Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 00:02:56 Player: Stibat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1319) 1319 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 6458 Bonus ------- Entered DSFs 500 Friendly Fire -31 Cogmind --------- Core Integrity 888/1000 Matter 201/300 Energy 13/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Heat Sink Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Remote Force Field > --- WEAPON (4) ------- Gauss Rifle Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Angular Momentum Engine Surge Thruster Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Remote Force Field > --- WEAPON ----------- Phase Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Surge Thruster Gauss Rifle Power Sword [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 4 | . . . . . . 1 1 . 2 Weapon 2 | . . . . . 1 1 . . . Parts Attached 68 | 9 9 2 1 1 11 7 7 10 11 Power 6 | 1 1 . . . . 1 . 1 2 Engine 2 | 1 . . . . . . . . 1 Core 4 | . 1 . . . . 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 29 | 4 2 . . 1 4 2 5 7 4 Treads 4 | 2 . . . . 2 . . . . Leg 11 | 2 2 . . 1 2 2 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . . . . . . 5 7 2 Utility 11 | 1 3 1 1 . 1 1 1 . 2 Device 5 | . 2 1 1 . . . . . 1 Storage 1 | 1 . . . . . . . . . Processor 4 | . 1 . . . . 1 1 . 1 Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 3 3 1 . . 6 3 1 2 3 Energy Gun 6 | 2 2 . . . 1 . . 1 . Energy Cannon 4 | . . . . . 3 . . . 1 Ballistic Gun 7 | 1 1 . . . 1 1 . 1 2 Ballistic Cannon 2 | . . . . . 1 1 . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 26 | . 5 . . . 2 7 . 3 9 Power 5 | . 1 . . . 1 . . 1 2 Propulsion 9 | . 1 . . . . 3 . 1 4 Utility 2 | . . . . . . 1 . 1 . Weapon 10 | . 3 . . . 1 3 . . 3 Highest Loss Streak 7 | . 4 . . . 1 6 . 3 7 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 4 | 2 3 4 5 4 4 2 2 5 3 Power . | . 1 1 1 1 . . . . . Propulsion . | . 2 1 1 . . . . 2 1 Utility 1 | . . 1 2 2 2 2 1 3 . Weapon . | . . . 1 1 1 . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . 2 . . 1 . . . 1 Power 3 | . . 1 . . 1 . . . 1 Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 90 100 100 100 82 75 75 75 82 Core 9 | . 6 14 14 14 8 3 6 4 4 Treads 2 | . . . . . 12 7 4 . . Leg 21 | . 26 28 28 28 18 19 9 . 2 Flight 3 | . . . . . . . 7 30 22 Device 8 | . 2 14 14 14 3 1 5 . 14 Storage 1 | . 11 . . . . . . . . Processor 13 | . 11 14 14 14 9 10 13 20 19 Hackware 2 | . . . . . 5 7 6 1 . Energy Gun 10 | . 20 21 14 14 3 . . 2 . Energy Cannon 3 | . . . . . 16 5 . . 3 Ballistic Gun 2 | . 4 . . . . 4 6 4 5 Ballistic Cannon 1 | . . . . . 2 2 6 2 . Launcher 5 | . . 6 14 14 3 2 . . . Special Melee Weapon 1 | . . . . . . 6 6 . . Peak Build Rating 68 | 6 10 13 18 18 28 29 50 53 68 Average Rating 21 | 4 8 12 18 18 22 23 31 40 56 On Entrance 19 | . 6 10 13 18 18 18 24 50 39 Avg Prop Armor Cover (%) 10 | . . . . . 13 8 9 . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 12 12 10 10 10 23 17 15 19 43 Greatest Support 40 | 40 20 20 20 20 40 40 30 30 40 Greatest Overweight (x) 2 | . . . . . . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 3 5 5 5 Average Carried 4 | 2 3 4 5 4 4 2 2 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 4 4 2 5 5 3 Class Distribution -------------------- 39% | Scavenger-Mutant 35% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 1060 | 151 236 29 . 47 147 88 145 96 121 Remotely . | . . . . . . . . . . Salvage Created 1168 | . 346 97 . 26 318 146 . 114 121 Parts 101 | . 28 7 . 6 26 11 . 13 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 39 | . 7 4 . 4 13 5 . 4 2 Melee 4 | . . . . . . . . 4 . Guns 13 | . 6 2 . 1 2 2 . . . Cannons 7 | . . . . . 5 . . . 2 AOE 15 | . 1 2 . 3 6 3 . . . Classes Destroyed 10 | . 6 . . . 1 1 . 2 . Worker 1 | . 1 . . . . . . . . Builder 3 | . 3 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 15 | . 3 2 . 4 6 . . . . Cutter 3 | . . . . . . . . 3 . Grunt 9 | . 4 2 . . 3 . . . . Sentry 6 | . . . . . 4 1 . . 1 Specialist 1 | . . . . . . . . 1 . Hunter 5 | . . . . . . 4 . . 1 Best Kill Streak 7 | . 7 2 . 4 5 3 . 3 1 Combat Bots Only 5 | . 3 2 . 4 5 3 . 3 1 Max Kills in Single Turn 5 | . 5 1 . 2 2 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . 2 2 1 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 325 | . 46 22 . 7 58 88 . 26 78 Missed 104 | . 14 4 . 2 19 35 . 12 18 Hits 221 | . 32 18 . 5 39 53 . 14 60 Melee 10 | . . . . . . . . 10 . Projectile 211 | . 32 18 . 5 39 53 . 4 60 AOE 3 | . . . . . . . . 3 . Critical Strikes 9 | . . . . . 1 2 . 5 1 Damage Taken 3382 | . 651 227 . 39 384 661 . 386 1034 Core 557 | . 151 70 . . 47 90 . 87 112 Absorbed by Shields 175 | . . . . . . . . 5 170 Core Remaining (%) 75 | 100 . . . 11 91 87 . 89 . Volleys Fired 109 | . 33 11 . 5 18 30 . . 12 Largest 3 | . 2 2 . 2 3 2 . . 2 Hottest 198 | . 80 80 . 70 198 53 . . 118 Shots Fired 176 | . 48 22 . 7 39 38 . . 22 Gun 111 | . 48 20 . 5 6 22 . . 10 Cannon 46 | . . . . . 26 8 . . 12 Launcher 19 | . . 2 . 2 7 8 . . . Special . | . . . . . . . . . . Kinetic 70 | . 27 . . . 3 30 . . 10 Thermal 66 | . 5 20 . 5 24 . . . 12 Explosive 19 | . . 2 . 2 7 8 . . . Electromagnetic 21 | . 16 . . . 5 . . . . Robot Hit Streak 16 | . 13 8 . 1 9 16 . . 11 Robot Miss Streak 5 | . 1 2 . 2 5 1 . . 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 129 | . 34 13 . 3 19 29 . 9 22 Core Hits 85 | . 19 12 . 5 23 15 . 4 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks 24 | . . . . . . 4 . 16 4 Impact . | . . . . . . . . . . Slashing 19 | . . . . . . . . 15 4 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3800 | . 653 307 . 155 920 717 . 376 672 Guns 943 | . 327 131 . 10 75 177 . . 223 Cannons 786 | . . . . . 334 121 . . 331 Explosions 1534 | . 324 175 . 145 471 419 . . . Melee 494 | . . . . . . . . 376 118 Ramming 43 | . 2 1 . . 40 . . . . Kinetic 749 | . 179 . . . 49 298 . . 223 Thermal 1122 | . 379 131 . 10 271 . . . 331 Explosive 1210 | . . 175 . 145 471 419 . . . Electromagnetic 182 | . 93 . . . 89 . . . . Impact . | . . . . . . . . . . Slashing 494 | . . . . . . . . 376 118 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . Average Corruption 4 | . . . . . . . . 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 283 | . 223 . . . 24 12 . 24 . Projectiles 29 | . . . . . 19 10 . . . Explosions 228 | . 223 . . . 3 2 . . . Melee 26 | . . . . . 2 . . 24 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 334 | . 287 16 . . . 31 . . . Shots 6 | . 4 1 . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 20 | . 1 2 . . 17 . . . . Kicked 20 | . 1 2 . . 17 . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | . 139 67 . 42 345 2 . 162 178 Average Temperature 76 | . 46 48 . 25 124 2 . 82 55 Received Heat Transfer 689 | . 102 111 . . 72 42 . 6 356 Effects 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 2 1 . . 1 . . . 2 Heat Transferred 1501 | . 325 300 . 25 444 . . . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 91 100 100 100 100 Level 1 1 | . . . . . 8 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 208 | . 181 94 . 114 208 91 12 101 52 Initial 91 | . . 54 . . 13 91 . 11 52 Average 49 | . 106 28 . 74 56 42 . 59 29 Influence Increases 1372 | . 338 112 . 114 417 156 26 120 89 Destroy 0b10 Robot/C 780 | . 140 80 . 80 260 100 . 80 40 Destroy 0b10 Robot/NC 35 | . 35 . . . . . . . . Destroy Leader 204 | . 44 20 . 10 70 30 . 10 20 Successful Hack 89 | . 23 . . . 14 12 26 . 14 Disable Machine 90 | . 45 . . 15 15 . . . 15 Destroy Structure 129 | . 51 12 . 9 43 14 . . . Lose Combat Pursuer 45 | . . . . . 15 . . 30 . Influence Decreases 1372 | . 197 247 6 80 251 354 12 35 190 Entered New Map 279 | . . 87 6 . 21 109 2 5 49 Time Decay 878 | . 147 160 . 80 210 180 10 . 91 Lost Part 215 | . 50 . . . 20 65 . 30 50 Squads Dispatched 12 | . 3 . . . 2 2 . 3 2 Investigation 4 | . 2 . . . . . . . 2 Extermination 1 | . . . . . . 1 . . . Reinforcement 7 | . 1 . . . 2 1 . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . 11 5 . 2 17 8 . 7 7 Peak Tracking Total 6 | . 4 3 . 2 6 3 . 4 5 Tactical Retreats 3 | . . . . . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 5 | . 1 . . . . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 6 | . 3 . . 1 1 . . . 1 Max in Single Turn 3 | . 3 . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 20 | . 3 . 4 . 5 2 3 . 3 Terminals 14 | . 3 . . . 5 2 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 48 | . 12 . 4 . 16 2 6 . 8 Successful 26 | . 5 . 4 . 9 2 4 . 2 Failed 21 | . 7 . . . 6 . 2 . 6 Catastrophic 7 | . 3 . . . 1 . . . 3 Database Lockouts 1 | . . . . . 1 . . . . Manual . | . . . . . . . . . . Terminals 36 | . 12 . . . 16 2 2 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 4 | . . . . . . . . . 4 Terminal Hacks 24 | . 5 . 4 . 9 2 2 . 2 Record 12 | . 1 . 4 . 6 . . . 1 Prototype ID Bank 2 | . 1 . . . . 1 . . . Open DSF 2 | . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 3 | . . . . . 1 . 1 . 1 Dispatch Records 1 | . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . . 3 1 1 . 3 Full Trace Events 3 | . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . Non-combat 4 | . . . . . . 4 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . parse_system 1 | . . . . . . 1 . . . no_distress 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 3090 | . 316 550 662 170 479 391 148 147 227 Optics 2951 | . 316 550 662 170 479 391 148 147 88 Sensors 1032 | . . . 662 170 183 17 . . . Structural 246 | . 20 . . . . . . . 226 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 3240 | 80 386 550 662 170 479 391 148 147 227 Spaces Moved 2475 | 44 220 412 551 129 301 221 167 194 236 Core 3 | 3 . . . . . . . . . Treads 76 | 32 . . . . 44 . . . . Legs 1909 | 9 220 412 551 129 257 221 85 . 25 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 487 | . . . . . . . 82 194 211 Fastest Speed 23 | 50 120 120 120 120 120 120 28 23 25 Average Speed 105 | 144 120 120 120 120 125 120 77 26 59 Slowest Speed 260 | 160 120 120 120 120 160 120 240 34 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 37 | 4 36 72 93 24 35 8 7 88 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 154 | . 66 14 . 14 47 13 . . . Melee . | . . . . . . . . . . Projectile 8 | . . . . . 8 . . . . AOE 146 | . 66 14 . 14 39 13 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 2901 | 56 298 446 551 137 366 306 184 263 294 Wait 101 | . 26 12 . 2 2 41 . . 18 Move 2464 | 43 219 411 550 128 300 220 166 193 234 Hop 1 | . . . . . . . . . 1 Pick Up 22 | 3 2 4 . . 4 1 5 . 3 Fast Attach 51 | 7 7 . . . 8 7 5 11 6 Attach 13 | . 2 . . . 1 1 1 . 8 Detach 13 | 1 3 . . . 3 . 2 . 4 Swap 14 | 2 1 2 1 1 4 . 2 . 1 Drop 33 | . 4 4 . 1 9 2 3 7 3 Fire 109 | . 33 11 . 5 18 30 . . 12 Melee 24 | . . . . . . 4 . 16 4 Ram . | . . . . . . . . . . Kick 20 | . 1 2 . . 17 . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 111 | -10/Materials | Discovered new exit (range 9) 229 | -10/Materials | Crushed by falling debris 229 | -10/Materials | Core integrity fell below 50% 235 | -10/Materials | Lost 4 parts (1p1n2w) 431 | -10/Materials | Discovered new exit (range 12) 434 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Entered Mines 488 | -10/Mines | Core integrity fell below 20% 542 | -10/Mines | Build established: Scavenger-Mutant 553 | -10/Mines | Learned location of Recycling (-9) 711 | -10/Mines | Discovered new exit (range 15) 716 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 721 | -10/Mines | Found Prototype Device 761 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 787 | -10/Mines | Discovered new exit (range 6) 825 | -10/Mines | Learned Materials security intel 876 | -10/Mines | Escorted by a lone wolf Derelict 896 | -10/Mines | Learned location of Storage (-9) 1008 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1008 | -10/Mines | Discovered new exit (range 5) 1017 | -10/Mines | Entered Exiles 1017 | -10/Exiles | Found Exiles lab abandoned 1017 | -10/Exiles | Accompanied by 1 ally 1017 | -10/Exiles | Identified Exp. Sensor Array 1035 | -10/Exiles | Discovered new exit (range 16) 1323 | -10/Exiles | Build established: Mutant 1373 | -10/Exiles | Discovered new exit (range 10) 1679 | -10/Exiles | Entered Mines 1737 | -9/Mines | Learned Materials stockpile data 1817 | -9/Mines | Learned Materials emergency access door positions 1823 | -9/Mines | Discovered new exit (range 7) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 2096 | -8/Materials | Central database locked down 2299 | -8/Materials | Build established: Scavenger-Skirmisher 2314 | -8/Materials | Discovered new exit (range 11) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2517 | -7/Factory | Lost 6 parts (2n1u3w) 2644 | -7/Factory | Discovered new exit (range 15) 2719 | -7/Factory | Entered another Factory area 2719 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2778 | -6/Factory | Build established: Scavenger-Mutant 2867 | -6/Factory | Identified exit to DSF 2867 | -6/Factory | Entered DSF 2918 | -6/DSF | Additional patrols routed to DSF 2953 | -6/DSF | Lost 3 parts (1p1n1u) 2971 | -6/DSF | Discovered new exit (range 18) 3014 | -6/DSF | Entered Factory 3014 | -5/Factory | Evolved 2 slots: Utility x2 3241 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf cleans the Fabricator. U-05 Engineer works on Construction Platform. Fabricator disabled. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. K-01 Serf collects debris. Slug penetrates G-50 Soldier. U-05 Engineer works on Construction Platform. Slug penetrates G-50 Soldier. Nuclear Pulse Thruster destroyed. U-05 Engineer works on Construction Platform. Flexi-carbon Leg destroyed. U-05 Engineer works on Construction Platform. Lgt. Fission Core destroyed. Phase Cannon destroyed. Flexi-carbon Leg destroyed. KE Penetrator destroyed. Angular Momentum Engine destroyed. 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