Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 20:52:55 Player: Richard Blunt Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (617) 617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1227 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (129) Structural Scanner Signal Interpreter Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads High-capacity Matter Pod Backup Laser I Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 7 21 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 6 | . 6 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 9 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 6 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 2 | . 2 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 13 | . 13 14 Treads 26 | . 24 28 Wheel 1 | . 3 . Device 8 | . 13 . Storage 14 | . 14 14 Protection 5 | . . 12 Ballistic Gun 20 | . 25 14 Launcher 5 | . . 14 Slashing Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 34 | 12 32 34 Greatest Support 40 | 32 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 15 | 7 15 15 Average Carried 11 | 5 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1141 | 351 523 267 Remotely . | . . . Salvage Created 1048 | 168 656 224 Parts 74 | 10 44 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 26 | . 19 7 Guns 19 | . 19 . AOE 7 | . . 7 Classes Destroyed 8 | 3 4 1 Worker 3 | 2 . 1 Builder 1 | . . 1 Tunneler 5 | 3 . 2 Hauler 2 | . 2 . Recycler 3 | 1 . 2 Watcher 2 | . 2 . Swarmer 16 | . 9 7 Grunt 10 | . 10 . Best Kill Streak 7 | 2 3 7 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1223 | . 978 245 Core 255 | . 192 63 Absorbed by Shields . | . . . Regen/Repaired (Parts) 63 | . 63 . Core Remaining (%) 100 | 100 . . Volleys Fired 131 | 30 73 28 Largest 2 | 2 2 1 Hottest 46 | 40 46 30 Shots Fired 226 | 60 138 28 Gun 216 | 60 138 18 Cannon . | . . . Launcher 10 | . . 10 Special . | . . . Kinetic 216 | 60 138 18 Thermal . | . . . Explosive 10 | . . 10 Electromagnetic . | . . . Robot Hit Streak 11 | 8 11 6 Robot Miss Streak 6 | 6 4 2 Penetration Max . | . . . Secondary Targets 6 | . 6 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 133 | 35 84 14 Core Hits 58 | 9 38 11 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing 3 | . 3 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2023 | 355 1065 603 Guns 1593 | 355 1044 194 Cannons . | . . . Explosions 360 | . . 360 Melee . | . . . Ramming 70 | . 21 49 Kinetic 1593 | 355 1044 194 Thermal . | . . . Explosive 360 | . . 360 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 20 | . . 20 Melee 8 | . . 8 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 206 | . 84 122 Shots 6 | . 1 5 Rammed 9 | . 3 6 Targets Rammed 11 | . 3 8 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 18 | . 18 . Average Temperature 5 | . 5 . Received Heat Transfer 282 | . 282 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 292 | 30 292 249 Initial 70 | . 19 70 Average 105 | 15 147 68 Maximum Alert Level 1 | . 1 1 Low Security (%) 87 | 100 76 97 Level 1 12 | . 23 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 32 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2579 | 218 1364 997 Spaces Moved 1401 | 114 713 574 Core 3 | 3 . . Treads 1178 | . 604 574 Legs . | . . . Wheels 220 | 111 109 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 150 | 98 150 160 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 8 97 85 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 40 | . 3 37 Terrain Destroyed 95 | . 13 82 Melee 3 | . 3 . Projectile . | . . . AOE 92 | . 10 82 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1654 | 163 871 620 Wait 28 | . 21 7 Move 1399 | 113 712 574 Hop . | . . . Pick Up 27 | 10 16 1 Fast Attach 11 | 7 4 . Attach 5 | . 5 . Detach 5 | . 5 . Swap 14 | . 12 2 Drop 20 | 3 17 . Fire 131 | 30 73 28 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush 11 | . 3 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 4) 793 | -10/Materials | Repaired Lgt. Treads 880 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Discovered new exit (range 15) 1285 | -10/Materials | Discovered new exit (range 13) 1375 | -10/Materials | Discovered new exit (range 16) 1583 | -10/Materials | Entered Mines 1636 | -10/Mines | Discovered new exit (range 5) 1646 | -10/Mines | Identified exit to Materials 1943 | -10/Mines | Core integrity fell below 20% 2580 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 02497_ Destroyed Flight Unit. 02499_ S-10 Pest destroyed. 02503_ The unstable cave ceiling collapses. 02514_ U-05 Engineer lays Concrete. 02515_ R-06 Scavenger collects Flight Unit. 02516_ The unstable cave ceiling collapses. 02517_ Crushed R-06 Scavenger. 02517_ Destroyed Tractor Beam. 02517_ R-06 Scavenger system corrupted by crushing effect. 02517_ R-06 Scavenger destroyed. 02518_ Acquired 30 matter. 02519_ U-05 Engineer lays Concrete. 02520_ The unstable cave ceiling collapses. 02520_ U-05 Engineer builds a Wall. 02520_ Slammed into U-05 Engineer. 02522_ Crushed U-05 Engineer. 02522_ U-05 Engineer destroyed. 02523_ Acquired 14 matter. 02580_ Destroyed Flight Unit. 02580_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????############??????????? | | ????????????????????# ???????????? | | ????????????????????# ???????????? | | ????????????????????# """ """ "??????????? | | ?????????????????### """ """ "??????????? | | ?????????????????#s%* """ """ """ ??????? | | ?????????????????#@## #????? | | ?????????????????# ### ##########?????????? | | ????????????????## ### #??????????????????? | | ????????????????# u #????????###???????? | | ????????????????# ######???????## ##?????? | | ????????????????# #????????????# ##????? | | ?????########???# #????????????# ##???? | | ?????# #?### #?????????????# #???? | | ?????# """ #?# #?????????????# #???? | | ?????# """ ### ###?????????????## ##???? | | ?????# """ #????????????????# ##???? | | ?????# #####???????????????## ##??? | | ?????#### ##?##???????????????## #??? | | ????????# #?# ##?????????????## #??? | | ?????#### ## #????????????## ##??? | | ????## # # #???????????## #???? | | ????# #????????????# ## #???? | | ????# #????????????# ### #???? | | ????## ##???????????## ##?# #???? | | ????### #????????????# ##??# #??## | | ?????## #????????????# #???# #### | | ?????### ##????????????# #???# | | ??????##### ####???????????### #???###### | | ??????##### # ##???????????# #????????## | | ????????# # # #???????????# ###?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonChargeActivator Manual? 0 Play Time 00:42:55 Cumulative 75.8 hours Start 2022.11.29 @ 02:36:26 End 2022.11.29 @ 20:52:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 043b615a-8bff-40e8-844d-1f2b176792d5