Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 14:03:47 Player: polar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (201) 1005 Value Destroyed (9337) 9337 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6949) 6949 TOTAL SCORE: 24751 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2676 Follower Combat Kills 1554 Awakened Behemoth Slayer 1000 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -181 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved System Guard > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Matter Compressor (250) Improved Terrain Scanner Point Defense Array Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Ion Burst Cannon Tesla Bomb Launcher > --- INVENTORY -------- Neutrino Core Centrium Heavy Treads Centrium Heavy Treads Advanced Cooling System High-capacity Matter Pod Matter Compressor Improved Sensor Array Improved Terrain Scanner Launcher Loader Improved Cloaking Device Point Defense System Hacking Drone Bay Phasing AFG Phase Cannon Heavy Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Rocket Array Plasma Cutter CR-A16's Behemoth Slayer [Rating: 151] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . 1 . . . . . . . . Utility 8 | . . . . . . 1 2 . . . . 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 261 | 7 6 9 1 5 10 12 25 3 3 . 5 8 10 2 9 9 39 31 17 50 Power 14 | 1 1 1 1 . . . 2 . . . . . . . . 1 1 3 1 2 Engine 7 | 1 1 1 1 . . . . . . . . . . . . 1 1 1 . . Core 5 | . . . . . . . 2 . . . . . . . . . . 2 . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 71 | 2 . 6 . . 1 3 5 1 . . . 3 4 2 7 1 11 12 8 5 Treads 67 | 2 . 6 . . 1 3 5 1 . . . 3 4 1 6 1 10 11 8 5 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . 1 1 . 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 3 1 . 3 3 5 8 1 . . 3 2 3 . 1 . 16 11 6 21 Device 40 | 1 1 1 . 1 2 2 6 1 . . 2 1 1 . . . 7 4 2 8 Storage 4 | 1 1 . . 2 . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 1 . . . . . . . . 1 . . . . 2 Hackware 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Protection 37 | . 1 . . . . 2 2 . . . 1 . 2 . . . 7 7 4 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 2 1 . 2 6 4 10 1 3 . 2 3 3 . 1 7 11 5 2 22 Energy Gun 17 | 1 2 1 . 2 3 1 5 . . . . . . . . . 1 . 1 . Energy Cannon 33 | . . . . . 1 1 4 . 1 . 1 1 1 . . 3 5 3 1 11 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Launcher 31 | . . . . . 2 2 1 1 2 . 1 2 1 . 1 3 4 1 . 10 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 3 . . . . 1 . . . . 1 1 3 1 Corrupted Parts 8 | . . . . . 3 . . . . . . . . . . . . . 4 1 System Corruption 32 | . . . . . 13 . . . . . . . . . . . . . 18 1 Parts Lost 48 | . 1 1 1 . 1 . 3 . . . . 1 . . . 1 11 7 . 21 Power 4 | . 1 . 1 . . . . . . . . . . . . . . . . 2 Propulsion 16 | . . . . . . . 3 . . . . . . . . 1 6 2 . 4 Utility 20 | . . . . . . . . . . . . 1 . . . . 4 4 . 11 Weapon 8 | . . 1 . . 1 . . . . . . . . . . . 1 1 . 4 Highest Loss Streak 7 | . 1 1 1 . 1 . 1 . . . . 1 . . . 1 4 7 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 99 99 99 99 99 97 100 100 100 100 99 100 95 96 92 92 92 85 73 Engine 4 | . 13 11 10 11 11 9 4 . . . . . . . . 5 4 2 . . Core 2 | . . . . . . . 2 7 7 7 7 6 6 6 6 . . 2 3 1 Treads 32 | . 28 43 44 44 44 44 37 38 38 38 38 39 40 30 32 25 25 24 20 13 Wheel 1 | . . . . . . . . . . . . . . 3 3 6 3 2 . . Device 13 | . 11 2 11 10 11 5 10 23 23 23 21 20 13 13 13 13 11 12 11 10 Storage 7 | . 14 11 11 10 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 Processor 5 | . . . . . . 8 7 7 7 7 7 6 6 6 11 13 7 5 5 9 Hackware 2 | . . . . . . . . . . . . 6 6 6 1 . 10 5 5 4 Protection 6 | . 2 8 . . . 3 9 . . . . . 6 6 6 6 7 14 17 14 Energy Gun 5 | . 27 21 22 22 21 8 3 . . . . . . . . . 2 . . . Energy Cannon 7 | . . . . . . 6 8 14 6 7 11 10 7 13 13 10 5 8 11 6 Launcher 1 | . . . . . . 2 2 . 7 7 3 2 4 . . 1 1 . . 1 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 149 | 11 90 91 91 91 99 103 118 106 105 105 112 106 113 113 113 121 125 138 143 149 Greatest Support 240 | 40 40 88 88 88 94 116 110 114 114 114 114 144 149 154 158 28 181 146 240 240 Greatest Overweight (x) 4 | . 2 1 1 1 1 . 1 . . . . . . 4 4 4 4 4 . 1 Average Overweight (x) 1 | . 1 1 . . 1 . . . . . . . . 2 2 3 2 1 . . Largest Inventory Capacity 35 | 8 25 25 25 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 2 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 7 17 24 23 24 23 24 24 25 25 25 24 24 25 24 24 22 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 11 23 25 25 24 25 25 25 25 25 25 25 25 25 25 25 21 25 25 4 Class Distribution -------------------- 39% | Mutant 35% | Scavenger-Mutant 17% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 5892 | 275 126 254 18 50 143 209 743 125 70 . 60 80 455 65 49 322 466 706 207 1469 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7632 | 105 335 211 42 . 208 244 704 33 62 . 154 342 357 55 . 230 1380 992 61 2117 Parts 290 | 6 9 5 3 . 11 14 29 2 3 . 8 19 13 . . 10 52 41 2 63 Haulers Intercepted 3 | . . 1 . . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 5 | 1 1 . . . 2 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 2 3 . 5 . 7 . . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 156 | . 7 3 . . 7 9 8 . 4 . 5 7 8 . . 6 28 14 . 50 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 12 | . 5 3 . . 1 . 1 . . . . . . . . . 2 . . . Cannons 54 | . . . . . . 2 7 . . . 2 2 3 . . 1 13 10 . 14 AOE 70 | . . . . . 5 7 . . 4 . 3 5 5 . . 4 8 . . 29 Classes Destroyed 21 | 2 4 2 . . 2 1 1 1 . . . . 3 . . 1 . . . 4 Worker 12 | . . . . . . 1 . . . . . 4 . . . . 3 3 . 1 Builder 7 | . . . . . 1 1 . . . . . 2 . . . . 1 2 . . Tunneler 4 | 2 . . 2 . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 . . . . 1 . . . . . . . . . . . . 1 Recycler 6 | 1 1 . . . . . 2 . . . . 1 . . . . . 1 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 1 . . . . . 2 . . . . . . . . . 2 1 . 2 Swarmer 22 | . 3 . . . . 4 . . . . 3 3 4 . . . 5 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 61 | . 4 . . . 6 3 2 . 4 . . 2 1 . . 4 6 5 . 24 Brawler 7 | . . . . . . . . . . . . . 1 . . . . . . 6 Duelist 7 | . . . . . . . . . . . . . 1 . . . . . . 6 Protector 4 | . . . . . . . . . . . . . . . . . . . . 4 Sentry 22 | . . 3 . . . 1 4 . . . 1 . 1 . . . 3 8 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . 1 1 . . . . . 2 . . . . 6 . . 3 Programmer 15 | . . . . . . . 2 . . . 1 . . . . 1 8 . . 3 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Samaritan 3 | . . . . . . . . . . . . . 2 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 2 3 2 2 . 4 5 3 1 4 . 3 8 4 . . 4 7 4 . 16 Combat Bots Only 13 | . 2 2 . . 3 4 1 . 4 . 3 5 4 . . 4 5 3 . 13 Max Kills in Single Turn 5 | 1 1 1 1 . 2 3 1 1 4 . 3 3 3 1 . 3 4 3 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 2 . . 4 . 3 1 2 . . 3 2 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 1201 | . 53 27 . . 31 25 111 . 4 . 22 58 65 . . 26 224 113 7 435 Missed 319 | . 11 8 . . 12 10 36 . 1 . 8 13 31 . . 8 49 25 3 104 Damage Taken 17830 | . 425 278 53 . 332 214 750 . 47 . 120 924 250 . . 507 3609 1985 66 8270 Core 1938 | . 51 74 . . 18 19 60 . . . 23 91 18 . . 55 181 167 14 1167 Absorbed by Shields 71 | . . . . . . . . . . . . . . . . . . 32 39 . Reduced by Siege Mode 846 | . . . . . . . . . . . . . . . . . 129 45 . 672 Redirected to Shielding 4 | . . . . . . . . . . . . . . . . . . . . 4 Regen/Repaired (Parts) 1388 | . . . . . . . . . . . . . . . . . 1388 . . . Core Remaining (%) 83 | 100 79 . . . 77 96 . . . . 88 . . . . 80 . . 63 . Volleys Fired 454 | 5 38 21 2 16 18 14 43 4 2 . 4 19 11 7 1 14 94 38 14 89 Largest 2 | 2 2 2 2 1 2 2 2 2 1 . 2 2 2 2 1 2 2 2 2 2 Hottest 190 | 60 100 106 106 45 106 121 130 130 45 . 130 130 130 130 65 130 160 175 175 190 Shots Fired 776 | 10 69 40 4 16 26 22 75 8 2 . 8 27 14 14 2 28 178 77 29 127 Gun 219 | 10 69 40 4 16 16 6 12 . . . . . . . . . 46 . . . Cannon 462 | . . . . . . 6 60 8 . . 7 17 8 14 2 22 128 76 29 85 Launcher 95 | . . . . . 10 10 3 . 2 . 1 10 6 . . 6 4 1 . 42 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | 5 . . . . . . . . . . . . . . . . 7 23 . . Thermal 628 | 5 69 40 4 . 16 12 70 8 . . 7 17 8 14 2 22 167 53 29 85 Explosive 86 | . . . . . 10 10 3 . 2 . 1 10 6 . . 6 4 1 . 33 Electromagnetic 27 | . . . . 16 . . 2 . . . . . . . . . . . . 9 Robot Hit Streak 26 | 4 14 6 6 . 11 5 14 4 2 . 4 7 5 10 . 18 26 15 8 16 Robot Miss Streak 6 | 1 3 3 . . 1 3 6 1 3 . 6 4 2 . . 3 6 4 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 508 | 6 55 27 2 . 21 14 47 6 2 . 5 12 11 5 . 15 113 59 14 94 Core Hits 503 | 4 14 8 2 . 21 20 23 1 14 . 8 24 13 1 . 22 58 33 3 234 Critical Kills 6 | . . . . . . . . . . . . . . . . . . 2 1 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . 4 6 2 . 2 1 . . . . . . . . . . 9 6 1 3 Burn 23 | . 4 6 2 . 2 1 . . . . . . . . . . 8 . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . 2 1 3 Blast 5 | . . . . . . . . . . . . . . . . . 1 4 . . Melee Attacks 11 | . . . . . . . . . . . . . 3 . . 5 . 1 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . 3 . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . 5 . 1 . 2 Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27419 | 59 688 367 25 . 966 783 1243 162 431 . 304 1096 911 136 . 1033 4990 1989 452 11784 Guns 2153 | 59 688 354 24 . 203 44 168 . . . . . . . . . 613 . . . Cannons 10119 | . . . . . . 106 1004 162 . . 118 303 166 136 . 226 2903 1822 452 2721 Explosions 14682 | . . . . . 763 633 62 . 431 . 186 793 519 . . 704 1446 163 . 8982 Melee 329 | . . . . . . . . . . . . . 226 . . 103 . . . . Ramming 136 | . . 13 1 . . . 9 . . . . . . . . . 28 4 . 81 Kinetic 882 | 23 . . . . . . . . . . . . . . . . 199 660 . . Thermal 12217 | 36 688 354 24 . 203 150 1131 162 . . 118 303 166 136 . 226 4002 1162 452 2904 Explosive 12592 | . . . . . 763 633 62 . 431 . 186 793 519 . . 704 761 163 . 7577 Electromagnetic 1263 | . . . . . . . 41 . . . . . . . . . . . . 1222 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . . . . . . . . . 226 . . . . . . . Piercing 103 | . . . . . . . . . . . . . . . . 103 . . . . Highest Corruption 29 | . . . . . 13 . . . . . . 4 4 4 4 2 11 11 29 7 Average Corruption 7 | . . . . . 9 . . . . . . 4 4 4 4 1 4 11 20 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 218 | . . . . . . . . . . . . 9 14 8 1 8 37 96 32 13 Message Errors 46 | . . . . . . . . . . . . . 3 1 . 2 8 22 7 3 Matter Fused 55 | . . . . . . . . . . . . 3 5 1 . 2 12 22 6 4 Heat Flow Errors 19 | . . . . . . . . . . . . 1 1 2 . 1 2 8 3 1 Energy Discharges 23 | . . . . . . . . . . . . 1 . . . 1 5 11 5 . Parts Rejected 6 | . . . . . . . . . . . . 2 . . . . 1 3 . . Parts Fused 7 | . . . . . . . . . . . . . 2 . . . . 5 . . Data Loss (minor) 34 | . . . . . . . . . . . . 1 3 3 . 1 5 15 3 3 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 3 3 . Misfires 10 | . . . . . . . . . . . . . . . 1 1 1 4 3 . Alerts 5 | . . . . . . . . . . . . . . 1 . . . 3 . 1 Weapon Failures 7 | . . . . . . . . . . . . 1 . . . . 3 . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 487 | . . . . . . 8 26 45 . . . 23 70 24 . 27 121 . . 143 Projectiles 190 | . . . . . . . 26 45 . . . . . 24 . 19 48 . . 28 Explosions 221 | . . . . . . 8 . . . . . 23 . . . 8 73 . . 109 Melee 76 | . . . . . . . . . . . . . 70 . . . . . . 6 Knockbacks 6 | . . . . . . . . . . . . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1205 | . . . . . 45 19 41 . . . . 194 . . . 46 . . . 860 Shots 42 | . . . . . 3 1 1 . . . . 6 . . . 2 . . . 29 Rammed 15 | . . 1 1 . . . 1 . . . . . . . . . 4 1 . 7 Targets Rammed 16 | . . 1 1 . . . 1 . . . . . . . . . 4 1 . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 561 | 40 312 279 39 . 192 163 96 18 1 . 42 113 186 245 . 122 378 156 160 561 Average Temperature 106 | 20 128 115 24 . 75 68 28 8 1 . 19 68 61 117 . 20 119 35 84 257 Received Heat Transfer 2996 | . 153 138 . . 162 54 183 . 45 . 18 153 63 . . 75 306 493 . 1153 Effects 29 | . 5 . . . . . . . . . . . . 3 . . 2 . . 19 Shutdowns 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Energy Bleed 3 | . 2 . . . . . . . . . . . . . . . 1 . . . Interference 9 | . 3 . . . . . . . . . . . . 3 . . . . . 3 Damage (major) 11 | . . . . . . . . . . . . . . . . . . . . 11 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 22 | . . . . . . . . . . . . . . . . . 4 7 1 10 Total Turns 411 | . . . . . . . . . . . . . . . . . 89 71 13 238 Longest Duration 77 | . . . . . . . . . . . . . . . . . 53 17 13 77 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . 12 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 16 | . 2 1 . . 1 . . . . . . . . . . . 5 3 1 3 Combat Hostiles 13 | . 2 . . . 1 . . . . . . . . . . . 5 3 . 2 Parts Melted 70 | . 5 8 3 . 2 4 6 . . . 1 2 . 1 . . 20 8 3 7 Heat Transferred 19995 | 75 2331 1480 222 . 703 333 1665 222 . . 148 407 222 185 . 259 5843 1573 635 3692 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 2335 | 15 177 148 10 . 172 231 192 . . . . 404 . . . . 552 562 376 2335 Initial 288 | . 9 16 . . . . 105 . . . . . . . . . . 184 288 184 Average 256 | 6 36 76 . . 32 78 79 . . . . 231 . . . . 233 291 336 1313 Maximum Alert Level 5 | . . . . . . 1 . . . . . 2 . . . . 2 2 1 5 Low Security (%) 62 | 100 100 100 100 . 100 84 100 . . . . 51 . . . . 38 44 5 5 Level 1 17 | . . . . . . 15 . . . . . 38 . . . . 45 14 94 . Level 2 11 | . . . . . . . . . . . . 9 . . . . 15 41 . 1 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 38 Level 4 2 | . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . . . 1 . 4 . . . . 2 . . . . 9 2 . 19 Investigation 4 | . . . . . . . 2 . . . . . . . . . 1 1 . . Extermination 6 | . . . . . . . 2 . . . . 1 . . . . 3 . . . Reinforcement 7 | . 2 . . . 1 . . . . . . 1 . . . . 2 1 . . Assault 15 | . . . . . . . . . . . . . . . . . . . . 15 Garrison 7 | . . . . . . . . . . . . . . . . . 3 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 13 | . 2 1 . . . 1 2 . . . . 1 . . . . 1 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 13 8 . . 7 10 15 . 4 . 5 12 8 . . 7 39 38 10 109 Peak Tracking Total 22 | . 3 3 . . 3 3 2 . 4 . 3 6 5 . . 4 5 9 5 22 Tactical Retreats 14 | . 1 . . . . . . . . . . . . . . 1 1 4 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 10 | . . . . . . . 3 . . . . . . . . . 2 . . 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 44 | . . . . . . 1 1 . . . . 18 . . . . 2 2 1 19 Max in Single Turn 8 | . . . . . . 1 1 . . . . 8 . . . . 2 . 1 3 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 36 | . 2 . 1 . . 3 8 . . 4 . 3 1 . . . 6 4 4 . Terminals 19 | . 1 . . . . 2 4 . . . . 2 . . . . 2 4 4 . Fabricators 4 | . . . . . . . 3 . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . . 1 . . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 143 | . 7 . 1 . . 11 16 . . 30 . 26 1 . . . 31 10 10 . Successful 98 | . 2 . 1 . . 8 4 . . 30 . 14 1 . . . 27 5 6 . Failed 45 | . 5 . . . . 3 12 . . . . 12 . . . . 4 5 4 . Catastrophic 9 | . . . . . . 1 2 . . . . 1 . . . . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . . . . 5 4 . . . . 23 . . . . 2 7 1 . Terminals 65 | . 6 . . . . 5 8 . . . . 22 . . . . 4 10 10 . Fabricators 9 | . . . . . . . 6 . . . . . . . . . 3 . . . Repair Stations 25 | . 1 . . . . . 2 . . . . . . . . . 22 . . . Recycling Units 4 | . . . . . . . . . . . . 4 . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 51 | . 1 . 1 . . 1 1 . . 30 . 5 1 . . . 2 3 6 . Record 16 | . . . . . . . . . . 11 . . . . . . . . 5 . Part Schematic 13 | . . . . . . . . . . 11 . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 24 | . 1 . . . . . 1 . . . . . . . . . 22 . . . Scan Component 12 | . . . . . . . 1 . . . . . . . . . 11 . . . Repair 11 | . . . . . . . . . . . . . . . . . 11 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 14 | . . . . . . 2 2 . . . . 8 . . . . . 2 . . Terminals 11 | . . . . . . 2 1 . . . . 6 . . . . . 2 . . Track 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . Botnet 6 | . . . . . . 2 1 . . . . 2 . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . . 2 8 . . . . 2 . . . . 6 4 3 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . 2 1 . . 11 . 2 . . 16 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . Parts Repaired 11 | . . . . . . . . . . . . . . . . . 11 . . . Time 460 | . . . . . . . . . . . . . . . . . 460 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . 1 . . . . . 17 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 36 | . . . . . . . . . . . . 2 . . 3 . . 26 5 . Largest Group 14 | . . . . . . . . . . . . 1 . . 3 3 . 14 10 6 Highest-Rated Group 706 | . . . . . . . . . . . . 29 . . 90 90 . 536 706 533 Highest-Rated Ally 159 | . . . . . . . . . . . . 29 . . 39 39 . 159 159 136 Total Orders 7 | . . . . . . . . . . . . . . . . . 3 3 . 1 STAY 3 | . . . . . . . . . . . . . . . . . . 2 . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . RETURN 3 | . . . . . . . . . . . . . . . . . 3 . . . Ally Attacks 368 | . . . . . . . . . . . . 9 . . . 24 . 201 87 47 Total Damage 8449 | . . . . . . . . . . . . 94 . . . 435 . 3252 2378 2290 Kills 53 | . . . . . . . . . . . . . . . . . . 31 12 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . 1 1 . 1 . 2 1 2 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 20325 | 124 644 448 1215 725 1362 584 1526 705 807 158 1092 565 663 470 1947 569 2345 2622 656 1098 Spaces Moved 9866 | 65 176 152 537 303 575 348 695 429 460 98 522 220 370 259 1208 305 990 1333 296 525 Core 169 | 5 . . . . . . . . . . . . . . . . . . . 164 Treads 7537 | 60 176 152 537 303 575 348 695 429 460 98 522 220 370 94 554 . 382 905 296 361 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2160 | . . . . . . . . . . . . . . 165 654 305 608 428 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 225 145 145 225 148 153 159 162 162 162 161 160 160 145 145 157 145 160 50 Average Speed 172 | 151 276 226 223 219 225 148 179 160 162 162 162 161 160 160 158 159 160 167 160 125 Slowest Speed 325 | 160 320 240 225 225 228 153 236 162 162 162 162 162 161 160 160 160 170 325 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 37 15 95 61 99 25 18 60 62 69 58 8 55 51 85 53 30 94 85 20 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 . . . . 1 . 1 . . 1 1 2 . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . 1 . . Scrap Searched 19 | . . . 2 . 1 . . 3 5 . 1 . 2 1 2 2 . . . . Spaces Dug 113 | . . . . . . 9 1 . . . . 67 . 4 . 2 24 . . 6 Terrain Destroyed 871 | . . . . . 51 57 7 . 22 . 37 141 46 4 . 101 77 23 4 301 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 Projectile 59 | . . . . . . 2 2 . . . 1 1 1 4 . 4 17 15 4 8 AOE 810 | . . . . . 51 55 5 . 22 . 36 140 45 . . 97 60 8 . 291 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Total 12339 | 78 266 214 550 346 615 394 901 439 517 97 759 406 421 301 1239 348 1551 1647 458 792 Wait 1367 | . 33 14 3 . 11 10 98 1 52 . 225 141 19 31 7 8 397 119 101 97 Move 9843 | 64 175 152 536 302 574 347 694 428 459 97 521 219 369 258 1207 304 989 1328 295 525 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . . Pick Up 154 | 2 9 14 5 20 1 5 15 2 . . 1 7 3 . 6 3 21 22 7 11 Fast Attach 79 | 7 3 . . 3 . 1 9 . 1 . . 3 4 2 2 2 6 11 9 16 Attach 74 | . . 3 1 . 2 5 5 1 . . . 3 3 . 3 . 19 7 6 16 Detach 21 | . 1 . . . . 3 4 . . . . 2 1 . 1 1 . 1 3 4 Swap 108 | . 3 6 . 2 8 6 11 2 2 . 5 2 3 . 4 7 14 13 2 18 Drop 126 | . 4 4 2 3 1 3 21 1 1 . 2 9 5 3 8 4 7 21 21 6 Fire 454 | 5 38 21 2 16 18 14 43 4 2 . 4 19 11 7 1 14 94 38 14 89 Melee 11 | . . . . . . . . . . . . . 3 . . 5 . 1 . 2 Ram 5 | . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . 1 . . . 1 . . . . . . . . . 4 1 . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 85 | . . . . . . . . . . . 1 1 . . . . . 83 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 721 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Propulsion x2 1134 | -9/Materials | Discovered new exit (range 9) 1217 | -9/Materials | Entered Mines 1300 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1436 | -9/Mines | Discovered new exit (range 8) 1753 | -9/Mines | Learned location of Storage (-7) 1822 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1831 | -9/Mines | Discovered new exit (range 12) 2423 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2423 | -9/Mines | Discovered new exit (range 5) 2432 | -9/Mines | Entered Exiles 2489 | -9/Exiles | Met 8R-AWN 2525 | -9/Exiles | Met EX-HEX 2617 | -9/Exiles | Met EX-DEC 2702 | -9/Exiles | Met EX-BIN 3132 | -9/Exiles | Discovered new exit (range 12) 3157 | -9/Exiles | Entered Mines 3446 | -8/Mines | Discovered new exit (range 5) 3795 | -8/Mines | Discovered new exit (range 8) 3888 | -8/Mines | Identified exit to Materials 4517 | -8/Mines | System corruption reached 10% 4519 | -8/Mines | Entered Materials 4519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5039 | -8/Materials | Discovered new exit (range 16) 5101 | -8/Materials | Identified exit to Factory 5103 | -8/Materials | Entered Factory 5103 | -7/Factory | Evolved 2 slots: Utility x2 5606 | -7/Factory | Build established: Skirmisher 5639 | -7/Factory | Discovered new exit (range 11) 5680 | -7/Factory | Identified exit to Factory 5933 | -7/Factory | Build established: Mutant 6290 | -7/Factory | Discovered new exit (range 6) 6297 | -7/Factory | Identified exit to Lower Caves 6498 | -7/Factory | Found Prototype Launcher 6498 | -7/Factory | Identified Rocket Array 6548 | -7/Factory | Discovered exit to Lower Caves (range 16) 6629 | -7/Factory | Entered Lower Caves 6821 | -7/Lower Caves | Learned location of Zion (-6) 6935 | -7/Lower Caves | Build established: Skirmisher 7029 | -7/Lower Caves | Discovered new exit (range 4) 7032 | -7/Lower Caves | Identified exit to Lower Caves 7334 | -7/Lower Caves | Entered another Lower Caves area 7414 | -7/Lower Caves | Discovered exit to Factory (range 10) 7998 | -7/Lower Caves | Learned Factory trap positions 8029 | -7/Lower Caves | Discovered new exit (range 3) 8032 | -7/Lower Caves | Identified exit to Data Miner 8141 | -7/Lower Caves | Entered Data Miner 8141 | -7/Data Miner | Discovered new exit (range 6) 8153 | -7/Data Miner | Identified exit to Proximity Caves 8179 | -7/Data Miner | Met Data Miner 8214 | -7/Data Miner | Learned location of Section 7 (-2) 8214 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8253 | -7/Data Miner | Received God Mode back door access code from Data Miner 8299 | -7/Data Miner | Entered Proximity Caves 8411 | -6/Proximity Caves | Spotted B-75 Beast 9037 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9106 | -6/Proximity Caves | Learned Factory emergency access door positions 9315 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9391 | -6/Proximity Caves | Entered Factory 9391 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9392 | -6/Factory | Loaded intel: 97 trap records 9594 | -6/Factory | Identified exit to Lower Caves 9741 | -6/Factory | Found Launcher Loader 9956 | -6/Factory | Entered Lower Caves 10166 | -6/Lower Caves | Encountered a Warlord checkpoint 10205 | -6/Lower Caves | Learned Factory stockpile data 10346 | -6/Lower Caves | Build established: Scavenger-Mutant 10480 | -6/Lower Caves | Discovered new exit (range 13) 10486 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10618 | -6/Lower Caves | Identified exit to Lower Caves 10619 | -6/Lower Caves | Entered another Lower Caves area 10736 | -6/Lower Caves | Learned location of Extension (-5) 10974 | -6/Lower Caves | Discovered new exit (range 15) 11010 | -6/Lower Caves | Identified exit to Zion 11079 | -6/Lower Caves | Build established: Mutant 11089 | -6/Lower Caves | Entered Zion 11113 | -6/Zion | Received a hallucinogenic algorithm 11157 | -6/Zion | System corruption cleaned by Quarantine Array 11211 | -6/Zion | Learned Factory garrison access intel 11257 | -6/Zion | Discovered new exit (range 16) 11280 | -6/Zion | Identified exit to Proximity Caves 11616 | -6/Zion | Learned 8 Factory zone layouts 11632 | -6/Zion | Learned Factory recycling unit intel 11944 | -6/Zion | Gained Derelict followers 11990 | -6/Zion | Learned location of Armory (-4) 12010 | -6/Zion | Given A8's code to call for help 12062 | -6/Zion | Found CR-A16's Pointy Stick 12173 | -6/Zion | Learned Factory terminal intel 12185 | -6/Zion | Found Prototype Device 12249 | -6/Zion | Given the Hacking Drone Bay 12249 | -6/Zion | Found Prototype Device 12403 | -6/Zion | Build established: Scavenger-Mutant 13036 | -6/Zion | Entered Proximity Caves 13036 | -5/Proximity Caves | Accompanied by 3 allies 13047 | -5/Proximity Caves | Spotted B-75 Beast 13071 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13074 | -5/Proximity Caves | Destroyed B-75 Beast 13095 | -5/Proximity Caves | Lost 3 allies 13182 | -5/Proximity Caves | Identified exit to Factory 13605 | -5/Proximity Caves | Entered Factory 13605 | -5/Factory | Evolved 2 slots: Utility x2 13608 | -5/Factory | Loaded intel: 28 terminal locations 13609 | -5/Factory | Loaded intel: 6 recycling unit locations 13610 | -5/Factory | Loaded intel: 4 garrison access locations 13768 | -5/Factory | Identified Hacking Drone Bay 13776 | -5/Factory | Identified exit to Upper Caves 13776 | -5/Factory | Identified exit to Extension 13777 | -5/Factory | Identified exit to Factory 14347 | -5/Factory | Fabricated Hvy. Siege Treads? 14385 | -5/Factory | Repaired Imp. Medium Treads 14434 | -5/Factory | Repaired Adv. Treads 14479 | -5/Factory | Repaired Med. Treads? 14548 | -5/Factory | Repaired Imp. Medium Treads 14593 | -5/Factory | Repaired Arm. Huge Wheel 14620 | -5/Factory | Repaired Lgt. Treads 14659 | -5/Factory | Repaired Hrd. Medium Armor Plating 14698 | -5/Factory | Repaired Imp. Terrain Scanner? 14825 | -5/Factory | Repaired Adv. Heat Sink 15117 | -5/Factory | Repaired Hrd. Medium Armor Plating 15163 | -5/Factory | Repaired Rnf. Deuterium Engine 15319 | -5/Factory | Garrison activated, responded to threat 15337 | -5/Factory | System corruption reached 10% 15364 | -5/Factory | Lost 4 parts (1n3u) 15950 | -5/Factory | Entered Extension 16078 | -5/Extension | Spotted B-75 Beast 16290 | -5/Extension | Rescued a captive Derelict 16378 | -5/Extension | Rescued a captive Derelict 16378 | -5/Extension | Rescued a captive Derelict 16625 | -5/Extension | Found Powered Armor 16736 | -5/Extension | Rescued a captive Derelict 17285 | -5/Extension | Build established: Commander-Mutant 17346 | -5/Extension | Spotted B-75 Beast 17359 | -5/Extension | Allies destroyed B-75 Beast 17375 | -5/Extension | Destroyed B-75 Beast 17408 | -5/Extension | Lost 5 allies 17415 | -5/Extension | Lost 7 parts (2n4u1w) 17598 | -5/Extension | Discovered exit to Factory (range 22) 17598 | -5/Extension | Discovered new exit (range 22) 17678 | -5/Extension | Build established: Scavenger-Mutant 18092 | -5/Extension | Rescued a captive Derelict 18093 | -5/Extension | Rescued a captive Derelict 18198 | -5/Extension | Rescued A7 18379 | -5/Extension | Rescued a captive Derelict 18381 | -5/Extension | Rescued a captive Derelict 18562 | -5/Extension | Build established: Commander-Mutant 18572 | -5/Extension | Entered Cetus 18572 | -5/Cetus | Accompanied by 10 allies (A7) 18577 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18587 | -5/Cetus | Spotted Cetus Guard 18588 | -5/Cetus | Spotted Cetus Guard 18592 | -5/Cetus | Spotted Cetus Guard 18597 | -5/Cetus | Spotted Cetus Guard 18604 | -5/Cetus | Allies destroyed Cetus Guard 18614 | -5/Cetus | Allies destroyed Cetus Guard 18616 | -5/Cetus | Allies destroyed Cetus Guard 18626 | -5/Cetus | Allies destroyed Cetus Guard 18656 | -5/Cetus | Lost 6 allies 18752 | -5/Cetus | Started Cetus Manufacturing Module 18762 | -5/Cetus | Escorted A7 to Cetus Mainframe 18777 | -5/Cetus | Manufactured an Enhanced Grunt 18802 | -5/Cetus | Manufactured an Enhanced Grunt 18827 | -5/Cetus | Manufactured an Enhanced Grunt 18852 | -5/Cetus | Manufactured an Enhanced Grunt 18863 | -5/Cetus | Build established: Scavenger-Mutant 18877 | -5/Cetus | Manufactured an Enhanced Grunt 18913 | -5/Cetus | Found a strange terminal 18946 | -5/Cetus | Discovered new exit (range 22) 18987 | -5/Cetus | Spotted Cetus Guard 18988 | -5/Cetus | Spotted Cetus Guard 18993 | -5/Cetus | Spotted Cetus Guard 18996 | -5/Cetus | Spotted Cetus Guard 19007 | -5/Cetus | Allies destroyed Cetus Guard 19009 | -5/Cetus | Allies destroyed Cetus Guard 19011 | -5/Cetus | Allies destroyed Cetus Guard 19015 | -5/Cetus | Allies destroyed Cetus Guard 19022 | -5/Cetus | Discovered exit to Factory (range 21) 19031 | -5/Cetus | Lost 3 allies 19043 | -5/Cetus | Met Revision 17 19228 | -5/Cetus | Entered Factory 19228 | -4/Factory | Accompanied by 6 allies (A7) 19228 | -4/Factory | Evolved 2 slots: Utility x2 19233 | -4/Factory | Received a hacking code to weaken MAIN.C 19478 | -4/Factory | First assault squad dispatched 19503 | -4/Factory | Garrison activated, responded to threat 19567 | -4/Factory | Destroyed 9 combat bots 19690 | -4/Factory | Found Prototype Launcher 19690 | -4/Factory | Identified Tesla Bomb Launcher 19876 | -4/Factory | Destroyed 13 combat bots 19884 | -4/Factory | Lost 4 parts (1p2u1w) 20007 | -4/Factory | High security lockdown imminent 20087 | -4/Factory | High security lockdown engaged 20208 | -4/Factory | Lost 7 parts (1p1n4u1w) 20210 | -4/Factory | Destroyed 8 combat bots 20225 | -4/Factory | Released all parts (11) 20247 | -4/Factory | Core integrity fell below 50% 20294 | -4/Factory | Core integrity fell below 20% 20317 | -4/Factory | Discovered new exit (range 16) 20326 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20253_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 20255_ Acquired Hacking Drone Bay. 20257_ Acquired 111 matter. 20258_ Acquired Centrium Heavy Treads. 20261_ Centrium Heavy Treads destroyed. 20262_ Acquired 87 matter. 20293_ C-30 ARC bursts open, deploying its payload. 20293_ G-73 Enforcer unfolds itself. 20293_ G-67 Veteran unfolds itself. 20293_ B-60 Warrior unfolds itself. 20293_ G-67 Veteran unfolds itself. 20293_ I-47 Archangel unfolds itself. 20303_ P-70 Sage resets S-27 Virus, system corruption cleaned. 20305_ Hacking Drone Bay destroyed. 20317_ EXIT=FOUND 20318_ Slug penetrates Wall. 20318_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????###########???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????? # #???????????????? | | ????????? < # #???????????????? | | ????????+ + #???????????????? | | ????????# # ?????????????????? | | ????????# # ???????????????????? | | ????????# # ???????????????#####?? | | ????????# ?#@#########?????????!! ?? | | ????????# ## [[* #?????????!] ?? | | ????????# ## [** #?????????? "" | | ????????+ "# [s =#?????????? "" | | ????????# ## s s #??????????? "" | | ????????# ####s##/##+#??????????? "" | | ????????# #??#s +???????????? "" | | ????????# #??# #???????????? | | ????????# ####p ##############+# | | ????????# | | ????????# #######+########### | | ????????# #?????????# # | | ????????# #?????????# + | | ????????# #??????""?# # | | ????????# #???? """ # ??####### | | ????????# #?? ####??????????# | | ????????# # ############### | | ????????# + ## # | | ????????# # ! ## # | | ????????# #??######### # | | ????????# #??????????#! # | | ????????# #???? ????# # | | ????????# #??""""????# # | | ????????# # """""????# # | | ????????+ + """""????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 1800 Core Shielding 30 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Hvy. Siege Treads | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Rnf. Antimatter Reactor | -7/Data Miner | Free Hvy. Deuterium Engine | -6/Factory | Hacked Hvy. Armor Plating | -6/Factory | Hacked Cloaking Device | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Hvy. Siege Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeMobileScreen Manual? 0 Play Time 03:35:26 Cumulative 211.0 hours Start 2024.07.09 @ 19:27:58 End 2024.07.10 @ 14:03:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 84 Adventurer 0 Explorer 1 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d6830150-4f10-4ae8-82d9-cbde19669705