Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 21:08:17 Player: Zable Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2360 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 259/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Compact Battery Improved Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY (10) --- Ion Engine Compact Wheel Small Storage Unit High-capacity Matter Pod (0) Hardlight Generator Shield Generator Shock Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit High-capacity Matter Pod Hardlight Generator Shield Generator Shock Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 18 | 7 4 7 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 3 5 . Energy Gun 9 | 2 2 5 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 8 | 4 9 9 . Power . | . 1 1 . Propulsion 3 | 3 4 3 . Utility 1 | . . 1 . Weapon 3 | . 3 3 . Tool/Special . | . . . . Unused Backups 9 | . 1 3 5 Power 1 | . . . 1 Propulsion 4 | . . 3 1 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 96 . Engine 12 | . 14 11 . Treads 24 | . 28 22 . Device 6 | . 14 1 . Storage 17 | . 14 19 . Protection 5 | . . 8 . Energy Gun 29 | . 25 32 . Ballistic Gun 1 | . 2 . . Peak Build Rating 21 | 7 10 21 . Average Rating 13 | 5 9 18 . On Entrance 9 | . 7 10 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 14 22 28 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 4 | 4 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 7 9 10 . Most Carried 10 | 6 10 10 . Average Carried 9 | 4 9 9 . Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 47% | Mutant 43% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 334 | 80 47 207 . Remotely . | . . . . Salvage Created 806 | 14 163 629 . Parts 59 | 5 17 37 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 13 . Guns 16 | . 5 11 . AOE 2 | . . 2 . Classes Destroyed 8 | 1 3 4 . Worker 2 | . 1 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 7 | . 5 2 . Grunt 8 | . . 8 . Sentry 3 | . . 3 . Best Kill Streak 7 | 1 7 4 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 57 | . 27 30 . Missed 15 | . 8 7 . Hits 42 | . 19 23 . Projectile 42 | . 19 23 . Damage Taken 431 | . 135 296 . Core 41 | . 14 27 . Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 94 93 . Volleys Fired 46 | 9 15 22 . Largest 3 | 1 2 3 . Hottest 150 | 40 90 150 . Shots Fired 105 | 9 30 66 . Gun 105 | 9 30 66 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 9 | 9 . . . Explosive . | . . . . Electromagnetic 96 | . 30 66 . Robot Hit Streak 10 | 4 4 10 . Robot Miss Streak 6 | 4 6 5 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 60 | 5 16 39 . Core Hits 43 | 1 14 28 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1174 | 67 262 845 . Guns 990 | 67 255 668 . Cannons . | . . . . Explosions 182 | . 5 177 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic . | . . . . Thermal 249 | 67 5 177 . Explosive . | . . . . Electromagnetic 923 | . 255 668 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Matter Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 320 | . 320 301 . Average Temperature 125 | . 132 122 . Received Heat Transfer 150 | . . 150 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | 150 50 350 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | 5 115 165 . Initial 69 | . . 23 69 Average 40 | . 31 54 . Influence Increases 591 | 5 146 440 . Destroy 0b10 Robot/C 360 | . 100 260 . Destroy 0b10 Robot/NC 50 | 5 20 25 . Destroy Leader 80 | . 26 54 . Successful Hack 18 | . . 18 . Disable Machine 30 | . . 30 . Destroy Structure 8 | . . 8 . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 522 | 5 90 331 96 Entered New Map 129 | . . 33 96 Time Decay 373 | 5 90 278 . Lost Part 20 | . . 20 . Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 20 . Peak Tracking Total 6 | . 6 4 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 5 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 6 9 . Successful 5 | . 2 3 . Failed 10 | . 4 6 . Catastrophic 4 | . . 4 . Database Lockouts . | . . . . Manual 14 | . 5 9 . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 2 | . 1 1 . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 529 | 20 435 74 . Seismic 529 | 20 435 74 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1188 | 122 435 631 . Spaces Moved 614 | 55 224 335 . Core 15 | 15 . . . Treads 599 | 40 224 335 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 160 | 161 160 160 . Slowest Speed 250 | 250 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 41 29 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 731 | 76 271 384 . Wait 30 | . 24 6 . Move 611 | 54 223 334 . Hop . | . . . . Pick Up 16 | 6 3 7 . Fast Attach 9 | 7 . 2 . Attach 2 | . . 2 . Detach . | . . . . Swap 7 | . 4 3 . Drop 9 | . 1 8 . Fire 46 | 9 15 22 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 12) 534 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 642 | -9/Materials | Discovered new exit (range 16) 960 | -9/Materials | Build established: Tank 1148 | -9/Materials | Discovered new exit (range 16) 1189 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Evolved 2 slots: Utility x2 1189 | -8/Materials | Self-destructed Last Messages --------------- 01119_ S-10 Pest destroyed. 01119_ Switching to secondary target: S-10 Pest. 01119_ S-10 Pest destroyed. 01122_ K-01 Serf collects debris. 01133_ U-05 Engineer works on Atomic Centrifuge. 01138_ W-16 Scout destroyed. 01143_ U-05 Engineer works on Atomic Centrifuge. 01148_ EXIT=FOUND 01149_ K-01 Serf collects debris. 01169_ Dropped EM Shotgun. 01170_ Dropped Sml. Laser. 01170_ Acquired EM Pulse Cannon. 01176_ Dropped Com. Wheel. 01178_ Acquired Hardlight Generator. 01179_ Y-45 Defender destroyed. 01186_ W-16 Scout sends out distress signal. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????# #######+####??????????????????? | | ????????????# #??????????????????? | | ????????????# @ #??????????????????? | | ????????????# #??????????????????? | | ?????????????###############??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 450 Matter Stores 267 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneResetCapacitor Manual? 0 Play Time 00:10:30 Cumulative 34.8 hours Start 2026.02.20 @ 15:52:14 End 2026.02.20 @ 21:08:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 21 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84205967-0243-48e9-aa30-b278e1224b2c