 2 1 1 2 . . . . . . 2 . . . 5 Burn 1 | . . . . 1 . . . . . . . . . . . . . . Destroy 10 | . . 2 2 . 1 1 . . . . . . . . . . . 4 Blast 1 | . . . . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . Puncture 3 | . . . . . . . . . . . . . . 2 . . . 1 Melee Attacks 130 | . . . . . 1 1 8 1 23 . . . 8 41 . . 2 45 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . 1 1 8 1 19 . . . 1 5 . . . 4 Piercing 90 | . . . . . . . . . 4 . . . 7 36 . . 2 41 Sneak Attacks 5 | . . . . . 1 . . . . . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 1 . . . 1 1 . . . 1 Damage Inflicted 11619 | . 767 859 1829 1030 1814 679 1031 . 1309 . . . 218 715 . . 320 1048 Guns 5810 | . 572 680 1568 388 882 679 694 . . . . . . . . . . 347 Cannons 131 | . . . . 19 . . . . . . . . . 112 . . . . Explosions 3486 | . 192 131 261 623 800 . 82 . 1077 . . . . . . . 320 . Melee 2141 | . . . . . 132 . 255 . 232 . . . 218 603 . . . 701 Ramming 51 | . 3 48 . . . . . . . . . . . . . . . . Kinetic 4876 | . 251 680 1568 364 343 629 694 . . . . . . . . . . 347 Thermal 858 | . 62 . 236 43 405 . . . . . . . . 112 . . . . Explosive 2787 | . 130 131 25 623 481 . . . 1077 . . . . . . . 320 . Electromagnetic 906 | . 321 . . . 453 50 82 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 696 | . . . . . 132 . 255 . 197 . . . 37 33 . . . 42 Piercing 1445 | . . . . . . . . . 35 . . . 181 570 . . . 659 Highest Corruption 10 | . . . 1 1 . . 5 5 7 7 7 7 . . . . . 10 Average Corruption 2 | . . . 1 1 . . 3 5 5 7 7 7 . . . . . 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 Effects 59 | . . . 7 7 . . 6 2 17 9 7 2 . . . . . 2 Message Errors 21 | . . . 4 3 . . 5 . 5 1 2 . . . . . . 1 Matter Fused 6 | . . . . . . . . 1 2 1 2 . . . . . . . Heat Flow Errors 5 | . . . . . . . . . 3 1 1 . . . . . . . Energy Discharges 11 | . . . 3 3 . . . 1 1 1 1 1 . . . . . . Data Loss (minor) 10 | . . . . . . . 1 . 4 5 . . . . . . . . Data Loss (major) 4 | . . . . . . . . . 2 . 1 1 . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . . . . 5 . 42 . . . . 82 . . 38 89 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 71 | . . . . . . . . . 33 . . . . . . . 38 . Melee 185 | . . . . . . . 5 . 9 . . . . 82 . . . 89 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 339 | . 39 . 76 . 169 . . . 55 . . . . . . . . . Shots 7 | . 1 . 1 . 4 . . . 1 . . . . . . . . . Rammed 9 | . . 9 . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 10 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . Highest Temperature 263 | . 210 25 66 . 230 33 5 . 263 121 212 . 5 60 . . 78 20 Average Temperature 43 | . 61 8 18 . 62 10 4 . 105 61 110 . 3 26 . . 40 11 Received Heat Transfer 1398 | . 168 186 369 . 216 162 60 . 129 . . . 108 . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . 2 . . . . Heat Transferred 1107 | . 100 . 150 185 472 . . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 5 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Peak Influence 344 | . 114 270 318 113 344 179 247 142 338 . . . . 80 . . . 230 Initial 81 | . . 25 11 28 . 61 81 58 . . . . . 18 . . . 65 Average 64 | . 35 105 90 22 73 58 83 48 132 . . . . 22 . . . 85 Maximum Alert Level 1 | . . 1 1 . 1 . 1 . 1 . . . . . . . . 1 Low Security (%) 94 | . 100 83 87 100 94 100 90 100 77 . . . . 100 . . . 97 Level 1 5 | . . 16 12 . 5 . 9 . 22 . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 1 . . 2 5 . 4 . . . . 6 . . . 6 Investigation 4 | . 1 . 1 . . . . . 1 . . . . 1 . . . . Extermination 8 | . . . . . . . 3 . . . . . . 3 . . . 2 Reinforcement 14 | . 1 . . . . 2 2 . 3 . . . . 2 . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Distress Signals 11 | . . 1 6 . 1 1 . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 18 22 44 18 25 17 16 5 24 1 . . 2 13 . . 6 13 Peak Tracking Total 13 | . 3 2 7 13 5 3 3 4 6 1 . . 1 2 . . 5 5 Tactical Retreats 29 | . 1 4 3 1 . 2 1 1 11 . . . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 9 | . 2 . 1 . . . 1 . 3 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . 18 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . 4 . . . 1 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 10 | . . . 1 1 4 1 . . 1 . . . . . . . . 2 Max in Single Turn 2 | . . . 1 1 2 1 . . 1 . . . . . . . . 2 Garrison Access 8 | . . . . . 1 1 1 . 2 . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 100 | . 8 3 14 . 12 7 6 . 15 1 1 . 1 20 . 4 . 8 Terminals 66 | . 7 2 10 . 9 5 5 . 10 . . . 1 11 . . . 6 Fabricators 6 | . . . . . . . . . 1 . . . . 4 . . . 1 Repair Stations 6 | . 1 . 2 . . 1 . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 2 . . . 1 . . . . 1 . . . . Garrison Access 9 | . . . . . 1 1 1 . 3 . . . . 3 . . . . Total Hacks 297 | . 27 6 47 . 48 12 13 . 34 1 1 . 1 54 . 27 . 26 Successful 193 | . 19 3 30 . 33 9 3 . 18 1 1 . 1 32 . 27 . 16 Failed 104 | . 8 3 17 . 15 3 10 . 16 . . . . 22 . . . 10 Catastrophic 10 | . . 1 2 . . . 1 . 4 . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 142 | . 17 4 28 . 21 6 10 . 15 . . . . 26 . . . 15 Terminals 200 | . 23 5 35 . 34 9 12 . 22 . . . 1 35 . . . 24 Fabricators 9 | . . . . . . . . . 1 . . . . 7 . . . 1 Repair Stations 13 | . 4 . 4 . . 2 . . . . . . . 2 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . 8 . 12 . . . 5 . . . . 5 . . . . Garrison Access 15 | . . . . . 2 1 1 . 6 . . . . 5 . . . . Terminal Hacks 97 | . 9 3 14 . 10 4 1 . 7 1 1 . 1 8 . 27 . 11 Record 12 | . . . 1 . . . . . . . . . 1 . . 10 . . Part Schematic 15 | . . 1 1 . 1 1 . . 1 . . . . 1 . 8 . 1 Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . Robot Analysis 9 | . 3 . 3 . 2 . . . . . . . . . . . . 1 Prototype ID Bank 11 | . 4 . 1 . 2 1 . . . . . . . . . 3 . . Open Door 4 | . . 1 . . . 1 . . . 1 1 . . . . . . . Open DSF 3 | . . . . . . . . . 2 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Index 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Alert Level 5 | . 1 . 1 . 1 . . . . . . . . 2 . . . . Unreport Threat 8 | . . . 3 . 2 1 . . 1 . . . . 1 . . . . Locate Traps 8 | . 1 . 1 . 2 . 1 . 1 . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 1 . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . . 5 . . . 1 Network Status 2 | . . . . . . . . . . . . . . 1 . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . 3 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 4 . 4 . . 2 . . . . . . . 2 . . . . Scan Component 6 | . 2 . 2 . . 1 . . . . . . . 1 . . . . Repair 6 | . 2 . 2 . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 4 . 12 . . . 2 . . . . 3 . . . . Insert Component 11 | . . . 2 . 6 . . . 1 . . . . 2 . . . . Analyze 10 | . . . 2 . 6 . . . 1 . . . . 1 . . . . Garrison Access Hacks 8 | . . . . . 1 1 1 . 2 . . . . 3 . . . . Seal Access 8 | . . . . . 1 1 1 . 2 . . . . 3 . . . . Unauthorized Hacks 49 | . 6 . 8 . 10 2 1 . 7 . . . . 11 . . . 4 Terminals 49 | . 6 . 8 . 10 2 1 . 7 . . . . 11 . . . 4 Track 15 | . 2 . 3 . 5 . . . 2 . . . . 3 . . . . Assimilate 6 | . . . 1 . . 1 . . 1 . . . . 3 . . . . Botnet 26 | . 4 . 4 . 4 1 1 . 4 . . . . 4 . . . 4 Operators 2 | . . . . . 1 . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 8 2 13 . 9 5 5 . 9 . . . . 12 . . . 5 Full Trace Events 4 | . . . 2 . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 3 . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 2 . 6 1 . . 1 . . 12 . 2 . 8 . 1 Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . 204 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . Parts Repaired 6 | . 2 . 2 . . 1 . . . . . . . 1 . . . . Time 275 | . 52 . 121 . . 32 . . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . 5 . . . 1 . . . . 1 . . . . Part Schematics Acquired 7 | . . . 1 . 5 . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Total Allies 35 | . . 2 1 . . 12 . 18 . . . . . 1 . . 1 . Largest Group 18 | . . 2 1 1 . 11 1 18 . . . . . 1 . . 1 . Highest-Rated Group 446 | . . 46 10 10 . 273 100 446 . . . . . 10 . . 95 . Highest-Rated Ally 100 | . . 31 10 10 . 100 100 35 . . . . . 10 . . 95 . Total Orders 9 | . . . . 1 . 4 . . . . . . . 4 . . . . STAY 6 | . . . . 1 . 4 . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . Ally Attacks 211 | . . 19 . . . 41 . 145 . . . . . . . . 6 . Total Damage 4941 | . . 275 . . . 547 . 3938 . . . . . . . . 181 . Kills 25 | . . 6 . . . 6 . 12 . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Robot Analysis Total 9 | . 3 . 3 . 2 . . . . . . . . . . . . 1 Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 3 . 2 3 . 1 . 2 . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Turns Passed 23273 | . 2538 1969 3165 1689 2130 3739 1298 242 708 253 157 334 542 2568 277 37 446 1181 Spaces Moved 15767 | 1 809 816 1027 373 879 704 1147 284 2009 595 424 806 801 2521 561 83 905 1022 Core 3 | . . . . . . . . . . . . . 3 . . . . . Treads 4275 | . 785 816 758 . 662 704 448 . . . . . 61 41 . . . . Legs 884 | 1 24 . 269 373 217 . . . . . . . . . . . . . Wheels 137 | . . . . . . . 137 . . . . . . . . . . . Hover 5051 | . . . . . . . . . . . . . . 2480 561 83 905 1022 Flight 5417 | . . . . . . . 562 284 2009 595 424 806 737 . . . . . Fastest Speed 26 | 120 120 160 130 130 130 145 26 28 28 28 37 37 38 44 44 44 44 44 Average Speed 80 | 120 158 160 191 170 141 145 86 28 28 36 37 39 52 51 44 44 44 45 Slowest Speed 270 | 120 160 160 270 200 225 145 257 28 28 37 37 42 250 200 44 44 44 46 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . 1 . 28 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 98 100 78 59 71 64 35 93 62 75 57 84 84 65 70 68 93 21 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . . . . . . . . . 3 . . . 1 1 . Known Exits Taken 13 | . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . 1 1 2 2 . . . 1 . Spaces Dug 53 | . . . . . . . 1 1 14 . . . . 19 . . 2 16 Terrain Destroyed 279 | . 5 27 28 61 42 . 1 1 48 . . . . 20 . . 29 17 Melee 53 | . . . . . . . 1 1 14 . . . . 19 . . 2 16 Projectile 1 | . . . . . . . . . . . . . . 1 . . . . AOE 224 | . 5 27 28 61 42 . . . 34 . . . . . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Total 25562 | . 1996 1390 2093 1371 1702 3358 1383 447 2088 632 423 821 909 3713 590 82 942 1622 Wait 8893 | . 1136 511 913 951 697 2593 140 152 38 35 . . 95 1077 30 . 30 495 Move 15696 | . 808 815 1026 372 878 703 1145 283 1956 594 423 805 800 2520 560 82 904 1022 Hop 25 | . . . . . . . 1 . 24 . . . . . . . . . Pick Up 84 | . 3 3 14 2 18 4 6 4 2 . . 1 . 23 . . . 4 Fast Attach 60 | . 6 1 4 2 15 2 6 . 1 . . 4 3 13 . . . 3 Attach 32 | . . . 3 7 2 . 8 . 1 . . . 3 1 . . . 7 Detach 15 | . 2 . . . 5 . 2 . . . . 1 . 4 . . . 1 Swap 131 | . 5 2 25 6 13 21 22 . 2 2 . 3 1 15 . . 1 13 Drop 120 | . 3 1 28 1 21 6 17 7 2 1 . 7 . 19 . . . 7 Fire 316 | . 32 47 80 30 34 28 28 . 7 . . . . 5 . . 5 20 Melee 117 | . . . . . 1 1 8 1 19 . . . 7 36 . . 2 42 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 10 . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . 36 . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 18 | . . . . . 18 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 1207 | -10/Materials | Discovered new exit (range 10) 2072 | -10/Materials | Discovered new exit (range 16) 2233 | -10/Materials | Discovered new exit (range 4) 2313 | -10/Materials | Core integrity fell below 50% 2393 | -10/Materials | Repaired Lgt. Treads 2420 | -10/Materials | Repaired Lgt. Treads 2539 | -10/Materials | Entered Mines 2615 | -10/Mines | Learned Materials garrison access intel 2900 | -10/Mines | Found a hidden stash of uninstalled traps 3024 | -10/Mines | Excavation squad dispatched 3024 | -10/Mines | A large section of the Mines collapsed 3274 | -10/Mines | Excavation squad dispatched 3296 | -10/Mines | Found the Drone Emporium 3305 | -10/Mines | Found Prototype Device 3524 | -10/Mines | Excavation squad dispatched 3609 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3774 | -10/Mines | Excavation squad dispatched 3894 | -10/Mines | Discovered new exit (range 3) 3927 | -10/Mines | Discovered new exit (range 10) 3985 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3989 | -10/Mines | Found Prototype Device 4055 | -10/Mines | Learned location of Storage (-8) 4508 | -10/Mines | Entered Materials 4508 | -9/Materials | Evolved 2 slots: Utility x2 5347 | -9/Materials | Identified exit to Mines 5383 | -9/Materials | Discovered new exit (range 9) 5400 | -9/Materials | Identified Exp. Sensor Array 5677 | -9/Materials | Build established: Scavenger-Mutant 5857 | -9/Materials | Repaired Lgt. Treads 6808 | -9/Materials | Discovered new exit (range 16) 7339 | -9/Materials | Discovered new exit (range 10) 7551 | -9/Materials | Repaired Exp. Sensor Array 7673 | -9/Materials | Entered Mines 7673 | -9/Mines | Accompanied by 1 ally 7725 | -9/Mines | Learned Materials emergency access door positions 7800 | -9/Mines | Discovered new exit (range 14) 7801 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7955 | -9/Mines | Learned location of 1 exit from Lower Caves 8116 | -9/Mines | Assembled infested the area 8162 | -9/Mines | Core integrity fell below 50% 8199 | -9/Mines | Destroyed 12 combat bots 8203 | -9/Mines | Lost 5 parts (1p1u3w) 8863 | -9/Mines | Core integrity fell below 20% 8897 | -9/Mines | Lost 4 parts (2n2w) 9157 | -9/Mines | Build established: Mutant 9361 | -9/Mines | Identified exit to Zion 9361 | -9/Mines | Identified exit to Materials 9362 | -9/Mines | Entered Materials 9362 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9364 | -8/Materials | Loaded intel: 1 garrison access location 10636 | -8/Materials | Discovered new exit (range 15) 10791 | -8/Materials | Discovered new exit (range 6) 10797 | -8/Materials | Identified exit to Factory 11305 | -8/Materials | Discovered new exit (range 12) 11352 | -8/Materials | Identified exit to Storage 11492 | -8/Materials | Entered Storage 14486 | -8/Storage | Repaired Hvy. Assault Rifle 14600 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14627 | -8/Storage | Discovered exit to Factory (range 8) 14638 | -8/Storage | Met 01-MTF 14916 | -8/Storage | Build established: Commander-Mutant 15231 | -8/Storage | Entered Factory 15231 | -7/Factory | Accompanied by 1 ally (01-MTF) 15231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15236 | -7/Factory | 01-MTF left 15735 | -7/Factory | Build established: Skirmisher 16094 | -7/Factory | Cargo convoy interrupted 16529 | -7/Factory | Sucked down chute 16529 | -7/Factory | Entered Waste 16531 | -7/Waste | Spotted C-40 Crusher 16548 | -7/Waste | Spotted C-40 Crusher 16554 | -7/Waste | Spotted C-40 Crusher 16555 | -7/Waste | Spotted C-40 Crusher 16558 | -7/Waste | Spotted C-40 Crusher 16571 | -7/Waste | Spotted C-40 Crusher 16574 | -7/Waste | Discovered new exit (range 12) 16578 | -7/Waste | Warlord forces began an assault 16599 | -7/Waste | Found Damper Plating 16614 | -7/Waste | Allies destroyed C-40 Crusher 16623 | -7/Waste | Allies destroyed C-40 Crusher 16638 | -7/Waste | Allies destroyed C-40 Crusher 16714 | -7/Waste | Build established: Hacker-Scout 16770 | -7/Waste | Identified exit to Factory 16771 | -7/Waste | Entered Factory 17000 | -7/Factory | Discovered new exit (range 13) 17003 | -7/Factory | Identified exit to Factory 17074 | -7/Factory | Discovered new exit (range 18) 17080 | -7/Factory | Identified exit to Lower Caves 17087 | -7/Factory | Discovered exit to Factory (range 11) 17449 | -7/Factory | Discovered exit to Lower Caves (range 18) 17479 | -7/Factory | Entered Lower Caves 17479 | -7/Lower Caves | Learned Factory stockpile data 17480 | -7/Lower Caves | Identified exit to Lower Caves 17649 | -7/Lower Caves | Encountered a Warlord checkpoint 17674 | -7/Lower Caves | Learned Factory emergency access door positions 17719 | -7/Lower Caves | Learned 4 Factory zone layouts 17732 | -7/Lower Caves | Entered another Lower Caves area 17742 | -7/Lower Caves | Discovered exit to Factory (range 5) 17865 | -7/Lower Caves | Discovered exit to Zion (range 14) 17889 | -7/Lower Caves | Entered Zion 17913 | -7/Zion | Discovered new exit (range 18) 17919 | -7/Zion | Identified exit to Proximity Caves 17934 | -7/Zion | Found CR-A16's Pointy Stick 17946 | -7/Zion | System corruption cleaned by Quarantine Array 18013 | -7/Zion | Given the Hacking Drone Bay 18014 | -7/Zion | Found Prototype Device 18014 | -7/Zion | Identified Hacking Drone Bay 18026 | -7/Zion | Learned location of 1 exit from Factory 18026 | -7/Zion | Learned Factory trap positions 18053 | -7/Zion | Learned location of Armory (-3) 18161 | -7/Zion | Learned location of Warlord (-4) 18223 | -7/Zion | Entered Proximity Caves 18312 | -6/Proximity Caves | Build established: Derelict-Mutant 18448 | -6/Proximity Caves | Learned location of 1 exit from Factory 18449 | -6/Proximity Caves | Learned 12 Factory zone layouts 18623 | -6/Proximity Caves | Spotted B-75 Beast 18649 | -6/Proximity Caves | Core integrity fell below 50% 18656 | -6/Proximity Caves | Destroyed B-75 Beast 18683 | -6/Proximity Caves | Lost 11 parts (1p6n3u1w) 18765 | -6/Proximity Caves | Entered Factory 18765 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18766 | -6/Factory | Identified exit to Factory 18768 | -6/Factory | Loaded intel: 86 trap records 18938 | -6/Factory | Build established: Hacker-Mutant 19707 | -6/Factory | Fabricated Exp. Sensor Array? 20105 | -6/Factory | Discovered exit to Factory (range 11) 20359 | -6/Factory | Discovered new exit (range 13) 20464 | -6/Factory | Repaired Broken Imp. System Backup Module 20487 | -6/Factory | Identified exit to Lower Caves 21333 | -6/Factory | Entered Lower Caves 21438 | -6/Lower Caves | Encountered a Warlord checkpoint 21448 | -6/Lower Caves | Learned Factory emergency access door positions 21542 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 21544 | -6/Lower Caves | Identified exit to Data Miner 21565 | -6/Lower Caves | Discovered new exit (range 6) 21566 | -6/Lower Caves | Identified exit to Lower Caves 21610 | -6/Lower Caves | Entered Data Miner 21610 | -6/Data Miner | Discovered new exit (range 6) 21619 | -6/Data Miner | Met Data Miner 21627 | -6/Data Miner | Learned location of Section 7 (-2) 21627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21635 | -6/Data Miner | Received God Mode back door access code from Data Miner 21646 | -6/Data Miner | Identified exit to Proximity Caves 21647 | -6/Data Miner | Entered Proximity Caves 21993 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21994 | -5/Proximity Caves | Escorted by Enhanced Grunt 22064 | -5/Proximity Caves | Discovered exit to Factory (range 15) 22093 | -5/Proximity Caves | Entered Factory 22093 | -5/Factory | Evolved 2 slots: Utility x2 22358 | -5/Factory | Identified exit to DSF 22476 | -5/Factory | Identified exit to Upper Caves 22476 | -5/Factory | Identified exit to Extension 22476 | -5/Factory | Identified exit to Factory 23263 | -5/Factory | System corruption reached 10% 23274 | -5/Factory | Self-destructed Last Messages --------------- 23258_ Mic. Fission Core destroyed. 23259_ HV Slug penetrates Wall. 23261_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 23261_ HV Slug penetrates P-70 Sage. 23261_ HV Slug penetrates Wall. 23262_ Imp. Gravmag System destroyed. 23263_ HV Slug penetrates P-70 Sage. 23265_ HV Slug penetrates Wall. 23267_ HV Slug penetrates P-70 Sage. 23268_ Adv. Terrain Scanner destroyed. 23269_ HV Slug penetrates P-70 Sage. 23269_ HV Slug penetrates Wall. 23270_ K-01 Serf collects debris. 23272_ Wall collapses. 23272_ HV Slug penetrates P-70 Sage. 23272_ P-70 Sage suffers critical hit (Destroy). 23272_ P-70 Sage destroyed. 23272_ HV Slug penetrates Earth. 23273_ U-05 Engineer builds a Wall. 23273_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # " F" # # """ # # | | # """" # # ############## | | # # ##############????????# | | ######### #????????? ??????# | | #???????# #??????????"" [[????# # | | ######### ########???"" ][ ??# # | | #???"" ][ # # | | #???"" ] + # | | #???"" "" "" # # | | #??????? ""S"??# # | | #?????????"????# # | | ############+### #??????????????# # | | # # ################ # | | # # # | | # """ """ # # | | # """ """ !!! + + | | # """ """ !! # # | | # !! # # | | ######### ######+#+##############+######+##### # | | #???????## # #? ""??# # | | ??????#??# # """" # "Y" # + | | ????????## # ""R"" # " " ##### | | ?????????# # "" "" * # #???? | | ?????????# # # [ #???? | | ?????????# k[# # #???? | | ?????????# =@#! # #???? | | ???????#?# !u#* !# !! ! #???? | | ????????## u#%######### ! #???? | | ?????????####################???????########?????? | | ??????#??????????????????????????????????????????? | | ???????????????#???????????#?????#??#????????????? | | ?????????????#???#??????#????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????#????????????????????????? | | ?????????#???????????????????????????????????????? | | ??????????#??????#???????????????????????????????? | | ???????????????????????????#???#?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????"???????#???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 60 Armor Coverage 375 Resistance: KI 25 Resistance: TH 10 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Armor Integrity Analysis 20 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Ripper | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -8/Storage | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive System Backup Module | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. System Backup Module | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableHellfireExpander Manual? 0 Play Time 03:19:19 Cumulative 273.9 hours Start 2021.10.31 @ 14:11:50 End 2021.10.31 @ 23:24:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc15481-19a9-42b1-b011-7e804fd07720