Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 16:01:55 Player: corny Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (84) 420 Value Destroyed (2646) 2646 Prototype IDs (24) 480 Alien Tech Used (3) 600 Bonus (577) 577 TOTAL SCORE: 13023 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/1600 Matter 50/300 Energy 151/190 System Corruption 4% Temperature Cool (24) Movement Hovering (50) Location -1/Command Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Advanced Shield Generator > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Advanced Force Field Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved VTOL Module Improved VTOL Module Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Gravity Neutralizer Structural Scanner Advanced Sensor Array Seismic Detector Advanced Targeting Computer Core Analyzer Improved Transmission Jammer ECM Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Improved Antigrav System Advanced Force Field Great Maul [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . 4 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . 1 1 . . . 2 . . . . . . . 1 1 . Utility 11 | . . . 2 1 1 . . . 1 . . . . 2 2 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | . 12 1 23 40 9 13 4 3 5 2 3 6 3 6 5 . 7 11 19 Power 18 | . 1 . 4 2 1 1 . . 3 . . 1 . 1 . . 1 . 3 Engine 6 | . 1 . 4 . 1 . . . . . . . . . . . . . . Core 9 | . . . . 2 . 1 . . 3 . . . . 1 . . . . 2 Reactor 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 56 | . 4 . 9 13 2 5 . . 1 . . . . 2 3 . 2 6 9 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 27 | . 4 . 9 12 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . 6 9 Flight 14 | . . . . 1 . 5 . . 1 . . . . 2 3 . 2 . . Utility 68 | . 4 1 6 13 4 6 3 1 1 . 2 5 3 3 2 . 4 4 6 Device 33 | . 1 . 5 2 1 5 2 . . . . 3 3 1 2 . 3 2 3 Storage 6 | . 3 1 . 1 . . . . . . . 1 . . . . . . . Processor 9 | . . . 1 3 1 . . . . . 1 . . . . . . . 3 Hackware 4 | . . . . . . . 1 1 . . 1 . . . . . . 1 . Protection 16 | . . . . 7 2 1 . . 1 . . 1 . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | . 3 . 4 12 2 1 1 2 . 2 1 . . . . . . 1 1 Energy Gun 7 | . 1 . 2 4 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 1 . 1 6 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 2 1 . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . 1 . . . 1 1 . . 4 2 . 1 . 1 . . Parts Lost 33 | . . . 4 7 2 . . 1 . . . . . 2 . . 11 6 . Power 6 | . . . 2 1 . . . . . . . . . 1 . . 2 . . Propulsion 11 | . . . 1 1 . . . . . . . . . . . . 4 5 . Utility 11 | . . . . 3 2 . . . . . . . . 1 . . 4 1 . Weapon 5 | . . . 1 2 . . . 1 . . . . . . . . 1 . . Highest Loss Streak 8 | . . . 1 3 2 . . 1 . . . . . 2 . . 8 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 99 98 100 100 92 88 92 94 93 94 97 90 90 72 47 30 Engine 7 | . 14 14 10 6 4 3 . . . . . . . . . . . . . Core 1 | . . . . 1 2 3 7 7 11 11 11 9 5 5 4 4 1 . 1 Leg 19 | . 27 28 21 27 30 12 . . . . . . . . . . . . . Flight 6 | . . . . . . 17 30 30 29 29 29 29 29 29 28 28 21 6 . Device 8 | . 1 . 18 2 12 19 19 15 11 11 11 10 15 19 19 19 23 15 3 Storage 13 | . 24 28 22 9 7 3 . . . . . . . . . . . . . Processor 5 | . . . 3 13 4 7 7 7 5 5 10 11 11 10 9 9 8 4 3 Hackware 1 | . . . . . . . 3 9 11 11 11 11 11 10 9 9 4 4 . Protection 6 | . . . . 19 19 14 15 13 11 11 5 5 1 6 4 4 2 . . Energy Gun 7 | . 13 14 9 8 6 . . . . . . . . . . . . . . Ballistic Gun 7 | . 7 14 8 8 8 10 3 . . . . . . . . . . . . Ballistic Cannon 1 | . 7 . 3 . . . . . . . . . . . . . . . . Naked Turns 169 | . . . . . . . . . . . . . . . . . . 148 21 Heaviest Build 56 | 11 32 32 38 51 56 55 19 19 23 27 27 25 25 30 45 45 48 36 32 Greatest Support 78 | 20 20 20 23 46 51 51 21 21 27 27 27 27 43 51 58 58 63 78 72 Greatest Overweight (x) 2 | . 1 1 1 2 1 1 . . . . . . . . . . 1 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | . 11 15 15 15 15 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 5 5 4 4 5 5 5 5 5 5 4 3 3 Average Carried 10 | . 9 15 14 14 14 9 4 4 2 3 4 4 4 4 4 5 2 2 1 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 5 5 4 3 4 5 5 5 4 5 5 2 2 1 Class Distribution -------------------- 59% | Mutant 16% | Scavenger-Mutant 13% | Derelict-Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Infiltrator-Sprinter | -2/Research Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Matter Collected 2323 | 200 228 40 345 695 138 223 37 25 . 56 22 . 146 59 . . 85 24 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3640 | . 450 32 828 1405 157 26 . 136 . 56 . . 267 259 . . . 24 . Parts 178 | . 26 5 44 79 4 1 . 13 . . . . 2 4 . . . . . Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 1 . 8 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Combat Hostiles Destroyed 69 | . 10 2 15 31 4 1 . 6 . . . . . . . . . . . Melee 5 | . . . . . . . . 5 . . . . . . . . . . . Guns 52 | . 7 2 12 26 4 1 . . . . . . . . . . . . . Cannons 7 | . 3 . 3 1 . . . . . . . . . . . . . . . AOE 5 | . . . . 4 . . . 1 . . . . . . . . . . . Classes Destroyed 13 | . 4 1 4 3 1 . . . . . . . . . . . . . . Worker 2 | . . . 1 . . . . . . . . . . . . . . 1 . Builder 3 | . 1 . . 2 . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycler 5 | . . . 2 1 . . . . . . . . . 2 . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . Swarmer 19 | . . 2 2 9 . . . 6 . . . . . . . . . . . Grunt 29 | . 10 . 7 10 2 . . . . . . . . . . . . . . Brawler 3 | . . . 1 1 1 . . . . . . . . . . . . . . Sentry 10 | . . . 5 5 . . . . . . . . . . . . . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 2 4 6 2 1 . 4 . . . . . 2 . . . 1 . Combat Bots Only 6 | . 2 2 2 6 2 1 . 4 . . . . . . . . . . . Max Kills in Single Turn 4 | . 2 1 1 4 1 1 . 1 . . . . . 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Damage Taken 7794 | . 491 67 807 2087 347 72 . 366 . 15 . . . 250 . . 1154 2073 65 Core 2616 | . 94 7 183 219 48 . . 107 . . . . . 21 . . 316 1595 26 Absorbed by Shields 42 | . . . . . . . . . . . . . . . . . 42 . . Redirected to Shielding 154 | . . . . 100 8 8 . . . . . . . 16 . . 22 . . Regen/Repaired (Parts) 68 | . 68 . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 59 54 60 . . . 77 . . . . 100 98 . 100 69 . . Volleys Fired 241 | . 56 5 56 99 19 4 . 2 . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 2 . 1 . . . . . . . . . . . Hottest 121 | . 90 76 121 101 81 50 . 30 . . . . . . . . . . . Shots Fired 473 | . 112 10 110 194 37 8 . 2 . . . . . . . . . . . Gun 419 | . 81 10 92 191 37 8 . . . . . . . . . . . . . Cannon 50 | . 31 . 18 1 . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . . . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 233 | . 42 5 66 92 20 8 . . . . . . . . . . . . . Thermal 230 | . 70 5 44 94 17 . . . . . . . . . . . . . . Explosive 4 | . . . . 2 . . . 2 . . . . . . . . . . . Electromagnetic 6 | . . . . 6 . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 19 4 11 25 11 10 . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 3 4 3 4 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 363 | . 75 5 76 156 27 7 . 5 . 1 . . 3 3 . . 1 4 . Core Hits 146 | . 24 2 34 64 11 2 . 6 . 1 . . . 1 . . 1 . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 5 6 . . . . . 1 . . . . . . . . . Burn 9 | . . . 4 5 . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 85 | . . . . . . . . 17 . 2 5 . 14 7 3 . 17 18 2 Impact 68 | . . . . . . . . . . 2 5 . 14 7 3 . 17 18 2 Slashing 17 | . . . . . . . . 17 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 3 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7031 | . 1041 66 1172 2773 564 197 . 366 . 112 . . 284 184 . . 36 236 . Guns 5084 | . 706 64 951 2602 564 197 . . . . . . . . . . . . . Cannons 578 | . 335 . 221 22 . . . . . . . . . . . . . . . Explosions 265 | . . . . 149 . . . 116 . . . . . . . . . . . Melee 1089 | . . . . . . . . 250 . 112 . . 284 184 . . 36 223 . Ramming 15 | . . 2 . . . . . . . . . . . . . . . 13 . Kinetic 2814 | . 399 30 607 1185 396 197 . . . . . . . . . . . . . Thermal 2771 | . 642 34 565 1362 168 . . . . . . . . . . . . . . Explosive 265 | . . . . 149 . . . 116 . . . . . . . . . . . Electromagnetic 77 | . . . . 77 . . . . . . . . . . . . . . . Impact 839 | . . . . . . . . . . 112 . . 284 184 . . 36 223 . Slashing 250 | . . . . . . . . 250 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 3 9 9 5 . 5 5 5 5 5 3 . . 4 3 4 Average Corruption 4 | . . . . 3 7 7 5 . 5 5 5 5 5 2 . . 3 1 3 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . 22 8 6 1 . 1 3 5 2 2 . . . 5 1 4 Message Errors 17 | . . . . 5 2 1 1 . 1 1 2 . 1 . . . . 1 2 Matter Fused 12 | . . . . 6 2 3 . . . . . . . . . . 1 . . Heat Flow Errors 12 | . . . . 4 2 1 . . . . 2 1 . . . . 2 . . Energy Discharges 7 | . . . . 1 1 1 . . . 1 1 . . . . . 1 . 1 Data Loss (minor) 8 | . . . . 4 1 . . . . 1 . . 1 . . . 1 . . Data Loss (major) 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 401 | . . . . . . . . 36 . . . . 226 45 . . . 94 . Projectiles 11 | . . . . . . . . . . . . . . . . . . 11 . Explosions 36 | . . . . . . . . 36 . . . . . . . . . . . Melee 354 | . . . . . . . . . . . . . 226 45 . . . 83 . Knockbacks 15 | . 9 . 3 . . . . . . . . . 1 2 . . . . . Impact 3 | . . . . . . . . . . . . . 1 2 . . . . . Kinetic 11 | . 8 . 3 . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . 15 . . . . . . . . . 6 . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . 1 . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 228 104 51 332 203 135 . 28 149 269 228 229 . 6 4 . 143 . . Average Temperature 71 | . 68 48 13 101 48 70 . 14 69 107 53 52 . 3 2 . 64 . . Received Heat Transfer 1147 | . 246 . 279 405 90 . . 36 . . . . . 12 . . 49 21 9 Effects 5 | . 2 . . 3 . . . . . . . . . . . . . . . Interference 3 | . 2 . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . . Impact Corruptions 12 | . . . . . . . . . . . . . 6 2 . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 6 1 5 4 . . . . . . . . . . . . . . . Heat Transferred 6974 | . 1720 74 1517 3293 370 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Peak Influence 586 | . 224 178 341 586 308 . . . 163 . . . . 80 37 27 132 322 223 Initial 228 | . . 2 . 97 228 . . . 103 . . . . 9 31 27 15 79 205 Average 177 | . 77 26 169 381 267 . . . 119 . . . . 37 32 27 75 152 207 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . . . . . . . . 1 1 Low Security (%) 61 | . 98 100 53 17 . . . . 100 . . . . 100 100 100 100 71 . Level 1 23 | . 1 . 46 24 100 . . . . . . . . . . . . 28 100 Level 2 14 | . . . . 58 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 5 . 2 7 2 . . . 1 . . . . 1 . . 4 3 1 Investigation 9 | . 3 . . . . . . . 1 . . . . . . . 3 1 1 Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . Reinforcement 16 | . 2 . 2 7 1 . . . . . . . . 1 . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Distress Signals 7 | . . . 3 . . . . . . . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 22 6 26 38 6 2 . 22 5 1 . . 3 7 . 1 33 32 5 Peak Tracking Total 14 | . 4 3 4 5 3 4 . 8 5 3 . . 3 4 . 1 14 10 5 Tactical Retreats 31 | . 1 3 3 2 . 1 . 4 1 1 . . 1 . . 1 4 9 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Traps Triggered 10 | . 2 . 1 . 1 . . . . . . . . 2 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Machines Disabled 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Machines Accessed 45 | . 8 . 4 8 . . 1 2 2 . . 6 . 3 1 . 5 2 3 Terminals 30 | . 6 . 3 7 . . . 1 1 . . . . 2 1 . 4 2 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 144 | . 36 . 13 26 . . 7 2 7 . . 19 . 5 2 . 14 6 7 Successful 75 | . 22 . 7 9 . . 7 2 3 . . 19 . 2 1 . 2 1 . Failed 69 | . 14 . 6 17 . . . . 4 . . . . 3 1 . 12 5 7 Catastrophic 13 | . 1 . . 2 . . . . . . . . . 1 . . 4 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 46 | . 18 . 6 7 . . 1 . 4 . . . . 4 . . 5 . 1 Terminals 101 | . 32 . 12 22 . . . 1 4 . . . . 4 2 . 11 6 7 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . 3 . . Terminal Hacks 58 | . 14 . 5 8 . . 7 2 . . . 19 . . 1 . 1 1 . Record 9 | . . . . . . . . 2 . . . 7 . . . . . . . Part Schematic 11 | . . . . . . . 7 . . . . 4 . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . 2 . . 1 . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 4 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 4 . 2 2 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 5 . 1 1 . . . . 2 . . . . 1 . . 1 . . Terminals 11 | . 5 . 1 1 . . . . 2 . . . . 1 . . 1 . . Track 4 | . 2 . . . . . . . . . . . . 1 . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 3 8 . . . . 2 . . . . 2 . . 4 2 3 Full Trace Events 8 | . 2 . . . . . . . 1 . . . . . . . 3 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 21 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Total Allies 4 | . . 3 . . . . . . 1 . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . 1 . . . . . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . 10 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 17 11 . . . . . . . . . . . . . . . . Total Damage 276 | . . 149 127 . . . . . . . . . . . . . . . . Kills 5 | . . 4 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Robot Analysis Total 7 | . 2 . 1 . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Turns Passed 7706 | . 1282 1148 1001 1680 371 162 239 236 69 65 153 62 187 175 58 19 232 387 180 Spaces Moved 7857 | 1 658 585 362 683 154 276 829 593 183 221 413 152 564 588 179 77 456 657 226 Core 335 | . . . . . . . . . . . . . . . . . . 294 41 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2468 | 1 658 585 362 683 154 25 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 502 | . . . . . . . . . . . . . . . . . . 317 185 Flight 4552 | . . . . . . 251 829 593 183 221 413 152 564 588 179 77 456 46 . Fastest Speed 20 | 120 120 190 190 116 105 27 27 27 25 25 25 25 25 22 22 24 20 28 50 Average Speed 75 | 120 151 190 190 177 184 44 27 27 25 25 25 25 25 23 23 24 27 47 52 Slowest Speed 270 | 120 190 190 190 270 187 187 27 27 25 25 25 25 25 25 24 24 103 100 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 3 . . . . . 7 1 . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 2 96 90 43 59 5 35 83 75 6 41 63 60 82 15 6 77 21 26 5 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 2 . . . . 3 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 20 | . . 1 . . . 7 5 4 . . 1 . 2 . . . . . . Spaces Dug 68 | . . . . . . . . 18 . 1 5 . 11 3 3 . 14 12 1 Terrain Destroyed 105 | . . . . 24 . . . 31 . 1 5 . 11 3 3 . 14 12 1 Melee 57 | . . . . . . . . 7 . 1 5 . 11 3 3 . 14 12 1 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 48 | . . . . 24 . . . 24 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Com Total 8990 | . 838 612 581 966 202 308 846 631 205 224 452 175 586 605 188 76 525 695 275 Wait 480 | . 79 20 111 104 14 . . 11 14 . 30 9 . 5 . . 49 7 27 Move 7809 | . 657 584 361 682 153 275 828 588 182 220 412 151 563 573 176 76 446 656 226 Hop 13 | . . . . . . . . 1 . . . . . 7 1 . 4 . . Pick Up 57 | . 16 . 10 14 1 5 5 1 1 . . 1 1 1 . . . 1 . Fast Attach 74 | . 6 1 1 7 1 4 4 3 2 1 2 7 2 1 2 . 4 9 17 Attach 39 | . 1 . 7 10 4 1 . 1 3 . . . 1 3 . . 4 2 2 Detach 20 | . 3 . 2 2 1 1 . 3 2 . 1 . 2 . . . 1 1 1 Swap 62 | . 5 . 15 23 4 8 . . . 1 1 . . 2 3 . . . . Drop 97 | . 15 1 18 25 . 10 9 4 1 . 1 7 3 . 3 . . . . Fire 241 | . 56 5 56 99 19 4 . 2 . . . . . . . . . . . Melee 85 | . . . . . . . . 17 . 2 5 . 14 7 3 . 17 18 2 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 5 . . . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Discovered new exit (range 13) 879 | -10/Materials | Discovered new exit (range 7) 1014 | -10/Materials | Discovered new exit (range 10) 1186 | -10/Materials | Repaired Aluminum Leg 1283 | -10/Materials | Entered Mines 1331 | -10/Mines | Discovered new exit (range 13) 1364 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1570 | -10/Mines | Discovered new exit (range 10) 2431 | -10/Mines | Entered Materials 2431 | -9/Materials | Accompanied by 1 ally 2431 | -9/Materials | Evolved 2 slots: Utility x2 2432 | -9/Materials | Identified exit to Storage 2844 | -9/Materials | Discovered new exit (range 15) 3210 | -9/Materials | Build established: Scavenger-Mutant 3384 | -9/Materials | Discovered new exit (range 16) 3432 | -9/Materials | Entered another Materials area 3432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3636 | -8/Materials | Build established: Mutant 4184 | -8/Materials | Discovered new exit (range 15) 4896 | -8/Materials | Discovered new exit (range 3) 4967 | -8/Materials | Lost 3 parts (1n1u1w) 5077 | -8/Materials | Build established: Scavenger-Mutant 5112 | -8/Materials | Entered Factory 5112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5393 | -7/Factory | Discovered new exit (range 16) 5483 | -7/Factory | Entered Lower Caves 5520 | -7/Lower Caves | Learned Factory emergency access door positions 5637 | -7/Lower Caves | Encountered a Warlord checkpoint 5643 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5645 | -7/Lower Caves | Entered Zion 5656 | -6/Zion | Given A8's code to call for help 5667 | -6/Zion | Received a visual enhancement algorithm 5681 | -6/Zion | System corruption cleaned by Quarantine Array 5704 | -6/Zion | Found Prototype Special Weapon 5793 | -6/Zion | Learned location of Extension (-5) 5816 | -6/Zion | Found CR-A16's Pointy Stick 5881 | -6/Zion | Discovered new exit (range 9) 5884 | -6/Zion | Entered Proximity Caves 5910 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5918 | -5/Proximity Caves | Spotted B-75 Beast 5954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6063 | -5/Proximity Caves | Found Alien Artifact 6063 | -5/Proximity Caves | Identified Dimensional Node Initializer 6063 | -5/Proximity Caves | Initialized slip node 6087 | -5/Proximity Caves | Build established: Derelict-Sprinter 6118 | -5/Proximity Caves | Discovered new exit (range 10) 6120 | -5/Proximity Caves | Entered Factory 6120 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6188 | -5/Factory | Discovered new exit (range 4) 6189 | -5/Factory | Entered Upper Caves 6190 | -5/Upper Caves | Identified exit to Upper Caves 6254 | -5/Upper Caves | Entered another Upper Caves area 6314 | -5/Upper Caves | Spotted B-75 Beast 6391 | -5/Upper Caves | Discovered new exit (range 11) 6407 | -5/Upper Caves | Entered Zhirov 6407 | -5/Zhirov | Discovered new exit (range 3) 6419 | -5/Zhirov | Learned location of Quarantine (-2) 6419 | -5/Zhirov | Learned location of Testing (-3) 6419 | -5/Zhirov | Learned location of Command (-1) 6426 | -5/Zhirov | Found Alien Artifact 6426 | -5/Zhirov | Identified Integrated Dissipator 6426 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6433 | -5/Zhirov | Found Alien Artifact 6469 | -5/Zhirov | Entered Proximity Caves 6499 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 6653 | -4/Proximity Caves | Discovered new exit (range 13) 6656 | -4/Proximity Caves | Entered Factory 6656 | -4/Factory | Evolved 2 slots: Utility x2 6759 | -4/Factory | Discovered new exit (range 6) 6831 | -4/Factory | Entered Research 6831 | -3/Research | Evolved 2 slots: Utility x2 6850 | -3/Research | Identified exit to DSF 6856 | -3/Research | Found Prototype Device 6856 | -3/Research | Identified Exp. Thermal Shield 6889 | -3/Research | Entered DSF 6899 | -3/DSF | Discovered new exit (range 14) 6907 | -3/DSF | Additional patrols routed to DSF 6908 | -3/DSF | Entered Research 6908 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7016 | -2/Research | Lost 8 parts (1p3n3u1w) 7025 | -2/Research | Identified Transdimensional Reconstructor 7025 | -2/Research | Warped through subspace 7132 | -2/Research | Discovered new exit (range 12) 7140 | -2/Research | Entered Access 7140 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7337 | -1/Access | Lost 3 parts (3n) 7371 | -1/Access | Released all parts (12) 7402 | -1/Access | Lost 3 parts (2n1u) 7422 | -1/Access | Core integrity fell below 50% 7489 | -1/Access | Core integrity fell below 20% 7491 | -1/Access | Energy Cycler disabled 7523 | -1/Access | Discovered new exit (range 8) 7527 | -1/Access | Entered Command 7703 | -1/Command | Build established: Mutant 7707 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07626_ Acquired Imp. Transmission Jammer. 07634_ Acquired Adv. Shield Generator. 07647_ Connecting with Terminal... Feedback: System corruption (+1%). 07647_ ALERT: Suspicious activity at Terminal C020. Dispatching Investigation squad. 07654_ Acquired Imp. Fusion Compressor. 07658_ Acquired Adv. Signal Interpreter. 07663_ KZ= SFQBIHCE5A4M,RY0 07665_ Acquired Imp. Targeting Computer. 07674_ Triggered Segregator Trap. 07674_ Arcs of energy rise from the floor. 07674_ Imp. Fusion Compressor blown off. 07674_ Imp. Gyrokinetic Inverter blown off. 07674_ Core Analyzer blown off. 07674_ Acquired Imp. Fusion Compressor. 07676_ Acquired Imp. Gyrokinetic Inverter. 07680_ System corrupted: Substantial component data lost. 07696_ Connecting with Terminal... 07702_ System corrupted: Energy discharge (-62). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????????######## ## | | ???????????????????????????????????????# # ## | | ???????????????????# ??????????????????# # + | | ???????????????????# ?????????????????# # ## | | ???????????????????# ?????????????????# # ## | | ???????????????????# ?????????????????# # ## | | ?????????????# ????# ?????????????????# # ## | | ?????????????# w#### #####################+### ## | | ????????????## | | ????????????"" @ | | ???????????#"" #;############+########"T | | ???????????#"" """"" ## # ##"" | | ???????????#T ""Y"" ## # #### | | ????????????"" g ## ""# "" #??? | | ???????????#"" # ""# """" #??? | | ???????????#"" / ! ""# """" #??? | | ????????????## ## T# "" #??? | | ?????????????# ## ""# #??? | | ?????????????# ## ""# #??? | | ?????????????# + ""# #??? | | ?????????????# ########### # #??? | | ?????????????#+#??????????# # ?? #??? | | ??????????????????????????# # ??? #??? | | ??????????????????????????# #######???####??? | | ??????????????????????????# #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 32 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 24 Core Analysis 6 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Proton Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lance | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalIntegrityBlade Manual? 0 Play Time 01:39:47 Cumulative 201.8 hours Start 2023.08.15 @ 13:09:16 End 2023.08.15 @ 16:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 183 Adventurer 19 Explorer 4 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(74) Steam X RUN: b8f74573-3358-45bd-b30d-ade4a6db13c2