Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.30 @ 14:05:07 Player: Goofy__J Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2098) 2098 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5783 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Core Shielding Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Terrain Scan Processor Improved Targeting Computer Transmission Jammer Reflective Plating EM Disruption Field > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Assault Cannon Gauss Cannon Gauss Cannon [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Structural Scanner Processor Improved Targeting Computer Protection Core Shielding Weapon Gauss Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . . 1 . 1 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 69 | 5 9 5 3 8 22 8 9 Power 13 | 1 1 1 1 2 3 1 3 Engine 12 | 1 1 1 1 1 3 1 3 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 3 . 3 6 3 1 Treads 4 | . . . . . 4 . . Leg 14 | 2 2 3 . 3 . 3 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 18 | . 2 1 . 2 9 2 2 Device 7 | . . 1 . 2 3 . 1 Storage . | . . . . . . . . Processor 6 | . 2 . . . 3 . 1 Hackware . | . . . . . . . . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 18 | 2 4 . 2 1 4 2 3 Energy Gun 9 | 1 4 . 1 . 1 . 2 Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 6 | . . . . . 3 2 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 37 | . 2 1 1 4 6 9 14 Power 9 | . 1 . . 1 2 2 3 Propulsion 11 | . . 1 . 1 2 3 4 Utility 6 | . . . . 1 1 . 4 Weapon 11 | . 1 . 1 1 1 4 3 Highest Loss Streak 14 | . 2 1 1 2 3 9 14 To Critical Strikes 1 | . . . 1 . . . . Average Backups 3 | 1 2 4 4 4 3 3 1 Power . | . . 1 1 . . . . Propulsion . | . . . . . . . . Utility 1 | . 1 1 2 1 1 2 1 Weapon 1 | . 1 1 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 3 | . 1 . . . 1 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 3 | . 1 . . . 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 88 99 100 92 83 73 53 Engine 10 | . 11 11 11 17 10 6 . Treads 8 | . . . . . 15 13 . Leg 13 | . 28 32 33 23 5 5 12 Device 6 | . . 10 11 15 7 . . Processor 19 | . 20 22 22 18 18 20 19 Protection 7 | . . . . . 7 14 18 Energy Gun 5 | . 23 22 20 10 1 . . Energy Cannon 2 | . . . 1 8 2 . . Ballistic Cannon 6 | . . . . . 10 13 . Peak Build Rating 39 | 5 10 12 13 19 39 38 26 Average Rating 23 | 2 8 11 12 15 28 31 21 On Entrance 14 | . 5 10 12 13 19 31 26 Naked Turns . | . . . . . . . . Heaviest Build 43 | 6 10 10 10 22 33 43 13 Greatest Support 90 | 20 20 30 30 32 90 70 60 Greatest Overweight (x) 4 | . . . . . 4 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 2 Average Carried 3 | 1 2 4 4 4 3 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 3 5 2 . Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 1321 | 189 122 49 33 58 447 132 291 Remotely . | . . . . . . . . Salvage Created 2208 | . 257 328 153 447 712 261 50 Parts 114 | . 18 21 9 26 27 9 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 49 | . 6 7 5 8 15 6 2 Guns 20 | . 6 4 5 1 3 . 1 Cannons 26 | . . . . 7 12 6 1 AOE 3 | . . 3 . . . . . Classes Destroyed 11 | . 1 5 . . 4 1 . Worker 1 | . . . . . 1 . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 8 | . . 3 3 . . . 2 Grunt 25 | . 6 3 2 4 7 3 . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 10 | . . 1 . 4 3 2 . Programmer 3 | . . . . . 3 . . Heavy 1 | . . . . . . 1 . Best Kill Streak 9 | . 5 9 3 3 3 4 1 Combat Bots Only 6 | . 5 6 3 3 3 4 1 Max Kills in Single Turn 3 | . 1 3 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 746 | . 71 84 21 36 228 131 175 Missed 272 | . 19 29 9 12 91 46 66 Hits 474 | . 52 55 12 24 137 85 109 Melee 5 | . . . . . 1 . 4 Projectile 469 | . 52 55 12 24 136 85 105 Critical Strikes 18 | . . 1 1 . 6 2 8 Actively Blocked 5 | . . . . . . 1 4 Part Disruptions 1 | . . . . . 1 . . Damage Taken 5431 | . 431 419 86 282 1265 1386 1562 Core 1331 | . 101 91 20 59 199 214 647 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 187 | . . . . . 2 50 135 Ignored by Resistances 1599 | . 141 139 27 81 394 389 428 Core Remaining (%) 78 | 100 59 . 72 89 71 . . Volleys Fired 136 | . 14 16 8 19 49 18 12 Largest 3 | . 2 2 2 2 2 3 1 Hottest 143 | . 85 85 113 143 88 120 85 Shots Fired 242 | . 20 27 16 38 87 42 12 Gun 101 | . 20 27 13 14 19 . 8 Cannon 141 | . . . 3 24 68 42 4 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 103 | . 1 . . . 56 42 4 Thermal 82 | . . 16 4 24 31 . 7 Explosive . | . . . . . . . . Electromagnetic 57 | . 19 11 12 14 . . 1 Robot Hit Streak 38 | . 17 19 14 36 26 38 9 Robot Miss Streak 4 | . 3 4 2 1 4 1 1 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 4 | . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 197 | . 15 21 13 34 69 34 11 Core Hits 106 | . 12 16 8 16 25 14 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . . . . . 8 4 3 Burn 2 | . . . . . 1 . 1 Blast 13 | . . . . . 7 4 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4916 | . 237 512 316 824 1808 967 252 Guns 1447 | . 237 332 187 207 342 . 142 Cannons 3026 | . . . 21 494 1466 967 78 Explosions 411 | . . 180 108 123 . . . Melee . | . . . . . . . . Ramming 32 | . . . . . . . 32 Kinetic 2305 | . . . . . 1260 967 78 Thermal 1730 | . . 310 129 617 548 . 126 Explosive . | . . . . . . . . Electromagnetic 849 | . 237 202 187 207 . . 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . 5 . 51 . . Projectiles 51 | . . . . . 51 . . Explosions 5 | . . . 5 . . . . Melee . | . . . . . . . . Knockbacks 18 | . . . . . 12 5 1 Impact . | . . . . . . . . Kinetic 18 | . . . . . 12 5 1 Secondary . | . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . 6 Shots . | . . . . . . . . Rammed 5 | . . . . . . . 5 Targets Rammed 23 | . . . . . . . 23 Kicked 18 | . . . . . . . 18 Crushed . | . . . . . . . . Highest Temperature 420 | . 127 168 126 347 420 192 165 Average Temperature 94 | . 57 62 43 127 117 89 50 Received Heat Transfer 2523 | . 312 180 33 153 870 354 621 Effects 10 | . . . . 2 8 . . Shutdowns 3 | . . . . 1 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 5 | . . . . . 5 . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 1 4 . . Heat Transferred 3074 | . . 450 137 927 1110 . 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 2 2 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 141 | . 90 133 141 81 108 73 . Initial 46 | . . 25 40 46 27 . . Average 25 | . 32 24 102 30 24 13 . Influence Increases 1503 | . 140 199 131 264 500 219 50 Destroy 0b10 Robot/C 980 | . 120 140 100 160 300 120 40 Destroy 0b10 Robot/NC 25 | . . 15 . . 10 . . Destroy Leader 262 | . 20 32 20 60 80 40 10 Successful Hack 16 | . . 6 . . 10 . . Disable Machine 27 | . . . 9 . 9 9 . Destroy Structure 43 | . . 6 2 14 16 5 . Lose Combat Pursuer 150 | . . . . 30 75 45 . Influence Decreases 1503 | . 70 146 113 334 571 219 50 Entered New Map 267 | . . 45 83 95 44 . . Time Decay 1006 | . 50 91 20 209 477 129 30 Lost Part 230 | . 20 10 10 30 50 90 20 Squads Dispatched 13 | . 2 . . 3 4 4 . Investigation 4 | . 2 . . 2 . . . Extermination 6 | . . . . . 4 2 . Reinforcement 3 | . . . . 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 8 15 4 10 26 14 7 Peak Tracking Total 7 | . 7 7 2 3 7 5 7 Tactical Retreats 12 | . . . . 2 8 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 6 | . 2 . . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 3 | . . . 1 . 1 1 . Max in Single Turn 1 | . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 9 | . 1 1 . 2 5 . . Terminals 7 | . 1 1 . 2 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 5 3 . 4 9 . . Successful 9 | . 2 1 . 3 3 . . Failed 12 | . 3 2 . 1 6 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 5 . . 2 1 . . Terminals 16 | . 5 3 . 4 4 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 1 . 3 1 . . Record 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . Recall Investigation 3 | . 2 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . 2 5 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Active Infowar (turns) 1737 | . . 240 57 442 998 . . Structural 722 | . . 240 57 425 . . . Jamming 627 | . . . . . 627 . . ECM 388 | . . . . 17 371 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 3238 | 71 213 241 57 444 1458 432 322 Spaces Moved 1800 | 42 125 157 24 210 800 248 194 Core 126 | 17 . . . . . 45 64 Treads 657 | . . . . . 514 143 . Legs 990 | 25 125 157 24 210 259 60 130 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 27 | . . . . . 27 . . Fastest Speed 50 | 50 120 120 120 110 110 50 50 Average Speed 127 | 91 120 120 120 119 141 127 103 Slowest Speed 365 | 120 120 120 120 120 365 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 4 19 25 11 21 22 11 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . . 5 2 13 13 3 . Melee . | . . . . . . . . Projectile 17 | . . . . 1 13 3 . AOE 19 | . . 5 2 12 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 2482 | 74 167 182 35 365 1039 324 296 Wait 393 | 22 6 1 . 121 138 49 56 Move 1793 | 41 124 156 23 209 799 247 194 Hop . | . . . . . . . . Pick Up 29 | 6 8 2 . 4 8 1 . Fast Attach 47 | . 6 3 1 3 21 4 9 Attach 24 | 5 1 2 1 5 5 3 2 Detach 2 | . . . . . 2 . . Swap 5 | . 2 . 1 1 . 1 . Drop 30 | . 6 2 1 3 17 1 . Fire 136 | . 14 16 8 19 49 18 12 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick 18 | . . . . . . . 18 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 429 | -9/Materials | Identified exit to Mines 526 | -9/Materials | Entered Mines 562 | -9/Mines | Discovered new exit (range 8) 564 | -9/Mines | Build established: Scavenger-Mutant 583 | -9/Mines | Entered Materials 583 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1019 | -8/Materials | Discovered new exit (range 7) 1027 | -8/Materials | Entered Factory 1027 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -7/Factory | Lost 3 parts (1p1u1w) 1539 | -7/Factory | Build established: Mutant 2462 | -7/Factory | Discovered new exit (range 16) 2485 | -7/Factory | Entered another Factory area 2485 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2811 | -6/Factory | Lost 9 parts (2p3n4w) 2905 | -6/Factory | Discovered new exit (range 11) 2917 | -6/Factory | Entered Lower Caves 3138 | -6/Lower Caves | Core integrity fell below 50% 3142 | -6/Lower Caves | Found DCF Scrap (11 items) 3191 | -6/Lower Caves | Core integrity fell below 20% 3239 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Mak. Power Source destroyed. Thermic Laser destroyed. Acquired Energy Filter. Acquired Carbon-fiber Leg. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Acquired 68 matter. Critical hit (Burn: +37). Kicked G-50 Soldier. G-50 Soldier destroyed. Kicked G-50 Soldier out of the way. Kicked G-50 Soldier. Energy Filter destroyed. Critical hit (Burn: +37). Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Carbon-fiber Leg destroyed. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? # # | | ????????????????????????????????????????? # # | | ?????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????## | | ????????????????????????????????????#?????# ## | | ???????????????????????????????????## #### # # | | ???????????????????????????????????# | | ??????????????????????????????????? # | | ?????????????????????????????????????????## | | ????????????????????????????## ??????????# | | ???????????????????????????? ????????# | | ???????????????????????????? ??????## # ## | | ???????????????????????????# ??????## | | ???????????????????????????# ??????## | | ??????????????????????????## ?####### # | | ?????????????????????????? ??# | | ??????????????????###?????? ???# # | | ?????????????###### ##????? #???# ### | | ?????????????# ! ##% ##???## #???# #?## ##### | | ?????????????#" % #??## ##### #??### #??# | | ?????????????#"" = %##?# #??#### #?# | | ?????????????# " %%%### ### ## #### #?# | | ?????????????#" =## g #### ##?###?? | | ?????????????###### %%@ % #?????? | | ??????????????????## %%% % %%% #????? | | ???????????????????##### #######%### %%##????? | | ???????????????????????#######?????###??####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed LaserContainmentPick Manual? 0 Play Time 00:42:29 Cumulative 9.4 hours Start 2025.05.30 @ 13:18:47 End 2025.05.30 @ 14:05:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 2 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c78bd21-ac9a-483c-97e1-7cd79cc5c92d