Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 22:40:26 Player: Klevski Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (107) 535 Value Destroyed (3027) 3027 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (1031) 1031 TOTAL SCORE: 12713 Bonus ------- Follower Combat Kills 131 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced Focal Shield Improved Hacking Suite Improved System Guard > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Target Analyzer Precision Energy Filter Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Reaction Control System Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- F-cell Engine Combat Gravmag System Advanced Weight Redist. System Advanced Target Analyzer Precision Energy Filter Improved Weapon Cycler Advanced Transmission Jammer Light Regenerative Plating Phasing AFG Makeshift Axe [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Regenerative Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . Utility 9 | . . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 111 | 6 4 . 25 27 8 . . . 1 14 1 . 1 1 7 . . 1 2 13 Power 12 | 1 2 . 2 3 1 . . . . 1 . . . . . . . 1 . 1 Engine 8 | 1 2 . 2 3 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 28 | 2 . . 10 9 1 . . . . 2 . . . . . . . . 1 3 Treads 6 | 2 . . 4 . . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . 9 . . . . . 2 . . . . . . . . 1 3 Flight 4 | . . . 3 . 1 . . . . . . . . . . . . . . . Utility 45 | 1 2 . 6 7 5 . . . . 7 . . 1 1 7 . . . 1 7 Device 12 | . . . 1 4 1 . . . . 1 . . 1 1 . . . . 1 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Processor 18 | . 1 . 3 2 . . . . . 2 . . . . 6 . . . . 4 Hackware 6 | . . . . . 3 . . . . 2 . . . . 1 . . . . . Protection 6 | . . . 1 1 1 . . . . 2 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 7 8 1 . . . 1 4 1 . . . . . . . . 2 Energy Gun 6 | . . . 4 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 4 1 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 4 . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 3 1 . . . . 1 . . 1 . 1 . . 2 . . Parts Lost 41 | . . . 11 6 . . . . . . 1 . . . 2 . . . 1 20 Power 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 Propulsion 16 | . . . 5 4 . . . . . . . . . . . . . . 1 6 Utility 15 | . . . 2 . . . . . . . 1 . . . 2 . . . . 10 Weapon 7 | . . . 3 1 . . . . . . . . . . . . . . . 3 Highest Loss Streak 17 | . . . 5 1 . . . . . . 1 . . . 1 . . . 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 9 10 8 9 9 10 10 10 10 10 10 9 10 10 9 10 10 10 10 7 Power . | . . . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 . 1 . Propulsion 1 | 1 4 4 3 2 . . . . . 2 2 2 2 2 2 2 2 2 2 . Utility 4 | . 2 4 2 4 5 6 6 7 7 4 5 4 5 5 3 4 4 5 5 5 Weapon 2 | . 2 2 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | 1 6 1 1 4 . . . . . 5 . 1 1 . 2 . 2 . 1 6 Power 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 Propulsion 7 | 1 4 . . . . . . . . 1 . . . . 1 . . . . . Utility 16 | . . 1 . 4 . . . . . 2 . . 1 . 1 . 1 . 1 5 Weapon 4 | . 1 . 1 . . . . . . 1 . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 97 100 79 86 98 100 100 100 100 92 86 93 93 93 93 94 94 83 93 78 Engine 2 | . 14 14 7 8 1 . . . . . . . . . . . . . . . Core 4 | . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Treads 3 | . 28 28 15 . . . . . . . . . . . . . . . . . Hover 17 | . . . . 23 30 30 30 30 30 20 20 20 20 20 17 17 17 17 16 11 Device 10 | . . . . 13 14 15 15 15 15 18 13 13 13 16 14 4 5 5 5 7 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 Processor 15 | . 11 14 13 9 7 7 7 7 7 12 13 13 13 13 24 29 29 29 29 25 Hackware 10 | . . . . . 13 15 15 15 15 13 13 13 13 13 11 17 17 17 17 12 Protection 1 | . . . 3 2 . . . . . 1 . 6 6 3 . . . . . . Ballistic Gun 4 | . 28 28 8 9 10 7 7 7 7 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 6 6 6 6 6 5 7 11 1 11 8 Impact Weapon 1 | . . . . 4 4 7 7 7 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 4 5 6 6 6 6 4 2 . . . 2 Peak Build Rating 100 | 6 8 8 20 45 53 52 52 52 53 71 71 74 81 75 91 85 85 85 85 100 Average Rating 57 | 4 7 8 11 33 51 52 52 52 52 67 68 74 74 74 82 84 84 75 84 82 On Entrance 53 | . 6 8 8 20 45 52 52 52 52 53 71 68 74 75 74 81 85 85 85 83 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 11 18 18 24 28 30 24 24 24 24 33 27 30 30 30 28 28 25 25 27 32 Greatest Support 63 | 40 40 40 63 32 32 32 32 32 32 37 37 37 37 37 37 37 37 37 39 39 Greatest Overweight (x) 6 | . . . 6 2 . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 9 9 8 9 9 10 10 10 10 9 10 9 9 10 9 10 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 3 Class Distribution -------------------- 51% | Hacker-Scout 21% | Mutant 11% | Hacker-Mutant 8% | Hacker-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 3192 | 199 313 . 277 780 170 . . . 10 312 75 47 32 . 190 282 . . 96 409 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3752 | . 537 . 886 1082 204 . . . . 408 73 62 . . 180 154 . . . 166 Parts 201 | . 38 . 37 64 13 . . . . 22 5 3 . . 6 3 . . 2 8 Haulers Intercepted 10 | . . . 2 5 . . . . . 2 . . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 4 . . . . 5 3 . . . 3 . . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 71 | . 13 . 18 17 2 . . . . 2 3 1 . . 2 3 . . 2 8 Melee 6 | . . . . . 1 . . . . 2 3 . . . . . . . . . Guns 40 | . 13 . 17 10 . . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . . . . . . 1 . . 2 3 . . 2 4 AOE 9 | . . . . 5 . . . . . . . . . . . . . . . 4 Classes Destroyed 14 | . 7 . 3 2 . . . . . 1 . . . . . . . . 1 . Worker 5 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . . . 2 5 . . . . . 2 . . . . 1 . . . . . Recycler 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Operator 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . Watcher 11 | . 3 . . 2 1 . . . . 4 . . . . 1 . . . . . Swarmer 26 | . 9 . 5 4 . . . . . . 3 . . . . . . . . 5 Grunt 24 | . 4 . 9 8 . . . . . . . . . . 1 2 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . . 3 4 2 . . . . . . . . . . 1 . . . . Hunter 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Programmer 6 | . . . . . . . . . . 2 . . . . 1 . . . . 3 Best Kill Streak 6 | . 5 . 4 6 2 . . . . 1 3 1 . . 1 1 . . 2 6 Combat Bots Only 6 | . 4 . 4 5 1 . . . . 1 3 1 . . 1 1 . . 2 6 Max Kills in Single Turn 3 | . 2 . 1 3 1 . . . . 1 1 1 . . 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 809 | . 69 . 139 88 72 . . . 4 17 11 . . . 11 . . . 13 385 Missed 306 | . 22 . 29 22 34 . . . 2 13 3 . . . 3 . . . 7 171 Hits 503 | . 47 . 110 66 38 . . . 2 4 8 . . . 8 . . . 6 214 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . Projectile 502 | . 47 . 109 66 38 . . . 2 4 8 . . . 8 . . . 6 214 AOE 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Critical Strikes 13 | . . . 3 6 . . . . . . . . . . . . . . . 4 Damage Taken 7124 | . 420 . 1457 1025 275 . . . 27 49 117 . . . 266 . . . 175 3313 Core 1908 | . 39 . 308 167 47 . . . . 6 46 . . . 59 . . . 79 1157 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 223 | . . . . . . . . . . . . . . . . . . . . 223 Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . 2 . 13 . . . 8 Core Remaining (%) 78 | 100 . 84 23 69 . . . . 93 . . . . 93 . . . . 86 . Volleys Fired 310 | . 53 . 87 72 5 . . . . 11 13 6 . . 24 8 . . 3 28 Largest 3 | . 2 . 2 2 2 . . . . 2 1 1 . . 2 2 . . 2 3 Hottest 120 | . 40 . 112 68 50 . . . . 80 40 40 . . 80 80 . . 80 120 Shots Fired 510 | . 106 . 141 111 10 . . . . 17 13 6 . . 31 16 . . 6 53 Gun 366 | . 106 . 141 109 10 . . . . . . . . . . . . . . . Cannon 141 | . . . . . . . . . . 17 13 6 . . 31 16 . . 6 52 Launcher 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 384 | . 106 . 36 91 10 . . . . 17 13 6 . . 31 16 . . 6 52 Thermal 105 | . . . 105 . . . . . . . . . . . . . . . . . Explosive 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Electromagnetic 18 | . . . . 18 . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 . 10 16 3 . . . . 7 . 8 . . 3 8 . . 2 9 Robot Miss Streak 4 | . 4 . 4 4 1 . . . . 2 . 2 . . 4 2 . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 374 | . 68 . 94 83 16 . . . . 29 5 1 . . 27 10 . . 3 38 Core Hits 155 | . 32 . 28 44 5 . . . . 10 3 1 . . 9 6 . . 2 15 Critical Kills 4 | . . . . 2 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 3 2 . . . . . . . . . . . . . . . Critical Strikes 27 | . . . 7 5 4 . . . . . . . . . 5 1 . . . 5 Burn 7 | . . . 7 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . 4 1 . . . 5 Smash 8 | . . . . 4 4 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 225 | . . . 1 23 27 . . . . 58 26 6 . 10 42 17 . . . 15 Impact 48 | . . . . 21 27 . . . . . . . . . . . . . . . Slashing 177 | . . . 1 2 . . . . . 58 26 6 . 10 42 17 . . . 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 2 2 . . . . 8 1 . . . 3 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9940 | . 747 . 1415 2164 594 . . . . 1370 218 18 . . 1482 233 . . 83 1616 Guns 3520 | . 747 . 1415 1249 109 . . . . . . . . . . . . . . . Cannons 2410 | . . . . . . . . . . 249 . 18 . . 505 233 . . 83 1322 Explosions 1186 | . . . . 479 . . . . . . . . . . 489 . . . . 218 Melee 2824 | . . . . 436 485 . . . . 1121 218 . . . 488 . . . . 76 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4499 | . 747 . 274 974 109 . . . . 249 . 18 . . 505 233 . . 83 1307 Thermal 1695 | . . . 1141 139 . . . . . . . . . . 415 . . . . . Explosive 489 | . . . . 340 . . . . . . . . . . . . . . . 149 Electromagnetic 418 | . . . . 275 . . . . . . . . . . 74 . . . . 69 Impact 936 | . . . . 436 485 . . . . . . . . . . . . . . 15 Slashing 1903 | . . . . . . . . . . 1121 218 . . . 488 . . . . 76 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . 1 1 1 1 1 9 Average Corruption 1 | . . . . . . . . . . . . . . . 1 1 1 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . . . . 3 1 2 6 6 Message Errors 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 3 3 Energy Discharges 4 | . . . . . . . . . . . . . . . . 2 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 738 | . . . . 201 135 . . . . 129 . . . . 211 . . . . 62 Projectiles 60 | . . . . . . . . . . 1 . . . . . . . . . 59 Explosions 188 | . . . . 10 . . . . . . . . . . 175 . . . . 3 Melee 490 | . . . . 191 135 . . . . 128 . . . . 36 . . . . . Knockbacks 20 | . . . . . . . . . . 3 . . . . 4 . . . 1 12 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 3 . . . . 4 . . . 1 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 114 | . . . . 83 . . . . . . . . . . . . . . . 31 Shots 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 6 . 549 62 292 . . . . 12 . . . . 329 6 . . 210 185 Average Temperature 73 | . 6 . 104 17 88 . . . . 8 . . . . 168 3 . . 81 43 Received Heat Transfer 1308 | . 90 . 618 432 84 . . . . 6 . . . . 18 . . . 9 51 Effects 11 | . . . 8 . . . . . . . . . . . 2 . . . 1 . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . . . . 2 . . . 1 . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . . . . . . . . . . Parts Fried 13 | . . . . 8 5 . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . 4 4 . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 10 . . . . . . . . . . . . . . . . . Heat Transferred 3717 | . . . 3367 150 . . . . . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . 1 1 . . . . . . . . . . 2 . . . . 1 Low Security (%) 81 | 100 100 100 89 25 100 . . . . 100 . . . . 77 . . . . 85 Level 1 17 | . . . 10 74 . . . . . . . . . . 13 . . . . 14 Level 2 1 | . . . . . . . . . . . . . . . 8 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 416 | . 168 48 239 319 88 . . . . 84 . . . . 416 . . . . 260 Initial 150 | . . 48 . 93 84 . . . . . . . . . . . . . . 150 Average 101 | . 91 13 133 237 27 . . . . 22 . . . . 98 . . . . 127 Influence Increases 4210 | . 421 . 722 634 124 . . . 15 404 70 75 . . 791 120 . . 10 824 Destroy 0b10 Robot/C 1580 | . 260 . 400 340 40 . . . . 40 60 20 . . 160 60 . . . 200 Destroy 0b10 Robot/NC 210 | . 35 . 30 50 20 . . . . 40 . . . . 25 . . . 10 . Destroy Leader 374 | . 56 . 98 84 22 . . . . 30 10 10 . . 14 . . . . 50 Allied During Kill 38 | . . . 12 . . . . . . . . . . . 26 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 382 | . 55 . 30 40 14 . . . . 83 . . . . 107 . . . . 53 Disable Machine 240 | . . . 15 15 . . . . . 15 . . . . 150 . . . . 45 Destroy Structure 281 | . . . 2 30 13 . . . . 36 . . . . 144 . . . . 56 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 120 | . . . . 45 15 . . . . 30 . . . . 30 . . . . . Lose Combat Pursuer 825 | . 15 . 135 30 . . . . 15 120 . 45 . . 135 60 . . . 270 Influence Decreases 3960 | . 296 125 500 671 309 . . . 15 396 78 30 45 . 443 440 28 . 10 574 Entered New Map 492 | . . 77 . 129 101 . . . . . 4 . 45 . . 130 6 . . . Time Decay 2813 | . 296 48 370 482 208 . . . 15 342 64 30 . . 298 310 22 . 10 318 Lost Part 376 | . . . 110 60 . . . . . . 10 . . . 20 . . . . 176 Lost Ally 234 | . . . 20 . . . . . . 54 . . . . 80 . . . . 80 Purge Threat 45 | . . . . . . . . . . . . . . . 45 . . . . . Squads Dispatched 31 | . 2 . 1 2 4 . . . . 11 . . . . 8 . . . . 3 Investigation 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Extermination 10 | . . . . . 2 . . . . 3 . . . . 3 . . . . 2 Reinforcement 15 | . 2 . 1 2 2 . . . . 5 . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 . 3 3 . . . . . . . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 26 . 33 29 6 . . . 1 21 2 3 . . 27 5 . . 3 46 Peak Tracking Total 18 | . 4 . 7 5 3 . . . 1 5 2 3 . . 4 3 . . 1 18 Tactical Retreats 29 | . 1 . 6 2 . . . . 1 3 . 1 . . 5 2 . . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered . | . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . 4 . . . . . . . . . 4 Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Objects Rigged 11 | . . . . . . . . . . . . . . . 7 . . . . 4 Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . . . 1 1 . . . . . 1 . . . . 10 . . . . 3 Max in Single Turn 4 | . . . 1 1 . . . . . 1 . . . . 4 . . . . 2 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 88 | . 7 1 5 7 4 . 1 4 . 18 1 1 . . 25 1 1 4 . 8 Terminals 48 | . 5 1 3 6 4 . . . . 13 . . . . 12 . . . . 4 Fabricators 9 | . . . . . . . . . . 2 . . . . 6 . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . . . . . 2 . . . . 2 Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 3 . . . . 2 . . . . 1 Total Hacks 330 | . 22 4 24 27 9 . 1 29 . 68 1 1 . . 95 1 1 14 . 33 Successful 189 | . 7 2 9 13 1 . 1 29 . 34 1 1 . . 52 1 1 14 . 23 Failed 140 | . 15 2 15 14 8 . . . . 34 . . . . 42 . . . . 10 Catastrophic 13 | . . 1 . 1 2 . . . . 4 . . . . 5 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . Manual 155 | . 15 3 7 6 4 . . . . 39 . . . . 56 . . . . 25 Terminals 203 | . 17 4 19 22 9 . . . . 52 . . . . 58 . . . . 22 Fabricators 37 | . . . . . . . . . . 8 . . . . 25 . . . . 4 Repair Stations 4 | . . . . . . . . . . . . . . . 4 . . . . . Recycling Units 16 | . 5 . 2 . . . . . . . . . . . 4 . . . . 5 Scanalyzers 8 | . . . 3 5 . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . . . 8 . . . . 4 . . . . 2 Terminal Hacks 105 | . 4 2 4 9 . . 1 29 . 12 1 1 . . 17 1 1 14 . 9 Record 15 | . . . . . . . . 11 . . . . . . 2 . . 2 . . Part Schematic 16 | . . . . . . . . 11 . . . . . . 1 . . 4 . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 10 | . 2 1 . . . . . . . 2 . . . . . . . 4 . 1 Prototype ID Bank 15 | . . . 1 2 . . . 3 . 2 . . . . 2 . . 4 . 1 Open Door 5 | . . . . . . . 1 . . . 1 1 . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 8 | . . . 1 2 . . . . . 2 . . . . 3 . . . . . Reprogram Traps 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Patrol Status 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . 1 . . . . . . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . . 1 . . . . . . . . . . 1 . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . 3 . . . . 4 . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Build 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 71 | . 3 . 4 3 1 . . . . 17 . . . . 29 . . . . 14 Terminals 42 | . 1 . 2 3 1 . . . . 10 . . . . 17 . . . . 8 Track 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Assimilate 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Botnet 18 | . 1 . 2 2 1 . . . . 4 . . . . 5 . . . . 3 Detonate 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Operators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Skim 14 | . . . . . . . . . . 5 . . . . 6 . . . . 3 Fabricators 14 | . . . . . . . . . . 3 . . . . 9 . . . . 2 Report 1 | . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . Liberate 7 | . . . . . . . . . . 2 . . . . 4 . . . . 1 Fabnet 4 | . . . . . . . . . . 1 . . . . 3 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 9 | . 2 . 2 . . . . . . . . . . . 2 . . . . 3 Monitor 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Mask 4 | . . . 1 . . . . . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 4 . . . . . . . . . 1 Broadcast 1 | . . . . . . . . . . 1 . . . . . . . . . . Redirect 1 | . . . . . . . . . . 1 . . . . . . . . . . Reprogram 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 1 5 7 4 . . . . 16 . . . . 22 . . . . 8 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . 1 . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . Part Schematics Acquired 29 | . . . . . . . . 11 . . . . 13 . 1 . . 4 . . Parts Built 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . Time 438 | . . . . . . . . . . 269 . . . . 169 . . . . . Total Part Build Rating 25 | . . . . . . . . . . 19 . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . . . . 3 3 3 3 3 10 10 Autooverrided 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 18 | . . 3 . . . . . . . 3 . . . . 7 . . . 1 4 Largest Group 4 | . . 3 3 . . . . . . 3 . . . . 4 . . . 1 3 Highest-Rated Group 148 | . . 40 40 . . . . . . 87 . . . . 48 . . . 47 148 Highest-Rated Ally 54 | . . 16 16 . . . . . . 29 . . . . 42 . . . 47 54 Total Orders 5 | . . . . . . . . . . . . . . . 5 . . . . . STAY 3 | . . . . . . . . . . . . . . . 3 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 83 | . . . 11 . . . . . . 8 . . . . 47 . . . 1 16 Total Damage 1279 | . . . 85 . . . . . . 135 . . . . 522 . . . 17 520 Kills 15 | . . . 4 . . . . . . 1 . . . . 8 . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 10111 | . . . 308 687 521 143 406 34 269 1699 1295 393 414 414 1181 687 275 81 565 739 Optics 8097 | . . . 308 97 . . . . . 1648 1295 393 414 414 1181 687 275 81 565 739 Sensors 9038 | . . . . 589 519 143 406 34 269 1493 1295 393 414 414 1092 649 275 78 545 430 Terrain 4293 | . . . . . . . . . . 989 1295 393 414 414 788 . . . . . Traps 1383 | . . . . 592 344 . . . . 447 . . . . . . . . . . Machine Analysis 350 | . . . . . . . . . . 32 . . . . 318 . . . . . Cloaking 87 | . . . . . . . . . . . . . . 23 64 . . . . . Robot Analysis Total 10 | . 2 1 . . . . . . . 2 . . . . . . . 4 . 1 Derelict Logs Recovered 18 | . . . . . . 2 1 . 2 . 2 1 1 3 . 3 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 12480 | 106 818 200 934 1258 569 143 406 34 269 1699 1295 393 414 414 1181 687 275 81 565 739 Spaces Moved 14885 | 58 397 124 421 993 919 375 828 89 586 2061 1001 559 898 655 1691 1008 431 149 556 1086 Core 61 | 1 . . 10 . . . . . . . . . . . . . . . . 50 Treads 810 | 57 397 124 232 . . . . . . . . . . . . . . . . . Legs 154 | . . . 154 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 13695 | . . . . 853 919 375 828 89 586 2061 1001 559 898 655 1691 1008 431 149 556 1036 Flight 165 | . . . 25 140 . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 34 34 38 38 38 38 38 38 45 45 45 45 45 45 45 45 45 48 Average Speed 52 | 158 160 160 143 59 38 38 38 38 38 44 45 45 45 45 45 45 45 45 45 51 Slowest Speed 350 | 160 160 160 350 180 42 38 38 38 38 45 45 45 45 45 45 45 45 45 51 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 83 43 41 57 21 69 82 75 70 49 85 68 80 71 45 81 72 62 70 33 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 4 | . . 1 . . . . . 1 . . 1 . 1 . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 2 3 . 2 . 3 4 2 1 . 2 1 . 2 . Spaces Dug 156 | . . . . 11 13 . . . . 31 26 6 . 10 26 17 . . . 16 Terrain Destroyed 204 | . . . . 30 13 . . . . 34 26 7 . 10 36 20 . . 2 26 Melee 147 | . . . . 11 13 . . . . 30 20 6 . 10 26 17 . . . 14 Projectile 25 | . . . . . . . . . . 4 6 1 . . 3 3 . . 2 6 AOE 32 | . . . . 19 . . . . . . . . . . 7 . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 18801 | 70 489 126 613 1540 1091 374 919 88 631 2731 1794 688 907 763 2034 1205 512 162 862 1202 Wait 3048 | . 17 1 52 371 119 . 90 . 44 546 753 114 5 98 254 169 78 . 300 37 Move 14863 | 57 396 123 420 990 918 374 827 88 585 2060 1000 558 897 654 1690 1007 430 148 555 1086 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . Pick Up 79 | 6 10 1 7 16 4 . 1 . . 16 . 2 . . 5 . 2 2 1 6 Fast Attach 73 | 6 2 . 18 16 4 . . . 1 4 . . 2 . 4 . . 5 . 11 Attach 31 | . . . 7 6 2 . . . . 3 . 1 . . 3 . . 1 1 7 Detach 21 | . 1 . 6 7 2 . . . . 1 . . 1 . 2 . . . . 1 Swap 56 | . 2 . 2 12 5 . . . . 14 1 . . 1 8 4 . . 1 6 Drop 94 | 1 8 1 13 26 5 . 1 . 1 18 1 1 2 . 2 . 2 6 1 5 Fire 310 | . 53 . 87 72 5 . . . . 11 13 6 . . 24 8 . . 3 28 Melee 225 | . . . 1 23 27 . . . . 58 26 6 . 10 42 17 . . . 15 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Entered Mines 940 | -10/Mines | Discovered new exit (range 7) 941 | -10/Mines | Learned location of Storage (-7) 1012 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1016 | -10/Mines | Found Prototype Device 1090 | -10/Mines | Discovered new exit (range 3) 1098 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Accompanied by 3 allies 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1155 | -9/Materials | Identified Exp. Sensor Array 1265 | -9/Materials | Discovered new exit (range 15) 1267 | -9/Materials | Lost 3 allies 1424 | -9/Materials | Lost 5 parts (1p2n1u1w) 1606 | -9/Materials | Identified exit to Mines 1665 | -9/Materials | Core integrity fell below 50% 1701 | -9/Materials | Lost 3 parts (2n1w) 2055 | -9/Materials | Discovered new exit (range 14) 2059 | -9/Materials | Identified exit to Materials 2059 | -9/Materials | Entered another Materials area 2059 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3013 | -8/Materials | Build established: Scout 3242 | -8/Materials | Discovered new exit (range 16) 3248 | -8/Materials | Identified exit to Factory 3317 | -8/Materials | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Utility x2 3387 | -7/Factory | Discovered new exit (range 8) 3389 | -7/Factory | Identified exit to Lower Caves 3638 | -7/Factory | Build established: Hacker-Scout 3886 | -7/Factory | Entered Lower Caves 3902 | -7/Lower Caves | Encountered a Warlord checkpoint 3962 | -7/Lower Caves | Build established: Hacker-Mutant 3985 | -7/Lower Caves | Learned Factory non-interactive machine intel 4018 | -7/Lower Caves | Learned Factory trap positions 4027 | -7/Lower Caves | Discovered new exit (range 5) 4028 | -7/Lower Caves | Identified exit to Lower Caves 4029 | -7/Lower Caves | Entered another Lower Caves area 4029 | -7/Lower Caves | Discovered new exit (range 12) 4033 | -7/Lower Caves | Identified exit to Factory 4136 | -7/Lower Caves | Learned location of 1 exit from Factory 4418 | -7/Lower Caves | Encountered a Warlord checkpoint 4433 | -7/Lower Caves | Discovered new exit (range 6) 4435 | -7/Lower Caves | Identified exit to Data Miner 4435 | -7/Lower Caves | Entered Data Miner 4435 | -7/Data Miner | Discovered new exit (range 6) 4438 | -7/Data Miner | Identified exit to Proximity Caves 4443 | -7/Data Miner | Met Data Miner 4454 | -7/Data Miner | Learned location of Section 7 (-2) 4454 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4460 | -7/Data Miner | Received God Mode back door access code from Data Miner 4469 | -7/Data Miner | Entered Proximity Caves 4469 | -6/Proximity Caves | Spotted B-75 Beast 4710 | -6/Proximity Caves | Learned location of 1 exit from Factory 4713 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4717 | -6/Proximity Caves | Learned 8 Factory zone layouts 4738 | -6/Proximity Caves | Entered Factory 4738 | -6/Factory | Evolved 2 slots: Utility x2 4739 | -6/Factory | Identified exit to Factory 4741 | -6/Factory | Loaded intel: 82 trap records 4742 | -6/Factory | Loaded intel: 233 non-interactive machine locations 4936 | -6/Factory | Identified exit to Lower Caves 4936 | -6/Factory | Identified exit to Extension 5041 | -6/Factory | Build established: Hacker-Scout 5446 | -6/Factory | Fabricated Lrn. Terrain Scanner (x2) 5478 | -6/Factory | Learned Extension emergency access door positions 5534 | -6/Factory | Learned 8 Factory zone layouts 5600 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5618 | -6/Factory | Learned 4 Factory zone layouts 5647 | -6/Factory | Learned Extension stockpile data 5686 | -6/Factory | Learned 2 Upper Caves zone layouts 5734 | -6/Factory | Learned Extension emergency access door positions 5856 | -6/Factory | Learned Factory emergency access door positions 6410 | -6/Factory | Garrison activated, responded to threat 6437 | -6/Factory | Entered Lower Caves 6545 | -6/Lower Caves | Learned location of Extension (-6) 7331 | -6/Lower Caves | Spotted B-75 Beast 7694 | -6/Lower Caves | Learned 8 Factory zone layouts 7719 | -6/Lower Caves | Discovered new exit (range 8) 7725 | -6/Lower Caves | Identified exit to Lower Caves 7732 | -6/Lower Caves | Entered another Lower Caves area 7855 | -6/Lower Caves | Encountered a Warlord checkpoint 7959 | -6/Lower Caves | Learned location of 1 exit from Factory 7998 | -6/Lower Caves | Discovered new exit (range 13) 8123 | -6/Lower Caves | Identified exit to Zion 8125 | -6/Lower Caves | Entered Zion 8238 | -6/Zion | Met Imprinter 8253 | -6/Zion | Found Prototype Device 8253 | -6/Zion | Identified Phasing AFG 8270 | -6/Zion | Learned Factory terminal intel 8321 | -6/Zion | Learned Factory repair station intel 8326 | -6/Zion | Given A8's code to call for help 8531 | -6/Zion | Discovered new exit (range 16) 8538 | -6/Zion | Identified exit to Proximity Caves 8539 | -6/Zion | Entered Proximity Caves 8548 | -5/Proximity Caves | Learned location of 1 exit from Factory 8552 | -5/Proximity Caves | Learned Factory garrison access intel 8625 | -5/Proximity Caves | Learned Factory interactive machine intel 8947 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8953 | -5/Proximity Caves | Entered Factory 8953 | -5/Factory | Evolved 2 slots: Utility x2 8954 | -5/Factory | Identified exit to Upper Caves 8955 | -5/Factory | Identified exit to Factory 8958 | -5/Factory | Loaded intel: 54 interactive machine locations 8959 | -5/Factory | Loaded intel: 26 terminal locations 8960 | -5/Factory | Loaded intel: 6 repair station locations 8961 | -5/Factory | Loaded intel: 4 garrison access locations 9050 | -5/Factory | Spotted B-75 Beast 9080 | -5/Factory | Build established: Hacker-Ninja 9111 | -5/Factory | Garrison activated, responded to threat 9608 | -5/Factory | Found Prototype Processor 9775 | -5/Factory | Fabricated Combat Drone Bay? 9843 | -5/Factory | Learned Quarantine trap positions 9865 | -5/Factory | Fabricated S-27 Virus (x4) 9922 | -5/Factory | Learned location of 1 exit from Proximity Caves 9982 | -5/Factory | Central database locked down 9990 | -5/Factory | Learned Research trap positions 10079 | -5/Factory | Identified Exp. Targeting Computer 10088 | -5/Factory | Found Exp. Targeting Computer 10090 | -5/Factory | Found Faulty Exp. Targeting Computer 10128 | -5/Factory | Learned location of 2 exits from Research 10134 | -5/Factory | Entered Upper Caves 10135 | -5/Upper Caves | Identified exit to Upper Caves 10371 | -5/Upper Caves | Learned Factory trap positions 10374 | -5/Upper Caves | Learned 4 Factory zone layouts 10463 | -5/Upper Caves | Build established: Hacker-Scout 10577 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10753 | -5/Upper Caves | Learned Factory trap positions 10821 | -5/Upper Caves | Entered another Upper Caves area 10823 | -5/Upper Caves | Encountered a Warlord checkpoint 10857 | -5/Upper Caves | Learned 4 Factory zone layouts 11087 | -5/Upper Caves | Discovered new exit (range 3) 11088 | -5/Upper Caves | Identified exit to Zhirov 11096 | -5/Upper Caves | Entered Zhirov 11096 | -5/Zhirov | Discovered new exit (range 3) 11097 | -5/Zhirov | Identified exit to Proximity Caves 11108 | -5/Zhirov | Met Zhirov 11123 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11135 | -5/Zhirov | Found Alien Artifact 11135 | -5/Zhirov | Identified Integrated Reactor 11135 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11177 | -5/Zhirov | Entered Proximity Caves 11177 | -4/Proximity Caves | Learned Research interactive machine intel 11369 | -4/Proximity Caves | Spotter reported a threat 11725 | -4/Proximity Caves | Spotted B-86 Titan 11742 | -4/Proximity Caves | Entered Factory 11742 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11744 | -4/Factory | Loaded intel: 81 trap records 12066 | -4/Factory | Discovered new exit (range 17) 12185 | -4/Factory | Local machine network offline 12270 | -4/Factory | Core integrity fell below 50% 12310 | -4/Factory | Core integrity fell below 20% 12350 | -4/Factory | Lost 17 parts (1p5n8u3w) 12481 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12455_ K-01 Serf cleans the Assembly Bed. 12466_ Slug penetrates S-27 Virus. 12466_ S-27 Virus suffers critical hit (Blast). 12466_ Destroyed VTOL Module. 12466_ S-27 Virus knocked back. 12469_ Antigrav System destroyed. 12470_ S-27 Virus knocked back. 12474_ Destroyed VTOL Module. 12474_ S-27 Virus knocked back. 12476_ Slug penetrates S-27 Virus. 12476_ S-27 Virus destroyed. 12476_ Subcomponent Replicator disabled. 12478_ Slug penetrates S-27 Virus. 12478_ S-27 Virus suffers critical hit (Blast). 12478_ Destroyed VTOL Module. 12478_ S-27 Virus knocked back. 12480_ U-05 Engineer destroyed. 12480_ Imp. Light Armor Plating destroyed. 12480_ Slug penetrates S-27 Virus. 12480_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ?????# ????# #????????????????# """""" # # " | | ?????# ????# #????????????????# # # " | | ?????# ???# ################## """""" # # " | | ### #### # """""" # # " | | < = # """""" # # | | ?????###### # """""" # ### | | ??????????# + # #?? | | ??????????# # # ### | | ??????????# #*] # | | ??????????# #* # | | ??????????# # # """" | | ??????????# # # "F " | | ??????????# # # | | ??????????# ########## | | ???#####??# ! | | ???# """ ?# """"" | | ???# """ ?# ^ """"" | | ???# """ # ^ ! """"" | | ???# # % ^ """"" | | ???# ] + % """""R""""" """"" | | ??# # """" """"" """"" """"" | | ######### % """ """ """ #### """"" | | %s% s #??# """"" | | %us% #??# """"" | | """" """" """" #####/;############??T | | """" """" """" #???#s@%= #???# | | ?""" """" """" #???# ==!""" """ #???# | | ?""" """" """" #???# """ """ ????# ] | | ?""" """" """" ##### """ """?????# | | """" """" """" # ????# | | """" """" """" #s """ ????# """"" | | /t """ #???? """"" | | """" """" # """ #???? "???? | | """" """" # "" #???? "???? | | ?""" """" ###### # """ +???? ???? | | ?""" """" #????? # S??#????## ???? | | ?""" """" " #??????# ???????????????? | | ?""" """" T #??????######+##+????????????????? | | """" """" " #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ########### # """ #??# ???????????????????? | | ########### # "Y" #??# ???????????????????? | | # # #??# ???????#???????????? | | # # #### ?????? #???????????? | | # # + ????? #???????????? | | ! + # #####??A? #???????????? | | ""Y"" # # #??????? #???????????? | | """"" # # #?????? #???????????? | | ########### #####+########## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 20 Target Analysis 11 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Railgun | -7/Data Miner | Free Imp. Transmission Jammer | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Mic. Antimatter Reactor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive Fabricated ------------ Lrn. Terrain Scanner | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory S-27 Virus | x4 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MappingLargeMallet Manual? 0 Play Time 04:41:02 Cumulative 177.4 hours Start 2025.08.10 @ 21:33:51 End 2025.08.11 @ 22:40:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89b82d3f-b74b-46a3-806a-ddf63c442036