Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 21:27:54 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (541) 541 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2731 Bonus ------- None Cogmind --------- Core Integrity 530/550 Matter 206/300 Energy 265/265 System Corruption 0% Temperature Hot (220) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (194) Structural Scanner Medium Laser Improved Medium Laser Datajack Katana Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Medium Laser Grenade Launcher Datajack Katana Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 37 | 6 7 2 8 3 11 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 . 2 . 2 Treads 2 | . . . . . 2 Leg 4 | . 2 . 2 . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 1 2 1 7 Device 5 | . 1 1 1 1 1 Storage 3 | 1 . . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 1 . 4 Artifact . | . . . . . . Weapon 11 | 2 2 1 3 1 2 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 . 1 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . 4 . . . 4 Power 1 | . 1 . . . . Propulsion 4 | . 2 . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . 1 . . . 1 Highest Loss Streak 4 | . 4 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 88 100 100 100 99 Engine 11 | . 14 14 11 11 9 Leg 24 | . 8 28 33 33 26 Wheel 3 | . 19 . . . . Device 13 | . 4 14 19 17 14 Storage 11 | . 14 14 11 11 9 Protection 5 | . . . 2 4 12 Energy Gun 7 | . 8 . 8 11 8 Ballistic Gun 17 | . 18 26 12 11 18 Naked Turns . | . . . . . . Heaviest Build 52 | 13 14 15 20 20 52 Greatest Support 36 | 26 26 20 30 30 36 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 11 | 4 8 8 8 8 11 Average Carried 7 | 2 6 7 7 8 8 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 9 | 4 7 8 8 8 9 Class Distribution -------------------- 51% | Mutant 32% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 878 | 208 68 75 106 91 330 Remotely . | . . . . . . Salvage Created 796 | . 109 93 151 78 365 Parts 67 | . 11 10 8 11 27 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 5 5 3 4 3 Guns 16 | . 5 2 3 4 2 AOE 4 | . . 3 . . 1 Classes Destroyed 9 | . 2 . 1 1 5 Worker 2 | . . . . . 2 Tunneler 1 | . . . . 1 . Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Swarmer 10 | . 3 3 . 4 . Grunt 6 | . 2 2 2 . . Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 2 4 2 Combat Bots Only 5 | . 5 3 2 4 1 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1758 | . 500 156 171 111 820 Core 278 | . 155 50 46 7 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 18 . 86 . Volleys Fired 67 | . 17 10 11 7 22 Largest 3 | . 2 2 2 2 3 Hottest 102 | . 70 40 76 76 102 Shots Fired 139 | . 33 17 22 14 53 Gun 134 | . 33 14 22 14 51 Cannon . | . . . . . . Launcher 5 | . . 3 . . 2 Special . | . . . . . . Kinetic 94 | . 22 14 11 7 40 Thermal 40 | . 11 . 11 7 11 Explosive 5 | . . 3 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 4 5 24 3 13 Robot Miss Streak 3 | . 3 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 83 | . 16 10 19 8 30 Core Hits 41 | . 8 8 4 6 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 2 1 . Burn 4 | . 1 . 2 1 . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing 4 | . . . 4 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1432 | . 173 265 259 110 625 Guns 1156 | . 173 90 259 110 524 Cannons . | . . . . . . Explosions 276 | . . 175 . . 101 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 703 | . 118 90 65 21 409 Thermal 453 | . 55 . 194 89 115 Explosive 276 | . . 175 . . 101 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 202 | . 192 1 36 24 202 Average Temperature 82 | . 120 1 10 9 96 Received Heat Transfer 585 | . 147 75 75 . 288 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 4 1 . Heat Transferred 1295 | . 222 . 555 259 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 255 | . 94 234 255 200 142 Initial 105 | . . 36 91 105 78 Average 101 | . 42 82 149 192 101 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 92 | 100 100 94 78 70 100 Level 1 7 | . . 5 21 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . . . 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 5 4 9 4 11 Peak Tracking Total 9 | . 5 3 5 4 9 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 5 . 1 . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 12 . 5 . . Successful 8 | . 7 . 1 . . Failed 9 | . 5 . 4 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 7 . 5 . . Terminals 17 | . 12 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Assimilate 1 | . . . 1 . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1368 | 75 254 215 197 188 439 Spaces Moved 891 | 71 189 155 112 131 233 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 685 | . 54 155 112 131 233 Wheels 202 | 67 135 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 119 | 88 98 120 120 120 145 Slowest Speed 190 | 100 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 30 36 20 39 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 32 | . . 28 1 . 3 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 31 | . . 28 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1063 | 80 226 168 148 151 290 Wait 25 | . 6 . 6 5 8 Move 886 | 70 188 154 111 130 233 Hop . | . . . . . . Pick Up 27 | 4 7 1 4 2 9 Fast Attach 9 | 6 1 . . 1 1 Attach 11 | . 5 . 2 . 4 Detach . | . . . . . . Swap 17 | . 1 2 6 2 6 Drop 17 | . 1 1 4 4 7 Fire 67 | . 17 10 11 7 22 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Core integrity fell below 50% 279 | -10/Materials | Lost 4 parts (1p2n1w) 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 503 | -10/Mines | Learned Materials emergency access door positions 532 | -10/Mines | Core integrity fell below 20% 533 | -10/Mines | Discovered new exit (range 10) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -9/Materials | Discovered new exit (range 8) 742 | -9/Materials | Entered Mines 870 | -9/Mines | Discovered new exit (range 15) 893 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1197 | -8/Materials | Build established: Scavenger-Tank 1369 | -8/Materials | Self-destructed Last Messages --------------- 01359_ U-05 Engineer lays Concrete. 01359_ R-06 Scavenger collects Lgt. Ion Engine. 01360_ U-05 Engineer lays Concrete. 01360_ L-31 Rogue destroyed. 01361_ U-05 Engineer lays Concrete. 01362_ W-25 Informer sends out distress signal. 01362_ R-06 Scavenger collects Gauss Rifle. 01362_ U-05 Engineer lays Concrete. 01363_ K-01 Serf destroyed. 01363_ U-05 Engineer lays Concrete. 01363_ K-01 Serf collects debris. 01364_ U-05 Engineer lays Concrete. 01365_ K-01 Serf cleans the Electrolysis Chamber. 01366_ U-05 Engineer lays Concrete. 01368_ K-01 Serf collects debris. 01368_ R-06 Scavenger collects Imp. Ion Engine. 01369_ U-05 Engineer builds a Wall. 01369_ U-05 Engineer lays Concrete. 01369_ R-06 Scavenger collects Melee Analysis Suite. 01369_ Hrd. Medium Armor Plating destroyed. 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T?????? | | " #??????????# * """ "?????? | | " #??????????# %= k ????? | | #??????????+ @%rr = u ?????? | | " #??????????# / g o######????????? | | " #??????????#g ###########g u##????????????? | | ? #??????????# #??????????? #* ??????????? | | ?? #??????????# #???????????? #???? ?????????? | | ????##??????????# #?????????????+??????????????? | | ???????????????? ????????????????????????????? | | ??????????????? #????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????###+#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepImpulseCannon Manual? 0 Play Time 00:10:40 Cumulative 259.8 hours Start 2022.08.29 @ 21:17:27 End 2022.08.29 @ 21:27:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 591 Rogue 591 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2be4defd-c50a-4204-a6f5-f3b59d70ccb8