Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 05:46:58 Player: oranges Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (135) 675 Value Destroyed (3958) 3958 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 13081 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 297 Aligned with FarCom 300 Win 3000 Friendly Fire -3239 Cogmind --------- Core Integrity 1579/1600 Matter 300/300 Energy 224/700 System Corruption 0% Temperature Cool (20) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (7) --- Cooled VTOL Module Biomechanical Wings Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (14) ----- Experimental Energy Well Structural Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Field Lobotomy Kit Falx > --- INVENTORY (5) ---- Cooled VTOL Module Stasis Canceller Improved System Shield Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Energy Well Structural Scanner Advanced Melee Analysis Suite Stasis Canceller Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Force Lance > --- INVENTORY -------- Backup Power III Cooled VTOL Module Improved Energy Well Field Lobotomy Kit Falx [Rating: 147] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Medium Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 1 . . . 1 . 1 1 . Utility 12 | . . . . . 3 1 2 . . 1 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 201 | 7 16 4 . 3 65 34 9 1 8 6 15 8 13 12 Power 18 | 1 2 . . . 3 2 2 . 1 2 3 . 1 1 Engine 8 | 1 2 . . . 2 . 1 . . . 1 . . 1 Core 9 | . . . . . 1 2 1 . 1 2 2 . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 49 | 3 2 . . 2 14 7 3 . 3 2 4 4 4 1 Treads 12 | 1 2 . . . 7 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 8 | 2 . . . 2 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 29 | . . . . . 3 5 3 . 3 2 4 4 4 1 Utility 66 | 1 3 . . . 12 17 3 1 2 2 7 3 8 7 Device 28 | . . . . . 1 11 1 . 1 2 4 1 6 1 Storage 6 | 1 2 . . . . . . . . . . . 1 2 Processor 3 | . 1 . . . 1 . . . . . . . . 1 Hackware 10 | . . . . . 4 1 1 . 1 . 1 1 . 1 Protection 19 | . . . . . 6 5 1 1 . . 2 1 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 2 9 4 . 1 36 8 1 . 2 . 1 1 . 3 Energy Gun 6 | 1 1 . . . 4 . . . . . . . . . Energy Cannon 23 | . 6 2 . . 15 . . . . . . . . . Ballistic Gun 6 | 1 2 . . . 3 . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . Launcher 18 | . . 2 . 1 7 5 . . 1 . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . . 4 2 . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . 1 . . 1 3 1 Parts Lost 17 | . . . . . 13 . . . . 1 . 1 . 2 Power 4 | . . . . . 1 . . . . 1 . . . 2 Propulsion 3 | . . . . . 3 . . . . . . . . . Utility 3 | . . . . . 3 . . . . . . . . . Weapon 7 | . . . . . 6 . . . . . . 1 . . Highest Loss Streak 4 | . . . . . 4 . . . . 1 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 96 96 97 100 99 94 92 91 94 94 Engine 7 | . 14 14 14 14 8 . . . . . 4 4 4 3 Core 1 | . . . . . . 7 6 6 6 5 4 4 1 . Treads 11 | . 14 14 14 13 22 . . . . . . . . . Wheel 5 | . 14 14 14 14 4 . . . . . . . . . Flight 10 | . . . . . . 29 26 26 25 29 21 23 26 24 Device 7 | . . . . . 4 7 13 13 13 11 20 19 17 16 Storage 6 | . 14 14 14 14 9 . . . . . . . 3 4 Processor 6 | . 13 14 14 14 9 . . . . . . . . 4 Hackware 16 | . . . . . 13 29 30 33 33 29 26 25 26 26 Protection 4 | . . . . . 5 6 6 6 6 5 4 3 4 4 Energy Gun 1 | . . . . . 2 . . . . . . . . . Energy Cannon 9 | . 25 25 28 22 7 . . . . . . . . . Launcher 1 | . . 2 . 5 1 4 . . . . 3 . . 1 Impact Weapon 1 | . . . . . 2 5 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 11 13 13 11 6 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 108 | 12 95 95 95 95 108 24 21 20 21 23 27 26 41 44 Greatest Support 84 | 20 20 20 10 24 84 28 22 22 22 26 34 43 48 48 Greatest Overweight (x) 9 | 1 9 9 9 9 9 4 1 . . . . . . . Average Overweight (x) . | . 2 8 9 8 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 11 25 25 25 25 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 10 11 12 14 25 7 5 5 5 5 5 5 5 5 Average Carried 11 | 2 9 10 11 12 19 4 4 5 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 14 | 4 10 11 12 14 8 5 5 5 5 3 5 5 5 4 Class Distribution -------------------- 29% | Hacker-Sprinter 25% | Mutant 17% | Hacker-Mutant 7% | Wizard-Sprinter 7% | Scavenger-Skirmisher 6% | Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 3275 | 227 242 20 . . 1152 573 232 . 146 36 125 . 160 362 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4327 | . 672 101 . 14 1421 602 439 . 148 36 246 11 160 477 Parts 255 | . 41 4 . 5 87 22 18 . 10 2 20 5 11 30 Haulers Intercepted 11 | . 2 . . . 2 3 3 . 1 . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 11 5 . 3 30 9 . . 4 . 4 . 1 10 Melee 1 | . . . . . . . . . . . . . 1 . Guns 4 | . . . . . 4 . . . . . . . . . Cannons 25 | . 9 3 . . 13 . . . . . . . . . AOE 46 | . 2 2 . 3 13 8 . . 4 . 4 . . 10 Classes Destroyed 15 | . 5 1 . . 6 2 . . . . . . . 1 Worker 3 | . . . . . 2 . . . 1 . . . . . Builder 9 | . 2 . . . 3 2 . . . . 1 . . 1 Tunneler 2 | . . . . . 1 1 . . . . . . . . Hauler 11 | . 2 . . . 2 3 3 . 1 . . . . . Recycler 2 | . . . . . . 1 . . . . . . . 1 Operator 7 | . 1 . . . 1 1 1 . . . 1 1 . 1 Watcher 23 | . 3 . . . 5 3 3 . . 1 4 . 3 1 Swarmer 32 | . . 3 . 3 7 . . . 4 . 4 . 1 10 Grunt 29 | . 11 2 . . 12 4 . . . . . . . . Brawler 3 | . . . . . 2 1 . . . . . . . . Sentry 8 | . . . . . 7 1 . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 7 3 . 3 8 4 2 . 5 1 4 1 1 7 Combat Bots Only 5 | . 3 3 . 3 5 4 . . 4 . 4 . 1 5 Max Kills in Single Turn 5 | . 2 2 . 2 3 1 1 . 3 1 2 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 2 3 1 . . 2 . 2 . . 5 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 343 | . 17 10 . 4 132 84 2 . 13 5 12 38 14 12 Missed 145 | . 3 3 . 1 48 41 2 . 11 2 3 16 8 7 Damage Taken 3461 | . 200 136 . 21 1694 327 . . 21 237 155 298 138 234 Core 498 | . 29 13 . . 226 25 . . 15 85 35 27 22 21 Absorbed by Shields 85 | . . . . . . 85 . . . . . . . . Redirected to Shielding 50 | . . . . . 50 . . . . . . . . . Regen/Repaired (Parts) 587 | . . . . . 128 81 20 . . 28 216 114 . . Core Remaining (%) 91 | 100 . . . 83 58 96 . . 98 91 96 97 98 98 Volleys Fired 202 | . 35 7 . 2 120 23 . . 2 . 4 1 . 8 Largest 2 | . 2 2 . 2 2 1 . . 1 . 1 1 . 1 Hottest 160 | . 112 112 . 89 160 36 . . 33 . 33 33 . 49 Shots Fired 306 | . 57 14 . 4 193 23 . . 2 . 4 1 . 8 Gun 89 | . 13 . . . 76 . . . . . . . . . Cannon 146 | . 44 11 . 2 89 . . . . . . . . . Launcher 69 | . . 3 . 2 28 23 . . 2 . 4 1 . 6 Special 2 | . . . . . . . . . . . . . . 2 Kinetic 73 | . 13 . . . 60 . . . . . . . . . Thermal 36 | . . . . . 36 . . . . . . . . . Explosive 67 | . . 3 . 2 26 23 . . 2 . 4 1 . 6 Electromagnetic 128 | . 44 11 . 2 71 . . . . . . . . . Robot Hit Streak 13 | . 9 13 . . 10 6 . . . . . . . 2 Robot Miss Streak 3 | . 3 . . . 3 . . . 1 . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 253 | . 36 6 . . 112 18 13 . 3 1 11 2 7 44 Core Hits 197 | . 24 5 . 4 75 28 6 . 7 . 13 3 3 29 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . . . . Critical Strikes 14 | . 3 . . . 2 5 . . . . . . 2 2 Burn 1 | . . . . . 1 . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Corrupt 3 | . 3 . . . . . . . . . . . . . Smash 5 | . . . . . . 5 . . . . . . . . Sever 3 | . . . . . . . . . . . . . 1 2 Impale 1 | . . . . . . . . . . . . . 1 . Melee Attacks 315 | . . . . . 17 40 38 . 33 22 47 33 23 62 Impact 56 | . . . . . 17 39 . . . . . . . . Slashing 223 | . . . . . . 1 38 . 33 22 47 22 2 58 Piercing 36 | . . . . . . . . . . . . 11 21 4 Sneak Attacks 54 | . . . . . . 10 4 . 2 1 1 . . 36 Combat Hostiles 3 | . . . . . . 3 . . . . . . . . Follow-up Attacks 7 | . . . . . . . 3 . . . 1 . 2 1 Damage Inflicted 15162 | . 1056 336 . 255 3725 2404 868 . 527 99 786 143 467 4496 Guns 837 | . 141 . . . 696 . . . . . . . . . Cannons 2397 | . 674 142 . 20 1561 . . . . . . . . . Explosions 4757 | . 241 194 . 235 1468 1225 . . 294 . 161 15 . 924 Melee 7171 | . . . . . . 1179 868 . 233 99 625 128 467 3572 Ramming . | . . . . . . . . . . . . . . . Kinetic 647 | . 141 . . . 506 . . . . . . . . . Thermal 907 | . 241 . . . 666 . . . . . . . . . Explosive 4303 | . . 194 . 235 1255 1225 . . 294 . 161 15 . 924 Electromagnetic 2134 | . 674 142 . 20 1298 . . . . . . . . . Impact 1179 | . . . . . . 1179 . . . . . . . . Slashing 5341 | . . . . . . . 868 . 233 99 625 . 90 3426 Piercing 651 | . . . . . . . . . . . . 128 377 146 Highest Corruption 7 | . . . . . 7 1 5 5 5 . . . 1 . Average Corruption 5 | . . . . . 6 1 5 5 5 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . . 54 2 1 2 16 . . . . . Message Errors 20 | . . . . . 16 . . . 4 . . . . . Matter Fused 14 | . . . . . 11 . . . 3 . . . . . Heat Flow Errors 7 | . . . . . 5 1 . 1 . . . . . . Energy Discharges 10 | . . . . . 4 1 1 . 4 . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . Data Loss (minor) 14 | . . . . . 10 . . . 4 . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . Misfires 3 | . . . . . 3 . . . . . . . . . Alerts 3 | . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1346 | . 17 14 . . 119 614 120 . 33 64 89 . 56 220 Projectiles 86 | . 16 14 . . 56 . . . . . . . . . Explosions 163 | . 1 . . . 63 29 . . 33 . . . . 37 Melee 1097 | . . . . . . 585 120 . . 64 89 . 56 183 Knockbacks 2 | . . . . . 1 1 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 490 | . 34 70 . . 213 56 . . . . 5 . . 112 Shots 15 | . 1 2 . . 8 2 . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 228 | . 228 180 . 60 225 228 . 194 . . 34 56 52 227 Average Temperature 57 | . 77 77 . 30 61 45 . 109 . . 25 31 22 37 Received Heat Transfer 630 | . 90 18 . . 432 81 . . . . . . . 9 Effects 2 | . 1 . . . . 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 20 | . 5 . . . 6 9 . . . . . . . . Impact Corruptions 13 | . . . . . . 13 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 1449 | . 250 . . . 1199 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 3 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 521 | . 395 97 . 88 363 376 411 114 239 44 264 293 237 521 Initial 128 | . . . . . 33 114 128 54 79 7 17 69 8 56 Average 121 | . 76 34 . 8 133 136 288 90 134 16 72 173 87 284 Maximum Alert Level 2 | . 1 . . . 1 1 2 . 1 . 1 1 1 2 Low Security (%) 72 | 100 81 100 . 100 67 83 31 100 51 100 87 62 82 29 Level 1 25 | . 18 . . . 32 16 40 . 48 . 12 37 17 46 Level 2 2 | . . . . . . . 28 . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . 4 13 2 . 4 2 2 2 1 5 Investigation 15 | . 2 . . . 1 6 . . 2 2 1 1 . . Extermination 6 | . . . . . . 2 2 . . . . . 1 1 Reinforcement 13 | . . . . . 3 2 . . 2 . 1 1 . 4 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 11 | . 2 . . . 5 . . . . . . 3 . 1 Communications Jammed 14 | . . . . . . . . . . . . 7 6 1 Distress Signals 13 | . . . . . . . . . . . . 7 5 1 Times Spotted 169 | . 16 5 . 2 43 19 5 6 7 2 15 22 16 11 Peak Tracking Total 11 | . 3 3 . 3 7 3 3 6 4 1 4 11 6 4 Tactical Retreats 25 | . . . . . 2 3 1 . 3 . 3 7 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 17 | . 3 . . . 4 6 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . . Reprogrammed 7 | . . . . . . . . . 6 . 1 . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 13 | . 2 1 . . 4 3 . . . . . . . 3 Max in Single Turn 2 | . 2 1 . . 1 1 . . . . . . . 1 Garrison Access 7 | . . . . . 1 . 2 . . 1 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 94 | . 7 . 1 . 14 16 8 . 11 9 10 6 4 8 Terminals 59 | . 7 . . . 9 9 3 . 9 4 5 4 2 7 Fabricators 7 | . . . . . . 2 . . 2 2 1 . . . Repair Stations 8 | . . . . . 1 1 1 . . 1 3 1 . . Recycling Units 3 | . . . . . 1 1 . . . . . . 1 . Scanalyzers 7 | . . . . . 2 1 2 . . 1 . . 1 . Garrison Access 9 | . . . . . 1 2 2 . . 1 1 1 . 1 Total Hacks 377 | . 28 . 1 . 66 47 24 . 50 36 61 17 17 30 Successful 230 | . 12 . 1 . 39 32 14 . 28 25 48 8 5 18 Failed 147 | . 16 . . . 27 15 10 . 22 11 13 9 12 12 Catastrophic 17 | . 3 . . . 4 3 1 . 1 . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 224 | . 27 . 1 . 37 30 8 . 33 18 23 11 11 25 Terminals 267 | . 28 . . . 46 32 10 . 46 21 31 13 11 29 Fabricators 24 | . . . . . . 6 . . 4 8 6 . . . Repair Stations 35 | . . . . . 2 2 3 . . 2 23 3 . . Recycling Units 7 | . . . . . 3 2 . . . . . . 2 . Scanalyzers 32 | . . . . . 14 3 7 . . 4 . . 4 . Garrison Access 11 | . . . . . 1 2 4 . . 1 1 1 . 1 Terminal Hacks 98 | . 9 . 1 . 14 13 2 . 19 9 18 3 2 8 Record 4 | . 1 . . . . . . . 1 . . . . 2 Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 6 | . 3 . . . 3 . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 6 | . . . . . . . . . 1 1 1 1 1 1 Terminal Index 8 | . 1 . . . . 1 1 . 1 1 1 1 . 1 Fabricator Index 4 | . . . . . . 1 . . 1 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . Scanalyzer Index 3 | . . . . . . 1 . . 1 1 . . . . Garrison Index 3 | . . . . . . 1 . . . 1 1 . . . Alert Level 4 | . 1 . . . . . . . 1 1 1 . . . Unreport Threat 21 | . 2 . . . 3 2 . . 2 1 7 1 1 2 Locate Traps 8 | . . . . . 2 2 . . 3 . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . 1 . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 6 | . . . . . . 1 . . 2 2 1 . . . Recall Reinforcements 4 | . . . . . 1 . . . 1 . 1 . . 1 Recall Assault 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 6 | . 1 . . . 1 1 . . 2 . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 3 . . 4 4 3 . . . Load Schematic 8 | . . . . . . 2 . . 2 2 2 . . . Build 6 | . . . . . . 1 . . 2 2 1 . . . Repair Station Hacks 29 | . . . . . 2 2 2 . . 2 19 2 . . Scan Component 15 | . . . . . 1 1 1 . . 1 10 1 . . Repair 13 | . . . . . 1 1 1 . . 1 8 1 . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . 2 2 . . . . . . 1 . Process 1 | . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 25 | . . . . . 12 2 6 . . 4 . . 1 . Insert Component 13 | . . . . . 6 1 3 . . 2 . . 1 . Analyze 12 | . . . . . 6 1 3 . . 2 . . . . Garrison Access Hacks 7 | . . . . . 1 . 2 . . 1 1 1 . 1 Seal Access 7 | . . . . . 1 . 2 . . 1 1 1 . 1 Unauthorized Hacks 52 | . 3 . . . 8 10 2 . 5 5 7 2 1 9 Terminals 46 | . 3 . . . 7 7 2 . 5 4 6 2 1 9 Track 2 | . 1 . . . . . . . . . . . . 1 Assimilate 9 | . . . . . . 2 . . . 2 3 1 . 1 Botnet 25 | . 2 . . . 3 4 2 . 3 2 3 1 1 4 Disrupt 8 | . . . . . 4 1 . . 1 . . . . 2 Operators 2 | . . . . . . . . . 1 . . . . 1 Fabricators 3 | . . . . . . 1 . . . 1 1 . . . Prioritize 2 | . . . . . . . . . . 1 1 . . . Haulers 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Researchers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Reprogram 2 | . . . . . . 2 . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 . . . 12 12 5 . 10 7 6 5 4 7 Full Trace Events 11 | . 1 . . . 1 3 . . 2 2 1 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 6 2 3 . . 2 . . . . Parts Built 7 | . . . . . . 1 . . 2 3 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 271 | . . . . . . 44 . . 134 70 23 . . . Total Part Build Rating 33 | . . . . . . 4 . . 8 16 5 . . . Parts Repaired 13 | . . . . . 1 1 1 . . 1 8 1 . . Time 379 | . . . . . 26 38 35 . . 44 224 12 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 50 | . . . . . 50 . . . . . . . . . Retrieved Matter 50 | . . . . . 50 . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . Parts Scanalyzed 13 | . . . . . 6 1 3 . . 2 . . 1 . Part Schematics Acquired 12 | . . . . . 6 1 3 . . 2 . . . . Parts Damaged 4 | . . . . . 1 . 1 . . 2 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 12 | . . . . . . 4 . . . 2 3 . . 3 Largest Group 3 | . . . . . . 2 . . . 2 3 . . 2 Highest-Rated Group 438 | . . . . . . 54 . . . 36 62 . . 438 Highest-Rated Ally 219 | . . . . . . 54 . . . 26 26 . . 219 Total Orders 2 | . . . . . . . . . . . 1 . . 1 STAY 1 | . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . 1 . . . Ally Attacks 36 | . . . . . . 17 . . . . . . . 19 Total Damage 1493 | . . . . . . 152 . . . . . . . 1341 Kills 6 | . . . . . . 1 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 6 | . 3 . . . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 11907 | 47 1284 563 530 466 4426 1202 485 43 519 386 795 451 278 432 Spaces Moved 11932 | 38 634 246 247 210 1688 2203 939 119 1290 693 1195 863 654 913 Core 3 | 1 . . . . . 2 . . . . . . . . Treads 1309 | . 192 1 . . 1115 1 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1753 | 37 442 245 247 210 572 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8867 | . . . . . 1 2200 939 119 1290 693 1195 863 654 913 Fastest Speed 14 | 50 95 215 215 135 116 27 27 28 26 23 17 15 14 14 Average Speed 69 | 85 160 216 215 214 209 28 27 28 27 23 25 25 19 15 Slowest Speed 509 | 95 240 480 215 215 509 250 100 28 28 24 27 26 21 16 Overloaded Moves 235 | . . . . . . . . . . . 6 31 12 186 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 13 3 . 13 . 2 4 2 23 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 82 41 70 50 93 38 23 69 29 21 32 31 21 21 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 177 | . . 6 . . 22 26 9 . 23 17 28 25 10 11 Terrain Destroyed 658 | . 46 16 . 20 198 130 9 . 33 17 60 32 10 87 Melee 166 | . . . . . 17 26 9 . 23 17 28 25 10 11 Projectile 7 | . . . . . 7 . . . . . . . . . AOE 485 | . 46 16 . 20 174 104 . . 10 . 32 7 . 76 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 14544 | 49 845 262 247 220 2362 2649 1101 127 1390 879 1581 1029 758 1045 Wait 1745 | . 136 5 . 5 394 289 113 8 72 154 313 127 64 65 Move 11811 | 37 633 245 246 209 1687 2177 933 118 1264 692 1191 854 649 876 Hop 47 | . . . . . . 12 3 . 12 . 1 4 2 13 Pick Up 90 | 5 12 1 1 1 41 7 4 . 1 4 7 2 1 3 Fast Attach 65 | 5 6 . . . 7 15 4 1 2 2 7 5 7 4 Attach 45 | 1 . . . . 19 8 2 . . 4 3 2 2 4 Detach 9 | . . . . . . 2 1 . 1 1 . 1 2 1 Swap 91 | 1 10 4 . 3 39 11 3 . 6 . 5 1 4 4 Drop 107 | . 13 . . . 38 19 8 . 4 4 6 3 6 6 Fire 202 | . 35 7 . 2 120 23 . . 2 . 4 1 . 8 Melee 286 | . . . . . 17 40 30 . 26 18 44 29 21 61 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 46 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 502 | -10/Materials | Discovered new exit (range 6) 1332 | -10/Materials | Entered Mines 1416 | -10/Mines | Discovered new exit (range 5) 1585 | -10/Mines | Learned location of 1 exit from Materials 1691 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1691 | -10/Mines | Discovered new exit (range 5) 1811 | -10/Mines | Discovered new exit (range 8) 1895 | -10/Mines | Entered Exiles 1949 | -10/Exiles | Met 8R-AWN 1984 | -10/Exiles | Met EX-HEX 2044 | -10/Exiles | Met EX-BIN 2083 | -10/Exiles | Aligned with FarCom system 2085 | -10/Exiles | Given EX-Vault access code 2136 | -10/Exiles | Opened EX-Vault 2151 | -10/Exiles | Found Field Lobotomy Kit 2197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -10/Exiles | Met EX-DEC 2393 | -10/Exiles | Discovered new exit (range 15) 2425 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2425 | -10/Exiles | Entered Mines 2537 | -9/Mines | Learned Materials terminal intel 2864 | -9/Mines | Discovered new exit (range 7) 2891 | -9/Mines | Entered Materials 2891 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2892 | -8/Materials | Identified exit to Storage 2893 | -8/Materials | Identified exit to Factory 2894 | -8/Materials | Loaded intel: 12 terminal locations 3409 | -8/Materials | Repaired Lgt. Treads 3845 | -8/Materials | Build established: Scavenger-Skirmisher 3989 | -8/Materials | Lost 4 parts (1p2n1u) 4559 | -8/Materials | Build established: Skirmisher 4848 | -8/Materials | Discovered exit to Factory (range 20) 5204 | -8/Materials | Build established: Hacker-Assassin 5435 | -8/Materials | Discovered exit to Factory (range 9) 5634 | -8/Materials | Build established: Hacker-Mutant 7317 | -8/Materials | Entered Factory 7317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7348 | -7/Factory | Identified exit to DSF 7484 | -7/Factory | Discovered new exit (range 15) 7670 | -7/Factory | Build established: Hacker-Sprinter 7711 | -7/Factory | Garrison activated, responded to threat 7744 | -7/Factory | P-60 Hacker assimilated allied B-48 Gladiator 7816 | -7/Factory | Discovered new exit (range 12) 7845 | -7/Factory | Discovered new exit (range 4) 8041 | -7/Factory | Discovered new exit (range 15) 8383 | -7/Factory | Fabricated Cld. VTOL Module? 8406 | -7/Factory | Repaired Imp. Light Armor Plating 8519 | -7/Factory | Entered another Factory area 8519 | -6/Factory | Evolved 2 slots: Utility x2 8546 | -6/Factory | Discovered new exit (range 12) 8663 | -6/Factory | Repaired Broken Stasis Canceller 8707 | -6/Factory | Discovered new exit (range 16) 8869 | -6/Factory | Search patrols dispatched 9004 | -6/Factory | Sucked down chute 9004 | -6/Factory | Entered Waste 9015 | -6/Waste | Spotted C-40 Crusher 9015 | -6/Waste | Spotted C-40 Crusher 9016 | -6/Waste | Spotted C-40 Crusher 9016 | -6/Waste | Spotted C-40 Crusher 9029 | -6/Waste | Spotted C-40 Crusher 9040 | -6/Waste | Spotted C-40 Crusher 9042 | -6/Waste | Discovered new exit (range 16) 9047 | -6/Waste | Entered Factory 9069 | -6/Factory | Identified exit to Factory 9125 | -6/Factory | Fabricated Cld. VTOL Module? 9172 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9566 | -6/Factory | Entered another Factory area 9566 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9597 | -5/Factory | Identified exit to Factory 9635 | -5/Factory | Repaired Adv. ECM Suite 9705 | -5/Factory | Fabricated Cld. VTOL Module (x1) 9839 | -5/Factory | Fabricated Mic. Fission Core (x2) 9952 | -5/Factory | Entered another Factory area 9952 | -4/Factory | Accompanied by 2 allies 9952 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10122 | -4/Factory | Repaired Broken Biomechanical Wings? 10129 | -4/Factory | Fabricated Imp. System Shield (x1) 10200 | -4/Factory | Identified exit to Research 10304 | -4/Factory | Repaired Imp. Light Armor Plating 10319 | -4/Factory | Repaired Structural Scanner 10573 | -4/Factory | Repaired Nuclear Pulse Array 10601 | -4/Factory | Repaired Stasis Canceller 10687 | -4/Factory | Repaired Cld. VTOL Module 10724 | -4/Factory | Repaired Cld. VTOL Module 10744 | -4/Factory | Repaired Imp. Light Armor Plating 10747 | -4/Factory | Entered Research 10747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11179 | -3/Research | Repaired Imp. Light Armor Plating 11183 | -3/Research | Identified exit to Research 11198 | -3/Research | Entered another Research area 11198 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11310 | -2/Research | Build established: Wizard-Sprinter 11422 | -2/Research | Spotted B-90 Cyclops 11456 | -2/Research | Discovered new exit (range 16) 11459 | -2/Research | Identified exit to Access 11476 | -2/Research | Entered Access 11476 | -1/Access | Evolved 2 slots: Utility x2 11542 | -1/Access | Identified exit to Surface 11606 | -1/Access | Spotted B-99 Colossus 11710 | -1/Access | Spotted B-99 Colossus 11710 | -1/Access | Assimilated B-99 Colossus with FLK Orb 11713 | -1/Access | Spotted B-99 Colossus 11713 | -1/Access | Assimilated B-99 Colossus with FLK Orb 11768 | -1/Access | Energy Cycler disabled 11826 | -1/Access | Destroyed Colossus 10b 11908 | *** | Escaped! Last Messages --------------- 11888_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11889_ P-80 Master fails to hack Colossus 10a. 11890_ Slug penetrates P-80 Master. 11891_ P-80 Master fails to hack Colossus 10a. 11893_ P-80 Master knocked back. 11893_ Slug penetrates P-80 Master. 11897_ Sneak attack on Colossus 10a. 11899_ P-80 Master destroyed. 11900_ Sneak attack on Colossus 10a. 11902_ Slug penetrates H-81 Overseer. 11902_ H-81 Overseer calls for reinforcements. 11902_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11902_ Slug penetrates Colossus 10a. 11903_ Sneak attack on Colossus 10a. 11904_ Colossus 10a suffers critical hit (Blast). 11905_ Slug penetrates H-81 Overseer. 11906_ Colossus 10a destroyed. 11906_ Acquired 19 matter. Map ----- +----------------------------------------------------+ | + T" ##???????????????????? ##??????? | | " # "" ##?????? #????????##########??????? | | " # ##??????######???????? # ######### | | "######??????## ???????? # ######### | | #######??????## ???????? + # | | #########??????????## ##???????? # # | | ########???????????## ##????????## # | | ???????????????????## ##????????## # | | ??????????????????### ###???????## # | | ????????? ###########w ############ " | | ????????? ########## g g########### " | | ????????? + ""g #### " | | ????????? # "T + " | | ????????? # ####### ########### " | | ????????? + ###################### " | | ????????? # ##???########???????#######"" | | # ??? # ##??????????????????########" | | ######???## ##???####????????????????###" | | ##???## ############################# | | ####### ####### ##################### | | +##+####### """T""" """" # | | ### """ """ "??" % # | | [ ### o "??" % ##"""#### | | ### "??" [%*!!%%%[%% | | ! ### "" "??" ] ![*%= =![ | | ### @" "??" !!]!! | | ### "??" !% %! | | ##"######## """" #" "# | | ######### ## %%"# | | ##?## """" ## H "# | | ##?## ####### ###################### ## | | ##?## ############################## ## | | ##?## ##???####???????????????????## ## | | ##?## ##??????????????????????????## ## | | ##?## ##??????????????????????????## ## | | ##?## ################???????????## # | | ### ##?## ################???????????## # | | ### ##?## ############### # | | ?## ##### ############### # | | ?## ##### ##+######## # ## # | | ?## ^ # ## # ##? ???? | | ?## ^ # ## # ##???????? | | ?## # [## # " ##???????? | | ?## ## # """" ##???????? | | ?## ^^ + # """"" ##???????? | | ?## ^ ^ = ## + """"" ##???????? | | ?## ## ## # """" ##???????? | | ?## # # " ? ##???????? | | ?## + ##???????? | | ?## ##### ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Chainsword | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Mic. Fission Core | x2 | -5/Factory Imp. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed ProcessingCoreBarrier Manual? 0 Play Time 04:13:27 Cumulative 30.5 hours Start 2024.04.21 @ 01:31:14 End 2024.04.21 @ 05:46:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 73fb505e-9595-41e5-a3ec-c9698d085354