Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 11:00:37 Player: Ciaphas Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (169) 845 Value Destroyed (5027) 5027 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (2355) 2355 TOTAL SCORE: 17267 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 148 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Fusion Bomb Launcher Improved Remote Datajack Ionic Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Advanced Weight Redist. System Experimental Core Analyzer Advanced Reaction Control System Light Regenerative Plating Graphene Brace Experimental Focal Shield Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core Micro Fission Core Vortex Chain Reactor Improved Signal Interpreter Phase Shifter Advanced Shield Generator Improved Energy Mantle Micro-nuke Launcher Improved Remote Datajack [Rating: 131] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 1 . . 2 . . . 2 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 3 4 8 9 3 1 9 26 55 4 2 37 . . . 18 10 4 1 9 1 36 3 Power 33 | . 1 2 1 1 . 1 4 4 . . 5 . . . 1 1 . . 1 1 9 1 Engine 12 | . 1 2 . . . . 3 4 . . 2 . . . . . . . . . . . Core 12 | . . . 1 1 . 1 1 . . . 2 . . . 1 . . . . . 5 . Reactor 9 | . . . . . . . . . . . 1 . . . . 1 . . 1 1 4 1 Propulsion 59 | 2 1 3 7 . . . 6 15 1 1 11 . . . 1 2 . . 2 . 6 1 Treads 27 | 2 1 3 3 . . . 5 12 1 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 6 | . . . 4 . . . 1 . . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 1 . 1 9 . . . 1 2 . . 2 . 6 1 Utility 94 | 1 1 1 1 . 1 . 4 26 1 . 13 . . . 14 4 3 1 5 . 17 1 Device 51 | 1 . . . . 1 . . 9 . . 11 . . . 10 2 2 . 4 . 11 . Storage 5 | . 1 . . . . . . 2 . . . . . . 1 . . . . . 1 . Processor 6 | . . . . . . . . 2 . . . . . . 1 . . . 1 . 1 1 Hackware 10 | . . . . . . . . 4 . . 2 . . . 1 1 . 1 . . 1 . Protection 22 | . . 1 1 . . . 4 9 1 . . . . . 1 1 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 1 2 . 2 . 8 12 10 2 1 8 . . . 2 3 1 . 1 . 4 . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 1 2 . 1 . 4 6 6 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 15 | . . . . 1 . 4 4 3 1 1 . . . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 1 . . 8 . . . 1 2 1 . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . 2 6 . . 2 . . . 2 . . . 4 . 5 . Parts Lost 51 | . . 5 1 . . 1 3 8 1 7 . . . . . 2 3 . 2 . 15 3 Power 6 | . . 1 . . . . . . . 1 . . . . . . . . . . 2 2 Propulsion 24 | . . 1 1 . . . 2 7 . 4 . . . . . 1 1 . 1 . 5 1 Utility 16 | . . 1 . . . . 1 1 1 . . . . . . 1 2 . 1 . 8 . Weapon 5 | . . 2 . . . 1 . . . 2 . . . . . . . . . . . . Highest Loss Streak 12 | . . 5 1 . . 1 2 2 1 7 . . . . . 1 2 . 1 . 9 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 98 100 100 97 94 90 95 91 74 93 93 93 87 87 66 53 71 78 84 35 Engine 5 | . 14 13 6 . . . 7 6 7 5 2 6 6 6 3 . . . . . . . Core 1 | . . . 4 11 11 11 1 . . . 2 . . . 1 2 . . . . 2 3 Treads 19 | . 28 27 27 33 33 33 25 28 33 33 . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . 17 33 33 33 26 25 17 15 21 21 24 11 Device 9 | . 14 3 . . 6 11 6 5 . . 12 20 20 20 30 19 10 5 9 21 22 2 Storage 6 | . 14 14 11 11 11 11 9 7 7 6 . . . . . 5 5 5 5 5 4 2 Processor 2 | . . . . . . . . 5 . . . . . . . . . . 3 5 1 2 Hackware 11 | . . . . . . . . 6 24 23 27 26 26 26 17 25 22 16 21 15 14 9 Protection 8 | . . 10 22 22 15 11 20 11 5 7 . . . . . 1 5 5 5 5 3 . Ballistic Gun 11 | . 28 27 22 22 22 18 10 14 14 12 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 6 6 6 5 4 . . . . 1 . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 107 | 13 30 36 41 39 39 38 49 107 43 43 27 27 27 27 33 34 34 26 32 32 51 46 Greatest Support 108 | 40 40 40 60 60 60 60 80 108 106 106 37 29 29 29 38 38 32 26 40 34 53 39 Greatest Overweight (x) 5 | . 1 . 3 . . . 3 5 . . . . . . 1 . 1 . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 15 15 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 10 15 15 15 15 15 15 15 15 14 5 5 5 5 5 10 10 10 10 10 10 8 Most Carried 15 | 6 12 12 14 15 14 13 15 15 15 14 5 5 5 5 5 10 10 10 10 9 10 7 Average Carried 10 | 2 4 9 9 14 13 12 14 13 14 13 3 5 5 5 4 6 9 10 9 8 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 5 Final Carried 15 | 2 12 9 14 14 12 12 15 15 14 5 5 5 5 5 5 10 10 10 9 8 8 4 Class Distribution -------------------- 27% | Scavenger-Mutant 24% | Mutant 24% | Hacker-Sprinter 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Matter Collected 5840 | 254 157 348 467 211 10 205 631 2512 205 17 310 . . . 246 45 . 17 175 20 10 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6678 | 113 254 348 599 290 . 266 777 3120 263 131 180 . . . 293 44 . . . . . . Parts 382 | 5 22 20 44 19 . 12 45 167 4 4 18 . . . 20 2 . . . . . . Haulers Intercepted 8 | . . . 1 . . . 2 4 . . . . . . 1 . . . . . . . Recyclers Shooed 15 | 1 . 4 . 2 . . 2 6 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 1 . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Combat Hostiles Destroyed 116 | . 12 4 13 5 . 7 18 41 6 4 3 . . . 3 . . . . . . . Melee 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . Guns 80 | . 12 4 13 2 . 2 5 37 5 . . . . . . . . . . . . . Cannons 6 | . . . . . . . 6 . . . . . . . . . . . . . . . AOE 24 | . . . . 3 . 5 7 4 1 4 . . . . . . . . . . . . Classes Destroyed 14 | 2 2 1 3 . . 2 1 2 . 1 . . . . . . . . . . . . Worker 6 | . . . 1 . . . . 5 . . . . . . . . . . . . . . Builder 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 8 | . . . 1 . . . 2 4 . . . . . . 1 . . . . . . . Recycler 19 | 1 . 3 . 2 . 1 1 11 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 11 | . . . 2 . . . 2 4 . . 1 . . . 1 1 . . . . . . Swarmer 35 | . 9 2 4 3 . 3 7 4 2 1 . . . . . . . . . . . . Grunt 46 | . 3 . 6 2 . 2 8 19 3 3 . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Sentry 14 | . . 2 3 . . . 3 5 1 . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Programmer 16 | . . . . . . . . 10 . . 3 . . . 3 . . . . . . . Best Kill Streak 6 | 2 3 2 4 4 . 3 6 4 3 5 1 . . . 2 1 . . . . . . Combat Bots Only 4 | . 3 2 4 3 . 3 4 4 3 4 1 . . . 2 . . . . . . . Max Kills in Single Turn 4 | 1 1 1 2 4 . 3 2 2 1 3 1 . . . 1 1 . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 2 2 1 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Hostile Shots Fired 1124 | . 47 45 70 23 . 14 73 304 46 62 73 . . 6 15 17 61 . 43 . 150 75 Missed 448 | . 17 13 22 8 . 3 22 107 14 22 49 . . 5 8 8 30 . 25 . 72 23 Damage Taken 10288 | . 269 429 566 189 . 117 560 2385 427 768 363 . . 20 116 290 476 . 366 . 1955 992 Core 2391 | . 18 67 86 36 . . 83 284 71 125 54 . . . . 25 115 . 107 . 736 584 Absorbed by Shields 702 | . . . . . . 46 195 275 . . 8 . . . 4 . . . . . 92 82 Redirected to Shielding 215 | . . . . . . . . . . . . . . . . . . . . . 215 . Ignored by Resistances 47 | . . . . . . . . . . . 25 . . . 22 . . . . . . . Regen/Repaired (Parts) 865 | . . . . . . . 79 290 . . 16 . . . . 153 40 64 83 18 122 . Core Remaining (%) 77 | 100 . 66 . . . 69 84 . . 31 . . . 93 100 . . . . 78 . . Volleys Fired 463 | 4 31 31 44 15 . 16 71 229 17 4 . . . . . . . . 1 . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . . . . . . . . 1 . . . Hottest 89 | 40 40 40 40 40 . 60 89 56 56 58 . . . . . . . . 7 . . . Shots Fired 891 | 8 62 62 88 29 . 26 138 438 34 5 . . . . . . . . 1 . . . Gun 825 | 8 62 62 88 28 . 20 88 435 33 1 . . . . . . . . . . . . Cannon 40 | . . . . . . . 40 . . . . . . . . . . . . . . . Launcher 25 | . . . . 1 . 6 10 3 1 4 . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 849 | 8 62 62 88 28 . 20 112 435 33 1 . . . . . . . . . . . . Thermal 16 | . . . . . . . 16 . . . . . . . . . . . . . . . Explosive 25 | . . . . 1 . 6 10 3 1 4 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 2 10 7 13 4 . 5 11 27 13 2 . . . . . . . . 3 . . . Robot Miss Streak 6 | 1 2 4 3 3 . 2 5 6 2 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 2 1 1 . . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 618 | 4 41 34 62 16 . 14 76 324 25 2 8 . . . 9 2 . . 1 . . . Core Hits 292 | 3 16 11 27 12 . 16 47 124 11 16 3 . . . 5 . . . . . . 1 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . 3 1 . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . . 1 4 2 . . . . . 2 . . . . . . . Destroy 7 | . . . 1 . . . . 4 2 . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 133 | . . . . . . . . . . . 66 . . 1 35 26 1 . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . . 66 . . 1 35 26 1 . . . 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13345 | 55 505 439 812 362 . 352 1688 6473 570 806 524 . . . 616 130 . . . . . 13 Guns 9531 | 55 504 439 810 235 . 154 743 6063 508 20 . . . . . . . . . . . . Cannons 508 | . . . . . . . 508 . . . . . . . . . . . . . . . Explosions 1992 | . . . . 127 . 198 430 389 62 786 . . . . . . . . . . . . Melee 1270 | . . . . . . . . . . . 524 . . . 616 130 . . . . . . Ramming 44 | . 1 . 2 . . . 7 21 . . . . . . . . . . . . . 13 Kinetic 9814 | 55 504 439 810 235 . 154 1026 6063 508 20 . . . . . . . . . . . . Thermal 225 | . . . . . . . 225 . . . . . . . . . . . . . . . Explosive 1992 | . . . . 127 . 198 430 389 62 786 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1270 | . . . . . . . . . . . 524 . . . 616 130 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 5 5 1 1 1 1 1 . . . 1 1 4 4 Average Corruption 4 | . . . . . . . . 5 5 5 1 1 1 1 1 . . . 1 1 1 4 Corruption Purged 17 | . . . . . . . . 17 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . 89 18 2 2 . 1 . 2 . . . . . 1 2 Message Errors 25 | . . . . . . . . 18 3 1 1 . . . . . . . . . 1 1 Matter Fused 31 | . . . . . . . . 23 4 1 . . 1 . 1 . . . . . . 1 Heat Flow Errors 9 | . . . . . . . . 9 . . . . . . . . . . . . . . Energy Discharges 13 | . . . . . . . . 10 2 . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 8 4 . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Misfires 10 | . . . . . . . . 8 2 . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 232 | . . . . . . . 15 56 . . 91 . . . . 70 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . . . . . . . 15 56 . . . . . . . . . . . . . . Melee 161 | . . . . . . . . . . . 91 . . . . 70 . . . . . . Knockbacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 6 . . . . . . . . . . . . . . . 5 Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 12 | . 1 . 3 . . . . 4 . . . . . . . . . . . . . 4 Targets Rammed 15 | . 1 . 3 . . . 1 6 . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Highest Temperature 571 | . . 36 96 135 . 24 324 266 20 29 5 . . 21 . 1 . . . . 571 . Average Temperature 81 | . . 21 32 54 . 9 88 55 7 15 3 . . 15 . 1 . . . . 155 . Received Heat Transfer 2171 | . 78 207 207 90 . 30 268 570 198 186 90 . . 27 7 9 18 . 39 . 135 12 Effects 12 | . . . . . . . 4 . . . . . . . . . . . . . 8 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 444 | . . . . . . . 444 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Peak Influence 882 | 10 211 158 257 228 . 201 573 882 . . 254 . . . 553 156 . . . . 132 47 Initial 365 | . 6 82 61 94 . . 78 198 . . 244 . . . 365 39 . . . . . 22 Average 286 | 7 58 94 175 178 . 124 269 479 . . 115 . . . 304 70 . . . . 30 37 Maximum Alert Level 3 | . 1 . 1 1 . 1 2 3 . . 1 . . . 2 . . . . . . . Low Security (%) 44 | 100 92 100 68 54 . 95 39 7 . . 72 . . . 27 100 . . . . 100 100 Level 1 29 | . 7 . 31 45 . 4 36 39 . . 27 . . . 49 . . . . . . . Level 2 11 | . . . . . . . 23 19 . . . . . . 22 . . . . . . . Level 3 13 | . . . . . . . . 33 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . . . . 17 . 1 8 . . . 4 5 . . . . 4 . Investigation 16 | . 1 . . . . . . 4 . . 4 . . . 2 3 . . . . 2 . Extermination 18 | . . . . . . . . 10 . . 3 . . . 2 1 . . . . 2 . Reinforcement 6 | . 1 . . . . . . 3 . . 1 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Distress Signals 17 | . 1 . 1 . . . 4 3 . . 1 1 . . 3 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 16 5 22 5 . 8 31 61 6 14 25 . . 18 12 12 18 . 21 . 48 9 Peak Tracking Total 16 | . 3 3 4 3 . 3 4 6 2 12 6 . . 14 5 5 11 . 16 . 16 10 Tactical Retreats 40 | . . 1 1 . . . 1 2 . . 6 . . 2 4 7 5 . 1 . 9 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Traps Triggered 15 | . 1 . . . . . . 6 . . 2 . . . . 1 . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 1 . . . . 1 . 9 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Machines Disabled 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . Max in Single Turn 3 | . . . . . . . 1 3 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Machines Accessed 115 | . 6 . 8 . 2 1 8 22 . . 21 . 4 . 11 14 . 1 7 . 9 1 Terminals 55 | . 5 . 5 . . 1 6 9 . . 10 . . . 6 6 . . . . 6 1 Fabricators 11 | . . . . . . . . 3 . . 3 . . . 2 2 . . . . 1 . Repair Stations 11 | . . . 1 . . . 1 4 . . 3 . . . . 2 . . . . . . Recycling Units 11 | . 1 . 1 . . . . 4 . . 2 . . . 2 1 . . . . . . Scanalyzers 9 | . . . 1 . . . 1 1 . . 3 . . . . 2 . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . Total Hacks 330 | . 14 . 26 . 2 2 30 47 . . 65 . 31 . 35 43 . 1 8 . 24 2 Successful 218 | . 5 . 15 . 2 1 16 26 . . 45 . 31 . 25 30 . 1 8 . 12 1 Failed 111 | . 9 . 11 . . 1 14 21 . . 20 . . . 10 12 . . . . 12 1 Catastrophic 16 | . 1 . 1 . . . 2 6 . . 1 . . . 2 . . . . . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Manual 101 | . 10 . 8 . 1 1 17 17 . . 12 . . . 12 11 . . 1 . 11 . Terminals 173 | . 12 . 14 . . 2 22 23 . . 32 . . . 23 23 . . . . 20 2 Fabricators 35 | . . . . . . . . 7 . . 12 . . . 9 5 . . . . 2 . Repair Stations 27 | . . . 2 . . . 5 8 . . 5 . . . . 7 . . . . . . Recycling Units 19 | . 2 . 5 . . . . 6 . . 3 . . . 2 1 . . . . . . Scanalyzers 29 | . . . 5 . . . 3 2 . . 13 . . . . 5 . . . . 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 2 . . . . 1 . Terminal Hacks 111 | . 1 . 5 . 2 1 7 6 . . 17 . 31 . 11 12 . 1 8 . 8 1 Record 32 | . . . . . 1 . . 1 . . 4 . 11 . 2 4 . . 7 . 2 . Part Schematic 16 | . . . . . . . 1 1 . . 1 . 11 . 1 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 10 | . . . 2 . . . 1 2 . . 2 . . . 2 . . . . . 1 . Unreport Threat 4 | . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . Locate Traps 9 | . . . 1 . . . 2 1 . . 2 . . . 1 1 . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . Recall Extermination 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . . 4 . . 9 . . . 8 5 . . . . 1 . Network Status 5 | . . . . . . . . 1 . . 2 . . . 1 . . . . . 1 . Load Schematic 13 | . . . . . . . . 2 . . 4 . . . 4 3 . . . . . . Build 9 | . . . . . . . . 1 . . 3 . . . 3 2 . . . . . . Repair Station Hacks 20 | . . . 1 . . . 3 7 . . 3 . . . . 6 . . . . . . Scan Component 12 | . . . 1 . . . 2 4 . . 2 . . . . 3 . . . . . . Repair 8 | . . . . . . . 1 3 . . 1 . . . . 3 . . . . . . Recycling Unit Hacks 14 | . 2 . 2 . . . . 4 . . 3 . . . 2 1 . . . . . . Report Inventory 10 | . 1 . 1 . . . . 3 . . 2 . . . 2 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzer 23 | . . . 4 . . . 3 2 . . 10 . . . . 4 . . . . . . Insert Component 13 | . . . 2 . . . 2 1 . . 5 . . . . 3 . . . . . . Analyze 10 | . . . 2 . . . 1 1 . . 5 . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . Unauthorized Hacks 19 | . 2 . 3 . . . 3 2 . . 3 . . . 3 1 . . . . 2 . Terminals 19 | . 2 . 3 . . . 3 2 . . 3 . . . 3 1 . . . . 2 . Assimilate 5 | . . . 1 . . . . . . . 2 . . . 2 . . . . . . . Botnet 10 | . 2 . 1 . . . 1 1 . . 1 . . . 1 1 . . . . 2 . Operators 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 . 7 . . 1 7 17 . . 19 . . . 9 12 . . . . 7 1 Full Trace Events 15 | . 1 . . . . . 1 4 . . 3 . . . 2 2 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Time 169 | . . . . . . . . . . . . . . . 169 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 26 | . . . 2 . . . 2 2 . . 6 . 11 . 1 2 . . . . . . Parts Built 9 | . . . . . . . . 1 . . 4 . . . 2 2 . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 633 | . . . . . . . . 36 . . 176 . . . 222 199 . . . . . . Total Part Build Rating 38 | . . . . . . . . 3 . . 13 . . . 12 10 . . . . . . Parts Repaired 8 | . . . . . . . 1 3 . . 1 . . . . 3 . . . . . . Time 164 | . . . . . . . 13 65 . . 22 . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 233 | . . . . . . . . 233 . . . . . . . . . . . . . . Retrieved Components 7 | . 2 . 2 . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 1 1 . . 5 . . . . 1 . . . . . . Part Schematics Acquired 10 | . . . 2 . . . 1 1 . . 5 . . . . 1 . . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Total Allies 7 | . . . 1 . . . . . . . 2 . . . 4 . . . . . . . Largest Group 3 | . . . 1 1 1 1 1 . . . 2 2 2 . 3 . . . . . . . Highest-Rated Group 90 | . . . 10 10 10 10 10 . . . 36 36 36 . 90 . . . . . . . Highest-Rated Ally 30 | . . . 10 10 10 10 10 . . . 26 26 26 . 30 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . . 16 . . . . . . . Total Damage 483 | . . . . . . . . . . . . . . . 483 . . . . . . . Kills 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Turns Passed 14824 | 56 781 328 748 177 465 330 932 5276 765 103 1551 21 21 109 977 941 126 191 300 54 512 60 Spaces Moved 14225 | 24 411 137 373 81 290 170 386 2604 444 66 2051 39 77 391 1634 1717 405 630 782 190 1236 87 Core 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Treads 4748 | 24 411 137 231 81 290 170 306 2603 444 51 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 222 | . . . 142 . . . 80 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Flight 9244 | . . . . . . . . . . 15 2051 39 77 391 1634 1717 405 630 782 190 1236 77 Fastest Speed 21 | 160 160 160 130 160 160 160 135 160 160 55 26 27 27 27 26 26 27 30 24 26 21 26 Average Speed 74 | 160 160 160 153 160 160 160 157 160 160 137 37 27 27 27 26 26 28 30 27 26 23 38 Slowest Speed 410 | 160 240 160 240 160 160 160 240 410 160 160 55 27 27 27 105 28 101 30 30 26 29 90 Overloaded Moves 147 | . . . . . . . . . . . . . . . . . 134 . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . . . 3 4 . . . 12 6 1 . 10 . 27 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 65 39 44 19 67 60 37 57 70 13 53 12 68 64 32 26 60 71 79 39 49 25 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . Scrap Searched 10 | . . . . . . 1 . . 2 . . . . 1 . . 2 2 . 2 . . Spaces Dug 112 | . . . . . . . 9 . . . 52 . . . 24 24 . . . . 3 . Terrain Destroyed 267 | . . . . 4 . 35 57 52 3 13 52 . . . 24 24 . . . . 3 . Melee 103 | . . . . . . . . . . . 52 . . . 24 24 . . . . 3 . Projectile 8 | . . . . . . . 8 . . . . . . . . . . . . . . . AOE 156 | . . . . 4 . 35 49 52 3 13 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp War Pro Res Gar Total 17319 | 34 470 183 459 99 293 199 577 3381 464 69 2698 48 76 391 2096 2154 414 630 860 193 1418 113 Wait 2040 | . 14 6 20 . . 2 58 421 . . 512 10 . . 400 387 . . 70 2 138 . Move 14082 | 23 410 136 372 80 289 169 385 2603 443 60 2042 38 76 390 1609 1704 402 629 764 189 1182 87 Hop 58 | . . . . . . . . . . 2 4 . . . 12 6 1 . 7 . 26 . Pick Up 74 | . 9 1 6 . . 1 11 21 . . 7 . . . 4 10 . . 1 . 3 . Fast Attach 107 | 1 2 . 1 . . . 12 27 1 . 20 . . . 13 6 . 1 5 . 18 . Attach 62 | . . 5 4 . 1 . 4 10 1 1 12 . . . 3 3 3 . 3 . 9 3 Detach 46 | . . . 2 . 1 . 6 7 . . 12 . . . 3 3 4 . 2 . 6 . Swap 75 | 2 2 3 4 3 . 9 10 19 2 1 5 . . . 2 1 1 . 1 1 9 . Drop 135 | 4 1 1 3 1 2 2 19 38 . 1 18 . . . 15 8 2 . 6 1 13 . Fire 463 | 4 31 31 44 15 . 16 71 229 17 4 . . . . . . . . 1 . . . Melee 133 | . . . . . . . . . . . 66 . . 1 35 26 1 . . . 4 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . 3 . . . 1 6 . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . 10 12 Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Arm / *Tes x2 / Gar) -3/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 57 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Entered Mines 960 | -10/Mines | Lost 5 parts (1p1n1u2w) 1160 | -10/Mines | Discovered new exit (range 4) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -9/Materials | Discovered new exit (range 16) 1914 | -9/Materials | Entered Mines 1914 | -9/Mines | Accompanied by 1 ally 1964 | -9/Mines | Met a Derelict bent on vengeance 1985 | -9/Mines | Discovered new exit (range 8) 2034 | -9/Mines | Build established: Scavenger-Mutant 2085 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2085 | -9/Mines | Discovered new exit (range 5) 2091 | -9/Mines | Entered Exiles 2091 | -9/Exiles | Accompanied by 1 ally 2133 | -9/Exiles | Met 8R-AWN 2159 | -9/Exiles | Met EX-HEX 2223 | -9/Exiles | Met EX-DEC 2229 | -9/Exiles | Learned location of Zion (-7) 2255 | -9/Exiles | Met EX-BIN 2280 | -9/Exiles | Aligned with FarCom system 2282 | -9/Exiles | Given EX-Vault access code 2320 | -9/Exiles | Opened EX-Vault 2355 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2539 | -9/Exiles | Discovered new exit (range 10) 2556 | -9/Exiles | Entered Mines 2556 | -8/Mines | Accompanied by 1 ally 2854 | -8/Mines | Discovered new exit (range 10) 2859 | -8/Mines | Discovered new exit (range 15) 2886 | -8/Mines | Entered Materials 2886 | -8/Materials | Accompanied by 1 ally 2886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3219 | -8/Materials | Build established: Mutant 3295 | -8/Materials | Repaired Assault Rifle 3694 | -8/Materials | Discovered new exit (range 14) 3721 | -8/Materials | Build established: Scavenger-Mutant 3818 | -8/Materials | Entered Factory 3818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -7/Factory | Fabricated Hacking Suite (x1) 4005 | -7/Factory | Repaired Lgt. Treads 4258 | -7/Factory | Discovered new exit (range 10) 4723 | -7/Factory | Discovered new exit (range 4) 4807 | -7/Factory | Found Prototype Launcher 4807 | -7/Factory | Identified Rocket Array 4808 | -7/Factory | System corruption reached 10% 5406 | -7/Factory | Build established: Mutant 5868 | -7/Factory | Build established: Scavenger-Mutant 6651 | -7/Factory | Build established: Mutant 7624 | -7/Factory | Repaired Lgt. Treads 7645 | -7/Factory | Build established: Hacker-Mutant 8959 | -7/Factory | Repaired Lgt. Treads 9025 | -7/Factory | Discovered new exit (range 8) 9094 | -7/Factory | Entered Lower Caves 9106 | -7/Lower Caves | Learned 4 Factory zone layouts 9249 | -7/Lower Caves | Core integrity fell below 50% 9271 | -7/Lower Caves | Learned Factory terminal intel 9307 | -7/Lower Caves | Learned Factory interactive machine intel 9464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9821 | -7/Lower Caves | Build established: Scavenger-Mutant 9827 | -7/Lower Caves | Discovered new exit (range 13) 9859 | -7/Lower Caves | Entered another Lower Caves area 9877 | -7/Lower Caves | Spotted B-75 Beast 9935 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9955 | -7/Lower Caves | Discovered new exit (range 13) 9962 | -7/Lower Caves | Entered Factory 9962 | -6/Factory | Evolved 2 slots: Utility x2 9964 | -6/Factory | Loaded intel: 52 interactive machine locations 9965 | -6/Factory | Loaded intel: 26 terminal locations 9988 | -6/Factory | Lost 7 parts (1p4n2w) 10240 | -6/Factory | Fabricated Hacking Suite (x1) 10312 | -6/Factory | Build established: Hacker-Mutant 10466 | -6/Factory | Discovered new exit (range 7) 10793 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 10862 | -6/Factory | Fabricated Cld. VTOL Module? 11298 | -6/Factory | Repaired Xenon Bombardment Thruster 11425 | -6/Factory | Spotted B-75 Beast 11440 | -6/Factory | Identified exit to Lower Caves 11497 | -6/Factory | Build established: Hacker-Sprinter 11513 | -6/Factory | Entered Lower Caves 11513 | -6/Lower Caves | Accompanied by 2 allies 11521 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11534 | -6/Lower Caves | Entered Data Miner 11534 | -6/Data Miner | Accompanied by 2 allies 11534 | -6/Data Miner | Discovered new exit (range 6) 11540 | -6/Data Miner | Met Data Miner 11544 | -6/Data Miner | Learned location of Section 7 (-2) 11544 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11549 | -6/Data Miner | Received God Mode back door access code from Data Miner 11555 | -6/Data Miner | Entered Proximity Caves 11614 | -5/Proximity Caves | Spotter reported a threat 11617 | -5/Proximity Caves | Learned location of Armory (-3) 11659 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11661 | -5/Proximity Caves | Spotter reported a threat 11663 | -5/Proximity Caves | Discovered new exit (range 5) 11664 | -5/Proximity Caves | Entered Factory 11664 | -5/Factory | Evolved 2 slots: Utility x2 11670 | -5/Factory | Found Prototype Processor 11670 | -5/Factory | Identified Exp. Targeting Computer 11847 | -5/Factory | Fabricated B-60 Warrior (x3) 12016 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12264 | -5/Factory | Search patrols dispatched 12572 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12635 | -5/Factory | Discovered new exit (range 7) 12641 | -5/Factory | Entered another Factory area 12641 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12750 | -4/Factory | Central database locked down 12810 | -4/Factory | Fabricated Imp. System Shield (x1) 13046 | -4/Factory | Identified exit to Research 13046 | -4/Factory | Identified exit to Upper Caves 13046 | -4/Factory | Identified exit to Extension 13067 | -4/Factory | Repaired Greatsword 13261 | -4/Factory | Fabricated Lgt. Regenerative Plating? 13311 | -4/Factory | Repaired Nuclear Pulse Thruster 13338 | -4/Factory | Repaired Nuclear Pulse Thruster 13582 | -4/Factory | Entered Upper Caves 13584 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13588 | -4/Upper Caves | Encountered a Warlord checkpoint 13646 | -4/Upper Caves | Spotted B-86 Titan 13706 | -4/Upper Caves | Discovered new exit (range 8) 13708 | -4/Upper Caves | Entered another Upper Caves area 13708 | -4/Upper Caves | Discovered exit to Research (range 12) 13717 | -4/Upper Caves | Encountered a Warlord checkpoint 13833 | -4/Upper Caves | Discovered new exit (range 7) 13876 | -4/Upper Caves | Spotted B-86 Titan 13899 | -4/Upper Caves | Entered Warlord 13985 | -4/Warlord | Visited the Vortex Lab 13988 | -4/Warlord | Warlord's base attacked by MAIN.C 14004 | -4/Warlord | Met Warlord 14011 | -4/Warlord | Opened Warlord's prototype stash 14013 | -4/Warlord | Found Prototype Reactor 14019 | -4/Warlord | Found Prototype Processor 14019 | -4/Warlord | Identified Exp. Core Analyzer 14021 | -4/Warlord | Found Prototype Device 14021 | -4/Warlord | Identified Exp. Focal Shield 14144 | -4/Warlord | Spotted B-90 Cyclops 14190 | -4/Warlord | Discovered new exit (range 15) 14199 | -4/Warlord | Entered Proximity Caves 14252 | -3/Proximity Caves | Discovered exit to Research (range 3) 14253 | -3/Proximity Caves | Entered Research 14253 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14254 | -3/Research | Identified Vortex Chain Reactor 14407 | -3/Research | Identified exit to Armory 14407 | -3/Research | Identified exit to Testing 14469 | -3/Research | Found Fusion Bomb Launcher 14624 | -3/Research | Found Prototype Processor 14624 | -3/Research | Identified Spectral Analyzer 14711 | -3/Research | Lost 6 parts (2n4u) 14723 | -3/Research | Spotted B-86 Titan 14760 | -3/Research | Core integrity fell below 50% 14763 | -3/Research | Identified exit to Garrison 14765 | -3/Research | Entered Garrison 14781 | -3/Garrison | Triggered checkpoint 14809 | -3/Garrison | Released all parts (10) 14813 | -3/Garrison | Core integrity fell below 20% 14824 | -3/Garrison | Lost 12 parts (4p4n4u) 14825 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14808_ Penetrated by Slug. 14809_ Released Vortex Chain Reactor. 14809_ Released Cld. Impulse Thruster. 14809_ Released Graphene Brace. 14809_ Released Cld. Impulse Thruster. 14809_ Released Mak. System Shield. 14809_ Released Med. Storage Unit. 14809_ Released Hacking Suite. 14809_ Released Cld. Impulse Thruster. 14809_ Released Imp. Signal Interpreter. 14814_ Attempting to rewire X-87 Electro. 14816_ Slug penetrates Wall. 14816_ Penetrated by Slug. 14816_ Attempting to rewire X-87 Electro. 14819_ Slug penetrates Wall. 14820_ Attempting to rewire X-87 Electro. 14821_ Slammed into S-43 Plague. 14822_ Destabilizing: Core damaged (-39). 14823_ Slammed into S-43 Plague. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # #??????????????????????????# T#???????????? | | # #??????????????????????????#""#???????????? | | # #??????????????????????????####???????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | %" #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | # ###???????????????????????????????????????? | | # ############??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ############ ^ #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????#######?????????????? | | ???????????# #??????????# [[#?????????????? | | ???????????# #??????????# h [[#?????????????? | | ???????????# #############s####?????????????? | | ???????????# + !gggs@sss #?????????????? | | ???????????# ##################?????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# +??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????g?g?g??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 525 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 44 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Structural Scanner | -7/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. System Guard | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -4/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Weight Redist. System | x2 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory B-60 Warrior | x3 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. System Shield | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Dodgeball, But With Guns Explorer My Command Is Your Wish Ooh, Shiny! Reappropriation This Is Interesting... Whoosh! Challenges ------------ None Game ------ Seed MyomerTripodFlail Manual? 0 Play Time 03:49:17 Cumulative 20.1 hours Start 2024.04.06 @ 19:56:11 End 2024.04.07 @ 11:00:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 824b5c73-b9ea-41ca-b054-89d30a375c06