Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.22 @ 16:44:37 Player: Spoodle Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (369) 1845 Value Destroyed (14054) 14054 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (1802) 1802 TOTAL SCORE: 29381 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 114 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -239 Cogmind --------- Core Integrity 0/1450 Matter 221/300 Energy 189/770 System Corruption 45% Temperature Cool (27) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- Core Cannon > --- INVENTORY (20) --- Centrium Leg Centrium Leg Large Storage Unit Advanced Signal Interpreter Vortex Cannon (9) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Biometal Leg Improved Thunder Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Focal Shield Thermal Barrier Improved Corruption Screen > --- WEAPON ----------- Gamma Rifle Plasma Rifle Wave Gun Heavy Gatling Laser > --- INVENTORY -------- Micro Antimatter Reactor Medium Armored Exoskeleton Myomer Leg Advanced Heat Sink Experimental Energy Well Experimental Core Analyzer Experimental Phase Shifter Vortex Rifle Vortex Rifle Phase Cannon Vortex Cannon Vortex Cannon Core Cannon Proton Missile Launcher Heavy Missile Launcher [Rating: 166] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 Utility 9 | . . . 1 . . . 1 1 . . . 1 . . . . 2 . . . . 2 . . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 241 | 6 13 2 33 . 3 2 19 18 . . . 19 2 4 4 . 15 2 . 10 . 14 1 1 2 . 7 4 60 Power 28 | . 2 . 5 . . . 1 2 . . . . . 1 . . 1 1 . 1 . . 1 . . . 2 1 10 Engine 8 | . 1 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Core 7 | . 1 . . . . . 1 1 . . . . . 1 . . 1 1 . . . . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 9 Propulsion 52 | 2 3 . 8 . . . 6 5 . . . 3 . . . . 1 . . 2 . 3 . . . . 1 . 18 Treads 15 | . 2 . 8 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 1 . . . . . . 4 . . . 3 . . . . 1 . . 2 . 3 . . . . 1 . 13 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 3 . 8 . 1 . 6 3 . . . 10 1 2 2 . 10 1 . 5 . 7 . 1 2 . 1 1 17 Device 47 | 1 1 . 5 . . . 3 2 . . . 9 . 2 1 . 2 . . 4 . 5 . . 1 . . 1 10 Storage 6 | 1 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Processor 14 | . 1 . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . 1 . 6 Hackware 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Protection 12 | . . . 2 . . . 2 . . . . 1 1 . . . 3 1 . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 5 2 12 . 2 2 6 8 . . . 6 1 1 2 . 3 . . 2 . 4 . . . . 3 2 15 Energy Gun 43 | . 3 2 4 . 1 1 2 6 . . . 4 1 1 . . 3 . . 1 . 4 . . . . 3 1 6 Energy Cannon 7 | . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 3 Ballistic Gun 15 | 2 1 . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 6 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . . 5 3 . . . . . . 2 . . . . 7 . 1 . . 3 . . 3 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Parts Lost 101 | . 2 1 2 . . . 5 4 . . . 2 . 2 . . . 1 . . . 6 1 . . . 4 1 70 Power 16 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . 10 Propulsion 22 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 18 Utility 35 | . 1 . . . . . 4 . . . . 2 . 1 . . . 1 . . . 3 . . . . 2 1 20 Weapon 28 | . . 1 1 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 22 Highest Loss Streak 22 | . 2 1 1 . . . 1 2 . . . 1 . 2 . . . 1 . . . 4 1 . . . 2 1 22 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Backups 17 | 5 12 14 14 15 15 14 19 19 20 20 20 19 20 19 20 20 19 19 20 19 19 17 17 16 17 17 15 15 14 Power 1 | 1 1 1 . 1 1 1 1 1 2 2 1 1 2 1 2 2 1 1 1 1 2 1 1 1 2 2 1 1 . Propulsion 2 | 1 2 3 3 3 3 3 2 2 2 2 1 1 2 2 2 2 2 2 1 1 2 2 3 3 3 3 2 2 2 Utility 6 | . 4 6 5 4 4 4 6 8 8 8 8 7 8 8 7 10 8 9 10 9 8 6 5 4 4 5 4 3 4 Weapon 6 | 1 3 3 4 6 6 5 8 7 7 8 8 7 6 6 7 5 5 6 6 5 7 6 8 8 7 7 7 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 1 2 14 . . . 8 2 . . 2 8 . 1 5 1 1 . . 5 . 3 . 1 . . 2 . 6 Power 8 | . 1 . 2 . . . . . . . 1 2 . 1 . . . . . . . 1 . . . . . . . Propulsion 14 | . . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 Utility 25 | . . 1 4 . . . 1 2 . . 1 6 . . 1 1 1 . . 4 . . . 1 . . 1 . 1 Weapon 15 | . . 1 1 . . . 7 . . . . . . . 4 . . . . 1 . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 89 100 98 99 100 80 100 99 100 100 99 100 99 100 100 99 100 91 87 88 88 89 89 89 64 Engine 1 | . 1 . 10 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 11 14 . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . 2 . 5 5 5 3 . . Treads 7 | . 21 28 22 22 22 22 26 14 . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 6 . . . . . . 15 30 30 30 26 26 26 26 26 23 23 23 23 23 19 10 10 10 10 13 14 11 Device 17 | . 8 . 9 . . . 16 15 15 15 15 22 25 25 25 26 19 22 22 21 17 22 26 25 23 21 19 25 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 8 | . 4 14 3 . . . . 6 7 7 7 6 6 6 6 6 13 11 11 11 11 14 15 15 15 15 14 14 9 Protection 5 | . . . 7 21 22 22 9 6 7 7 7 3 . . . . 3 5 5 6 11 5 5 5 7 10 8 2 . Energy Gun 18 | . 20 28 11 . . 10 4 15 23 4 23 25 22 25 25 26 21 22 20 23 18 15 20 21 21 20 18 17 8 Ballistic Gun 5 | . 7 . 21 32 2 22 22 6 . . . . . . . . . . . . . . . . . . . . 2 Peak Build Rating 166 | 7 11 13 27 27 27 27 36 54 52 52 55 65 70 71 72 65 82 75 75 87 87 112 113 112 112 115 140 148 166 Average Rating 64 | 4 10 12 22 27 22 26 33 48 52 42 52 61 65 66 63 64 76 74 74 79 86 96 111 111 111 111 133 142 113 On Entrance 65 | . 7 11 13 27 27 27 27 36 52 52 52 55 63 67 64 64 65 74 75 75 87 86 111 112 112 111 111 140 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 8 30 30 44 44 44 47 72 75 68 68 69 83 74 72 72 66 75 78 72 80 84 81 74 73 77 80 98 98 104 Greatest Support 174 | 20 40 40 44 44 44 44 67 89 80 80 80 80 74 74 78 74 74 76 76 81 81 86 75 75 75 75 103 103 174 Greatest Overweight (x) 2 | . 1 . . . . 1 1 1 . . . 1 . . . . 1 1 . 1 1 . . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 12 14 14 15 14 14 19 19 20 20 19 19 19 19 19 20 19 19 19 19 20 18 19 19 19 20 18 19 15 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 14 15 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 17 20 20 Class Distribution -------------------- 39% | Skirmisher 16% | Tank 14% | Gunner 11% | Mutant 6% | Scavenger-Gunner 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Pyromaniac-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 8859 | 326 224 20 1186 63 45 119 1224 456 164 . 113 710 136 244 71 99 393 307 82 230 60 413 132 20 . 90 297 227 1408 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14907 | 206 727 320 1748 11 . 165 1853 949 50 . . 1239 . 148 . . 742 586 73 . . 1425 33 . . 85 721 976 2850 Parts 663 | 20 46 14 115 6 . 3 106 62 1 . . 50 . 3 . . 25 12 3 . . 46 4 . . 2 28 31 86 Haulers Intercepted 15 | . 2 . 6 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . 2 . . . . 2 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 . . . 1 1 . . . 11 2 . . . 1 1 . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 253 | . 12 4 30 4 . 4 34 17 1 . . 26 . 6 . . 15 13 5 . . 18 4 . . 1 16 7 36 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 138 | . 12 3 16 . . 2 28 13 1 . . 13 . 1 . . 8 5 . . . 3 . . . . 6 5 22 Cannons 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 AOE 79 | . . . 13 4 . 2 6 4 . . . 7 . 5 . . 5 5 5 . . 11 4 . . . 6 . 2 Classes Destroyed 17 | 3 5 . 3 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . 2 Worker 23 | 2 2 . 3 . . . 5 1 . . . 5 . . . . 1 . . . . 1 . . . . . . 3 Builder 22 | . . . 3 . . . 3 1 . . . 3 . . . . . . . . . 4 . . . . 4 . 4 Tunneler 8 | 5 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 15 | . 2 . 6 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Recycler 20 | 1 1 . 5 . . 1 . 1 . . . . . . . . . . . . . 3 . . . . . 4 4 Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 2 . 4 . . . 2 3 . . . 2 . . . . 2 . . . . 1 . . . . 1 . 3 Swarmer 68 | . 3 . 12 4 . . 7 6 . . . 4 . . . . 5 4 5 . . 4 4 . . . 9 . 1 Grunt 90 | . 9 4 7 . . 3 17 2 . . . 12 . 6 . . 3 7 . . . 9 . . . . 3 . 8 Brawler 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Sentry 33 | . . . 10 . . . 8 4 . . . 2 . . . . 3 1 . . . 3 . . . 1 1 . . Hunter 21 | . . . . . . 1 1 . . . . 2 . . . . . . . . . 2 . . . . . 2 13 Programmer 32 | . . . . . . . . 4 1 . . 5 . . . . 4 . . . . . . . . . 2 5 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 2 7 4 . 4 12 7 1 . . 8 . 6 . . 5 4 5 . . 7 4 . . 1 8 4 7 Combat Bots Only 7 | . 3 2 5 4 . 3 6 4 1 . . 6 . 6 . . 5 4 5 . . 6 4 . . 1 5 3 7 Max Kills in Single Turn 5 | 1 2 1 5 3 . 1 2 5 1 . . 5 . 3 . . 3 3 3 . . 5 2 . . 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 4 3 . 1 2 3 . . . 2 . 3 . . 3 3 3 . . 4 2 . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 1807 | . 68 19 88 13 . 19 113 128 6 . . 190 . 21 . . 65 50 11 4 3 142 7 . . 3 70 56 731 Missed 669 | . 16 6 29 4 . 8 38 49 1 . . 95 . 5 . . 27 16 3 3 2 52 1 . . 3 40 44 227 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 20414 | . 633 162 855 77 . 254 949 863 74 . . 1132 . 309 . . 734 709 111 37 . 1577 93 . . . 679 239 10927 Core 2395 | . 191 14 144 . . 19 50 90 14 . . 112 . 42 . . 50 127 17 . . 135 . . . . . . 1390 Absorbed by Shields 424 | . . . . . . . 128 228 . . . 68 . . . . . . . . . . . . . . . . . Redirected to Shielding 615 | . . . 81 16 . 15 61 . . . . . . . . . . 78 17 24 . 84 10 . . . 145 84 . Ignored by Resistances 957 | . . . . . . . . . . . . . . . . . . . . . . 210 . . . . . . 747 Regen/Repaired (Parts) 1203 | . 76 . 72 . . . 137 155 . . . 89 . . 404 . . . . 270 . . . . . . . . . Core Remaining (%) 77 | 100 . 18 . . . 59 90 . . . 85 . . . . 81 . . . . 80 . . . . 88 . 100 . Volleys Fired 890 | 33 74 19 96 2 . 11 95 37 2 . . 58 15 7 4 . 29 23 10 . 14 49 3 2 . 27 53 34 193 Largest 4 | 2 2 2 3 1 . 3 3 3 3 . . 4 1 4 1 . 4 4 1 . 1 4 1 1 . 4 4 4 4 Hottest 385 | 40 100 90 171 36 . 106 137 166 166 . . 253 85 246 5 . 285 250 85 . 85 385 39 50 . 281 300 300 331 Shots Fired 1986 | 66 143 37 239 2 . 22 265 106 6 . 1 190 15 10 4 . 89 63 10 . 14 118 3 2 . 33 107 97 344 Gun 1737 | 66 142 37 226 . . 17 260 104 6 . 1 177 . 4 . . 82 54 . . . 88 . 2 . 8 94 90 279 Cannon 165 | . . . 2 . . . . . . . . 8 15 . . . 2 6 7 . 14 21 . . . 25 7 6 52 Launcher 74 | . . . 9 2 . 5 5 2 . . . 5 . 6 . . 2 3 3 . . 9 3 . . . 6 1 13 Special 10 | . 1 . 2 . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . Kinetic 584 | 66 77 . 98 . . 11 190 42 . . . . . . . . . . . . . . . . . . . . 100 Thermal 1121 | . 24 . 76 . . 6 70 61 6 . 1 185 15 4 . . 84 60 7 . 14 109 . 2 . 33 98 96 170 Explosive 64 | . . . 9 2 . 5 5 1 . . . 5 . 6 . . 2 3 3 . . 5 3 . . . 6 1 8 Electromagnetic 163 | . 42 37 56 . . . . 2 . . . . . . . . . . . . . 4 . . . . . . 22 Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 44 Robot Hit Streak 47 | 10 11 7 17 . . 6 15 29 3 . . 20 . 6 9 . 23 18 10 . . 20 . 1 . 6 11 20 47 Robot Miss Streak 6 | 3 6 2 3 . . 2 4 3 1 . . 3 . 1 . . 2 1 . . . 3 . 1 . . 2 1 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . . 1 1 . . . 2 1 . . . 2 . . . . 1 1 . . . 1 . . . . 1 . 3 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . 1 . . . . 1 1 . . . 1 . . . . 1 . 1 Shots Hit Robots 1275 | 44 95 25 138 . 4 14 169 86 4 . . 125 . 6 3 . 66 44 3 . . 83 . 1 . 5 72 68 220 Core Hits 680 | 15 40 12 67 4 . 19 77 50 1 . . 75 . 18 . . 35 19 5 . . 63 4 . . 2 40 22 112 Critical Kills 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 105 | . 2 . 4 . . 1 7 1 1 . . 23 . . . . 10 4 . . . 9 . . . 1 9 2 31 Burn 82 | . . . 3 . . 1 4 1 1 . . 23 . . . . 10 4 . . . 9 . . . 1 9 2 14 Destroy 15 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 11 Corrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 12 | . . . . . 4 . 2 6 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . 2 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39694 | 327 1220 395 3314 310 . 702 4161 2274 90 . . 4116 3 1000 . . 1778 1280 481 . . 3954 323 16 . 105 2786 1778 9281 Guns 23960 | 327 1063 381 2187 . . 160 3239 1651 90 . . 2265 . 18 . . 1299 857 . . . 1316 . 16 . 105 1702 1751 5533 Cannons 2924 | . . . 38 . . . . . . . . . . . . . . . . . . 298 . . . . 32 . 2556 Explosions 12080 | . 117 . 1017 277 . 458 803 466 . . . 1754 . 982 . . 445 423 481 . . 2298 323 . . . 1051 . 1185 Melee 150 | . . . . . . . 54 96 . . . . . . . . . . . . . . . . . . . . . Ramming 580 | . 40 14 72 33 . 84 65 61 . . . 97 3 . . . 34 . . . . 42 . . . . 1 27 7 Kinetic 6367 | 327 426 . 1049 . . 106 2394 540 . . . . . . . . . . . . . . . . . . . . 1525 Thermal 18267 | . 320 . 678 . . 54 845 1089 90 . . 3244 . 18 . . 1299 857 . . . 1807 . 16 . 105 1575 1751 4519 Explosive 9633 | . . . 955 277 . 458 803 215 . . . 775 . 982 . . 445 423 481 . . 1554 323 . . . 1051 . 891 Electromagnetic 2743 | . 434 381 560 . . . . 273 . . . . . . . . . . . . . 551 . . . . . . 544 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . 54 96 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1954 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 . 1795 Highest Corruption 45 | . . . 5 5 5 5 . 4 5 5 5 1 . . . . . . . . . . . . . . 1 2 45 Average Corruption 5 | . . . 5 5 5 5 . 3 4 5 5 1 . . . . . . . . . . . . . . 1 1 20 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 9 Effects 184 | . . . 38 6 7 15 . 23 13 2 18 3 . . . . . . . . . . . . . . 3 7 49 Message Errors 45 | . . . 11 1 2 3 . 6 4 . 3 1 . . . . . . . . . . . . . . 1 4 9 Matter Fused 35 | . . . 5 . 4 . . 6 2 1 7 2 . . . . . . . . . . . . . . . 2 6 Heat Flow Errors 25 | . . . 8 1 . 3 . 3 1 1 3 . . . . . . . . . . . . . . . . . 5 Energy Discharges 23 | . . . 3 1 1 1 . 2 3 . 3 . . . . . . . . . . . . . . . . . 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . 8 2 . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . 1 4 Data Loss (major) 10 | . . . 2 . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . 3 Misfires 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 Alerts 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 6 Overload Shots 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Overflow Damage 1434 | . 13 . 67 3 . . 177 20 . . . 230 . 25 . . 52 . 18 . . 54 5 . . . 20 . 750 Projectiles 744 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 732 Explosions 670 | . 13 . 67 3 . . 177 . . . . 230 . 25 . . 52 . 18 . . 42 5 . . . 20 . 18 Melee 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Impact 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . 31 . 28 . . 65 33 . . . . . . . . . . . . . . 74 . . . . 48 . . Shots 7 | . 1 . 1 . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Rammed 42 | . 4 2 10 4 . 14 8 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 80 | . 11 2 14 4 . 14 11 6 . . . 5 1 . . . 2 . . . . 4 . . . . 2 2 2 Kicked 31 | . 7 . . . . . . 6 . . . 5 1 . . . 2 . . . . 4 . . . . 2 2 2 Crushed 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 150 168 298 88 . 237 72 313 57 105 252 114 . . . . 172 288 . . . 130 . . . . 293 355 415 Average Temperature 71 | . 28 67 70 51 . 87 26 85 26 58 104 30 . . . . 54 129 . . . 70 . . . . 127 149 101 Received Heat Transfer 3054 | . 279 90 213 . . 90 385 95 . . . 349 . 129 . . 54 285 . . . 266 . . . . 18 . 801 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 . . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fried 15 | . 2 3 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . . . . . . 1 . . . 6 . . . . 1 3 . . . 3 . . . 1 3 2 4 Combat Hostiles 23 | . . . . . . . . . . . . 6 . . . . 1 3 . . . 3 . . . 1 3 2 4 Parts Melted 169 | . 3 . 4 . . . 3 8 3 . . 32 . . . . 22 9 . . . 15 . . . 2 15 16 37 Heat Transferred 40296 | . 625 . 1839 . . 185 2109 2168 222 . . 7407 . 37 . . 3773 2277 . . . 4270 . 37 . 324 4218 3750 7055 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 3 | . . . 1 1 . . 2 1 . . . 3 . . . . 1 . . . . 2 . . . . 1 . 1 Low Security (%) 61 | 100 100 100 60 77 . 100 35 30 . . . 52 . . . . 66 . . . . . . . . . 92 100 56 Level 1 22 | . . . 39 22 . . 16 69 . . . . . . . . 33 . . . . 10 . . . . 7 . 43 Level 2 14 | . . . . . . . 47 . . . . 33 . . . . . . . . . 89 . . . . . . . Level 3 1 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 796 | 10 125 57 356 239 . 107 569 388 . . . 796 . . . . 263 . . . . 647 . . . . 261 150 341 Initial 450 | . . 24 10 135 . . 14 249 . . . . . . . . . . . . . 450 . . . . . 142 75 Average 192 | 1 31 7 175 159 . 28 338 273 . . . 326 . . . . 96 . . . . 512 . . . . 38 104 152 Influence Increases 9744 | 40 474 120 1106 104 . 154 1187 639 30 . . 1353 . 140 . . 481 305 110 . 15 1264 90 . . 20 520 256 1336 Destroy 0b10 Robot/C 5160 | . 240 80 600 80 . 80 680 340 20 . . 620 . 120 . . 300 260 100 . . 360 80 . . 20 320 140 720 Destroy 0b10 Robot/NC 575 | 40 45 5 120 . . 5 90 40 . . . 50 . . . . 15 . . . . 50 . . . . 25 20 70 Destroy Leader 1220 | . 68 20 210 10 . 20 176 108 10 . . 164 . 20 . . 64 30 10 . . 72 10 . . . 42 30 156 Allied During Kill 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Successful Hack 354 | . 63 . 34 . . 7 28 56 . . . 42 . . . . 45 . . . . 55 . . . . . . 24 Select Force Hacks 90 | . . . 30 . . . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . 30 15 60 . . 15 60 75 . . . 240 . . . . 15 . . . . 60 . . . . 15 30 30 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Destroy Structure 867 | . 13 . 52 14 . 27 48 20 . . . 49 . . . . 42 . . . . 202 . . . . 88 36 276 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 45 | . . . . . . . 15 . . . . 15 . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 180 | . 15 . . . . . 30 . . . . 15 . . . . . 15 . . 15 15 . . . . 15 . 60 Influence Decreases 7927 | 40 412 116 768 160 . 116 651 582 222 . . 583 386 220 . . 279 348 176 . 15 648 474 1 . 20 266 264 1180 Time Decay 6566 | 40 392 106 608 160 . 116 601 542 222 . . 483 386 200 . . 279 338 176 . 15 428 464 1 . 20 233 254 502 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Lost Part 971 | . 20 10 10 . . . 50 40 . . . 20 . 20 . . . 10 . . . 60 10 . . . 33 10 678 Lost Ally 90 | . . . . . . . . . . . . 80 . . . . . . . . . 10 . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 1 3 . . 1 7 6 . . . 12 . . . . 6 . . . . 7 . . . . 3 3 6 Investigation 17 | . . 1 2 . . 1 4 1 . . . 5 . . . . 1 . . . . 2 . . . . . . . Extermination 16 | . . . . . . . . 4 . . . 3 . . . . 2 . . . . 1 . . . . 2 1 3 Reinforcement 17 | . 3 . 1 . . . 3 1 . . . 1 . . . . . . . . . 3 . . . . . 2 3 Assault 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Garrison 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 16 | . 1 . . . . . 2 3 . . . 2 . . . . . . . . 1 2 . . . . . . 5 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Times Spotted 351 | . 33 4 41 4 . 4 50 24 1 . . 34 . 6 . . 17 13 2 9 1 28 2 . . 1 19 7 51 Peak Tracking Total 20 | . 6 2 5 4 . 3 5 4 1 . . 5 . 6 . . 5 4 4 20 3 9 3 . . 1 4 2 8 Tactical Retreats 10 | . 1 . . . . . 2 . . . . 1 . . . . . 1 . . 1 1 . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 15 | . . . . . . . 5 4 . . . 2 . . . . 1 . . . . . . . . . . . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 44 | . 2 1 4 . . 1 4 5 . . . 17 . . . . 1 . . . . 4 . . . . 1 2 2 Max in Single Turn 14 | . 2 1 1 . . 1 2 3 . . . 14 . . . . 1 . . . . 2 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 94 | . 6 1 15 . 1 1 8 11 . 3 . 14 . . . . 8 . . 2 . 11 . . 4 . 4 2 3 Terminals 46 | . 4 . 10 . . 1 3 7 . . . 6 . . . . 4 . . . . 4 . . . . 3 2 2 Fabricators 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . Repair Stations 8 | . 1 . 1 . . . 1 1 . . . 1 . . . . 1 . . . . 2 . . . . . . . Recycling Units 12 | . 1 . 2 . . . 2 2 . . . 2 . . . . . . . . . 2 . . . . 1 . . Scanalyzers 6 | . . . 2 . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 275 | . 26 1 34 . 10 6 27 30 . 22 . 36 . . . . 24 . . 2 . 26 . . 17 . 6 4 4 Successful 169 | . 15 1 25 . 10 1 21 18 . 22 . 16 . . . . 11 . . 2 . 8 . . 17 . 1 . 1 Failed 105 | . 10 . 9 . . 5 6 12 . . . 20 . . . . 13 . . . . 18 . . . . 5 4 3 Catastrophic 26 | . 2 . 3 . . 1 . 2 . . . 7 . . . . 5 . . . . 4 . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 19 . 19 . . 6 11 21 . . . 17 . . . . 7 . . 1 . 11 . . . . 2 2 2 Terminals 123 | . 19 . 21 . . 6 13 22 . . . 15 . . . . 6 . . . . 9 . . . . 5 4 3 Fabricators 29 | . . . . . . . . . . . . 10 . . . . 11 . . . . 8 . . . . . . . Repair Stations 18 | . 3 . 2 . . . 2 2 . . . 1 . . . . 5 . . . . 3 . . . . . . . Recycling Units 26 | . 4 . 6 . . . 3 3 . . . 4 . . . . . . . . . 5 . . . . 1 . . Scanalyzers 19 | . . . 5 . . . 9 3 . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . 1 Terminal Hacks 74 | . 5 1 6 . 10 1 3 2 . 22 . 2 . . . . 1 . . 2 . 1 . . 17 . 1 . . Record 21 | . . . . . 10 . . . . 6 . . . . . . . . . . . . . . 5 . . . . Part Schematic 13 | . . . 1 . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . 2 . 2 . . . 1 . . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 2 . . . . 5 . . . . 3 . . . . . . . Network Status 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 9 | . 2 . 2 . . . 2 2 . . . . . . . . 1 . . . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Repair 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . 9 3 . . . 2 . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 2 . . . 4 2 . . . 1 . . . . . . . . . . . . . . . . . Analyze 9 | . . . 2 . . . 5 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 56 | . 8 . 12 . . . 7 11 . . . 10 . . . . 4 . . . . 3 . . . . . . 1 Terminals 32 | . 5 . 8 . . . 5 9 . . . 3 . . . . . . . . . 1 . . . . . . 1 Track 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 2 . . . 2 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 2 . 5 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 4 . . . 2 2 . . . 2 . . . . . . . . . 2 . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . Mask 4 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 . 11 . . 1 5 10 . . . 12 . . . . 7 . . . . 10 . . . . 3 2 3 Full Trace Events 9 | . 1 . 1 . . 1 . . . . . 3 . . . . 1 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 3 . . . 3 1 . 8 . 1 . . 15 . . . . . . . . . 4 . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 146 | . . . . . . . . . . . . . . . . . 99 . . . . 47 . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . 15 . . . . 10 . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Time 131 | . 36 . 38 . . . 38 19 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 4 1 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 4 . 1 1 . . . . . . 4 . 1 . . . . . . . . . . . . Non-combat 7 | . . . . . 3 . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . Combat 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . 4 . 1 2 . . . . . . 4 . 1 . . . . . . . . . . . . parse_system 10 | . . . . . 4 . 1 1 . . . . . . 4 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total Allies 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Highest-Rated Group 82 | . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . Highest-Rated Ally 41 | . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Total Damage 672 | . . . . . . . . . . . . 672 . . . . . . . . . . . . . . . . . Kills 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 19832 | 24 988 . . . . . . 1359 583 118 865 1254 915 830 1755 797 833 1108 815 1044 388 987 1011 473 239 1168 384 488 1406 Optics 757 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 757 Sensors 18223 | . . . . . . . . 1359 583 118 865 1226 915 829 1755 797 823 1034 805 1044 388 987 1011 473 239 1168 384 488 932 Terrain 112 | . . . . . . . . . . . . . . 112 . . . . . . . . . . . . . . . Structural 8630 | . . . . . . . . . . . . 655 880 685 1755 797 504 1092 815 657 . . . . . . . . 790 Seismic 1012 | 24 988 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 567 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 567 Robot Analysis Total 8 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 1 . . . . 2 . 2 2 . 1 . 1 1 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 28704 | 247 1543 866 2357 328 343 629 1932 1547 593 118 865 1528 915 856 1755 797 1030 1140 815 1044 388 1056 1166 473 239 1178 834 544 1578 Spaces Moved 17236 | 126 789 496 1224 215 226 395 949 778 444 87 661 842 701 621 1400 628 635 704 567 691 247 641 750 322 130 461 519 296 691 Core 22 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4532 | . 614 496 1224 215 226 395 949 413 . . . . . . . . . . . . . . . . . . . . . Legs 12642 | 104 175 . . . . . . 365 444 87 661 842 701 621 1400 628 635 704 567 691 247 641 750 322 130 461 519 296 651 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 145 145 145 145 145 130 130 130 130 122 122 122 122 122 122 125 127 125 125 107 140 140 140 230 116 116 58 Average Speed 137 | 107 151 160 152 145 145 145 160 141 130 130 130 128 122 122 122 122 122 126 127 132 134 123 140 140 177 230 122 116 130 Slowest Speed 250 | 120 190 160 160 145 145 225 232 230 130 130 130 200 122 122 125 122 192 197 127 195 195 140 140 140 230 230 123 116 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 96 90 95 43 64 79 71 27 47 68 90 24 98 72 85 88 18 82 85 95 43 23 86 50 60 62 11 21 17 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 15 | . . . 3 . 1 . 2 1 . 1 . . . . 2 . . . 1 . . . 1 . 3 . . . . Known Exits Taken 21 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 45 | . . 1 . 2 . 1 . . 1 . 5 . 8 4 3 4 . 3 2 . 1 . 3 5 . 2 . . . Spaces Dug 185 | . 1 . 11 24 . . . 1 . . . 8 15 . . . 2 35 5 . 5 22 . . . 14 3 18 21 Terrain Destroyed 766 | . 15 . 48 24 . 41 53 16 . . . 62 15 56 . . 22 48 22 . 14 108 29 . . 25 51 18 99 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 159 | . 1 . 2 . . . 2 . . . . 9 15 . . . 2 6 7 . 14 10 . . . 25 5 2 59 AOE 606 | . 14 . 46 24 . 41 51 15 . . . 53 . 56 . . 20 42 15 . . 98 29 . . . 46 16 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total 20756 | 183 1006 531 1539 225 239 427 1176 1135 455 92 669 1136 743 704 1446 659 810 897 648 819 285 819 864 344 139 559 651 445 1111 Wait 1487 | 8 86 7 81 . . . 34 243 6 . . 113 15 52 4 30 91 148 62 78 16 57 100 13 . 68 45 79 51 Move 17207 | 125 788 495 1223 214 225 394 948 777 443 86 660 841 700 620 1399 627 634 703 566 690 246 640 749 321 129 460 518 295 691 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 11 16 3 25 . 1 2 26 13 1 . 4 20 1 3 9 1 9 2 1 10 . 11 4 2 1 . 4 7 34 Fast Attach 120 | 3 5 1 9 . . 1 12 5 . 3 . 3 2 4 6 . 1 . . 11 . 8 1 2 4 . 4 7 28 Attach 106 | 3 2 1 4 . 1 . 6 6 . . . 5 . 2 . . 5 1 . 1 . 10 . . . . 5 1 53 Detach 18 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 11 Swap 388 | . 10 . 47 5 5 3 21 30 2 . 1 62 6 11 9 . 35 20 8 7 9 21 3 . 1 4 16 12 40 Drop 217 | . 11 3 40 . 3 2 21 12 1 3 4 19 3 5 15 1 4 . 1 22 . 15 4 4 4 . 4 8 8 Fire 890 | 33 74 19 96 2 . 11 95 37 2 . . 58 15 7 4 . 29 23 10 . 14 49 3 2 . 27 53 34 193 Melee 12 | . . . . . 4 . 2 6 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 31 | . 7 . . . . . . 6 . . . 5 1 . . . 2 . . . . 4 . . . . 2 2 2 Crush 49 | . 4 2 14 4 . 14 11 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Core integrity fell below 50% 836 | -10/Materials | Discovered new exit (range 15) 1147 | -10/Materials | Discovered new exit (range 13) 1345 | -10/Materials | Discovered new exit (range 14) 1469 | -10/Materials | Central database locked down 1582 | -10/Materials | Repaired Corrupted Lgt. Treads 1791 | -10/Materials | Entered Mines 1820 | -10/Mines | Met a Derelict bent on vengeance 1895 | -10/Mines | Discovered new exit (range 12) 2058 | -10/Mines | Met a Derelict shopkeep closing up shop 2140 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2152 | -10/Mines | Discovered new exit (range 11) 2215 | -10/Mines | Core integrity fell below 20% 2657 | -10/Mines | Entered Materials 2657 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2658 | -9/Materials | Identified exit to Storage 3120 | -9/Materials | Discovered new exit (range 7) 3440 | -9/Materials | Build established: Scavenger-Gunner 3466 | -9/Materials | Discovered new exit (range 16) 3744 | -9/Materials | Learned Storage stockpile data 3769 | -9/Materials | Build established: Tank 3784 | -9/Materials | Learned 2 Storage zone layouts 3798 | -9/Materials | Discovered new exit (range 3) 3813 | -9/Materials | Learned location of 1 exit from Storage 3830 | -9/Materials | Loaded intel: 5 trap records 3858 | -9/Materials | Learned location of Zion (-6) 4647 | -9/Materials | Discovered new exit (range 14) 4749 | -9/Materials | Repaired Imp. Weapon Shielding 5014 | -9/Materials | Entered Mines 5042 | -9/Mines | Learned Materials garrison access intel 5126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5127 | -9/Mines | Discovered new exit (range 5) 5200 | -9/Mines | Discovered new exit (range 13) 5297 | -9/Mines | Assembled infested the area 5342 | -9/Mines | Entered Exiles 5381 | -9/Exiles | Met 8R-AWN 5407 | -9/Exiles | Met EX-HEX 5453 | -9/Exiles | Met EX-BIN 5498 | -9/Exiles | Met EX-DEC 5655 | -9/Exiles | Build established: Mutant 5670 | -9/Exiles | Discovered new exit (range 10) 5685 | -9/Exiles | Entered Mines 5772 | -8/Mines | Discovered new exit (range 9) 5935 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5989 | -8/Mines | Build established: Tank 6289 | -8/Mines | Discovered new exit (range 12) 6314 | -8/Mines | Entered Materials 6314 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6315 | -8/Materials | Loaded intel: 1 garrison access location 7037 | -8/Materials | Discovered new exit (range 15) 7104 | -8/Materials | Repaired Adv. Treads 7281 | -8/Materials | Discovered new exit (range 12) 7858 | -8/Materials | Discovered new exit (range 3) 8246 | -8/Materials | Entered Factory 8246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8555 | -7/Factory | Build established: Skirmisher 8574 | -7/Factory | Identified exit to Lower Caves 9380 | -7/Factory | Repaired Hrd. Medium Armor Plating 9384 | -7/Factory | Learned Hub_04(d) trap positions 9456 | -7/Factory | Identified exit to Factory 9569 | -7/Factory | Learned location of 1 exit from Factory 9611 | -7/Factory | Learned 2 Upper Caves zone layouts 9643 | -7/Factory | Learned location of 1 exit from Cetus 9697 | -7/Factory | Learned Hub_04(d) emergency access door positions 9739 | -7/Factory | Learned Extension emergency access door positions 9790 | -7/Factory | Learned location of 1 exit from Extension 9793 | -7/Factory | Entered Lower Caves 10052 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10056 | -7/Lower Caves | Identified exit to Data Miner 10386 | -7/Lower Caves | Entered Data Miner 10386 | -7/Data Miner | Discovered new exit (range 6) 10392 | -7/Data Miner | Identified exit to Proximity Caves 10420 | -7/Data Miner | Met Data Miner 10445 | -7/Data Miner | Learned location of Section 7 (-3) 10445 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10465 | -7/Data Miner | Received God Mode back door access code from Data Miner 10504 | -7/Data Miner | Entered Proximity Caves 11103 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11149 | -6/Proximity Caves | Learned location of 1 exit from Factory 11369 | -6/Proximity Caves | Entered Factory 11369 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11370 | -6/Factory | Identified exit to Factory 12088 | -6/Factory | Garrison activated, responded to threat 12090 | -6/Factory | Lost 3 allies 12517 | -6/Factory | Discovered new exit (range 16) 12769 | -6/Factory | First assault squad dispatched 12894 | -6/Factory | Identified exit to Lower Caves 12897 | -6/Factory | Entered Lower Caves 13042 | -6/Lower Caves | Entered a destroyed Warlord outpost 13681 | -6/Lower Caves | Discovered new exit (range 13) 13807 | -6/Lower Caves | Identified exit to Lower Caves 13812 | -6/Lower Caves | Entered another Lower Caves area 13933 | -6/Lower Caves | Discovered exit to Factory (range 14) 14424 | -6/Lower Caves | Discovered new exit (range 10) 14486 | -6/Lower Caves | Encountered a Warlord checkpoint 14500 | -6/Lower Caves | Found DCF Scrap (15 items) 14666 | -6/Lower Caves | Identified exit to Zion 14668 | -6/Lower Caves | Entered Zion 14747 | -6/Zion | Discovered new exit (range 8) 14944 | -6/Zion | Received a hallucinogenic algorithm 15266 | -6/Zion | Found Prototype Device 15266 | -6/Zion | Identified Phasing AFG 15318 | -6/Zion | Found Prototype Special Weapon 15318 | -6/Zion | Identified RU-N14's Throwing Claymores 15381 | -6/Zion | Visited the Megawrench Repair Shop 15497 | -6/Zion | Learned location of Quarantine (-3) 15571 | -6/Zion | Met Imprinter 16004 | -6/Zion | Megawrench repaired 10 parts 16263 | -6/Zion | Found RU-N14's Throwing Claymores 16421 | -6/Zion | Identified exit to Proximity Caves 16423 | -6/Zion | Entered Proximity Caves 16787 | -5/Proximity Caves | Learned Factory garrison access intel 16954 | -5/Proximity Caves | Learned 4 Factory zone layouts 17047 | -5/Proximity Caves | Discovered exit to Factory (range 4) 17220 | -5/Proximity Caves | Entered Factory 17220 | -5/Factory | Evolved 2 slots: Utility x2 17222 | -5/Factory | Loaded intel: 4 garrison access locations 17552 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17620 | -5/Factory | Identified exit to Upper Caves 17691 | -5/Factory | Fabricated Plasma Rifle (x2) 17817 | -5/Factory | Garrison activated, responded to threat 17973 | -5/Factory | Incoming investigation squad redirected 18250 | -5/Factory | Entered Upper Caves 18252 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18687 | -5/Upper Caves | Learned Factory trap positions 19259 | -5/Upper Caves | Spotted B-75 Beast 19306 | -5/Upper Caves | Discovered new exit (range 16) 19370 | -5/Upper Caves | Identified exit to Upper Caves 19390 | -5/Upper Caves | Entered another Upper Caves area 19395 | -5/Upper Caves | Discovered new exit (range 16) 19416 | -5/Upper Caves | Identified exit to Factory 19742 | -5/Upper Caves | Learned location of Armory (-3) 20106 | -5/Upper Caves | Discovered new exit (range 15) 20139 | -5/Upper Caves | Build established: Derelict-Skirmisher 20149 | -5/Upper Caves | Learned Factory garrison access intel 20199 | -5/Upper Caves | Identified exit to Warlord 20205 | -5/Upper Caves | Entered Warlord 20263 | -5/Warlord | Discovered new exit (range 22) 20518 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20604 | -5/Warlord | Opened Warlord's prototype stash 20608 | -5/Warlord | Found Prototype Device 20608 | -5/Warlord | Identified Thermal Barrier 20619 | -5/Warlord | Found Prototype Device 20619 | -5/Warlord | Identified Exp. Phase Shifter 20649 | -5/Warlord | Found Prototype Reactor 20664 | -5/Warlord | Found Exp. Core Analyzer 20723 | -5/Warlord | Build established: Skirmisher 20825 | -5/Warlord | Warlord's base attacked by MAIN.C 20833 | -5/Warlord | Found Prototype Energy Gun 20833 | -5/Warlord | Identified Vortex Rifle 20843 | -5/Warlord | Found Prototype Energy Cannon 20843 | -5/Warlord | Identified Vortex Cannon 20850 | -5/Warlord | Found Vortex Cannon 20858 | -5/Warlord | Found Vortex Rifle 21040 | -5/Warlord | Warlord forces counterattacked 21123 | -5/Warlord | Opened side exit 21226 | -5/Warlord | Spotted Striker 21248 | -5/Warlord | Identified exit to Proximity Caves 21249 | -5/Warlord | Entered Proximity Caves 21264 | -4/Proximity Caves | Lost 3 allies 21303 | -4/Proximity Caves | Learned Research stockpile data 21328 | -4/Proximity Caves | Spotter reported a threat 21411 | -4/Proximity Caves | Spotted B-86 Titan 21431 | -4/Proximity Caves | Spotter reported a threat 21437 | -4/Proximity Caves | Spotter reported a threat 21626 | -4/Proximity Caves | Discovered exit to Factory (range 5) 21637 | -4/Proximity Caves | Entered Factory 21637 | -4/Factory | Evolved 2 slots: Utility x2 21638 | -4/Factory | Loaded intel: 77 trap records 21639 | -4/Factory | Loaded intel: 3 garrison access locations 21998 | -4/Factory | Incoming investigation squad redirected 22123 | -4/Factory | Build established: Derelict-Gunner 22137 | -4/Factory | Search patrols dispatched 22190 | -4/Factory | Lost 4 parts (1p1u2w) 22406 | -4/Factory | Discovered new exit (range 8) 22441 | -4/Factory | Identified exit to Upper Caves 22506 | -4/Factory | Discovered new exit (range 16) 22507 | -4/Factory | Build established: Gunner 22593 | -4/Factory | Fabricated Plasma Rifle (x2) 22637 | -4/Factory | First assault squad dispatched 22693 | -4/Factory | Entered Upper Caves 23490 | -4/Upper Caves | Discovered new exit (range 8) 23498 | -4/Upper Caves | Identified exit to Upper Caves 23859 | -4/Upper Caves | Entered another Upper Caves area 24091 | -4/Upper Caves | Encountered a Warlord checkpoint 24107 | -4/Upper Caves | Learned Research terminal intel 24169 | -4/Upper Caves | Spotted B-86 Titan 24303 | -4/Upper Caves | Discovered new exit (range 15) 24321 | -4/Upper Caves | Identified exit to Zhirov 24332 | -4/Upper Caves | Entered Zhirov 24332 | -4/Zhirov | Discovered new exit (range 3) 24358 | -4/Zhirov | Met Zhirov 24388 | -4/Zhirov | Learned location of Testing (-2) 24398 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24420 | -4/Zhirov | Found Alien Artifact 24420 | -4/Zhirov | Identified Integrated Reactor 24420 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24569 | -4/Zhirov | Identified exit to Proximity Caves 24571 | -4/Zhirov | Entered Proximity Caves 24856 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25142 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25576 | -3/Proximity Caves | Discovered new exit (range 10) 25595 | -3/Proximity Caves | Identified exit to Research 25749 | -3/Proximity Caves | Entered Research 25749 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25750 | -3/Research | Identified exit to Armory 25752 | -3/Research | Loaded intel: 23 terminal locations 25964 | -3/Research | Garrison activated, responded to threat 26551 | -3/Research | Discovered new exit (range 9) 26558 | -3/Research | Identified exit to Quarantine 26583 | -3/Research | Entered Quarantine 26623 | -3/Quarantine | Found Alien Energy Cannon 26776 | -3/Quarantine | Discovered new exit (range 15) 26941 | -3/Quarantine | Identified exit to Research 26971 | -3/Quarantine | Found Alien Artifact 26971 | -3/Quarantine | Identified Dimensional Node Initializer 26971 | -3/Quarantine | Initialized slip node 27062 | -3/Quarantine | Found Dimensional Node Initializer 27062 | -3/Quarantine | Initialized slip node 27065 | -3/Quarantine | Found Dimensional Node Initializer 27065 | -3/Quarantine | Initialized slip node 27096 | -3/Quarantine | Identified Vortex Chain Reactor 27127 | -3/Quarantine | Entered Research 27127 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27231 | -2/Research | Build established: Scavenger-Gunner 27410 | -2/Research | Spotted B-90 Cyclops 27441 | -2/Research | Destroyed B-90 Cyclops 27662 | -2/Research | Lost 6 parts (4u2w) 27769 | -2/Research | Identified Core Cannon 27877 | -2/Research | Destroyed 7 combat bots 27878 | -2/Research | Lost 22 parts (3p5n9u5w) 28016 | -2/Research | System corruption reached 10% 28100 | -2/Research | Core integrity fell below 50% 28145 | -2/Research | Lost 6 parts (2p1n3w) 28217 | -2/Research | Lost 3 parts (1p2n) 28222 | -2/Research | Build established: Scavenger-Mutant 28367 | -2/Research | Lost 12 parts (3p5n3u1w) 28629 | -2/Research | Build established: Scavenger-Gunner 28649 | -2/Research | System corruption reached 30% 28664 | -2/Research | Core integrity fell below 20% 28705 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 28684_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 28684_ Acquired Adv. Heat Sink. 28686_ Adv. Cryofiber Web destroyed. 28686_ Beam penetrates P-80 Master. 28686_ P-80 Master suffers critical hit (Destroy). 28686_ Destroyed Imp. Antigrav System. 28686_ P-80 Master destroyed. 28686_ Beam penetrates Terminal. 28686_ Beam penetrates Wall. 28686_ Beam penetrates Earth. 28687_ System corrupted: Component data lost. 28696_ Biometal Leg destroyed. 28698_ Beam penetrates Subatomic Condenser. 28698_ Beam penetrates Wall. 28698_ Adv. Heat Sink destroyed. 28700_ Biometal Leg destroyed. 28700_ Critical hit (Burn: +37). 28702_ EM 5Q/VYHZ0JU %QAFB/ 28702_ Hvy. Laser destroyed. 28704_ Adv. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"#????????????????? | | ????????????#??????????????????" ????????????????? | | ????????????? ????????????? ???"#??"#????????????# | | ?????????????? ???????????? "#?? #????????????# | | ??????????????#"#??????????"###"#?# #??????????### | | ??????????????? "#????????? # #? ???????????### | | ????????????????# #???????##; # ## ####????????## | | ?????????????????# #??? ####;+#;##;####????????## | | ??????????????????#" ?? # ##????????## | | ???????????????????# ? # ##??? ???? # | | ???????????????????# # "" " ### ? ???? # | | ???????????????????# # "" " " ### ? ??? # | | ???????????????????# # "" " ### ? ?"" # | | ????????????????????? ; " ### """ # | | ??????????????????????? + g !=!" + # """ # | | ?????????????????? + ?? #@ ""=%*%! ##?? """ # | | ?????????????????? # ?? # " !%! ##??? # | | ??????????? # ? # " ! + ? # | | ???????????######### # g% ##?####+#### | | ??????????? / # g ##?## | | ??????????? #######;#######?## % | | ?????????? ^ ########## ! | | ?????????? ##????## # = | | ?????????? ####### # %% % | | ??????????????"""""" ########### %*%! | | ????????????????"""" # %#%%% % | | ????????????????"""" # % /% % | | ??????????? # %# % | | ??????????? " % =# % | | ??????????? # !!# % | | ???????????## ############+###% =# | | ??????????? # ? ########### ##% # | | ??????????????????????????## ##% ## ### | | ??????????? # ????????????## ############# ### | | ??????????? # ?? ########### / # ###########+##### | | ??????????? # ?? ########### ####??????? # | | ??????????? # ?? # """ # ##?????????? ?? + | | ??????????? # ? # """ " ! ##?????????? ?? # | | ??????????? # ? # """ ######????????? ? # | | ??????????? # # ######????????? ? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 50 Energy Generation 65 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Corruption Block 13 Armor Coverage 450 Resistance: KI 25 Resistance: TH 50 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Imp. Weapon Shielding | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Cryofiber Web | -6/Factory | Scanalyzed Plasma Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antigrav System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory | Authchip Plasma Rifle | x2 | -5/Factory | Authchip Plasma Rifle | x2 | -4/Factory Repaired ---------- Lgt. Treads | 45% | -10/Materials | Corrupted Imp. Weapon Shielding | 28% | -9/Materials Adv. Treads | 19% | -8/Materials Hrd. Medium Armor Plating | 35% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed HoverChargeMicrothruster Manual? 0 Play Time 04:53:45 Cumulative 350.1 hours Start 2025.02.14 @ 20:19:52 End 2025.02.22 @ 16:44:37 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/3/2/0/0/0/1/0 Lore% 81 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efabcd07-0cf2-41f9-85a8-0e43aa9b02b7