Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 23:47:16 Player: Palikka Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (255) 1275 Value Destroyed (11917) 11917 Prototype IDs (67) 1340 Alien Tech Used (5) 1000 Bonus (8883) 8883 TOTAL SCORE: 35315 Bonus ------- High Alert Combat Kills 1053 Follower Combat Kills 216 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2624 Win 3000 Friendly Fire -910 Cogmind --------- Core Integrity 1112/1600 Matter 11/300 Energy 134/1100 System Corruption 0% Temperature Cool (0) Movement Hovering (138) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit High-capacity Storage Unit Zionite Biocell Zionite Metafield Generator Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Centrium Light Armor Plating Heavy Regenerative Plating AEGIS Remote Shield System Mapper > --- WEAPON (2) ------- Z-bomb Delivery System > --- INVENTORY (18) --- Light Quantum Reactor Combat Gravmag System Improved Antigrav System Improved Antigrav System Experimental Energy Well (0) Advanced Phase Shifter Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Plasma Sword Nanosword Nanosword Force Lance Force Lance Plasma Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit High-capacity Storage Unit Zionite Biocell Zionite Metafield Generator Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Heavy Regenerative Plating AEGIS Remote Shield System Mapper > --- WEAPON ----------- Z-bomb Delivery System Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Experimental Energy Well Improved Stasis Canceller Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Plasma Sword Nanosword Nanosword Force Lance Force Lance Plasma Lance [Rating: 199] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Advanced Myomer Leg Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Zionite Laser-M Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 14 | . . . 2 1 1 . . . . . 2 . . . . . . 1 . . . . 1 . . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 462 | 6 13 4 26 8 22 2 1 3 41 17 28 1 14 8 10 2 4 37 2 8 9 12 30 2 17 5 47 12 12 21 18 20 Power 32 | 1 4 1 3 2 . . . . 2 . . . . . . . 1 1 . . 1 1 . . 2 . 4 2 . 1 1 5 Engine 8 | 1 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 2 . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . Reactor 18 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 2 . 4 2 . 1 1 5 Propulsion 69 | 2 3 1 8 2 9 . . 1 6 . 8 . . . . . 1 2 . . 2 . 9 . 2 . 7 . 2 . 2 2 Treads 31 | 2 3 1 8 2 9 . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . . . . 2 . 7 . . . . . 1 2 . . 1 . 9 . 2 . 7 . 2 . 2 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 236 | 1 5 . 8 3 10 2 1 . 20 8 18 1 4 3 9 1 2 14 1 3 5 7 16 1 10 4 22 6 10 18 15 8 Device 109 | . . . . . 4 1 1 . 8 3 8 1 3 2 6 . 2 6 . 2 1 5 5 1 6 3 6 4 3 12 12 4 Storage 30 | 1 4 . 5 1 . . . . 1 . 2 . . . 2 . . . . . 1 . 2 . . . 2 . 3 2 1 3 Processor 14 | . . . . . 1 . . . 2 . 3 . . . . . . . . . . . 2 . 2 . 1 . 1 . 2 . Hackware 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 1 1 . . . Protection 77 | . 1 . 3 2 5 1 . . 9 5 4 . 1 1 1 1 . 8 1 1 3 2 6 . 2 1 11 1 2 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 1 2 7 1 3 . . 2 13 9 2 . 10 5 1 1 . 20 1 5 1 4 5 1 3 1 14 4 . 2 . 5 Energy Gun 8 | . . . . . . . . . 4 2 . . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . . 1 1 1 . . 2 . 2 . . 2 . . . 2 3 . . . . Ballistic Gun 33 | 2 1 2 7 1 1 . . 1 5 2 2 . 2 1 . . . 6 . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . 1 . . . . . . . . . . . . 6 . 1 . 2 . . 1 1 2 . . . . . Launcher 19 | . . . . . 1 . . 1 1 3 . . 1 2 . 1 . . 1 1 1 . . 1 1 . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . 3 2 . . 4 1 . . . 6 . 1 . 2 2 . 1 . 8 1 . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 . . . . 1 12 1 . . . 1 1 . . 1 . . 5 . . . 6 . 5 2 4 6 . 1 Parts Lost 52 | . 1 1 12 1 1 . . . 4 4 5 . 1 . . . 3 1 . . . 1 1 . 1 . 3 1 . . . 11 Power 8 | . 1 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 3 Propulsion 11 | . . . 2 . 1 . . . 1 . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 Utility 19 | . . . 2 1 . . . . 2 2 2 . . . . . 1 1 . . . . 1 . . . 2 1 . . . 4 Weapon 14 | . . . 7 . . . . . . 2 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 Highest Loss Streak 10 | . 1 1 4 1 1 . . . 3 3 4 . 1 . . . 3 1 . . . 1 1 . 1 . 1 1 . . . 10 Average Slot Usage (%) 96 | . 99 97 99 99 99 100 100 100 98 99 99 93 92 91 85 87 85 84 83 83 81 86 95 100 96 95 97 99 99 95 96 95 Engine 1 | . 13 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 5 9 7 7 7 7 4 . . . . . . . . 1 . . . 3 5 5 . . . . . . . . Reactor 3 | . . . . . . . . . 2 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 6 5 7 8 8 8 7 6 Treads 13 | . 28 28 21 27 29 30 30 30 29 30 20 . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 5 20 20 19 18 18 17 16 16 16 15 16 26 30 30 30 27 25 24 25 23 22 Device 8 | . . . . . 5 7 7 7 8 6 12 13 13 12 11 12 11 11 11 10 8 11 9 10 14 7 8 15 15 12 15 18 Storage 19 | . 26 28 32 27 23 23 23 23 23 23 19 20 20 19 17 18 18 16 16 16 16 16 14 15 15 15 13 12 12 12 11 11 Processor 9 | . . . . . 6 7 7 7 6 7 9 13 13 12 12 12 12 11 11 11 11 11 14 15 15 20 19 16 16 16 19 15 Hackware 1 | . . . . . . . . . . . 4 . . . . . . . . . . . 3 4 . . 3 . 1 4 3 3 Protection 7 | . 1 . 10 17 8 7 7 7 6 6 6 6 6 6 5 6 6 10 11 11 12 10 6 5 5 7 6 12 10 8 7 7 Ballistic Gun 6 | . 28 28 21 18 14 7 7 7 7 1 3 13 5 1 . . . 2 . . . . . . . . . . . . . . Launcher 1 | . . . . . . 7 7 7 2 2 . . . 1 . . 6 . . 3 2 . . . 1 5 . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 4 3 . 3 5 6 6 6 3 5 5 8 9 8 5 5 1 4 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 10 72 72 114 119 124 124 120 120 129 121 119 72 79 79 81 79 73 101 94 94 91 91 102 94 124 115 122 125 122 132 134 146 Greatest Support 157 | 40 46 46 43 69 92 80 80 82 84 84 100 78 78 78 78 78 78 84 84 84 84 84 118 118 126 126 150 150 157 157 157 157 Greatest Overweight (x) 5 | . 1 1 5 1 2 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 28 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 21 | 5 13 20 27 28 28 28 28 28 28 28 26 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Most Carried 28 | 4 17 20 28 28 28 27 27 28 28 28 28 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 21 | 1 10 18 24 27 27 27 27 27 27 27 24 17 17 18 17 18 16 17 18 18 17 17 17 17 17 17 17 16 17 17 17 17 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 28 | 4 17 19 28 28 27 27 27 28 28 25 18 18 18 18 18 18 15 18 18 18 18 18 18 17 18 18 16 18 18 18 18 15 Class Distribution -------------------- 46% | Hauler-Mutant 33% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Matter Collected 9128 | 184 694 52 817 154 915 20 . 50 437 421 416 . 271 110 678 . . 606 122 180 80 224 326 146 403 221 426 266 . 340 190 379 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14486 | . 950 59 1698 215 861 . . . 204 426 337 . 220 47 281 . 6 583 104 272 174 173 597 240 1361 222 1143 624 76 764 725 2124 Parts 705 | . 49 1 103 15 43 . . . 13 9 17 . 14 4 . . 2 39 1 6 2 11 34 9 50 5 57 16 2 48 44 111 Haulers Intercepted 14 | . 2 . 6 . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . 1 . . Recyclers Shooed 6 | . 1 . 2 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 4 7 . . . . . 3 14 . 1 . 1 2 2 10 . 5 29 . . . . . . . Prevented 72 | . . . . . . . . . . 9 . . . . . . . . . . . . . 9 49 5 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Combat Hostiles Destroyed 199 | . 16 1 22 4 17 . . . 6 6 5 . 3 4 . . 4 6 . 4 . 6 7 3 23 4 10 . 1 10 8 29 Melee 60 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . 6 . 1 10 8 28 Guns 74 | . 16 1 22 4 17 . . . 4 1 5 . 2 . . . . 2 . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 1 . . . . . AOE 40 | . . . . . . . . . 1 3 . . . 4 . . 4 1 . 4 . 4 . 1 14 3 . . . . . 1 Classes Destroyed 20 | . 5 . 4 1 2 . . . 2 . . . . . . . . . . . . 1 . . 2 . . . . . . 3 Worker 6 | . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Builder 6 | . . . 1 1 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . 1 . . Recycler 14 | . 4 . 4 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . Watcher 20 | . 3 . 4 . . . . . . . 1 . . . . . . . . . . . 2 . . . 3 . . 2 2 3 Swarmer 43 | . 6 . . . 4 . . . . . . . . 4 . . 4 . . 4 . 4 . . 4 3 . . . 4 . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Grunt 63 | . 10 1 12 2 6 . . . . 4 2 . 1 . . . . . . . . . . 3 9 . . . 1 2 . 10 Brawler 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Duelist 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 20 | . . . 7 . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 3 . . . 3 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 13 | . . . . 2 2 . . . . 2 . . . . . . . 1 . . . . . . 1 . 2 . . . 1 2 Programmer 36 | . . . . . 4 . . . . . 2 . 1 . . . . 4 . . . 1 6 . . . 5 . . 3 4 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 6 1 9 2 6 . . . 1 4 2 . 4 4 . . 4 2 . 4 . 5 2 3 11 3 3 4 1 4 2 11 Combat Bots Only 11 | . 3 1 7 1 4 . . . 1 4 2 . 2 4 . . 4 2 . 4 . 5 1 3 11 3 3 . 1 4 2 11 Max Kills in Single Turn 4 | . 1 1 2 1 2 . . . 1 1 1 . 1 2 1 . 3 1 1 3 . 4 1 1 3 2 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 1 1 . . . 2 . . 3 1 . 3 . 4 . 1 3 2 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Damage Taken 17637 | . 735 80 1947 436 1309 . . . 1689 501 429 . 650 97 119 . 146 1053 . 85 . 224 932 222 422 113 1672 178 76 606 660 3256 Core 1988 | . 79 13 224 67 86 . . . 173 31 19 . 164 . 18 . 16 60 . . . . 132 . 34 46 229 45 . 64 34 454 Absorbed by Shields 2350 | . . . . . . . . . . . . . . . . . . . . . . . . . 344 . . . 73 486 473 974 Core Remaining (%) 76 | 100 . 63 44 87 . . . . . 58 . . . . . . 74 . . . . 94 . . . 81 82 . . 92 . 69 Volleys Fired 568 | . 77 3 119 29 58 . . . 34 43 22 . 19 6 . . 3 29 . 10 . 4 8 7 34 31 23 . 1 . . 8 Largest 2 | . 2 2 2 2 2 . . . 2 2 2 . 2 1 . . 1 2 . 1 . 2 1 1 1 1 1 . 1 . . 1 Hottest 170 | . 40 40 46 51 51 . . . 73 101 101 . 170 90 . . 36 122 . 98 . 122 110 46 65 65 94 . 94 . . 46 Shots Fired 923 | . 154 6 227 58 109 . . . 58 44 39 . 38 6 . . 3 51 . 10 . 7 8 7 34 31 24 . 1 . . 8 Gun 724 | . 154 6 227 58 104 . . . 53 26 39 . 37 . . . . 20 . . . . . . . . . . . . . . Cannon 113 | . . . . . 5 . . . . . . . 1 3 . . . 31 . 8 . 6 8 . 6 20 24 . 1 . . . Launcher 86 | . . . . . . . . . 5 18 . . . 3 . . 3 . . 2 . 1 . 7 28 11 . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 753 | . 154 6 227 58 109 . . . 48 1 27 . 34 . . . . 50 . 2 . 6 . . 6 20 5 . . . . . Thermal 56 | . . . . . . . . . 5 25 12 . 4 3 . . . 1 . 6 . . . . . . . . . . . . Explosive 24 | . . . . . . . . . 1 9 . . . 3 . . 3 . . 2 . 1 . . . . . . . . . 5 Electromagnetic 90 | . . . . . . . . . 4 9 . . . . . . . . . . . . 8 7 28 11 19 . 1 . . 3 Robot Hit Streak 29 | . 10 2 20 12 25 . . . 9 5 29 . 17 6 . . 3 17 . 9 . 12 5 2 8 . 6 . . . . 5 Robot Miss Streak 4 | . 3 1 4 2 1 . . . 3 2 3 . 1 1 . . 1 2 . . . 1 2 3 2 1 1 . 2 . . . Penetration Max 1 | . . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 857 | . 101 4 171 43 90 . . . 33 21 32 . 36 2 5 . 2 49 4 9 3 8 32 3 18 . 46 9 2 27 23 84 Core Hits 464 | . 40 1 61 14 35 . . . 13 23 13 . 13 7 4 . 6 18 2 7 1 10 13 7 55 5 27 5 1 19 14 50 Critical Hits 47 | . 1 . 4 1 1 . . . 2 2 . . 1 . 2 . . 7 . 1 . 1 4 . . . 2 1 . 4 1 12 Critical Kills 22 | . 1 . 2 1 . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . 1 1 . 3 1 8 Critical Parts Destroyed 22 | . . . 2 . 1 . . . 1 2 . . . . 1 . . 5 . 1 . . 4 . . . 1 . . 1 . 3 Melee Attacks 467 | . . . . . . . . . 15 12 5 . 10 3 7 . . 36 4 13 3 12 67 3 1 1 61 11 14 41 42 106 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . . . 15 12 5 . 10 3 7 . . 36 4 13 3 12 50 2 1 1 42 11 14 3 . . Piercing 223 | . . . . . . . . . . . . . . . . . . . . . . . 17 1 . . 19 . . 38 42 106 Sneak Attacks 23 | . . . . . . . . . . . . . . . 4 . . 7 1 . . . 1 . . . 2 5 . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . 2 . . 5 1 6 Damage Inflicted 34305 | . 1076 45 2408 656 1834 . . . 782 1697 865 . 971 316 548 . 433 2122 571 1142 358 475 1518 418 3588 289 2213 1227 147 1647 1359 5600 Guns 8812 | . 1076 45 2408 656 1834 . . . 594 35 865 . 929 . . . . 370 . . . . . . . . . . . . . . Cannons 1523 | . . . . . . . . . . . . . 42 . . . . 633 . . . 70 209 . . . 569 . . . . . Explosions 7377 | . . . . . . . . . 188 863 . . . 316 . . 433 99 . 333 . 201 . 418 3588 289 . . . . . 649 Melee 16575 | . . . . . . . . . . 799 . . . . 548 . . 1020 571 809 358 204 1309 . . . 1644 1227 147 1647 1359 4933 Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 9047 | . 1076 45 2408 656 1834 . . . 594 . 530 . 831 . . . . 1003 . . . 70 . . . . . . . . . . Thermal 1673 | . . . . . . . . . . 35 335 . 140 . . . . 99 . . . . . . 1064 . . . . . . . Explosive 2428 | . . . . . . . . . 73 572 . . . 316 . . 433 . . 333 . 201 . . . . . . . . . 500 Electromagnetic 4564 | . . . . . . . . . 115 291 . . . . . . . . . . . . 209 418 2524 289 569 . . . . 149 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7573 | . . . . . . . . . . 799 . . . . 548 . . 1020 571 809 358 204 886 . . . 942 1227 147 62 . . Piercing 9002 | . . . . . . . . . . . . . . . . . . . . . . . 423 . . . 702 . . 1585 1359 4933 Highest Corruption 9 | . . . 2 . 1 1 1 1 . . . . . . . . . 6 6 6 6 9 7 7 1 . 5 1 1 1 . . Average Corruption 3 | . . . 2 . 1 1 1 1 . . . . . . . . . 3 6 6 6 8 4 4 1 . 3 1 1 1 . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . Effects 143 | . . . 14 . 1 2 2 . . . . . . . . . . 18 3 7 3 19 34 19 . . 15 3 2 1 . . Message Errors 36 | . . . 4 . . 1 . . . . . . . . . . . 5 . 4 1 6 5 3 . . 5 1 1 . . . Matter Fused 23 | . . . . . . . . . . . . . . . . . . 1 . 1 . 4 6 7 . . 4 . . . . . Heat Flow Errors 14 | . . . 2 . . . . . . . . . . . . . . . 3 . . 1 2 3 . . 3 . . . . . Energy Discharges 18 | . . . 2 . 1 . 1 . . . . . . . . . . 3 . . 1 . 8 1 . . 1 . . . . . Data Loss (minor) 27 | . . . 2 . . 1 1 . . . . . . . . . . 5 . 1 1 3 9 2 . . 1 1 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Targeting Errors 17 | . . . 4 . . . . . . . . . . . . . . 1 . 1 . 4 4 . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2124 | . . . . . . . . . . 341 . . . 2 . . 22 343 259 193 224 . 39 5 70 . 53 359 . 53 6 155 Projectiles 50 | . . . . . . . . . . . . . . . . . . 32 . . . . 6 . . . 12 . . . . . Explosions 105 | . . . . . . . . . . . . . . 2 . . 22 . . 6 . . . 5 70 . . . . . . . Melee 1969 | . . . . . . . . . . 341 . . . . . . . 311 259 187 224 . 33 . . . 41 359 . 53 6 155 Knockbacks 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . 84 . . . . . . 43 . . . 5 . . . 112 . . . . . . 12 41 . . . . . 15 Shots 10 | . . . 1 . . . . . . 2 . . . 1 . . . 1 . . . . . . 1 3 . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 33 4 277 129 32 . . . 214 146 8 . . 16 . . . 435 210 72 . 116 242 288 168 90 183 . 36 . . 90 Average Temperature 59 | . 8 2 42 33 16 . . . 70 54 5 . . 8 . . . 115 81 36 . 71 39 139 30 25 59 . 22 . . 43 Received Heat Transfer 2981 | . 240 48 849 135 279 . . . 441 114 93 . 240 . 51 . . 54 . . . 18 39 54 40 . 117 . 4 34 37 94 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . 1 2 . . . . . . . . . . . . 1 2 9 1 3 . . . . . Combat Hostiles 19 | . . . . . . . . . 1 2 . . . . . . . . . . . . 1 2 9 1 3 . . . . . Parts Fried 28 | . . . . . . . . . 3 3 . . . . . . . . . . . . 1 3 12 1 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Heat Transferred 1432 | . . . . . . . . . . 37 333 . 161 . . . . 50 . . . . . . 851 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Peak Influence 1218 | . 214 70 307 136 263 . . . . . 126 89 202 . . . . 240 . . . . 139 . . . 416 327 323 345 390 1218 Initial 228 | . . 22 27 . 14 . . . . . 17 44 62 . . . . 70 . . . . . . . . 104 211 121 111 193 228 Average 141 | . 73 27 79 45 64 . . . . . 44 69 66 . . . . 99 . . . . 40 . . . 230 249 230 215 260 781 Maximum Alert Level 4 | . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 1 1 1 4 Low Security (%) 73 | 100 93 100 91 100 97 . . . . . 100 100 98 . . . . 93 . . . . 100 . . . 26 14 30 63 10 . Level 1 22 | . 6 . 8 . 2 . . . . . . . 1 . . . . 6 . . . . . . . . 70 85 69 36 89 18 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 15 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 1 1 5 . . . . . 5 . 3 . . . . 9 . . . . 6 . . . 5 2 2 3 5 3 Investigation 14 | . 1 . . . 1 . . . . . 1 . 1 . . . . 4 . . . . 1 . . . 2 1 . . 2 . Extermination 18 | . . . . . 3 . . . . . 1 . 1 . . . . 2 . . . . 3 . . . 2 . . 1 3 2 Reinforcement 19 | . 3 . 1 1 1 . . . . . 3 . . . . . . 3 . . . . 2 . . . . 1 2 2 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Distress Signals 33 | . 2 . 1 1 1 . . . . . . . 1 . . . . 2 . . . 9 1 . 1 . 3 4 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 26 2 41 11 20 . . . 6 8 12 6 6 4 8 . 4 19 . 5 . 5 17 13 49 7 23 9 8 18 14 59 Peak Tracking Total 18 | . 5 2 6 3 4 . . . 3 4 2 6 3 4 3 . 4 4 . 5 . 5 3 5 18 4 6 4 5 6 5 11 Tactical Retreats 46 | . 2 . . . 1 . . . . 1 1 . 1 . 2 . . 3 . . . . . 3 8 2 3 5 1 2 4 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Traps Triggered 12 | . 1 . 1 . 1 . . . . . 2 . 1 . . . . . . . . . 2 . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Machines Disabled 25 | . 1 . 3 2 3 . . . 2 1 . . . . . . . 2 . . . . . 1 1 . 2 . 5 2 . . Max in Single Turn 2 | . 1 . 2 1 1 . . . 1 1 . . . . . . . 2 . . . . . 1 1 . 1 . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Machines Accessed 102 | . 4 1 8 2 3 . 1 . . 1 7 . 14 1 4 4 . 8 . . 4 . 9 . 1 . 9 3 7 1 6 4 Terminals 60 | . 4 1 6 2 3 . 1 . . . 4 . 9 . . . . 6 . . . . 6 . . . 4 1 5 1 3 4 Fabricators 8 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 1 . 1 . 1 . Repair Stations 9 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 2 1 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 1 . . 1 . Total Hacks 268 | . 13 1 23 10 9 . 1 . . 1 16 . 27 1 9 30 . 20 . . 17 . 18 . 1 . 26 6 15 2 14 8 Successful 158 | . 9 1 14 6 3 . 1 . . 1 8 . 11 1 9 30 . 4 . . 17 . 8 . 1 . 11 2 8 1 7 5 Failed 110 | . 4 . 9 4 6 . . . . . 8 . 16 . . . . 16 . . . . 10 . . . 15 4 7 1 7 3 Catastrophic 22 | . . . 2 . 2 . . . . . 1 . 5 . . . . 6 . . . . 1 . . . 2 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 8 . 16 4 5 . . 4 . . 6 . 8 . . . . 5 . . . . 7 1 1 . 11 . 7 . 3 3 Terminals 150 | . 13 1 19 10 9 . 1 . . . 9 . 21 . . . . 13 . . . . 11 . . . 12 3 11 2 7 8 Fabricators 17 | . . . . . . . . . . . . . 2 . . . . 7 . . . . 2 . . . 2 . 2 . 2 . Repair Stations 22 | . . . 3 . . . . . . . 1 . 1 . . . . . . . . . 3 . . . 7 2 2 . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . 3 . . . . . Garrison Access 13 | . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . 2 1 . . 2 . Terminal Hacks 93 | . 4 1 6 3 2 . 1 . . 1 2 . 6 1 9 30 . . . . 17 . 2 . 1 . . . 1 1 2 3 Record 24 | . . . . . . . 1 . . 1 . . . . 6 11 . . . . 5 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 1 Prototype ID Bank 10 | . 1 . 1 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 2 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Unreport Threat 8 | . 1 . 3 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . 1 . 2 . 2 . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . 1 . 1 . Build 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . Repair Station Hacks 13 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 5 1 2 . 1 . Scan Component 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 1 . 1 . Repair 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 36 | . 5 . 5 3 1 . . . . . 6 . 3 . . . . 1 . . . . 1 . . . 4 . 3 . 2 2 Terminals 36 | . 5 . 5 3 1 . . . . . 6 . 3 . . . . 1 . . . . 1 . . . 4 . 3 . 2 2 Track 21 | . 3 . 4 2 . . . . . . 3 . 3 . . . . 1 . . . . . . . . 3 . 1 . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Botnet 13 | . 2 . 1 1 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 3 . 7 2 3 . . . . . 6 . 13 . . . . 8 . . . . 8 . . . 8 2 6 1 6 4 Full Trace Events 10 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . 2 1 . . 2 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . 2 . Matter 921 | . . . . . . . . . . . . . . . . . . 212 . . . . 212 . . . . . 285 . 212 . Time 244 | . . . . . . . . . . . . . . . . . . 53 . . . . 106 . . . . . 50 . 35 . Total Part Build Rating 41 | . . . . . . . . . . . . . . . . . . 12 . . . . 12 . . . . . 5 . 12 . Parts Repaired 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . Time 206 | . . . 32 . . . . . . . . . . . . . . . . . . . 56 . . . 90 . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Total Allies 7 | . . 1 . . . . . . . . . . 1 . 2 . 1 . . . . . 1 . . . . . . . 1 . Largest Group 2 | . . 1 1 . . . . . . . . . 1 . 2 . 1 . . . . . 1 . . . . . . . 1 . Highest-Rated Group 94 | . . 31 31 . . . . . . . . . 9 . 62 . 94 . . . . . 10 . . . . . . . 26 . Highest-Rated Ally 94 | . . 31 31 . . . . . . . . . 9 . 31 . 94 . . . . . 10 . . . . . . . 26 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 40 | . . 5 16 . . . . . . . . . . . 18 . 1 . . . . . . . . . . . . . . . Total Damage 653 | . . 83 255 . . . . . . . . . . . 315 . . . . . . . . . . . . . . . . . Kills 8 | . . 1 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 1 Derelict Logs Recovered 16 | . . . . . . 1 1 2 . 1 . . . 3 2 . . . 2 1 . 2 . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Turns Passed 25584 | 79 1322 202 2453 692 1700 513 409 1455 1211 1391 1178 72 819 297 690 45 158 1300 189 266 125 419 1844 723 628 347 1414 709 459 645 1077 753 Spaces Moved 22296 | 45 597 104 973 315 730 269 215 774 547 695 872 144 1019 485 966 81 280 1538 330 318 170 615 2006 305 953 539 1852 1179 710 548 1517 605 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5738 | 41 597 104 973 315 730 269 215 774 547 695 478 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16554 | . . . . . . . . . . . 394 144 1019 485 966 81 280 1538 330 318 170 615 2006 305 953 539 1852 1179 710 548 1517 605 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 180 180 180 165 190 190 183 177 177 48 26 52 52 52 52 52 52 52 26 26 26 48 48 24 25 30 30 28 28 28 28 Average Speed 84 | 150 170 180 199 180 180 190 190 186 178 177 119 28 52 52 52 52 52 52 52 53 26 49 52 48 40 49 56 54 46 48 49 46 Slowest Speed 260 | 160 180 180 260 180 210 190 190 190 183 177 177 52 115 115 115 115 116 108 108 108 108 108 120 48 54 51 64 60 60 56 56 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 91 25 76 28 14 51 47 79 61 62 30 85 31 67 54 69 53 43 56 35 60 76 27 46 89 66 36 41 74 11 29 19 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 10 | . . . . . . . 1 2 . 1 . . . 1 1 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . 1 . 3 . 1 . . . 3 2 . . . 1 1 . 3 . 2 . 4 . . . . . . Spaces Dug 190 | . . . . . . . . . 11 26 5 . 10 5 . . . 23 . 8 . 4 22 2 3 13 21 2 7 7 15 6 Terrain Destroyed 508 | . . . 25 . . . . . 25 109 6 . 10 35 . . 25 53 . 33 . 16 22 2 41 21 22 2 7 7 15 32 Melee 137 | . . . . . . . . . 6 2 5 . 10 3 . . . 21 . 5 . 4 22 2 1 1 18 2 7 7 15 6 Projectile 79 | . . . . . . . . . 6 25 1 . . 3 . . . 7 . 9 . 2 . . 2 20 4 . . . . . AOE 292 | . . . 25 . . . . . 13 82 . . . 29 . . 25 25 . 19 . 10 . . 38 . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Acc Com Total 27370 | 54 765 112 1272 389 1015 270 215 791 710 793 969 174 1256 513 1133 82 286 1900 337 372 244 704 2685 869 1159 582 2099 1233 816 865 1781 925 Wait 3133 | . 52 . 99 12 182 . . . 18 23 9 28 173 10 141 . . 228 2 24 53 60 537 552 136 5 78 7 64 246 199 195 Move 22264 | 44 596 103 972 314 729 268 214 773 546 694 872 143 1018 484 965 80 279 1537 329 317 169 614 2005 304 952 538 1851 1178 709 547 1516 604 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | 4 15 2 31 13 9 . . 7 17 1 9 1 6 . 1 . . 13 . . 1 2 21 . 4 1 16 11 4 3 4 3 Fast Attach 127 | 6 2 . 6 2 . . . 2 17 2 6 . 1 2 8 . . 8 . . 8 2 11 . 9 . 15 4 7 8 . 1 Attach 93 | . 2 1 9 4 3 . . 1 9 4 11 . 2 . . . 3 5 . . . 2 10 1 4 . 9 3 1 . 2 7 Detach 42 | . 1 . 1 . . . . . 10 1 10 . . . . . . 3 . . . . 4 1 4 . 3 1 2 . . 1 Swap 247 | . 9 3 11 2 19 2 1 . 15 12 11 1 11 7 2 2 1 24 2 8 2 8 9 1 4 5 23 5 4 15 16 12 Drop 270 | . 11 . 24 13 15 . . 8 29 1 14 1 6 1 9 . . 17 . . 8 3 26 . 11 1 27 13 10 11 5 6 Fire 568 | . 77 3 119 29 58 . . . 34 43 22 . 19 6 . . 3 29 . 10 . 4 8 7 34 31 23 . 1 . . 8 Melee 416 | . . . . . . . . . 15 12 5 . 10 3 7 . . 36 4 13 3 9 54 3 1 1 54 11 14 35 39 87 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Discovered new exit (range 9) 990 | -10/Materials | Build established: Hauler-Mutant 1017 | -10/Materials | Discovered new exit (range 7) 1285 | -10/Materials | Discovered new exit (range 15) 1402 | -10/Materials | Entered Mines 1506 | -10/Mines | Received a Mining Laser from a helpful Derelict 1566 | -10/Mines | Discovered new exit (range 6) 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Accompanied by 1 ally 1604 | -9/Materials | Evolved 2 slots: Utility x2 1604 | -9/Materials | Discovered new exit (range 15) 1862 | -9/Materials | Lost 3 parts (1n2w) 1889 | -9/Materials | Discovered new exit (range 16) 2207 | -9/Materials | Discovered new exit (range 6) 2339 | -9/Materials | Lost 4 parts (1p1n1u1w) 2349 | -9/Materials | Destroyed 7 combat bots 2395 | -9/Materials | Discovered new exit (range 16) 2997 | -9/Materials | Discovered new exit (range 3) 3336 | -9/Materials | Repaired Imp. Treads 3553 | -9/Materials | Core integrity fell below 50% 4012 | -9/Materials | Discovered new exit (range 10) 4057 | -9/Materials | Entered another Materials area 4057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -8/Materials | Discovered new exit (range 8) 4749 | -8/Materials | Entered Factory 4749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5962 | -7/Factory | Discovered new exit (range 11) 5980 | -7/Factory | Identified exit to Lower Caves 6449 | -7/Factory | Entered Lower Caves 6916 | -7/Lower Caves | Discovered new exit (range 7) 6958 | -7/Lower Caves | Identified exit to Lower Caves 6962 | -7/Lower Caves | Entered another Lower Caves area 6984 | -7/Lower Caves | Encountered a Warlord checkpoint 7027 | -7/Lower Caves | Learned location of Extension (-6) 7346 | -7/Lower Caves | Discovered new exit (range 12) 7369 | -7/Lower Caves | Identified exit to Zion 7371 | -7/Lower Caves | Entered Zion 7430 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7558 | -7/Zion | System corruption cleaned by Quarantine Array 8025 | -7/Zion | Learned Factory security intel 8038 | -7/Zion | Learned location of 1 exit from Factory 8366 | -7/Zion | Learned location of Armory (-3) 8423 | -7/Zion | Opened final containment barrier to the Deep Caves 8452 | -7/Zion | Discovered new exit (range 3) 8452 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8824 | -7/Zion | Identified exit to Deep Caves 8826 | -7/Zion | Entered Deep Caves 9125 | -7/Deep Caves | Attacked by Z-Imprinter 9204 | -7/Deep Caves | Destroyed Z-Imprinter 9225 | -7/Deep Caves | Lost 3 parts (1n2u) 9239 | -7/Deep Caves | Found Prototype Protection 9239 | -7/Deep Caves | Identified Zio. Weapon Casing 9269 | -7/Deep Caves | Found Prototype Device 9269 | -7/Deep Caves | Identified Zio. Metafield Generator 9420 | -7/Deep Caves | Z-Facility disabled 9608 | -7/Deep Caves | Found Prototype Protection 9608 | -7/Deep Caves | Identified Zio. Heavy Carapace 9893 | -7/Deep Caves | Discovered new exit (range 6) 9902 | -7/Deep Caves | Identified exit to Proximity Caves 10037 | -7/Deep Caves | Entered Proximity Caves 11100 | -6/Proximity Caves | Lost 3 parts (2u1w) 11319 | -6/Proximity Caves | Found Alien Artifact 11319 | -6/Proximity Caves | Identified Dimensional Node Initializer 11319 | -6/Proximity Caves | Initialized slip node 11421 | -6/Proximity Caves | Discovered new exit (range 5) 11424 | -6/Proximity Caves | Identified exit to Factory 11428 | -6/Proximity Caves | Entered Factory 11428 | -6/Factory | Evolved 2 slots: Utility x2 11429 | -6/Factory | Identified exit to Extension 11430 | -6/Factory | Identified exit to Factory 12352 | -6/Factory | Lost 4 parts (1n2u1w) 12532 | -6/Factory | Discovered exit to Factory (range 15) 12606 | -6/Factory | Sucked down chute 12606 | -6/Factory | Entered Waste 12612 | -6/Waste | Spotted C-40 Crusher 12617 | -6/Waste | Spotted C-40 Crusher 12618 | -6/Waste | Spotted C-40 Crusher 12623 | -6/Waste | Found Prototype Hackware 12626 | -6/Waste | Spotted C-40 Crusher 12644 | -6/Waste | Spotted C-40 Crusher 12648 | -6/Waste | Spotted C-40 Crusher 12654 | -6/Waste | Discovered new exit (range 11) 12656 | -6/Waste | Identified exit to Factory 12678 | -6/Waste | Entered Factory 12747 | -6/Factory | Discovered exit to Factory (range 14) 12914 | -6/Factory | Garrison activated, responded to threat 12978 | -6/Factory | Spotted B-75 Beast 13002 | -6/Factory | Build established: Mutant 13153 | -6/Factory | Identified exit to Lower Caves 13448 | -6/Factory | Fabricated T-07 Excavator? 13497 | -6/Factory | Entered Lower Caves 13504 | -6/Lower Caves | Learned 12 Factory zone layouts 13519 | -6/Lower Caves | Learned Factory stockpile data 13704 | -6/Lower Caves | Discovered new exit (range 15) 13712 | -6/Lower Caves | Identified exit to Lower Caves 13737 | -6/Lower Caves | Found Alien Artifact 13737 | -6/Lower Caves | Identified Core Expander 13737 | -6/Lower Caves | Installed Core Expander, added new Power slot 13794 | -6/Lower Caves | Entered another Lower Caves area 13795 | -6/Lower Caves | Encountered a Warlord checkpoint 13848 | -6/Lower Caves | A Commander dispatched an escort 13856 | -6/Lower Caves | Learned 8 Research zone layouts 13856 | -6/Lower Caves | Learned Factory stockpile data 13856 | -6/Lower Caves | Learned Research garrison access intel 14184 | -6/Lower Caves | Learned Factory garrison access intel 14204 | -6/Lower Caves | Discovered new exit (range 6) 14220 | -6/Lower Caves | Found Prototype Device 14220 | -6/Lower Caves | Identified Heart of Steel 14230 | -6/Lower Caves | Identified exit to Data Miner 14484 | -6/Lower Caves | Entered Data Miner 14484 | -6/Data Miner | Discovered new exit (range 6) 14487 | -6/Data Miner | Identified exit to Proximity Caves 14494 | -6/Data Miner | Met Data Miner 14504 | -6/Data Miner | Learned location of Section 7 (-2) 14504 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14514 | -6/Data Miner | Received God Mode back door access code from Data Miner 14529 | -6/Data Miner | Entered Proximity Caves 14608 | -5/Proximity Caves | Escorted by Enhanced Grunt 14639 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 14662 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14687 | -5/Proximity Caves | Entered Factory 14687 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14688 | -5/Factory | Identified exit to Factory 14690 | -5/Factory | Loaded intel: 4 garrison access locations 15204 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 15957 | -5/Factory | Found Imp. Powered Armor 15960 | -5/Factory | Found Imp. Powered Armor 15979 | -5/Factory | Discovered new exit (range 9) 15986 | -5/Factory | Identified exit to Upper Caves 15987 | -5/Factory | Entered Upper Caves 16031 | -5/Upper Caves | Learned Factory terminal intel 16122 | -5/Upper Caves | Learned 8 Factory zone layouts 16143 | -5/Upper Caves | Discovered new exit (range 7) 16147 | -5/Upper Caves | Identified exit to Upper Caves 16176 | -5/Upper Caves | Entered another Upper Caves area 16177 | -5/Upper Caves | Encountered a Warlord checkpoint 16343 | -5/Upper Caves | Spotted B-75 Beast 16420 | -5/Upper Caves | Discovered new exit (range 15) 16442 | -5/Upper Caves | Identified exit to Zhirov 16442 | -5/Upper Caves | Entered Zhirov 16442 | -5/Zhirov | Discovered new exit (range 3) 16444 | -5/Zhirov | Identified exit to Proximity Caves 16448 | -5/Zhirov | Met Zhirov 16454 | -5/Zhirov | Learned location of Quarantine (-3) 16454 | -5/Zhirov | Learned location of Testing (-2) 16454 | -5/Zhirov | Learned location of Command (-1) 16456 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16460 | -5/Zhirov | Found Alien Artifact 16460 | -5/Zhirov | Identified Integrated Dissipator 16460 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16467 | -5/Zhirov | Found Alien Artifact 16567 | -5/Zhirov | Entered Proximity Caves 16837 | -4/Proximity Caves | Learned Research emergency access door positions 16986 | -4/Proximity Caves | Entered Factory 16986 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16987 | -4/Factory | Identified exit to Upper Caves 16988 | -4/Factory | Identified exit to Research 16990 | -4/Factory | Loaded intel: 20 terminal locations 18471 | -4/Factory | Fabricated Cmb. Gravmag System? 18735 | -4/Factory | Repaired Imp. Powered Armor? 18830 | -4/Factory | Entered Upper Caves 19389 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19436 | -4/Upper Caves | Learned Research emergency access door positions 19509 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 19509 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 19551 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19553 | -4/Upper Caves | Identified exit to Warlord 19553 | -4/Upper Caves | Entered Warlord 19700 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19789 | -4/Warlord | Met Warlord 19795 | -4/Warlord | Opened Warlord's prototype stash 19802 | -4/Warlord | Found Prototype Reactor 19802 | -4/Warlord | Identified Vortex Chain Reactor 19807 | -4/Warlord | Found Prototype Device 19807 | -4/Warlord | Identified Exp. Focal Shield 19809 | -4/Warlord | Found Prototype Processor 19809 | -4/Warlord | Identified Spectral Analyzer 19814 | -4/Warlord | Warlord's base attacked by MAIN.C 19890 | -4/Warlord | Opened side exit 20095 | -4/Warlord | Warlord forces counterattacked 20117 | -4/Warlord | Spotted Executioner 20123 | -4/Warlord | Destroyed Executioner 20124 | -4/Warlord | Spotted Executioner 20142 | -4/Warlord | Destroyed Executioner 20163 | -4/Warlord | Destroyed 11 combat bots 20167 | -4/Warlord | Found Prototype Processor 20167 | -4/Warlord | Identified Exp. Core Analyzer 20176 | -4/Warlord | Discovered new exit (range 9) 20180 | -4/Warlord | Identified exit to Proximity Caves 20181 | -4/Warlord | Entered Proximity Caves 20221 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20332 | -3/Proximity Caves | Spotted B-86 Titan 20516 | -3/Proximity Caves | Discovered exit to Research (range 14) 20528 | -3/Proximity Caves | Entered Research 20528 | -3/Research | Evolved 2 slots: Utility x2 20529 | -3/Research | Identified exit to Research 20529 | -3/Research | Identified exit to Quarantine 20531 | -3/Research | Loaded intel: 4 garrison access locations 21022 | -3/Research | Repaired Imp. Powered Armor 21205 | -3/Research | Repaired Com. HERF Cannon? 21487 | -3/Research | Spotted B-86 Titan 21515 | -3/Research | Found Prototype Slashing Weapon 21515 | -3/Research | Identified Vibroblade 21558 | -3/Research | Discovered exit to Research (range 8) 21560 | -3/Research | Build established: Scavenger-Mutant 21577 | -3/Research | Found Fusion Bomb Launcher 21708 | -3/Research | Found Prototype Slashing Weapon 21708 | -3/Research | Identified Nanosword 21798 | -3/Research | Found Prototype Hackware 21798 | -3/Research | Identified Exp. System Shield 21913 | -3/Research | Spotted B-86 Titan 21942 | -3/Research | Entered another Research area 21942 | -2/Research | Warlord forces began assault on 0b10 21942 | -2/Research | Evolved 2 slots: Utility x2 22021 | -2/Research | Adv. Hacking Suite fried by hacking feedback 22052 | -2/Research | Research machine network offline 22223 | -2/Research | Discovered new exit (range 9) 22225 | -2/Research | Borebot progress halted 22231 | -2/Research | Identified exit to Access 22231 | -2/Research | Borebot progress halted 22321 | -2/Research | Spotted Striker 22397 | -2/Research | Warlord destroyed during the assault 22513 | -2/Research | Found Prototype Slashing Weapon 22513 | -2/Research | Identified Molecular Scythe 22546 | -2/Research | Discovered new exit (range 12) 22552 | -2/Research | Identified exit to Testing 22651 | -2/Research | Entered Testing 22721 | -2/Testing | Repaired Cmb. Gravmag System 22742 | -2/Testing | Found Prototype Device 22742 | -2/Testing | Identified AEGIS Remote Shield 22783 | -2/Testing | Fabricated Exp. Sensor Array? 22939 | -2/Testing | Found Prototype Hackware 22939 | -2/Testing | Identified System Mapper 23031 | -2/Testing | Found Prototype Launcher 23082 | -2/Testing | Spotted Fortress 23107 | -2/Testing | Discovered new exit (range 6) 23109 | -2/Testing | Identified exit to Section 7 23110 | -2/Testing | Entered Section 7 23119 | -2/Section 7 | Found Alien Artifact 23119 | -2/Section 7 | Identified Integrated Reactor 23119 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23127 | -2/Section 7 | Spotted S7 Guard 23134 | -2/Section 7 | Found Alien Artifact 23134 | -2/Section 7 | Identified Core Membrane 23134 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23150 | -2/Section 7 | Destroyed S7 Guard 23158 | -2/Section 7 | Found Prototype Protection 23158 | -2/Section 7 | Identified Hvy. Regenerative Plating 23719 | -2/Section 7 | Discovered exit to Access (range 12) 23734 | -2/Section 7 | Found Nanosword 23755 | -2/Section 7 | Entered Access 23755 | -1/Access | Evolved 2 slots: Utility x2 24664 | -1/Access | Fabricated Cmb. Gravmag System (x2) 24707 | -1/Access | Spotted B-99 Colossus 24828 | -1/Access | Discovered new exit (range 7) 24832 | -1/Access | Identified exit to Command 24832 | -1/Access | Entered Command 24838 | -1/Command | Identified exit to Surface 25210 | -1/Command | Destroyed 11 combat bots 25295 | -1/Command | Found Enh. Force Lance 25332 | -1/Command | First assault squad dispatched 25349 | -1/Command | Incoming assault squad redirected 25463 | -1/Command | Identified Z-bomb Delivery System 25464 | -1/Command | Spotted Striker 25464 | -1/Command | Spotted Alpha 7 25464 | -1/Command | Spotted Striker 25485 | -1/Command | Spotted Alpha 7 25510 | -1/Command | Destroyed Striker 25512 | -1/Command | Spotted Executioner 25514 | -1/Command | Spotted Executioner 25536 | -1/Command | Destroyed Alpha 7 25539 | -1/Command | Spotted Executioner 25567 | -1/Command | Spotted Executioner 25576 | -1/Command | Spotted B-99 Colossus 25577 | -1/Command | Spotted B-99 Colossus 25583 | -1/Command | Destroyed B-99 Colossus 25585 | *** | Escaped! Last Messages --------------- 25581_ Lgt. Quantum Reactor destroyed. 25581_ Penetrated by Slug. 25581_ Zio. Light DM Reactor destroyed. 25582_ ALERT: Rogue bot located, Programmers report to Command Zone 8Z. 25582_ Knocked back. 25582_ Penetrated by Slug. 25582_ Slug penetrates Wall. 25582_ Penetrated by Slug. 25582_ Imp. Stasis Canceller destroyed. 25583_ B-99 Colossus destroyed. 25584_ Penetrated by Slug. 25584_ Cmb. Gravmag System destroyed. 25584_ Penetrated by Slug. 25584_ Knocked back. 25584_ Penetrated by Slug. 25584_ Slug penetrates Wall. 25585_ Slammed into Striker. 25585_ Striker knocked back. 25585_ Cmb. Linear Gravjet permanently disabled. 25585_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????#####;#;;#####????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @" #????????????????? | | ???????????????????# K" #????????????????? | | ???????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# BB#????????????????? | | ?????????????????# BB#????????????????? | | ?????????????????# ;###????????????????? | | ?????????????????##### ##?????????????????? | | ?????????????????????## ;;#?????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????#; ;#???????????##?????? | | ????????????????????#" ^ #???????????#"###### | | ????????????????????### ##????????????# # | | ?????????#########???# #????????????# # | | ?????????# #???## ##???????##???# ! # | | ?????????# #????# ^#???????# #???# # | | ?????????# #??#### ####????# #????#! # | | ?????????# #??# ## #???# #?????# + | | ??????????! ####"" # #### #?#????# # | | ???????????? "# " # ## #????# # | | ????????######+##"# = # !="#""""""###??# # | | ????????+ + # " != ""#### # | | ?????######### # # #! ] " + # | | ?????# ?# !# # # "" = ###"## *# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 59 Energy Capacity 2280 Matter Stores 300 Matter Capacity 350 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 8 Melee Accuracy 22 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Sensor Array | x1 | -2/Testing Cmb. Gravmag System | x2 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Dissipator Integrated Reactor Core Membrane Achievements -------------- Can't Touch This Charge!!! Challenges ------------ None Game ------ Seed MiningStormRouter Manual? 0 Play Time 05:14:19 Cumulative 319.5 hours Start 2021.01.31 @ 17:59:55 End 2021.02.03 @ 23:47:16 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 25/0/7/3/0/0/0/0/0 Lore% 89 Gallery% 84 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d42fc56-3443-48a7-8cb4-c8faad665f57