Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.22 @ 11:09:33 Player: Pimski Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (842) 842 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit High-capacity Storage Unit Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Small Laser Light Assault Rifle Heavy Battle Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | . 17 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 4 | . 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device . | . . . Storage 5 | . 5 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | . 9 4 Energy Gun 5 | . 5 . Energy Cannon . | . . . Ballistic Gun 6 | . 3 3 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 95 | . 95 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Storage 24 | . 23 28 Energy Gun 8 | . 9 . Ballistic Gun 19 | . 18 27 Naked Turns . | . . . Heaviest Build 73 | 12 71 73 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 13 | 6 11 20 Most Carried 20 | 6 20 20 Average Carried 12 | 6 11 18 Final Capacity 20 | 6 20 20 Final Carried 20 | 6 20 19 Class Distribution -------------------- 80% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 574 | 203 290 81 Remotely . | . . . Salvage Created 1482 | 70 1151 261 Parts 83 | 3 67 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 3 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 25 | . 19 6 Guns 21 | . 17 4 AOE 4 | . 2 2 Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 7 | 1 4 2 Operator 4 | . 4 . Swarmer 7 | . 3 4 Grunt 18 | . 16 2 Best Kill Streak 4 | 1 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1123 | . 736 387 Core 257 | . 174 83 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 115 | 3 86 26 Largest 2 | 2 2 2 Hottest 70 | 60 70 40 Shots Fired 225 | 6 168 51 Gun 221 | 6 165 50 Cannon . | . . . Launcher 4 | . 3 1 Special . | . . . Kinetic 152 | 3 99 50 Thermal 40 | . 40 . Explosive 4 | . 3 1 Electromagnetic 29 | 3 26 . Robot Hit Streak 20 | 2 14 20 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 154 | 3 116 35 Core Hits 78 | 1 59 18 Critical Hits 2 | . 2 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1858 | 37 1426 395 Guns 1454 | 37 1158 259 Cannons . | . . . Explosions 393 | . 257 136 Melee . | . . . Ramming 11 | . 11 . Kinetic 773 | 9 505 259 Thermal 375 | . 375 . Explosive 370 | . 234 136 Electromagnetic 329 | 28 301 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 1 10 Projectiles . | . . . Explosions 11 | . 1 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 155 | 20 155 18 Average Temperature 33 | 15 36 9 Received Heat Transfer 426 | . 318 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 909 | . 909 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 272 | 5 272 195 Average Influence 152 | 3 152 159 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 71 100 Level 1 23 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 42 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1612 | 15 1328 269 Spaces Moved 672 | 6 561 105 Core . | . . . Treads 657 | . 552 105 Legs 15 | 6 9 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 162 | 120 159 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 2 76 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 9 | . . 9 Terrain Destroyed 23 | . 14 9 Melee . | . . . Projectile . | . . . AOE 23 | . 14 9 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 998 | 8 847 143 Wait 137 | . 132 5 Move 670 | 5 560 105 Hop . | . . . Pick Up 31 | . 29 2 Fast Attach 2 | . 2 . Attach 9 | . 6 3 Detach . | . . . Swap 11 | . 9 2 Drop 19 | . 19 . Fire 115 | 3 86 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Core integrity fell below 50% 1044 | -10/Materials | Repaired Lgt. Treads 1170 | -10/Materials | Discovered new exit (range 16) 1229 | -10/Materials | Identified exit to Mines 1344 | -10/Materials | Entered Mines 1444 | -10/Mines | Core integrity fell below 20% 1477 | -10/Mines | Learned Materials terminal intel 1478 | -10/Mines | Lost 3 parts (1n2w) 1565 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1602 | -10/Mines | Build established: Hauler-Mutant 1613 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01486_ K-01 Serf collects debris. 01499_ R-06 Scavenger collects Com. Wheel. 01499_ K-01 Serf collects debris. 01547_ An audio recording is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 01550_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01562_ Searching scrap... 01562_ Found 45 Matter. 01562_ Found Med. Storage Unit. 01562_ Found Datajack. 01562_ Found 33 Matter. 01565_ A Hvy. Battle Rifle hastily lodged in a ceiling crevice suddenly falls to the ground. 01569_ Acquired Hvy. Battle Rifle. 01598_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????? #?????? | | ??????????????????????###### ####??? | | ??????????????????????# ???? | | ??????????????????????# ???? | | ??????????????????????# """ """ ??? | | ??????????????????????# """ """ #?? | | ??????????????????????# """ """ #?? | | ??????????????????????# #?? | | ??????????????????????##s######????? | | ???????????????????????#s########??? | | ???????????????????????#=@ u ##?? | | ???????????????????????###### ##? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????# ##? | | ????????????? ?????????????## ##?? | | ????????????? ??????????????#! #??? | | ????????????# ?????????# ####%%#??? | | ????????????# ?????????# / #??? | | ????????????# ?????????###### #??? | | ???####?????# ??????????????# #??? | | ??## ##????# ???????######## ##?? | | ??# #????# #?????## ## ##? | | ??# #????# ##???## #? | | ### ##???? #??## #? | | =! ##??? #?## ## ##? | | ==% = ##??# #?# ######?? | | ##=# #??# #?# ##??????? | | ?# ## #??# #?## ##???????? | | ?#!## #??# #??# ## ##????????? | | ?#%## #### ##?# #####?????????? | | ?#*### ## ### #?????????????? | | ?#!#?## ## ###???????????? | | ?#=#??## #???????????? | | ##%#???## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveBattleAnalyzer Manual? 0 Play Time 00:14:05 Cumulative 608.9 hours Start 2019.11.22 @ 10:56:43 End 2019.11.22 @ 11:09:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 100 Types 66/6/8/10/5/1/4 Lore% 97 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d46870-aac6-49e8-94a6-1050f75531a1