Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:39:14 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (2203) 2203 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1378) 1378 TOTAL SCORE: 7571 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 111 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 158/700 Matter 240/300 Energy 250/250 System Corruption 29% Temperature Warm (154) Movement Flying (395) Ox9 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Quantum Reactor > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (4) ------ Small Storage Unit Relay Coupler [Duelist] (30) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (8) ---- Light Quantum Reactor Flexi-carbon Leg VTOL Module Terrain Scan Processor Relay Coupler [Grunt] (33) Chainsword Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Relay Coupler [Duelist] > --- WEAPON ----------- Powered Hammer Powered Hammer Chainsword > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg VTOL Module Terrain Scan Processor Flak Gun Chainsword Chainsword Chainsword [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 75 | 7 1 6 1 . 20 4 21 4 11 Power 15 | 1 1 1 . . 2 1 4 1 4 Engine 3 | 1 1 . . . . . 1 . . Core 10 | . . 1 . . 2 1 3 1 2 Reactor 2 | . . . . . . . . . 2 Propulsion 37 | 2 . 2 . . 12 . 14 . 7 Treads . | . . . . . . . . . . Leg 14 | 2 . . . . 1 . 8 . 3 Wheel 2 | . . . . . . . 2 . . Hover 9 | . . 2 . . 7 . . . . Flight 12 | . . . . . 4 . 4 . 4 Utility 14 | 2 . 2 1 . 4 2 1 2 . Device 6 | 1 . . 1 . 3 . . 1 . Storage 3 | 1 . 2 . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 2 | . . . . . . 1 . 1 . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 9 | 2 . 1 . . 2 1 2 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon 4 | . . . . . 2 1 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 19 | . . . . . . . 19 . . Parts Lost 34 | . 1 . . . 8 1 16 . 8 Power 7 | . 1 . . . 2 . 4 . . Propulsion 17 | . . . . . 3 1 8 . 5 Utility 7 | . . . . . 2 . 4 . 1 Weapon 3 | . . . . . 1 . . . 2 Highest Loss Streak 9 | . 1 . . . 6 1 9 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 94 79 85 79 84 Engine 2 | . 13 2 . . . . 4 . . Core 10 | . . 11 14 14 17 7 4 10 10 Leg 11 | . 28 26 . . 1 . 19 7 4 Hover 8 | . . 1 28 28 20 25 3 . . Flight 8 | . . . . . 12 . 3 23 24 Device 7 | . 14 14 13 14 9 . . 7 2 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 2 | . . . . . 6 7 5 . . Hackware 2 | . . . . . . 3 6 . 7 Ballistic Gun 10 | . 28 28 28 28 5 . . . . Impact Weapon 5 | . . . . . . . 5 15 14 Slashing Weapon 7 | . . . . . 11 23 16 6 7 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 12 12 16 23 23 31 28 33 26 34 Greatest Support 55 | 20 20 20 12 12 29 29 55 12 30 Greatest Overweight (x) 6 | . . 1 3 1 4 1 5 2 6 Average Overweight (x) . | . . . 1 1 1 . . 1 1 Largest Inventory Capacity 20 | 8 8 20 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 Most Carried 9 | 4 7 9 8 8 8 8 8 8 8 Average Carried 7 | 3 5 7 8 8 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 8 8 8 8 7 8 Class Distribution -------------------- 44% | Mutant 41% | Scavenger-Mutant 13% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 1103 | 286 89 85 . 30 308 35 173 . 97 Remotely . | . . . . . . . . . . Salvage Created 1834 | 28 178 54 . . 607 138 684 . 145 Parts 96 | 4 14 3 . . 36 4 27 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 39 | . 3 2 . . 12 2 15 . 5 Melee 25 | . . . . . 5 2 13 . 5 Guns 12 | . 3 2 . . 7 . . . . Classes Destroyed 12 | 1 3 1 . . 4 1 1 . 1 Worker 2 | . 1 . . . . 1 . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 8 | . . 1 . . 2 . 5 . . Cutter 3 | . . . . . . . . . 3 Grunt 17 | . 3 1 . . 7 . 4 . 2 Brawler 4 | . . . . . 2 . 2 . . Sentry 4 | . . . . . 1 . 3 . . Specialist 1 | . . . . . . . 1 . . Hunter 2 | . . . . . . 2 . . . Best Kill Streak 7 | 1 2 1 . . 6 2 7 . 3 Combat Bots Only 7 | . 2 1 . . 6 2 7 . 3 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 2 | . . . . . 1 2 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 440 | . 13 6 . 1 79 12 195 . 134 Missed 121 | . 3 1 . . 12 4 55 . 46 Damage Taken 3917 | . 119 55 . 14 989 116 1718 . 906 Core 712 | . 10 . . 7 153 . 324 . 218 Absorbed by Shields 46 | . . . . . . . . . 46 Core Remaining (%) 88 | 100 . . . 93 72 . . . . Volleys Fired 64 | 5 26 3 . . 30 . . . . Largest 2 | 2 2 2 . . 2 . . . . Hottest 43 | 40 40 43 . . 43 . . . . Shots Fired 115 | 10 52 6 . . 47 . . . . Gun 115 | 10 52 6 . . 47 . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 115 | 10 52 6 . . 47 . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 3 13 2 . . 7 . . . . Robot Miss Streak 5 | 2 5 4 . . 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 166 | 6 29 3 . . 44 5 64 . 15 Core Hits 70 | 1 12 2 . . 26 2 21 . 6 Critical Kills 3 | . . 2 . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 18 | . . 2 . . 1 . 13 . 2 Destroy 2 | . . 2 . . . . . . . Smash 3 | . . . . . . . 3 . . Sever 13 | . . . . . 1 . 10 . 2 Melee Attacks 149 | . . . . . 18 7 91 . 33 Impact 24 | . . . . . . . 16 . 8 Slashing 125 | . . . . . 18 7 75 . 25 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 26 | . . . . . . 1 20 . 5 Damage Inflicted 4031 | 60 321 41 . 15 817 189 2024 . 564 Guns 883 | 60 321 41 . . 461 . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 3133 | . . . . . 356 189 2024 . 564 Ramming 15 | . . . . 15 . . . . . Kinetic 883 | 60 321 41 . . 461 . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 554 | . . . . . . . 420 . 134 Slashing 2579 | . . . . . 356 189 1604 . 430 Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . . . 1 . 29 29 29 Average Corruption 19 | . . . . . 1 . 22 29 29 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . 3 . 5 13 33 Message Errors 19 | . . . . . 1 . 3 4 11 Matter Fused 9 | . . . . . 1 . 1 4 3 Heat Flow Errors 3 | . . . . . . . 1 . 2 Energy Discharges 5 | . . . . . . . . 3 2 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 1 10 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 2 | . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 205 | . . . . . . 22 136 . 47 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 205 | . . . . . . 22 136 . 47 Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . . . 7 . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 293 | . 12 4 . . 293 . 248 . 196 Average Temperature 122 | . 7 3 . . 149 . 121 . 123 Received Heat Transfer 1103 | . 66 9 . . 522 . 237 . 269 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 6 | . . . . . . . 5 . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 510 | 5 141 147 . 57 243 98 510 267 417 Initial 267 | . 3 54 . . 18 53 68 267 186 Average 194 | . 83 93 . 14 121 75 314 267 291 Maximum Alert Level 2 | . . . . . 1 . 2 1 2 Low Security (%) 56 | 100 100 100 . 100 79 100 28 . 20 Level 1 37 | . . . . . 20 . 46 100 74 Level 2 6 | . . . . . . . 25 . 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . 2 1 . . . Investigation 2 | . . 1 . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 8 7 . 1 21 2 19 . 13 Peak Tracking Total 7 | . 2 3 . 4 7 2 7 . 4 Tactical Retreats 11 | . . . . 1 2 . 4 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 8 | . . . . . . 1 1 . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 3 | . . . . . . . 2 . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 Garrison Relay 3 | . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 12 | . 3 1 1 . 2 1 2 1 1 Terminals 8 | . 3 . . . 2 . 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 24 | . 9 1 1 . 5 2 4 1 1 Successful 10 | . 4 1 1 . 1 1 1 1 . Failed 14 | . 5 . . . 4 1 3 . 1 Catastrophic 4 | . . . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 13 | . 7 . 1 . 5 . . . . Terminals 19 | . 9 . . . 5 . 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 5 | . 2 1 1 . . . 1 . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 3 | . 2 . . . 1 . . . . Terminals 3 | . 2 . . . 1 . . . . Botnet 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 3 . . . 2 1 1 1 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . 9 . 4 Machine Destruction 13 | . . . . . . . 9 . 4 Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 9 | . . 4 . . . . 5 . . Largest Group 5 | . . 3 2 2 . . 5 . . Highest-Rated Group 60 | . . 47 47 47 . . 60 . . Highest-Rated Ally 31 | . . 31 31 31 . . 12 . . Total Orders 1 | . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . Ally Attacks 83 | . . 22 . 5 . . 56 . . Total Damage 750 | . . 205 . 72 . . 473 . . Kills 13 | . . 5 . 2 . . 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 3511 | 74 239 455 346 181 543 67 725 259 622 Spaces Moved 2116 | 44 116 355 222 156 262 63 376 172 350 Core 10 | 9 . . . . . . 1 . . Treads . | . . . . . . . . . . Legs 782 | 35 116 340 . . . . 259 . 32 Wheels . | . . . . . . . . . . Hover 676 | . . 15 222 156 153 63 67 . . Flight 648 | . . . . . 109 . 49 172 318 Fastest Speed 48 | 50 120 116 116 116 48 48 112 119 66 Average Speed 125 | 105 120 119 155 116 126 74 120 145 123 Slowest Speed 375 | 120 120 120 240 116 300 112 375 199 295 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 24 69 61 24 26 2 46 4 46 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total 2694 | 59 169 383 223 156 401 76 544 182 501 Wait 83 | . 23 2 . . 51 . 4 . 3 Move 2106 | 43 115 354 221 155 261 62 374 171 350 Hop . | . . . . . . . . . . Pick Up 46 | 4 4 9 . . 11 4 8 3 3 Fast Attach 39 | 7 . . 1 . 9 1 11 3 7 Attach 22 | . 1 1 . . 9 3 7 1 . Detach 4 | . . . . . 1 . 2 . 1 Swap 14 | . . 5 . . 2 . 3 . 4 Drop 42 | . . 9 1 . 10 1 9 4 8 Fire 64 | 5 26 3 . . 30 . . . . Melee 110 | . . . . . 17 5 63 . 25 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 100 | . . . . . . . . . 100 Rewire 63 | . . . . . . . 63 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 338 | -10/Mines | Discovered new exit (range 10) 361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 374 | -10/Mines | Learned Materials trap positions 386 | -10/Mines | Met a Derelict shopkeep closing up shop 441 | -10/Mines | Discovered new exit (range 6) 630 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 747 | -10/Mines | Received a Mining Laser from a helpful Derelict 764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Entered Exiles 769 | -10/Exiles | Accompanied by 2 allies 798 | -10/Exiles | Met 8R-AWN 817 | -10/Exiles | Met EX-HEX 854 | -10/Exiles | Met EX-BIN 872 | -10/Exiles | Aligned with FarCom system 873 | -10/Exiles | Given EX-Vault access code 899 | -10/Exiles | Opened EX-Vault 910 | -10/Exiles | Found Cloak of Protection 939 | -10/Exiles | Warned to stay clear of 0b10 Research branches 950 | -10/Exiles | Exiles lab attacked by MAIN.C 1091 | -10/Exiles | Discovered new exit (range 11) 1115 | -10/Exiles | Left Exiles lab with Cloak of Protection 1115 | -10/Exiles | Entered Mines 1115 | -9/Mines | Accompanied by 2 allies 1126 | -9/Mines | Discovered new exit (range 3) 1281 | -9/Mines | Lost 3 allies 1296 | -9/Mines | Entered Materials 1296 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1297 | -8/Materials | Loaded intel: 10 trap records 1439 | -8/Materials | Lost 6 parts (1p3n1u1w) 1804 | -8/Materials | Discovered new exit (range 15) 1838 | -8/Materials | Identified exit to Factory 1839 | -8/Materials | Entered Factory 1839 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1874 | -7/Factory | Identified exit to Garrison 1906 | -7/Factory | Entered Garrison 2020 | -7/Garrison | Lost 3 parts (1p2n) 2036 | -7/Garrison | Garrison Relay disabled 2094 | -7/Garrison | Triggered checkpoint 2133 | -7/Garrison | Garrison Relay disabled 2256 | -7/Garrison | Triggered checkpoint 2307 | -7/Garrison | Build established: Scavenger-Mutant 2446 | -7/Garrison | Triggered checkpoint 2458 | -7/Garrison | Triggered checkpoint 2466 | -7/Garrison | Triggered checkpoint 2532 | -7/Garrison | System corruption reached 10% 2568 | -7/Garrison | Destroyed 7 combat bots 2571 | -7/Garrison | Lost 9 parts (1p5n3u) 2600 | -7/Garrison | Installed Relay Interface Framework 2612 | -7/Garrison | Discovered new exit (range 14) 2631 | -7/Garrison | Entered Factory 2662 | -7/Factory | Identified exit to Garrison 2890 | -7/Factory | Entered Garrison 2948 | -7/Garrison | Build established: Scavenger-Assassin 3024 | -7/Garrison | Core integrity fell below 50% 3086 | -7/Garrison | Triggered checkpoint 3224 | -7/Garrison | Discovered new exit (range 12) 3368 | -7/Garrison | Triggered checkpoint 3396 | -7/Garrison | Garrison Relay disabled 3442 | -7/Garrison | Build established: Scavenger-Mutant 3476 | -7/Garrison | Triggered checkpoint 3476 | -7/Garrison | Triggered checkpoint 3512 | -7/Garrison | Self-destructed Last Messages --------------- 03491_ Field strength at 95. 03492_ Field strength at 90. 03493_ Field strength at 85. 03494_ Field strength at 80. 03495_ Field strength at 75. 03496_ Field strength at 70. 03497_ Field strength at 65. 03498_ Field strength at 60. 03499_ System corrupted: Heat flow error (+202). 03499_ Field strength at 37. 03500_ Field strength at 32. 03501_ Field strength at 27. 03502_ Powered Hammer follow-up attack on G-47 Trooper. 03505_ Stasis field depleted. 03506_ Surge Thruster destroyed. 03509_ Powered Hammer destroyed. 03509_ Surge Thruster destroyed. 03510_ G-47 Trooper Aluminum Leg severed. 03511_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #""[""#??????????????????????????????????????????? | | ##! !####????????????????????????????????????????? | | ! #???????????????????????s????????????????? | | ####### #?????????????????????s?s????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ????### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | #???# #????????????????????????????????????????? | | ##??### #????????????????????????????????????????? | | T#????# #????????????????????????????????????????? | | ####### #????????????????????????????????????????? | | #???????????????????????#????????????????? | | #########?????????############ #????????????????? | | #?????????????????# Y ^ #????????????????? | | #?????????????????# Y =@ #????????????????? | | #?????????????????# ###g##### #????????????????? | | #?????????????????# #?# ????????????????????????? | | #?????????????????# #?#?????????????????????????? | | #?????????????????# #???????????????????????????? | | #???????????####### #???????????????????????????? | | #???????????# ## #???????????????????????????? | | #??????###### ## ##??????????????????????????? | | ######## g######?????????????????????? | | ?????????????????? | | #????????????????? | | ######## ## ## ###########????????????????? | | ?????### ## ## #??????????????????????????? | | ?????# ?????????????????????????? | | ###### #????????????????????????? | | === = #????????????????????????? | | ###### #????????????????????????? | | #????### ## ## ###????????????????????????? | | ######## ## ## ##?????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ######## ###????????????????????????? | | #??????## ##""""######??????????????????????????? | | #???????# #?????????????????????????????????????? | | #???????# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ScrapSigixShotgun Manual? 0 Play Time 00:26:21 Cumulative 47.9 hours Start 2024.04.29 @ 23:16:31 End 2024.04.29 @ 23:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 130 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4ae62a-a87e-4c19-997b-7174f3af17b7